iris: Store the L3$ configs in the screen
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/format/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "util/xmlconfig.h"
47 #include "drm-uapi/i915_drm.h"
48 #include "iris_context.h"
49 #include "iris_defines.h"
50 #include "iris_fence.h"
51 #include "iris_pipe.h"
52 #include "iris_resource.h"
53 #include "iris_screen.h"
54 #include "intel/compiler/brw_compiler.h"
55 #include "intel/common/gen_gem.h"
56 #include "intel/common/gen_l3_config.h"
57 #include "iris_monitor.h"
58
59 static void
60 iris_flush_frontbuffer(struct pipe_screen *_screen,
61 struct pipe_resource *resource,
62 unsigned level, unsigned layer,
63 void *context_private, struct pipe_box *box)
64 {
65 }
66
67 static const char *
68 iris_get_vendor(struct pipe_screen *pscreen)
69 {
70 return "Intel";
71 }
72
73 static const char *
74 iris_get_device_vendor(struct pipe_screen *pscreen)
75 {
76 return "Intel";
77 }
78
79 static const char *
80 iris_get_name(struct pipe_screen *pscreen)
81 {
82 struct iris_screen *screen = (struct iris_screen *)pscreen;
83 static char buf[128];
84 const char *name = gen_get_device_name(screen->pci_id);
85
86 if (!name)
87 name = "Intel Unknown";
88
89 snprintf(buf, sizeof(buf), "Mesa %s", name);
90 return buf;
91 }
92
93 static uint64_t
94 get_aperture_size(int fd)
95 {
96 struct drm_i915_gem_get_aperture aperture = {};
97 gen_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
98 return aperture.aper_size;
99 }
100
101 static int
102 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
103 {
104 struct iris_screen *screen = (struct iris_screen *)pscreen;
105 const struct gen_device_info *devinfo = &screen->devinfo;
106
107 switch (param) {
108 case PIPE_CAP_NPOT_TEXTURES:
109 case PIPE_CAP_ANISOTROPIC_FILTER:
110 case PIPE_CAP_POINT_SPRITE:
111 case PIPE_CAP_OCCLUSION_QUERY:
112 case PIPE_CAP_QUERY_TIME_ELAPSED:
113 case PIPE_CAP_TEXTURE_SWIZZLE:
114 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
115 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
116 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
117 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
118 case PIPE_CAP_VERTEX_SHADER_SATURATE:
119 case PIPE_CAP_PRIMITIVE_RESTART:
120 case PIPE_CAP_INDEP_BLEND_ENABLE:
121 case PIPE_CAP_INDEP_BLEND_FUNC:
122 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
123 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
124 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
125 case PIPE_CAP_DEPTH_CLIP_DISABLE:
126 case PIPE_CAP_TGSI_INSTANCEID:
127 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
128 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
131 case PIPE_CAP_CONDITIONAL_RENDER:
132 case PIPE_CAP_TEXTURE_BARRIER:
133 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
134 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
135 case PIPE_CAP_COMPUTE:
136 case PIPE_CAP_START_INSTANCE:
137 case PIPE_CAP_QUERY_TIMESTAMP:
138 case PIPE_CAP_TEXTURE_MULTISAMPLE:
139 case PIPE_CAP_CUBE_MAP_ARRAY:
140 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
142 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
143 case PIPE_CAP_TEXTURE_QUERY_LOD:
144 case PIPE_CAP_SAMPLE_SHADING:
145 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
146 case PIPE_CAP_DRAW_INDIRECT:
147 case PIPE_CAP_MULTI_DRAW_INDIRECT:
148 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
149 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
150 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
151 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
152 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
153 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
154 case PIPE_CAP_ACCELERATED:
155 case PIPE_CAP_UMA:
156 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
157 case PIPE_CAP_CLIP_HALFZ:
158 case PIPE_CAP_TGSI_TEXCOORD:
159 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
160 case PIPE_CAP_DOUBLES:
161 case PIPE_CAP_INT64:
162 case PIPE_CAP_INT64_DIVMOD:
163 case PIPE_CAP_SAMPLER_VIEW_TARGET:
164 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
165 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
166 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
167 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
168 case PIPE_CAP_CULL_DISTANCE:
169 case PIPE_CAP_PACKED_UNIFORMS:
170 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
171 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
172 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
173 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
174 case PIPE_CAP_QUERY_SO_OVERFLOW:
175 case PIPE_CAP_QUERY_BUFFER_OBJECT:
176 case PIPE_CAP_TGSI_TEX_TXF_LZ:
177 case PIPE_CAP_TGSI_TXQS:
178 case PIPE_CAP_TGSI_CLOCK:
179 case PIPE_CAP_TGSI_BALLOT:
180 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
181 case PIPE_CAP_CLEAR_TEXTURE:
182 case PIPE_CAP_TGSI_VOTE:
183 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
184 case PIPE_CAP_TEXTURE_GATHER_SM5:
185 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
186 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
