mesa: Standardize names of OpenGL functions.
[mesa.git] / src / mesa / main / enable.c
1 /**
2 * \file enable.c
3 * Enable/disable/query GL capabilities.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
25 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 */
28
29
30 #include "glheader.h"
31 #include "clip.h"
32 #include "context.h"
33 #include "enable.h"
34 #include "light.h"
35 #include "simple_list.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "enums.h"
39 #include "api_arrayelt.h"
40 #include "texstate.h"
41 #include "drivers/common/meta.h"
42
43
44
45 #define CHECK_EXTENSION(EXTNAME, CAP) \
46 if (!ctx->Extensions.EXTNAME) { \
47 goto invalid_enum_error; \
48 }
49
50
51 /**
52 * Helper to enable/disable client-side state.
53 */
54 static void
55 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
56 {
57 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
58 GLbitfield64 flag;
59 GLboolean *var;
60
61 switch (cap) {
62 case GL_VERTEX_ARRAY:
63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
64 flag = VERT_BIT_POS;
65 break;
66 case GL_NORMAL_ARRAY:
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
68 flag = VERT_BIT_NORMAL;
69 break;
70 case GL_COLOR_ARRAY:
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
72 flag = VERT_BIT_COLOR0;
73 break;
74 case GL_INDEX_ARRAY:
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
76 flag = VERT_BIT_COLOR_INDEX;
77 break;
78 case GL_TEXTURE_COORD_ARRAY:
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
80 flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
81 break;
82 case GL_EDGE_FLAG_ARRAY:
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
84 flag = VERT_BIT_EDGEFLAG;
85 break;
86 case GL_FOG_COORDINATE_ARRAY_EXT:
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
88 flag = VERT_BIT_FOG;
89 break;
90 case GL_SECONDARY_COLOR_ARRAY_EXT:
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
92 flag = VERT_BIT_COLOR1;
93 break;
94
95 case GL_POINT_SIZE_ARRAY_OES:
96 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
97 flag = VERT_BIT_POINT_SIZE;
98 break;
99
100 /* GL_NV_primitive_restart */
101 case GL_PRIMITIVE_RESTART_NV:
102 if (!ctx->Extensions.NV_primitive_restart) {
103 goto invalid_enum_error;
104 }
105 var = &ctx->Array.PrimitiveRestart;
106 flag = 0;
107 break;
108
109 default:
110 goto invalid_enum_error;
111 }
112
113 if (*var == state)
114 return;
115
116 FLUSH_VERTICES(ctx, _NEW_ARRAY);
117
118 _ae_invalidate_state(ctx, _NEW_ARRAY);
119
120 *var = state;
121
122 if (state)
123 arrayObj->_Enabled |= flag;
124 else
125 arrayObj->_Enabled &= ~flag;
126
127 arrayObj->NewArrays |= flag;
128
129 if (ctx->Driver.Enable) {
130 ctx->Driver.Enable( ctx, cap, state );
131 }
132
133 return;
134
135 invalid_enum_error:
136 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
137 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
138 }
139
140
141 /**
142 * Enable GL capability.
143 * \param cap state to enable/disable.
144 *
145 * Get's the current context, assures that we're outside glBegin()/glEnd() and
146 * calls client_state().
147 */
148 void GLAPIENTRY
149 _mesa_EnableClientState( GLenum cap )
150 {
151 GET_CURRENT_CONTEXT(ctx);
152 ASSERT_OUTSIDE_BEGIN_END(ctx);
153 client_state( ctx, cap, GL_TRUE );
154 }
155
156
157 /**
158 * Disable GL capability.
159 * \param cap state to enable/disable.
160 *
161 * Get's the current context, assures that we're outside glBegin()/glEnd() and
162 * calls client_state().
163 */
164 void GLAPIENTRY
165 _mesa_DisableClientState( GLenum cap )
166 {
167 GET_CURRENT_CONTEXT(ctx);
168 ASSERT_OUTSIDE_BEGIN_END(ctx);
169 client_state( ctx, cap, GL_FALSE );
170 }
171
172
173 #undef CHECK_EXTENSION
174 #define CHECK_EXTENSION(EXTNAME, CAP) \
175 if (!ctx->Extensions.EXTNAME) { \
176 goto invalid_enum_error; \
177 }
178
179 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \
180 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
181 goto invalid_enum_error; \
182 }
183
184 /**
185 * Return pointer to current texture unit for setting/getting coordinate
186 * state.
