gallium: split transfer_inline_write into buffer and texture callbacks
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
31 */
32
33 #include <stdio.h>
34
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
37
38 #include "util/u_inlines.h"
39 #include "util/u_cpu_detect.h"
40 #include "util/u_format.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "util/simple_list.h"
44 #include "util/u_transfer.h"
45
46 #include "lp_context.h"
47 #include "lp_flush.h"
48 #include "lp_screen.h"
49 #include "lp_texture.h"
50 #include "lp_setup.h"
51 #include "lp_state.h"
52 #include "lp_rast.h"
53
54 #include "state_tracker/sw_winsys.h"
55
56
57 #ifdef DEBUG
58 static struct llvmpipe_resource resource_list;
59 #endif
60 static unsigned id_counter = 0;
61
62
63 /**
64 * Conventional allocation path for non-display textures:
65 * Compute strides and allocate data (unless asked not to).
66 */
67 static boolean
68 llvmpipe_texture_layout(struct llvmpipe_screen *screen,
69 struct llvmpipe_resource *lpr,
70 boolean allocate)
71 {
72 struct pipe_resource *pt = &lpr->base;
73 unsigned level;
74 unsigned width = pt->width0;
75 unsigned height = pt->height0;
76 unsigned depth = pt->depth0;
77 uint64_t total_size = 0;
78 unsigned layers = pt->array_size;
79 /* XXX:
80 * This alignment here (same for displaytarget) was added for the purpose of
81 * ARB_map_buffer_alignment. I am not convinced it's needed for non-buffer
82 * resources. Otherwise we'd want the max of cacheline size and 16 (max size
83 * of a block for all formats) though this should not be strictly necessary
84 * neither. In any case it can only affect compressed or 1d textures.
85 */
86 unsigned mip_align = MAX2(64, util_cpu_caps.cacheline);
87
88 assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
89 assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
90
91 for (level = 0; level <= pt->last_level; level++) {
92 uint64_t mipsize;
93 unsigned align_x, align_y, nblocksx, nblocksy, block_size, num_slices;
94
95 /* Row stride and image stride */
96
97 /* For non-compressed formats we need 4x4 pixel alignment
98 * so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
99 * We also want cache line size in x direction,
100 * otherwise same cache line could end up in multiple threads.
101 * For explicit 1d resources however we reduce this to 4x1 and
102 * handle specially in render output code (as we need to do special
103 * handling there for buffers in any case).
104 */
105 if (util_format_is_compressed(pt->format))
106 align_x = align_y = 1;
107 else {
108 align_x = LP_RASTER_BLOCK_SIZE;
109 if (llvmpipe_resource_is_1d(&lpr->base))
110 align_y = 1;
111 else
112 align_y = LP_RASTER_BLOCK_SIZE;
113 }
114
115 nblocksx = util_format_get_nblocksx(pt->format,
116 align(width, align_x));
117 nblocksy = util_format_get_nblocksy(pt->format,
118 align(height, align_y));
119 block_size = util_format_get_blocksize(pt->format);
120
121 if (util_format_is_compressed(pt->format))
122 lpr->row_stride[level] = nblocksx * block_size;
123 else
124 lpr->row_stride[level] = align(nblocksx * block_size, util_cpu_caps.cacheline);
125
126 /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
127 if ((uint64_t)lpr->row_stride[level] * nblocksy > LP_MAX_TEXTURE_SIZE) {
128 /* image too large */
129 goto fail;
130 }
131
132 lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
133
134 /* Number of 3D image slices, cube faces or texture array layers */
135 if (lpr->base.target == PIPE_TEXTURE_CUBE) {
136 assert(layers == 6);
137 }
138
139 if (lpr->base.target == PIPE_TEXTURE_3D)
140 num_slices = depth;
141 else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
142 lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
143 lpr->base.target == PIPE_TEXTURE_CUBE ||
144 lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
145 num_slices = layers;
146 else
147 num_slices = 1;
148
149 /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
150 mipsize = (uint64_t)lpr->img_stride[level] * num_slices;
151 if (mipsize > LP_MAX_TEXTURE_SIZE) {
152 /* volume too large */
153 goto fail;
154 }
155
156 lpr->mip_offsets[level] = total_size;
157
158 total_size += align((unsigned)mipsize, mip_align);
159 if (total_size > LP_MAX_TEXTURE_SIZE) {
160 goto fail;
161 }
162
163 /* Compute size of next mipmap level */
164 width = u_minify(width, 1);
165 height = u_minify(height, 1);
166 depth = u_minify(depth, 1);
167 }
168
169 if (allocate) {
170 lpr->tex_data = align_malloc(total_size, mip_align);
171 if (!lpr->tex_data) {
172 return FALSE;
173 }
174 else {
175 memset(lpr->tex_data, 0, total_size);
176 }
177 }
178
179 return TRUE;
180
181 fail:
182 return FALSE;
183 }
184
185
186 /**
187 * Check the size of the texture specified by 'res'.