187 case PIPE_CAP_LOAD_CONSTBUF:
188 case PIPE_CAP_NIR_COMPACT_ARRAYS:
189 case PIPE_CAP_DRAW_PARAMETERS:
190 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
191 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
192 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
193 case PIPE_CAP_INVALIDATE_BUFFER:
194 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
195 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
196 case PIPE_CAP_TEXTURE_SHADOW_LOD:
197 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
198 case PIPE_CAP_GL_SPIRV:
199 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
200 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
201 case PIPE_CAP_NATIVE_FENCE_FD:
202 return true;
203 case PIPE_CAP_FBFETCH:
204 return BRW_MAX_DRAW_BUFFERS;
205 case PIPE_CAP_FBFETCH_COHERENT:
206 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
207 case PIPE_CAP_POST_DEPTH_COVERAGE:
208 case PIPE_CAP_SHADER_STENCIL_EXPORT:
209 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
210 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
211 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
212 return devinfo->gen >= 9;
213 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
214 return 1;
215 case PIPE_CAP_MAX_RENDER_TARGETS:
216 return BRW_MAX_DRAW_BUFFERS;
217 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
218 return 16384;
219 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
220 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
221 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
222 return 12; /* 2048x2048 */
223 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
224 return 4;
225 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
226 return 2048;
227 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
228 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
229 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
230 return BRW_MAX_SOL_BINDINGS;
231 case PIPE_CAP_GLSL_FEATURE_LEVEL:
232 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
233 return 460;
234 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
235 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
236 return 32;
237 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
238 return IRIS_MAP_BUFFER_ALIGNMENT;
239 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
240 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
241 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
242 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
243 * GPU and the CPU can be updating disjoint regions of the buffer
244 * simultaneously and that will break if the regions overlap the same
245 * cacheline.
246 */
247 return 64;
248 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
249 return 1 << 27;
250 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
251 return 16; // XXX: u_screen says 256 is the minimum value...
252 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
253 return true;
254 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
255 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
256 case PIPE_CAP_MAX_VIEWPORTS:
257 return 16;
258 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
259 return 256;
260 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
261 return 1024;
262 case PIPE_CAP_MAX_GS_INVOCATIONS:
263 return 32;
264 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
265 return 4;
266 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
267 return -32;
268 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
269 return 31;
270 case PIPE_CAP_MAX_VERTEX_STREAMS:
271 return 4;
272 case PIPE_CAP_VENDOR_ID:
273 return 0x8086;
274 case PIPE_CAP_DEVICE_ID:
275 return screen->pci_id;
276 case PIPE_CAP_VIDEO_MEMORY: {
277 /* Once a batch uses more than 75% of the maximum mappable size, we
278 * assume that there's some fragmentation, and we start doing extra
279 * flushing, etc. That's the big cliff apps will care about.
280 */
281 const unsigned gpu_mappable_megabytes =
282 (screen->aperture_bytes * 3 / 4) / (1024 * 1024);
283
284 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
285 const long system_page_size = sysconf(_SC_PAGE_SIZE);
286
287 if (system_memory_pages <= 0 || system_page_size <= 0)
288 return -1;
289
290 const uint64_t system_memory_bytes =
291 (uint64_t) system_memory_pages * (uint64_t) system_page_size;
292
293 const unsigned system_memory_megabytes =
294 (unsigned) (system_memory_bytes / (1024 * 1024));
295
296 return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
297 }
298 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
299 case PIPE_CAP_MAX_VARYINGS:
300 return 32;
301 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
302 /* AMD_pinned_memory assumes the flexibility of using client memory
303 * for any buffer (incl. vertex buffers) which rules out the prospect
304 * of using snooped buffers, as using snooped buffers without
305 * cogniscience is likely to be detrimental to performance and require
306 * extensive checking in the driver for correctness, e.g. to prevent
307 * illegal snoop <-> snoop transfers.