187 * Note that we'll set GL_INVALID_OPERATION and return NULL if the active
188 * texture unit is higher than the number of supported coordinate units.
189 */
190 static struct gl_texture_unit *
191 get_texcoord_unit(struct gl_context *ctx)
192 {
193 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
194 _mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
195 return NULL;
196 }
197 else {
198 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
199 }
200 }
201
202
203 /**
204 * Helper function to enable or disable a texture target.
205 * \param bit one of the TEXTURE_x_BIT values
206 * \return GL_TRUE if state is changing or GL_FALSE if no change
207 */
208 static GLboolean
209 enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
210 {
211 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
212 const GLbitfield newenabled = state
213 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
214
215 if (texUnit->Enabled == newenabled)
216 return GL_FALSE;
217
218 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
219 texUnit->Enabled = newenabled;
220 return GL_TRUE;
221 }
222
223
224 /**
225 * Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
226 * whether the API supports it (GLES doesn't).
227 */
228 void
229 _mesa_set_multisample(struct gl_context *ctx, GLboolean state)
230 {
231 if (ctx->Multisample.Enabled == state)
232 return;
233 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
234 ctx->Multisample.Enabled = state;
235
236 if (ctx->Driver.Enable) {
237 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
238 }
239 }
240
241 /**
242 * Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
243 * check for whether the API supports it (GLES doesn't).
244 */
245 void
246 _mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
247 {
248 if (ctx->Color.sRGBEnabled == state)
249 return;
250 FLUSH_VERTICES(ctx, _NEW_BUFFERS);
251 ctx->Color.sRGBEnabled = state;
252
253 if (ctx->Driver.Enable) {
254 ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
255 }
256 }
257
258 /**
259 * Helper function to enable or disable state.
260 *
261 * \param ctx GL context.
262 * \param cap the state to enable/disable
263 * \param state whether to enable or disable the specified capability.
264 *
265 * Updates the current context and flushes the vertices as needed. For
266 * capabilities associated with extensions it verifies that those extensions
267 * are effectivly present before updating. Notifies the driver via
268 * dd_function_table::Enable.
269 */
270 void
271 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
272 {
273 if (MESA_VERBOSE & VERBOSE_API)
274 _mesa_debug(ctx, "%s %s (newstate is %x)\n",
275 state ? "glEnable" : "glDisable",
276 _mesa_lookup_enum_by_nr(cap),
277 ctx->NewState);
278
279 switch (cap) {
280 case GL_ALPHA_TEST:
281 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
282 goto invalid_enum_error;
283 if (ctx->Color.AlphaEnabled == state)
284 return;
285 FLUSH_VERTICES(ctx, _NEW_COLOR);
286 ctx->Color.AlphaEnabled = state;
287 break;
288 case GL_AUTO_NORMAL:
289 if (ctx->API != API_OPENGL)
290 goto invalid_enum_error;
291 if (ctx->Eval.AutoNormal == state)
292 return;
293 FLUSH_VERTICES(ctx, _NEW_EVAL);
294 ctx->Eval.AutoNormal = state;
295 break;
296 case GL_BLEND:
297 {
298 GLbitfield newEnabled =
299 state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
300 if (newEnabled != ctx->Color.BlendEnabled) {
301 FLUSH_VERTICES(ctx, _NEW_COLOR);
302 ctx->Color.BlendEnabled = newEnabled;
303 }
304 }
305 break;
306 case GL_CLIP_DISTANCE0:
307 case GL_CLIP_DISTANCE1:
308 case GL_CLIP_DISTANCE2:
309 case GL_CLIP_DISTANCE3:
310 case GL_CLIP_DISTANCE4:
311 case GL_CLIP_DISTANCE5:
312 case GL_CLIP_DISTANCE6:
313 case GL_CLIP_DISTANCE7:
314 {
315 const GLuint p = cap - GL_CLIP_DISTANCE0;
316
317 if (p >= ctx->Const.MaxClipPlanes)
318 goto invalid_enum_error;
319
320 if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
321 == ((GLuint) state << p))
322 return;
323
324 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
325
