1 /**************************************************************************
3 * Copyright 2006 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
35 #include "pipe/p_context.h"
36 #include "pipe/p_defines.h"
38 #include "util/u_inlines.h"
39 #include "util/u_cpu_detect.h"
40 #include "util/u_format.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "util/u_simple_list.h"
44 #include "util/u_transfer.h"
46 #include "lp_context.h"
48 #include "lp_screen.h"
49 #include "lp_texture.h"
54 #include "state_tracker/sw_winsys.h"
58 static struct llvmpipe_resource resource_list
;
60 static unsigned id_counter
= 0;
64 * Conventional allocation path for non-display textures:
65 * Compute strides and allocate data (unless asked not to).
68 llvmpipe_texture_layout(struct llvmpipe_screen
*screen
,
69 struct llvmpipe_resource
*lpr
,
72 struct pipe_resource
*pt
= &lpr
->base
;
74 unsigned width
= pt
->width0
;
75 unsigned height
= pt
->height0
;
76 unsigned depth
= pt
->depth0
;
77 uint64_t total_size
= 0;
78 unsigned layers
= pt
->array_size
;
80 * This alignment here (same for displaytarget) was added for the purpose of
81 * ARB_map_buffer_alignment. I am not convinced it's needed for non-buffer
82 * resources. Otherwise we'd want the max of cacheline size and 16 (max size
83 * of a block for all formats) though this should not be strictly necessary
84 * neither. In any case it can only affect compressed or 1d textures.
86 unsigned mip_align
= MAX2(64, util_cpu_caps
.cacheline
);
88 assert(LP_MAX_TEXTURE_2D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
89 assert(LP_MAX_TEXTURE_3D_LEVELS
<= LP_MAX_TEXTURE_LEVELS
);
91 for (level
= 0; level
<= pt
->last_level
; level
++) {
94 /* Row stride and image stride */
96 unsigned align_x
, align_y
, nblocksx
, nblocksy
, block_size
;
98 /* For non-compressed formats we need 4x4 pixel alignment
99 * so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
100 * We also want cache line size in x direction,
101 * otherwise same cache line could end up in multiple threads.
102 * For explicit 1d resources however we reduce this to 4x1 and
103 * handle specially in render output code (as we need to do special
104 * handling there for buffers in any case).
106 if (util_format_is_compressed(pt
->format
))
107 align_x
= align_y
= 1;
109 align_x
= LP_RASTER_BLOCK_SIZE
;
110 if (llvmpipe_resource_is_1d(&lpr
->base
))
113 align_y
= LP_RASTER_BLOCK_SIZE
;
116 nblocksx
= util_format_get_nblocksx(pt
->format
,
117 align(width
, align_x
));
118 nblocksy
= util_format_get_nblocksy(pt
->format
,
119 align(height
, align_y
));
120 block_size
= util_format_get_blocksize(pt
->format
);
122 if (util_format_is_compressed(pt
->format
))
123 lpr
->row_stride
[level
] = nblocksx
* block_size
;
125 lpr
->row_stride
[level
] = align(nblocksx
* block_size
, util_cpu_caps
.cacheline
);
127 /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
128 if ((uint64_t)lpr
->row_stride
[level
] * nblocksy
> LP_MAX_TEXTURE_SIZE
) {
129 /* image too large */
133 lpr
->img_stride
[level
] = lpr
->row_stride
[level
] * nblocksy
;
136 /* Number of 3D image slices, cube faces or texture array layers */
140 if (lpr
->base
.target
== PIPE_TEXTURE_CUBE
)
142 else if (lpr
->base
.target
== PIPE_TEXTURE_3D
)
144 else if (lpr
->base
.target
== PIPE_TEXTURE_1D_ARRAY
||
145 lpr
->base
.target
== PIPE_TEXTURE_2D_ARRAY
)
150 lpr
->num_slices_faces
[level
] = num_slices
;
153 /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
154 mipsize
= (uint64_t)lpr
->num_slices_faces
[level
] * lpr
->img_stride
[level
];
155 if (mipsize
> LP_MAX_TEXTURE_SIZE
) {
156 /* volume too large */
160 lpr
->mip_offsets
[level
] = total_size
;
162 total_size
+= align((unsigned)mipsize
, mip_align
);
163 if (total_size
> LP_MAX_TEXTURE_SIZE
) {
167 /* Compute size of next mipmap level */
168 width
= u_minify(width
, 1);
169 height
= u_minify(height
, 1);
170 depth
= u_minify(depth
, 1);
174 lpr
->tex_data
= align_malloc(total_size
, mip_align
);
175 if (!lpr
->tex_data
) {
179 memset(lpr
->tex_data
, 0, total_size
);
191 * Check the size of the texture specified by 'res'.