308 */
309 return devinfo->has_llc;
310 case PIPE_CAP_THROTTLE:
311 return screen->driconf.disable_throttling ? 0 : 1;
312
313 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
314 return PIPE_CONTEXT_PRIORITY_LOW |
315 PIPE_CONTEXT_PRIORITY_MEDIUM |
316 PIPE_CONTEXT_PRIORITY_HIGH;
317
318 // XXX: don't hardcode 00:00:02.0 PCI here
319 case PIPE_CAP_PCI_GROUP:
320 return 0;
321 case PIPE_CAP_PCI_BUS:
322 return 0;
323 case PIPE_CAP_PCI_DEVICE:
324 return 2;
325 case PIPE_CAP_PCI_FUNCTION:
326 return 0;
327
328 case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
329 case PIPE_CAP_INTEGER_MULTIPLY_32X16:
330 return true;
331
332 default:
333 return u_pipe_screen_get_param_defaults(pscreen, param);
334 }
335 return 0;
336 }
337
338 static float
339 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
340 {
341 switch (param) {
342 case PIPE_CAPF_MAX_LINE_WIDTH:
343 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
344 return 7.375f;
345
346 case PIPE_CAPF_MAX_POINT_WIDTH:
347 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
348 return 255.0f;
349
350 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
351 return 16.0f;
352 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
353 return 15.0f;
354 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
355 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
356 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
357 return 0.0f;
358 default:
359 unreachable("unknown param");
360 }
361 }
362
363 static int
364 iris_get_shader_param(struct pipe_screen *pscreen,
365 enum pipe_shader_type p_stage,
366 enum pipe_shader_cap param)
367 {
368 gl_shader_stage stage = stage_from_pipe(p_stage);
369
370 /* this is probably not totally correct.. but it's a start: */
371 switch (param) {
372 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
373 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
374 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
375 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
376 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
377 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
378
379 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
380 return UINT_MAX;
381
382 case PIPE_SHADER_CAP_MAX_INPUTS:
383 return stage == MESA_SHADER_VERTEX ? 16 : 32;
384 case PIPE_SHADER_CAP_MAX_OUTPUTS:
385 return 32;
386 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
387 return 16 * 1024 * sizeof(float);
388 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
389 return 16;
390 case PIPE_SHADER_CAP_MAX_TEMPS:
391 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
392 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
393 return 0;
394 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
397 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
398 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
399 * which we don't want. Our compiler backend will check brw_compiler's
400 * options and call nir_lower_indirect_derefs appropriately anyway.