188 * \return TRUE if OK, FALSE if too large.
189 */
190 static boolean
191 llvmpipe_can_create_resource(struct pipe_screen *screen,
192 const struct pipe_resource *res)
193 {
194 struct llvmpipe_resource lpr;
195 memset(&lpr, 0, sizeof(lpr));
196 lpr.base = *res;
197 return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, false);
198 }
199
200
201 static boolean
202 llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
203 struct llvmpipe_resource *lpr,
204 const void *map_front_private)
205 {
206 struct sw_winsys *winsys = screen->winsys;
207
208 /* Round up the surface size to a multiple of the tile size to
209 * avoid tile clipping.
210 */
211 const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
212 const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
213
214 lpr->dt = winsys->displaytarget_create(winsys,
215 lpr->base.bind,
216 lpr->base.format,
217 width, height,
218 64,
219 map_front_private,
220 &lpr->row_stride[0] );
221
222 if (lpr->dt == NULL)
223 return FALSE;
224
225 if (!map_front_private) {
226 void *map = winsys->displaytarget_map(winsys, lpr->dt,
227 PIPE_TRANSFER_WRITE);
228
229 if (map)
230 memset(map, 0, height * lpr->row_stride[0]);
231
232 winsys->displaytarget_unmap(winsys, lpr->dt);
233 }
234
235 return TRUE;
236 }
237
238
239 static struct pipe_resource *
240 llvmpipe_resource_create_front(struct pipe_screen *_screen,
241 const struct pipe_resource *templat,
242 const void *map_front_private)
243 {
244 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
245 struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
246 if (!lpr)
247 return NULL;
248
249 lpr->base = *templat;
250 pipe_reference_init(&lpr->base.reference, 1);
251 lpr->base.screen = &screen->base;
252
253 /* assert(lpr->base.bind); */
254
255 if (llvmpipe_resource_is_texture(&lpr->base)) {
256 if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
257 PIPE_BIND_SCANOUT |
258 PIPE_BIND_SHARED)) {
259 /* displayable surface */
260 if (!llvmpipe_displaytarget_layout(screen, lpr, map_front_private))
261 goto fail;
262 }
263 else {
264 /* texture map */
265 if (!llvmpipe_texture_layout(screen, lpr, true))
266 goto fail;
267 }
268 }
269 else {
270 /* other data (vertex buffer, const buffer, etc) */
271 const uint bytes = templat->width0;
272 assert(util_format_get_blocksize(templat->format) == 1);
273 assert(templat->height0 == 1);
274 assert(templat->depth0 == 1);
275 assert(templat->last_level == 0);
276 /*
277 * Reserve some extra storage since if we'd render to a buffer we
278 * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
279 * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
280 */
281 lpr->data = align_malloc(bytes + (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float), 64);
282
283 /*
284 * buffers don't really have stride but it's probably safer
285 * (for code doing same calculations for buffers and textures)
286 * to put something sane in there.
287 */
288 lpr->row_stride[0] = bytes;
289 if (!lpr->data)
290 goto fail;
291 memset(lpr->data, 0, bytes);
292 }
293
294 lpr->id = id_counter++;
295
296 #ifdef DEBUG
297 insert_at_tail(&resource_list, lpr);
298 #endif
299
300 return &lpr->base;
301
302 fail:
303 FREE(lpr);
304 return NULL;
305 }
306 static struct pipe_resource *
307 llvmpipe_resource_create(struct pipe_screen *_screen,
308 const struct pipe_resource *templat)
309 {
310 return llvmpipe_resource_create_front(_screen, templat, NULL);
311 }
312
313 static void
314 llvmpipe_resource_destroy(struct pipe_screen *pscreen,
315 struct pipe_resource *pt)
316 {
317 struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
318 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
319
320 if (lpr->dt) {
321 /* display target */
322 struct sw_winsys *winsys = screen->winsys;
323 winsys->displaytarget_destroy(winsys, lpr->dt);
324 }
325 else if (llvmpipe_resource_is_texture(pt)) {
326 /* free linear image data */
327 if (lpr->tex_data) {
328 align_free(lpr->tex_data);
329 lpr->tex_data = NULL;
330 }
331 }
332 else if (!lpr->userBuffer) {
333 assert(lpr->data);
334 align_free(lpr->data);
335 }
336
337 #ifdef DEBUG
338 if (lpr->next)
339 remove_from_list(lpr);
340 #endif
341
342 FREE(lpr);
343 }
344
345
346 /**
347 * Map a resource for read/write.