192 * \return TRUE if OK, FALSE if too large.
195 llvmpipe_can_create_resource(struct pipe_screen
*screen
,
196 const struct pipe_resource
*res
)
198 struct llvmpipe_resource lpr
;
199 memset(&lpr
, 0, sizeof(lpr
));
201 return llvmpipe_texture_layout(llvmpipe_screen(screen
), &lpr
, false);
206 llvmpipe_displaytarget_layout(struct llvmpipe_screen
*screen
,
207 struct llvmpipe_resource
*lpr
)
209 struct sw_winsys
*winsys
= screen
->winsys
;
211 /* Round up the surface size to a multiple of the tile size to
212 * avoid tile clipping.
214 const unsigned width
= MAX2(1, align(lpr
->base
.width0
, TILE_SIZE
));
215 const unsigned height
= MAX2(1, align(lpr
->base
.height0
, TILE_SIZE
));
217 lpr
->num_slices_faces
[0] = 1;
218 lpr
->img_stride
[0] = 0;
220 lpr
->dt
= winsys
->displaytarget_create(winsys
,
225 &lpr
->row_stride
[0] );
231 void *map
= winsys
->displaytarget_map(winsys
, lpr
->dt
,
232 PIPE_TRANSFER_WRITE
);
235 memset(map
, 0, height
* lpr
->row_stride
[0]);
237 winsys
->displaytarget_unmap(winsys
, lpr
->dt
);
244 static struct pipe_resource
*
245 llvmpipe_resource_create(struct pipe_screen
*_screen
,
246 const struct pipe_resource
*templat
)
248 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
249 struct llvmpipe_resource
*lpr
= CALLOC_STRUCT(llvmpipe_resource
);
253 lpr
->base
= *templat
;
254 pipe_reference_init(&lpr
->base
.reference
, 1);
255 lpr
->base
.screen
= &screen
->base
;
257 /* assert(lpr->base.bind); */
259 if (llvmpipe_resource_is_texture(&lpr
->base
)) {
260 if (lpr
->base
.bind
& (PIPE_BIND_DISPLAY_TARGET
|
263 /* displayable surface */
264 if (!llvmpipe_displaytarget_layout(screen
, lpr
))
269 if (!llvmpipe_texture_layout(screen
, lpr
, true))
274 /* other data (vertex buffer, const buffer, etc) */
275 const uint bytes
= templat
->width0
;
276 assert(util_format_get_blocksize(templat
->format
) == 1);
277 assert(templat
->height0
== 1);
278 assert(templat
->depth0
== 1);
279 assert(templat
->last_level
== 0);
281 * Reserve some extra storage since if we'd render to a buffer we
282 * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
283 * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
285 lpr
->data
= align_malloc(bytes
+ (LP_RASTER_BLOCK_SIZE
- 1) * 4 * sizeof(float), 64);
287 * buffers don't really have stride but it's probably safer
288 * (for code doing same calculations for buffers and textures)
289 * to put something sane in there.
291 lpr
->row_stride
[0] = bytes
;
294 memset(lpr
->data
, 0, bytes
);
297 lpr
->id
= id_counter
++;
300 insert_at_tail(&resource_list
, lpr
);
312 llvmpipe_resource_destroy(struct pipe_screen
*pscreen
,
313 struct pipe_resource
*pt
)
315 struct llvmpipe_screen
*screen
= llvmpipe_screen(pscreen
);
316 struct llvmpipe_resource
*lpr
= llvmpipe_resource(pt
);
320 struct sw_winsys
*winsys
= screen
->winsys
;
321 winsys
->displaytarget_destroy(winsys
, lpr
->dt
);
323 else if (llvmpipe_resource_is_texture(pt
)) {
324 /* free linear image data */
326 align_free(lpr
->tex_data
);
327 lpr
->tex_data
= NULL
;
330 else if (!lpr
->userBuffer
) {
332 align_free(lpr
->data
);
337 remove_from_list(lpr
);
345 * Map a resource for read/write.