401 */
402 return true;
403 case PIPE_SHADER_CAP_SUBROUTINES:
404 return 0;
405 case PIPE_SHADER_CAP_INTEGERS:
406 return 1;
407 case PIPE_SHADER_CAP_INT64_ATOMICS:
408 case PIPE_SHADER_CAP_FP16:
409 return 0;
410 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
411 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
412 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
413 return IRIS_MAX_TEXTURE_SAMPLERS;
414 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
415 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
416 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
417 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
418 return 0;
419 case PIPE_SHADER_CAP_PREFERRED_IR:
420 return PIPE_SHADER_IR_NIR;
421 case PIPE_SHADER_CAP_SUPPORTED_IRS:
422 return 1 << PIPE_SHADER_IR_NIR;
423 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
424 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
425 return 1;
426 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
427 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
428 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
429 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
430 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
431 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
432 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
433 return 0;
434 default:
435 unreachable("unknown shader param");
436 }
437 }
438
439 static int
440 iris_get_compute_param(struct pipe_screen *pscreen,
441 enum pipe_shader_ir ir_type,
442 enum pipe_compute_cap param,
443 void *ret)
444 {
445 struct iris_screen *screen = (struct iris_screen *)pscreen;
446 const struct gen_device_info *devinfo = &screen->devinfo;
447
448 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
449 const uint32_t max_invocations = 32 * max_threads;
450
451 #define RET(x) do { \
452 if (ret) \
453 memcpy(ret, x, sizeof(x)); \
454 return sizeof(x); \
455 } while (0)
456
457 switch (param) {
458 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
459 RET((uint32_t []){ 32 });
460
461 case PIPE_COMPUTE_CAP_IR_TARGET:
462 if (ret)
463 strcpy(ret, "gen");
464 return 4;
465
466 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
467 RET((uint64_t []) { 3 });
468
469 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
470 RET(((uint64_t []) { 65535, 65535, 65535 }));
471
472 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
473 /* MaxComputeWorkGroupSize[0..2] */
474 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
475
476 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
477 /* MaxComputeWorkGroupInvocations */
478 RET((uint64_t []) { max_invocations });
479
480 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
481 /* MaxComputeSharedMemorySize */
482 RET((uint64_t []) { 64 * 1024 });
483
484 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
485 RET((uint32_t []) { 1 });
486
487 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
488 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
489
490 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
491 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
492 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
493 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
494 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
495 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
496 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
497 // XXX: I think these are for Clover...
498 return 0;
499
500 default:
501 unreachable("unknown compute param");
502 }
503 }
504
505 static uint64_t
506 iris_get_timestamp(struct pipe_screen *pscreen)
507 {
508 struct iris_screen *screen = (struct iris_screen *) pscreen;
509 const unsigned TIMESTAMP = 0x2358;
510 uint64_t result;
511
512 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
513
514 result = gen_device_info_timebase_scale(&screen->devinfo, result);
515 result &= (1ull << TIMESTAMP_BITS) - 1;
516
517 return result;
518 }
519
520 static void
521 iris_destroy_screen(struct pipe_screen *pscreen)
522 {
523 struct iris_screen *screen = (struct iris_screen *) pscreen;
524 iris_bo_unreference(screen->workaround_bo);
525 u_transfer_helper_destroy(pscreen->transfer_helper);
526 iris_bufmgr_destroy(screen->bufmgr);
527 disk_cache_destroy(screen->disk_cache);
528 close(screen->fd);
529 ralloc_free(screen);
530 }
531
532 static void
533 iris_query_memory_info(struct pipe_screen *pscreen,
534 struct pipe_memory_info *info)
535 {
536 }
537
538 static const void *
539 iris_get_compiler_options(struct pipe_screen *pscreen,
540 enum pipe_shader_ir ir,
541 enum pipe_shader_type pstage)
542 {
543 struct iris_screen *screen = (struct iris_screen *) pscreen;
544 gl_shader_stage stage = stage_from_pipe(pstage);
545 assert(ir == PIPE_SHADER_IR_NIR);
546
547 return screen->compiler->glsl_compiler_options[stage].NirOptions;
548 }
549
550 static struct disk_cache *
551 iris_get_disk_shader_cache(struct pipe_screen *pscreen)
552 {
553 struct iris_screen *screen = (struct iris_screen *) pscreen;
554 return screen->disk_cache;
555 }
556
557 static int
558 iris_getparam(struct iris_screen *screen, int param, int *value)
559 {
560 struct drm_i915_getparam gp = { .param = param, .value = value };
561
562 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
563 return -errno;
564
565 return 0;
566 }
567
568 static int
569 iris_getparam_integer(struct iris_screen *screen, int param)
570 {
571 int value = -1;
572
573 if (iris_getparam(screen, param, &value) == 0)
574 return value;
575
576 return -1;
577 }
578
579 static const struct gen_l3_config *
580 iris_get_default_l3_config(const struct gen_device_info *devinfo,
581 bool compute)
582 {
583 bool wants_dc_cache = true;
584 bool has_slm = compute;
585 const struct gen_l3_weights w =
586 gen_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
587 return gen_get_l3_config(devinfo, w);
588 }
589
590 static void
591 iris_shader_debug_log(void *data, const char *fmt, ...)