348 */
349 void *
350 llvmpipe_resource_map(struct pipe_resource *resource,
351 unsigned level,
352 unsigned layer,
353 enum lp_texture_usage tex_usage)
354 {
355 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
356 uint8_t *map;
357
358 assert(level < LP_MAX_TEXTURE_LEVELS);
359 assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
360
361 assert(tex_usage == LP_TEX_USAGE_READ ||
362 tex_usage == LP_TEX_USAGE_READ_WRITE ||
363 tex_usage == LP_TEX_USAGE_WRITE_ALL);
364
365 if (lpr->dt) {
366 /* display target */
367 struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
368 struct sw_winsys *winsys = screen->winsys;
369 unsigned dt_usage;
370
371 if (tex_usage == LP_TEX_USAGE_READ) {
372 dt_usage = PIPE_TRANSFER_READ;
373 }
374 else {
375 dt_usage = PIPE_TRANSFER_READ_WRITE;
376 }
377
378 assert(level == 0);
379 assert(layer == 0);
380
381 /* FIXME: keep map count? */
382 map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
383
384 /* install this linear image in texture data structure */
385 lpr->tex_data = map;
386
387 return map;
388 }
389 else if (llvmpipe_resource_is_texture(resource)) {
390
391 map = llvmpipe_get_texture_image_address(lpr, layer, level);
392 return map;
393 }
394 else {
395 return lpr->data;
396 }
397 }
398
399
400 /**
401 * Unmap a resource.
402 */
403 void
404 llvmpipe_resource_unmap(struct pipe_resource *resource,
405 unsigned level,
406 unsigned layer)
407 {
408 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
409
410 if (lpr->dt) {
411 /* display target */
412 struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
413 struct sw_winsys *winsys = lp_screen->winsys;
414
415 assert(level == 0);
416 assert(layer == 0);
417
418 winsys->displaytarget_unmap(winsys, lpr->dt);
419 }
420 }
421
422
423 void *
424 llvmpipe_resource_data(struct pipe_resource *resource)
425 {
426 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
427
428 assert(!llvmpipe_resource_is_texture(resource));
429
430 return lpr->data;
431 }
432
433
434 static struct pipe_resource *
435 llvmpipe_resource_from_handle(struct pipe_screen *screen,
436 const struct pipe_resource *template,
437 struct winsys_handle *whandle,
438 unsigned usage)
439 {
440 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
441 struct llvmpipe_resource *lpr;
442
443 /* XXX Seems like from_handled depth textures doesn't work that well */
444
445 lpr = CALLOC_STRUCT(llvmpipe_resource);
446 if (!lpr) {
447 goto no_lpr;
448 }
449
450 lpr->base = *template;
451 pipe_reference_init(&lpr->base.reference, 1);
452 lpr->base.screen = screen;
453
454 /*
455 * Looks like unaligned displaytargets work just fine,
456 * at least sampler/render ones.
457 */
458 #if 0
459 assert(lpr->base.width0 == width);
460 assert(lpr->base.height0 == height);
461 #endif
462
463 lpr->dt = winsys->displaytarget_from_handle(winsys,
464 template,
465 whandle,
466 &lpr->row_stride[0]);
467 if (!lpr->dt) {
468 goto no_dt;
469 }
470
471 lpr->id = id_counter++;
472
473 #ifdef DEBUG
474 insert_at_tail(&resource_list, lpr);
475 #endif
476
477 return &lpr->base;
478
479 no_dt:
480 FREE(lpr);
481 no_lpr:
482 return NULL;
483 }
484
485
486 static boolean
487 llvmpipe_resource_get_handle(struct pipe_screen *screen,
488 struct pipe_resource *pt,
489 struct winsys_handle *whandle,
490 unsigned usage)
491 {
492 struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
493 struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
494
495 assert(lpr->dt);
496 if (!lpr->dt)
497 return FALSE;
498
499 return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
500 }
501
502
503 static void *
504 llvmpipe_transfer_map( struct pipe_context *pipe,
505 struct pipe_resource *resource,
506 unsigned level,
507 unsigned usage,
508 const struct pipe_box *box,
509 struct pipe_transfer **transfer )
510 {
511 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
512 struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
513 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
514 struct llvmpipe_transfer *lpt;
515 struct pipe_transfer *pt;
516 ubyte *map;
517 enum pipe_format format;
518 enum lp_texture_usage tex_usage;
519 const char *mode;
520
521 assert(resource);
522 assert(level <= resource->last_level);
523
524 /*
525 * Transfers, like other pipe operations, must happen in order, so flush the
526 * context if necessary.