348 llvmpipe_resource_map(struct pipe_resource
*resource
,
351 enum lp_texture_usage tex_usage
)
353 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
356 assert(level
< LP_MAX_TEXTURE_LEVELS
);
357 assert(layer
< (u_minify(resource
->depth0
, level
) + resource
->array_size
- 1));
359 assert(tex_usage
== LP_TEX_USAGE_READ
||
360 tex_usage
== LP_TEX_USAGE_READ_WRITE
||
361 tex_usage
== LP_TEX_USAGE_WRITE_ALL
);
365 struct llvmpipe_screen
*screen
= llvmpipe_screen(resource
->screen
);
366 struct sw_winsys
*winsys
= screen
->winsys
;
369 if (tex_usage
== LP_TEX_USAGE_READ
) {
370 dt_usage
= PIPE_TRANSFER_READ
;
373 dt_usage
= PIPE_TRANSFER_READ_WRITE
;
379 /* FIXME: keep map count? */
380 map
= winsys
->displaytarget_map(winsys
, lpr
->dt
, dt_usage
);
382 /* install this linear image in texture data structure */
387 else if (llvmpipe_resource_is_texture(resource
)) {
389 map
= llvmpipe_get_texture_image_address(lpr
, layer
, level
);
402 llvmpipe_resource_unmap(struct pipe_resource
*resource
,
406 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
410 struct llvmpipe_screen
*lp_screen
= llvmpipe_screen(resource
->screen
);
411 struct sw_winsys
*winsys
= lp_screen
->winsys
;
416 winsys
->displaytarget_unmap(winsys
, lpr
->dt
);
422 llvmpipe_resource_data(struct pipe_resource
*resource
)
424 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
426 assert(!llvmpipe_resource_is_texture(resource
));
432 static struct pipe_resource
*
433 llvmpipe_resource_from_handle(struct pipe_screen
*screen
,
434 const struct pipe_resource
*template,
435 struct winsys_handle
*whandle
)
437 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
438 struct llvmpipe_resource
*lpr
;
440 /* XXX Seems like from_handled depth textures doesn't work that well */
442 lpr
= CALLOC_STRUCT(llvmpipe_resource
);
447 lpr
->base
= *template;
448 pipe_reference_init(&lpr
->base
.reference
, 1);
449 lpr
->base
.screen
= screen
;
452 * Looks like unaligned displaytargets work just fine,
453 * at least sampler/render ones.
456 assert(lpr
->base
.width0
== width
);
457 assert(lpr
->base
.height0
== height
);
460 lpr
->num_slices_faces
[0] = 1;
461 lpr
->img_stride
[0] = 0;
463 lpr
->dt
= winsys
->displaytarget_from_handle(winsys
,
466 &lpr
->row_stride
[0]);
471 lpr
->id
= id_counter
++;
474 insert_at_tail(&resource_list
, lpr
);
487 llvmpipe_resource_get_handle(struct pipe_screen
*screen
,
488 struct pipe_resource
*pt
,
489 struct winsys_handle
*whandle
)
491 struct sw_winsys
*winsys
= llvmpipe_screen(screen
)->winsys
;
492 struct llvmpipe_resource
*lpr
= llvmpipe_resource(pt
);
498 return winsys
->displaytarget_get_handle(winsys
, lpr
->dt
, whandle
);
503 llvmpipe_transfer_map( struct pipe_context
*pipe
,
504 struct pipe_resource
*resource
,
507 const struct pipe_box
*box
,
508 struct pipe_transfer
**transfer
)
510 struct llvmpipe_context
*llvmpipe
= llvmpipe_context(pipe
);
511 struct llvmpipe_screen
*screen
= llvmpipe_screen(pipe
->screen
);
512 struct llvmpipe_resource
*lpr
= llvmpipe_resource(resource
);
513 struct llvmpipe_transfer
*lpt
;
514 struct pipe_transfer
*pt
;
516 enum pipe_format format
;
517 enum lp_texture_usage tex_usage
;
521 assert(level
<= resource
->last_level
);
524 * Transfers, like other pipe operations, must happen in order, so flush the
525 * context if necessary.
