2 * Copyright 2017 Intel Corporation
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23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "util/u_range.h"
29 #include "intel/isl/isl.h"
34 #define IRIS_MAX_MIPLEVELS 15
36 struct iris_format_info
{
38 struct isl_swizzle swizzle
;
41 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
42 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
43 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
45 enum gen9_astc5x5_wa_tex_type
{
46 GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5
= 1 << 0,
47 GEN9_ASTC5X5_WA_TEX_TYPE_AUX
= 1 << 1,
51 * Resources represent a GPU buffer object or image (mipmap tree).
53 * They contain the storage (BO) and layout information (ISL surface).
55 struct iris_resource
{
56 struct pipe_resource base
;
57 enum pipe_format internal_format
;
60 * The ISL surface layout information for this resource.
62 * This is not filled out for PIPE_BUFFER resources, but is guaranteed
63 * to be zeroed. Note that this also guarantees that res->surf.tiling
64 * will be ISL_TILING_LINEAR, so it's safe to check that.
68 /** Backing storage for the resource */
72 * A bitfield of PIPE_BIND_* indicating how this resource was bound
73 * in the past. Only meaningful for PIPE_BUFFER; used for flushing.
75 unsigned bind_history
;
78 * For PIPE_BUFFER resources, a range which may contain valid data.
80 * This is a conservative estimate of what part of the buffer contains
81 * valid data that we have to preserve. The rest of the buffer is
82 * considered invalid, and we can promote writes to that region to
83 * be unsynchronized writes, avoiding blit copies.
85 struct util_range valid_buffer_range
;
88 * Auxiliary buffer information (CCS, MCS, or HiZ).
91 /** The surface layout for the auxiliary buffer. */
94 /** The buffer object containing the auxiliary data. */
97 /** Offset into 'bo' where the auxiliary surface starts. */
101 * Fast clear color for this surface. For depth surfaces, the clear
102 * value is stored as a float32 in the red component.
104 union isl_color_value clear_color
;
106 /** Buffer object containing the indirect clear color. */
107 struct iris_bo
*clear_color_bo
;
109 /** Offset into bo where the clear color can be found. */
110 uint64_t clear_color_offset
;
113 * \brief The type of auxiliary compression used by this resource.
115 * This describes the type of auxiliary compression that is intended to
116 * be used by this resource. An aux usage of ISL_AUX_USAGE_NONE means
117 * that auxiliary compression is permanently disabled. An aux usage
118 * other than ISL_AUX_USAGE_NONE does not imply that auxiliary
119 * compression will always be enabled for this surface.
121 enum isl_aux_usage usage
;
124 * A bitfield of ISL_AUX_* modes that might this resource might use.
126 * For example, a surface might use both CCS_E and CCS_D at times.
128 unsigned possible_usages
;
131 * Same as possible_usages, but only with modes supported for sampling.
133 unsigned sampler_usages
;
136 * \brief Maps miptree slices to their current aux state.
138 * This two-dimensional array is indexed as [level][layer] and stores an
139 * aux state for each slice.
141 enum isl_aux_state
**state
;
144 * If (1 << level) is set, HiZ is enabled for that miplevel.
150 * For external surfaces, this is DRM format modifier that was used to
151 * create or import the surface. For internal surfaces, this will always
152 * be DRM_FORMAT_MOD_INVALID.
154 const struct isl_drm_modifier_info
*mod_info
;
158 * A simple <resource, offset> tuple for storing a reference to a
159 * piece of state stored in a GPU buffer object.
161 struct iris_state_ref
{
162 struct pipe_resource
*res
;
167 * Gallium CSO for sampler views (texture views).
169 * In addition to the normal pipe_resource, this adds an ISL view
170 * which may reinterpret the format or restrict levels/layers.
172 * These can also be linear texture buffers.
174 struct iris_sampler_view
{
175 struct pipe_sampler_view base
;
176 struct isl_view view
;
178 union isl_color_value clear_color
;
180 /* A short-cut (not a reference) to the actual resource being viewed.
181 * Multi-planar (or depth+stencil) images may have multiple resources
182 * chained together; this skips having to traverse base->texture->*.
184 struct iris_resource
*res
;
186 /** The resource (BO) holding our SURFACE_STATE. */
187 struct iris_state_ref surface_state
;
191 * Image view representation.