527 */
528 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
529 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
530 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
531 if (!llvmpipe_flush_resource(pipe, resource,
532 level,
533 read_only,
534 TRUE, /* cpu_access */
535 do_not_block,
536 __FUNCTION__)) {
537 /*
538 * It would have blocked, but state tracker requested no to.
539 */
540 assert(do_not_block);
541 return NULL;
542 }
543 }
544
545 /* Check if we're mapping a current constant buffer */
546 if ((usage & PIPE_TRANSFER_WRITE) &&
547 (resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
548 unsigned i;
549 for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
550 if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
551 /* constants may have changed */
552 llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
553 break;
554 }
555 }
556 }
557
558 lpt = CALLOC_STRUCT(llvmpipe_transfer);
559 if (!lpt)
560 return NULL;
561 pt = &lpt->base;
562 pipe_resource_reference(&pt->resource, resource);
563 pt->box = *box;
564 pt->level = level;
565 pt->stride = lpr->row_stride[level];
566 pt->layer_stride = lpr->img_stride[level];
567 pt->usage = usage;
568 *transfer = pt;
569
570 assert(level < LP_MAX_TEXTURE_LEVELS);
571
572 /*
573 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
574 transfer->x, transfer->y, transfer->width, transfer->height,
575 transfer->texture->width0,
576 transfer->texture->height0,
577 transfer->usage);
578 */
579
580 if (usage == PIPE_TRANSFER_READ) {
581 tex_usage = LP_TEX_USAGE_READ;
582 mode = "read";
583 }
584 else {
585 tex_usage = LP_TEX_USAGE_READ_WRITE;
586 mode = "read/write";
587 }
588
589 if (0) {
590 printf("transfer map tex %u mode %s\n", lpr->id, mode);
591 }
592
593 format = lpr->base.format;
594
595 map = llvmpipe_resource_map(resource,
596 level,
597 box->z,
598 tex_usage);
599
600
601 /* May want to do different things here depending on read/write nature
602 * of the map:
603 */
604 if (usage & PIPE_TRANSFER_WRITE) {
605 /* Do something to notify sharing contexts of a texture change.
606 */
607 screen->timestamp++;
608 }
609
610 map +=
611 box->y / util_format_get_blockheight(format) * pt->stride +
612 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
613
614 return map;
615 }
616
617
618 static void
619 llvmpipe_transfer_unmap(struct pipe_context *pipe,
620 struct pipe_transfer *transfer)
621 {
622 assert(transfer->resource);
623
624 llvmpipe_resource_unmap(transfer->resource,
625 transfer->level,
626 transfer->box.z);
627
628 /* Effectively do the texture_update work here - if texture images
629 * needed post-processing to put them into hardware layout, this is
630 * where it would happen. For llvmpipe, nothing to do.
631 */
632 assert (transfer->resource);
633 pipe_resource_reference(&transfer->resource, NULL);
634 FREE(transfer);
635 }
636
637 unsigned int
638 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
639 struct pipe_resource *presource,
640 unsigned level)
641 {
642 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
643 if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
644 PIPE_BIND_RENDER_TARGET |
645 PIPE_BIND_SAMPLER_VIEW)))
646 return LP_UNREFERENCED;
647
648 return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
649 }
650
651
652 /**
653 * Returns the largest possible alignment for a format in llvmpipe
654 */
655 unsigned
656 llvmpipe_get_format_alignment( enum pipe_format format )
657 {
658 const struct util_format_description *desc = util_format_description(format);
659 unsigned size = 0;
660 unsigned bytes;
661 unsigned i;
662
663 for (i = 0; i < desc->nr_channels; ++i) {
664 size += desc->channel[i].size;
665 }
666
667 bytes = size / 8;
668
669 if (!util_is_power_of_two(bytes)) {
670 bytes /= desc->nr_channels;
671 }
672
673 if (bytes % 2 || bytes < 1) {
674 return 1;
675 } else {
676 return bytes;
677 }
678 }
679
680
681 /**
682 * Create buffer which wraps user-space data.