527 if (!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) {
528 boolean read_only
= !(usage
& PIPE_TRANSFER_WRITE
);
529 boolean do_not_block
= !!(usage
& PIPE_TRANSFER_DONTBLOCK
);
530 if (!llvmpipe_flush_resource(pipe
, resource
,
533 TRUE
, /* cpu_access */
537 * It would have blocked, but state tracker requested no to.
539 assert(do_not_block
);
544 /* Check if we're mapping the current constant buffer */
545 if ((usage
& PIPE_TRANSFER_WRITE
) &&
546 (resource
->bind
& PIPE_BIND_CONSTANT_BUFFER
)) {
548 for (i
= 0; i
< Elements(llvmpipe
->constants
[PIPE_SHADER_FRAGMENT
]); ++i
) {
549 if (resource
== llvmpipe
->constants
[PIPE_SHADER_FRAGMENT
][i
].buffer
) {
550 /* constants may have changed */
551 llvmpipe
->dirty
|= LP_NEW_CONSTANTS
;
557 lpt
= CALLOC_STRUCT(llvmpipe_transfer
);
561 pipe_resource_reference(&pt
->resource
, resource
);
564 pt
->stride
= lpr
->row_stride
[level
];
565 pt
->layer_stride
= lpr
->img_stride
[level
];
569 assert(level
< LP_MAX_TEXTURE_LEVELS
);
572 printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
573 transfer->x, transfer->y, transfer->width, transfer->height,
574 transfer->texture->width0,
575 transfer->texture->height0,
579 if (usage
== PIPE_TRANSFER_READ
) {
580 tex_usage
= LP_TEX_USAGE_READ
;
584 tex_usage
= LP_TEX_USAGE_READ_WRITE
;
589 printf("transfer map tex %u mode %s\n", lpr
->id
, mode
);
592 format
= lpr
->base
.format
;
594 map
= llvmpipe_resource_map(resource
,
600 /* May want to do different things here depending on read/write nature
603 if (usage
& PIPE_TRANSFER_WRITE
) {
604 /* Do something to notify sharing contexts of a texture change.
610 box
->y
/ util_format_get_blockheight(format
) * pt
->stride
+
611 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
618 llvmpipe_transfer_unmap(struct pipe_context
*pipe
,
619 struct pipe_transfer
*transfer
)
621 assert(transfer
->resource
);
623 llvmpipe_resource_unmap(transfer
->resource
,
627 /* Effectively do the texture_update work here - if texture images
628 * needed post-processing to put them into hardware layout, this is
629 * where it would happen. For llvmpipe, nothing to do.
631 assert (transfer
->resource
);
632 pipe_resource_reference(&transfer
->resource
, NULL
);
637 llvmpipe_is_resource_referenced( struct pipe_context
*pipe
,
638 struct pipe_resource
*presource
,
641 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
644 * XXX checking only resources with the right bind flags
645 * is unsafe since with opengl state tracker we can end up
646 * with resources bound to places they weren't supposed to be
647 * (buffers bound as sampler views is one possibility here).
649 if (!(presource
->bind
& (PIPE_BIND_DEPTH_STENCIL
|
650 PIPE_BIND_RENDER_TARGET
|
651 PIPE_BIND_SAMPLER_VIEW
)))
652 return LP_UNREFERENCED
;
654 return lp_setup_is_resource_referenced(llvmpipe
->setup
, presource
);
659 * Returns the largest possible alignment for a format in llvmpipe
662 llvmpipe_get_format_alignment( enum pipe_format format
)
664 const struct util_format_description
*desc
= util_format_description(format
);
669 for (i
= 0; i
< desc
->nr_channels
; ++i
) {
670 size
+= desc
->channel
[i
].size
;
675 if (!util_is_power_of_two(bytes
)) {
676 bytes
/= desc
->nr_channels
;
679 if (bytes
% 2 || bytes
< 1) {
688 * Create buffer which wraps user-space data.