592 {
593 struct pipe_debug_callback *dbg = data;
594 unsigned id = 0;
595 va_list args;
596
597 if (!dbg->debug_message)
598 return;
599
600 va_start(args, fmt);
601 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
602 va_end(args);
603 }
604
605 static void
606 iris_shader_perf_log(void *data, const char *fmt, ...)
607 {
608 struct pipe_debug_callback *dbg = data;
609 unsigned id = 0;
610 va_list args;
611 va_start(args, fmt);
612
613 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
614 va_list args_copy;
615 va_copy(args_copy, args);
616 vfprintf(stderr, fmt, args_copy);
617 va_end(args_copy);
618 }
619
620 if (dbg->debug_message) {
621 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
622 }
623
624 va_end(args);
625 }
626
627 struct pipe_screen *
628 iris_screen_create(int fd, const struct pipe_screen_config *config)
629 {
630 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
631 if (!screen)
632 return NULL;
633
634 screen->fd = fd;
635
636 if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
637 return NULL;
638 screen->pci_id = screen->devinfo.chipset_id;
639 screen->no_hw = screen->devinfo.no_hw;
640
641 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
642 return NULL;
643
644 screen->aperture_bytes = get_aperture_size(fd);
645
646 if (getenv("INTEL_NO_HW") != NULL)
647 screen->no_hw = true;
648
649 bool bo_reuse = false;
650 int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
651 switch (bo_reuse_mode) {
652 case DRI_CONF_BO_REUSE_DISABLED:
653 break;
654 case DRI_CONF_BO_REUSE_ALL:
655 bo_reuse = true;
656 break;
657 }
658
659 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd, bo_reuse);
660 if (!screen->bufmgr)
661 return NULL;
662
663 screen->workaround_bo =
664 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
665 if (!screen->workaround_bo)
666 return NULL;
667
668 brw_process_intel_debug_variable();
669
670 screen->driconf.dual_color_blend_by_location =
671 driQueryOptionb(config->options, "dual_color_blend_by_location");
672 screen->driconf.disable_throttling =
673 driQueryOptionb(config->options, "disable_throttling");
674 screen->driconf.always_flush_cache =
675 driQueryOptionb(config->options, "always_flush_cache");
676
677 screen->precompile = env_var_as_boolean("shader_precompile", true);
678
679 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
680
681 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
682 screen->compiler->shader_debug_log = iris_shader_debug_log;
683 screen->compiler->shader_perf_log = iris_shader_perf_log;
684 screen->compiler->supports_pull_constants = false;
685 screen->compiler->supports_shader_constants = true;
686 screen->compiler->compact_params = false;
687
688 screen->l3_config_3d = iris_get_default_l3_config(&screen->devinfo, false);
689 screen->l3_config_cs = iris_get_default_l3_config(&screen->devinfo, true);
690
691 iris_disk_cache_init(screen);
692
693 slab_create_parent(&screen->transfer_pool,
694 sizeof(struct iris_transfer), 64);
695
696 screen->subslice_total =
697 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
698 assert(screen->subslice_total >= 1);
699
700 struct pipe_screen *pscreen = &screen->base;
701
702 iris_init_screen_fence_functions(pscreen);
703 iris_init_screen_resource_functions(pscreen);
704
705 pscreen->destroy = iris_destroy_screen;
706 pscreen->get_name = iris_get_name;
707 pscreen->get_vendor = iris_get_vendor;
708 pscreen->get_device_vendor = iris_get_device_vendor;
709 pscreen->get_param = iris_get_param;
710 pscreen->get_shader_param = iris_get_shader_param;
711 pscreen->get_compute_param = iris_get_compute_param;
712 pscreen->get_paramf = iris_get_paramf;
713 pscreen->get_compiler_options = iris_get_compiler_options;
714 pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
715 pscreen->is_format_supported = iris_is_format_supported;
716 pscreen->context_create = iris_create_context;
717 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
718 pscreen->get_timestamp = iris_get_timestamp;
719 pscreen->query_memory_info = iris_query_memory_info;
720 pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
721 pscreen->get_driver_query_info = iris_get_monitor_info;
722
723 return pscreen;
724 }