683 * XXX unreachable.
684 */
685 struct pipe_resource *
686 llvmpipe_user_buffer_create(struct pipe_screen *screen,
687 void *ptr,
688 unsigned bytes,
689 unsigned bind_flags)
690 {
691 struct llvmpipe_resource *buffer;
692
693 buffer = CALLOC_STRUCT(llvmpipe_resource);
694 if (!buffer)
695 return NULL;
696
697 pipe_reference_init(&buffer->base.reference, 1);
698 buffer->base.screen = screen;
699 buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
700 buffer->base.bind = bind_flags;
701 buffer->base.usage = PIPE_USAGE_IMMUTABLE;
702 buffer->base.flags = 0;
703 buffer->base.width0 = bytes;
704 buffer->base.height0 = 1;
705 buffer->base.depth0 = 1;
706 buffer->base.array_size = 1;
707 buffer->userBuffer = TRUE;
708 buffer->data = ptr;
709
710 return &buffer->base;
711 }
712
713
714 /**
715 * Compute size (in bytes) need to store a texture image / mipmap level,
716 * for just one cube face, one array layer or one 3D texture slice
717 */
718 static unsigned
719 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level)
720 {
721 return lpr->img_stride[level];
722 }
723
724
725 /**
726 * Return pointer to a 2D texture image/face/slice.
727 * No tiled/linear conversion is done.
728 */
729 ubyte *
730 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
731 unsigned face_slice, unsigned level)
732 {
733 unsigned offset;
734
735 assert(llvmpipe_resource_is_texture(&lpr->base));
736
737 offset = lpr->mip_offsets[level];
738
739 if (face_slice > 0)
740 offset += face_slice * tex_image_face_size(lpr, level);
741
742 return (ubyte *) lpr->tex_data + offset;
743 }
744
745
746 /**
747 * Return size of resource in bytes
748 */
749 unsigned
750 llvmpipe_resource_size(const struct pipe_resource *resource)
751 {
752 const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
753 unsigned size = 0;
754
755 if (llvmpipe_resource_is_texture(resource)) {
756 /* Note this will always return 0 for displaytarget resources */
757 size = lpr->total_alloc_size;
758 }
759 else {
760 size = resource->width0;
761 }
762 return size;
763 }
764
765
766 #ifdef DEBUG
767 void
768 llvmpipe_print_resources(void)
769 {
770 struct llvmpipe_resource *lpr;
771 unsigned n = 0, total = 0;
772
773 debug_printf("LLVMPIPE: current resources:\n");
774 foreach(lpr, &resource_list) {
775 unsigned size = llvmpipe_resource_size(&lpr->base);
776 debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
777 lpr->id, (void *) lpr,
778 lpr->base.width0, lpr->base.height0, lpr->base.depth0,
779 size, lpr->base.reference.count);
780 total += size;
781 n++;
782 }
783 debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
784 }
785 #endif
786
787
788 void
789 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
790 {
791 #ifdef DEBUG
792 /* init linked list for tracking resources */
793 {
794 static boolean first_call = TRUE;
795 if (first_call) {
796 memset(&resource_list, 0, sizeof(resource_list));
797 make_empty_list(&resource_list);
798 first_call = FALSE;
799 }
800 }
801 #endif
802
803 screen->resource_create = llvmpipe_resource_create;
804 /* screen->resource_create_front = llvmpipe_resource_create_front; */
805 screen->resource_destroy = llvmpipe_resource_destroy;
806 screen->resource_from_handle = llvmpipe_resource_from_handle;
807 screen->resource_get_handle = llvmpipe_resource_get_handle;
808 screen->can_create_resource = llvmpipe_can_create_resource;
809 }
810
811
812 void
813 llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
814 {
815 pipe->transfer_map = llvmpipe_transfer_map;
816 pipe->transfer_unmap = llvmpipe_transfer_unmap;
817
818 pipe->transfer_flush_region = u_default_transfer_flush_region;
819 pipe->buffer_subdata = u_default_buffer_subdata;
820 pipe->texture_subdata = u_default_texture_subdata;
821 }