690 struct pipe_resource
*
691 llvmpipe_user_buffer_create(struct pipe_screen
*screen
,
696 struct llvmpipe_resource
*buffer
;
698 buffer
= CALLOC_STRUCT(llvmpipe_resource
);
702 pipe_reference_init(&buffer
->base
.reference
, 1);
703 buffer
->base
.screen
= screen
;
704 buffer
->base
.format
= PIPE_FORMAT_R8_UNORM
; /* ?? */
705 buffer
->base
.bind
= bind_flags
;
706 buffer
->base
.usage
= PIPE_USAGE_IMMUTABLE
;
707 buffer
->base
.flags
= 0;
708 buffer
->base
.width0
= bytes
;
709 buffer
->base
.height0
= 1;
710 buffer
->base
.depth0
= 1;
711 buffer
->base
.array_size
= 1;
712 buffer
->userBuffer
= TRUE
;
715 return &buffer
->base
;
720 * Compute size (in bytes) need to store a texture image / mipmap level,
721 * for just one cube face, one array layer or one 3D texture slice
724 tex_image_face_size(const struct llvmpipe_resource
*lpr
, unsigned level
)
726 return lpr
->img_stride
[level
];
731 * Compute size (in bytes) need to store a texture image / mipmap level,
732 * including all cube faces or 3D image slices
735 tex_image_size(const struct llvmpipe_resource
*lpr
, unsigned level
)
737 const unsigned buf_size
= tex_image_face_size(lpr
, level
);
738 return buf_size
* lpr
->num_slices_faces
[level
];
743 * Return pointer to a 2D texture image/face/slice.
744 * No tiled/linear conversion is done.
747 llvmpipe_get_texture_image_address(struct llvmpipe_resource
*lpr
,
748 unsigned face_slice
, unsigned level
)
752 assert(llvmpipe_resource_is_texture(&lpr
->base
));
754 offset
= lpr
->mip_offsets
[level
];
757 offset
+= face_slice
* tex_image_face_size(lpr
, level
);
759 return (ubyte
*) lpr
->tex_data
+ offset
;
764 * Return size of resource in bytes
767 llvmpipe_resource_size(const struct pipe_resource
*resource
)
769 const struct llvmpipe_resource
*lpr
= llvmpipe_resource_const(resource
);
770 unsigned lvl
, size
= 0;
772 if (llvmpipe_resource_is_texture(resource
)) {
773 for (lvl
= 0; lvl
<= lpr
->base
.last_level
; lvl
++) {
775 size
+= tex_image_size(lpr
, lvl
);
779 size
= resource
->width0
;
788 llvmpipe_print_resources(void)
790 struct llvmpipe_resource
*lpr
;
791 unsigned n
= 0, total
= 0;
793 debug_printf("LLVMPIPE: current resources:\n");
794 foreach(lpr
, &resource_list
) {
795 unsigned size
= llvmpipe_resource_size(&lpr
->base
);
796 debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
797 lpr
->id
, (void *) lpr
,
798 lpr
->base
.width0
, lpr
->base
.height0
, lpr
->base
.depth0
,
799 size
, lpr
->base
.reference
.count
);
803 debug_printf("LLVMPIPE: total size of %u resources: %u\n", n
, total
);
809 llvmpipe_init_screen_resource_funcs(struct pipe_screen
*screen
)
812 /* init linked list for tracking resources */
814 static boolean first_call
= TRUE
;
816 memset(&resource_list
, 0, sizeof(resource_list
));
817 make_empty_list(&resource_list
);
823 screen
->resource_create
= llvmpipe_resource_create
;
824 screen
->resource_destroy
= llvmpipe_resource_destroy
;
825 screen
->resource_from_handle
= llvmpipe_resource_from_handle
;
826 screen
->resource_get_handle
= llvmpipe_resource_get_handle
;
827 screen
->can_create_resource
= llvmpipe_can_create_resource
;
832 llvmpipe_init_context_resource_funcs(struct pipe_context
*pipe
)
834 pipe
->transfer_map
= llvmpipe_transfer_map
;
835 pipe
->transfer_unmap
= llvmpipe_transfer_unmap
;
837 pipe
->transfer_flush_region
= u_default_transfer_flush_region
;
838 pipe
->transfer_inline_write
= u_default_transfer_inline_write
;