193 struct iris_image_view
{
194 struct pipe_image_view base
;
196 /** The resource (BO) holding our SURFACE_STATE. */
197 struct iris_state_ref surface_state
;
201 * Gallium CSO for surfaces (framebuffer attachments).
203 * A view of a surface that can be bound to a color render target or
204 * depth/stencil attachment.
206 struct iris_surface
{
207 struct pipe_surface base
;
208 struct isl_view view
;
209 union isl_color_value clear_color
;
211 /** The resource (BO) holding our SURFACE_STATE. */
212 struct iris_state_ref surface_state
;
216 * Transfer object - information about a buffer mapping.
218 struct iris_transfer
{
219 struct pipe_transfer base
;
220 struct pipe_debug_callback
*dbg
;
224 /** A linear staging resource for GPU-based copy_region transfers. */
225 struct pipe_resource
*staging
;
226 struct blorp_context
*blorp
;
227 struct iris_batch
*batch
;
229 void (*unmap
)(struct iris_transfer
*);
233 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
235 static inline struct iris_bo
*
236 iris_resource_bo(struct pipe_resource
*p_res
)
238 struct iris_resource
*res
= (void *) p_res
;
242 struct iris_format_info
iris_format_for_usage(const struct gen_device_info
*,
244 isl_surf_usage_flags_t usage
);
246 struct pipe_resource
*iris_resource_get_separate_stencil(struct pipe_resource
*);
248 void iris_get_depth_stencil_resources(struct pipe_resource
*res
,
249 struct iris_resource
**out_z
,
250 struct iris_resource
**out_s
);
251 bool iris_resource_set_clear_color(struct iris_context
*ice
,
252 struct iris_resource
*res
,
253 union isl_color_value color
);
254 union isl_color_value
255 iris_resource_get_clear_color(const struct iris_resource
*res
,
256 struct iris_bo
**clear_color_bo
,
257 uint64_t *clear_color_offset
);
259 void iris_init_screen_resource_functions(struct pipe_screen
*pscreen
);
261 void iris_flush_and_dirty_for_history(struct iris_context
*ice
,
262 struct iris_batch
*batch
,
263 struct iris_resource
*res
);
265 unsigned iris_get_num_logical_layers(const struct iris_resource
*res
,
268 void iris_resource_disable_aux(struct iris_resource
*res
);
270 #define INTEL_REMAINING_LAYERS UINT32_MAX
271 #define INTEL_REMAINING_LEVELS UINT32_MAX
274 iris_hiz_exec(struct iris_context
*ice
,
275 struct iris_batch
*batch
,
276 struct iris_resource
*res
,
277 unsigned int level
, unsigned int start_layer
,
278 unsigned int num_layers
, enum isl_aux_op op
,
279 bool update_clear_depth
);
282 * Prepare a miptree for access
284 * This function should be called prior to any access to miptree in order to
285 * perform any needed resolves.
287 * \param[in] start_level The first mip level to be accessed
289 * \param[in] num_levels The number of miplevels to be accessed or
290 * INTEL_REMAINING_LEVELS to indicate every level
291 * above start_level will be accessed
293 * \param[in] start_layer The first array slice or 3D layer to be accessed
295 * \param[in] num_layers The number of array slices or 3D layers be
296 * accessed or INTEL_REMAINING_LAYERS to indicate
297 * every layer above start_layer will be accessed
299 * \param[in] aux_supported Whether or not the access will support the
300 * miptree's auxiliary compression format; this
301 * must be false for uncompressed miptrees
303 * \param[in] fast_clear_supported Whether or not the access will support
304 * fast clears in the miptree's auxiliary
308 iris_resource_prepare_access(struct iris_context
*ice
,
309 struct iris_batch
*batch
,
310 struct iris_resource
*res
,
311 uint32_t start_level
, uint32_t num_levels
,
312 uint32_t start_layer
, uint32_t num_layers
,
313 enum isl_aux_usage aux_usage
,
314 bool fast_clear_supported
);
317 * Complete a write operation
319 * This function should be called after any operation writes to a miptree.
320 * This will update the miptree's compression state so that future resolves
321 * happen correctly. Technically, this function can be called before the
322 * write occurs but the caller must ensure that they don't interlace
323 * iris_resource_prepare_access and iris_resource_finish_write calls to
324 * overlapping layer/level ranges.
326 * \param[in] level The mip level that was written
328 * \param[in] start_layer The first array slice or 3D layer written
330 * \param[in] num_layers The number of array slices or 3D layers
331 * written or INTEL_REMAINING_LAYERS to indicate
332 * every layer above start_layer was written
334 * \param[in] written_with_aux Whether or not the write was done with
335 * auxiliary compression enabled
338 iris_resource_finish_write(struct iris_context
*ice
,
339 struct iris_resource
*res
, uint32_t level
,
340 uint32_t start_layer
, uint32_t num_layers
,
341 enum isl_aux_usage aux_usage
);
343 /** Get the auxiliary compression state of a miptree slice */
345 iris_resource_get_aux_state(const struct iris_resource
*res
,
346 uint32_t level
, uint32_t layer
);
349 * Set the auxiliary compression state of a miptree slice range
351 * This function directly sets the auxiliary compression state of a slice
352 * range of a miptree. It only modifies data structures and does not do any
353 * resolves. This should only be called by code which directly performs
354 * compression operations such as fast clears and resolves. Most code should
355 * use iris_resource_prepare_access or iris_resource_finish_write.
358 iris_resource_set_aux_state(struct iris_context
*ice
,
359 struct iris_resource
*res
, uint32_t level
,
360 uint32_t start_layer
, uint32_t num_layers
,
361 enum isl_aux_state aux_state
);
364 * Prepare a miptree for raw access
366 * This helper prepares the miptree for access that knows nothing about any
367 * sort of compression whatsoever. This is useful when mapping the surface or
368 * using it with the blitter.
371 iris_resource_access_raw(struct iris_context
*ice
,
372 struct iris_batch
*batch
,
373 struct iris_resource
*res
,
374 uint32_t level
, uint32_t layer
,
378 iris_resource_prepare_access(ice
, batch
, res
, level
, 1, layer
, num_layers
,
379 ISL_AUX_USAGE_NONE
, false);
381 iris_resource_finish_write(ice
, res
, level
, layer
, num_layers
,
386 enum isl_aux_usage
iris_resource_texture_aux_usage(struct iris_context
*ice
,
387 const struct iris_resource
*res
,
388 enum isl_format view_fmt
,
389 enum gen9_astc5x5_wa_tex_type
);
390 void iris_resource_prepare_texture(struct iris_context
*ice
,
391 struct iris_batch
*batch
,
392 struct iris_resource
*res
,
393 enum isl_format view_format
,
394 uint32_t start_level
, uint32_t num_levels
,
395 uint32_t start_layer
, uint32_t num_layers
,
396 enum gen9_astc5x5_wa_tex_type
);
397 void iris_resource_prepare_image(struct iris_context
*ice
,
398 struct iris_batch
*batch
,
399 struct iris_resource
*res
);
401 void iris_resource_check_level_layer(const struct iris_resource
*res
,
402 uint32_t level
, uint32_t layer
);
404 bool iris_resource_level_has_hiz(const struct iris_resource
*res
,
407 enum isl_aux_usage
iris_resource_render_aux_usage(struct iris_context
*ice
,
408 struct iris_resource
*res
,
409 enum isl_format render_fmt
,
411 bool draw_aux_disabled
);
412 void iris_resource_prepare_render(struct iris_context
*ice
,
413 struct iris_batch
*batch
,
414 struct iris_resource
*res
, uint32_t level
,
415 uint32_t start_layer
, uint32_t layer_count
,
416 enum isl_aux_usage aux_usage
);
417 void iris_resource_finish_render(struct iris_context
*ice
,
418 struct iris_resource
*res
, uint32_t level
,
419 uint32_t start_layer
, uint32_t layer_count
,
420 enum isl_aux_usage aux_usage
);
421 void iris_resource_prepare_depth(struct iris_context
*ice
,
422 struct iris_batch
*batch
,
423 struct iris_resource
*res
, uint32_t level
,
424 uint32_t start_layer
, uint32_t layer_count
);
425 void iris_resource_finish_depth(struct iris_context
*ice
,
426 struct iris_resource
*res
, uint32_t level
,
427 uint32_t start_layer
, uint32_t layer_count
,