326 if (state) {
327 ctx->Transform.ClipPlanesEnabled |= (1 << p);
328 _mesa_update_clip_plane(ctx, p);
329 }
330 else {
331 ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
332 }
333 }
334 break;
335 case GL_COLOR_MATERIAL:
336 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
337 goto invalid_enum_error;
338 if (ctx->Light.ColorMaterialEnabled == state)
339 return;
340 FLUSH_VERTICES(ctx, _NEW_LIGHT);
341 FLUSH_CURRENT(ctx, 0);
342 ctx->Light.ColorMaterialEnabled = state;
343 if (state) {
344 _mesa_update_color_material( ctx,
345 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
346 }
347 break;
348 case GL_CULL_FACE:
349 if (ctx->Polygon.CullFlag == state)
350 return;
351 FLUSH_VERTICES(ctx, _NEW_POLYGON);
352 ctx->Polygon.CullFlag = state;
353 break;
354 case GL_DEPTH_TEST:
355 if (ctx->Depth.Test == state)
356 return;
357 FLUSH_VERTICES(ctx, _NEW_DEPTH);
358 ctx->Depth.Test = state;
359 break;
360 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
361 if (!_mesa_is_desktop_gl(ctx))
362 goto invalid_enum_error;
363 ctx->Debug.SyncOutput = state;
364 break;
365 case GL_DITHER:
366 if (ctx->Color.DitherFlag == state)
367 return;
368 FLUSH_VERTICES(ctx, _NEW_COLOR);
369 ctx->Color.DitherFlag = state;
370 break;
371 case GL_FOG:
372 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
373 goto invalid_enum_error;
374 if (ctx->Fog.Enabled == state)
375 return;
376 FLUSH_VERTICES(ctx, _NEW_FOG);
377 ctx->Fog.Enabled = state;
378 break;
379 case GL_LIGHT0:
380 case GL_LIGHT1:
381 case GL_LIGHT2:
382 case GL_LIGHT3:
383 case GL_LIGHT4:
384 case GL_LIGHT5:
385 case GL_LIGHT6:
386 case GL_LIGHT7:
387 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
388 goto invalid_enum_error;
389 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
390 return;
391 FLUSH_VERTICES(ctx, _NEW_LIGHT);
392 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
393 if (state) {
394 insert_at_tail(&ctx->Light.EnabledList,
395 &ctx->Light.Light[cap-GL_LIGHT0]);
396 }
397 else {
398 remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
399 }
400 break;
401 case GL_LIGHTING:
402 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
403 goto invalid_enum_error;
404 if (ctx->Light.Enabled == state)
405 return;
406 FLUSH_VERTICES(ctx, _NEW_LIGHT);
407 ctx->Light.Enabled = state;
408 if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
409 ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
410 else
411 ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
412 break;
413 case GL_LINE_SMOOTH:
414 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
415 goto invalid_enum_error;
416 if (ctx->Line.SmoothFlag == state)
417 return;
418 FLUSH_VERTICES(ctx, _NEW_LINE);
419 ctx->Line.SmoothFlag = state;
420 ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
421 break;
422 case GL_LINE_STIPPLE:
423 if (ctx->API != API_OPENGL)
424 goto invalid_enum_error;
425 if (ctx->Line.StippleFlag == state)
426 return;
427 FLUSH_VERTICES(ctx, _NEW_LINE);
428 ctx->Line.StippleFlag = state;
429 ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
430 break;
431 case GL_INDEX_LOGIC_OP:
432 if (ctx->API != API_OPENGL)
433 goto invalid_enum_error;
434 if (ctx->Color.IndexLogicOpEnabled == state)
435 return;
436 FLUSH_VERTICES(ctx, _NEW_COLOR);
437 ctx->Color.IndexLogicOpEnabled = state;
438 break;
439 case GL_COLOR_LOGIC_OP:
440 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
441 goto invalid_enum_error;
442 if (ctx->Color.ColorLogicOpEnabled == state)
443 return;
444 FLUSH_VERTICES(ctx, _NEW_COLOR);
445 ctx->Color.ColorLogicOpEnabled = state;
446 break;
447 case GL_MAP1_COLOR_4:
448 if (ctx->API != API_OPENGL)
449 goto invalid_enum_error;
450 if (ctx->Eval.Map1Color4 == state)
451 return;
452 FLUSH_VERTICES(ctx, _NEW_EVAL);
453 ctx->Eval.Map1Color4 = state;
454 break;
455 case GL_MAP1_INDEX:
456 if (ctx->API != API_OPENGL)
457 goto invalid_enum_error;
458 if (ctx->Eval.Map1Index == state)
459 return;
460 FLUSH_VERTICES(ctx, _NEW_EVAL);
461 ctx->Eval.Map1Index = state;
462 break;
463 case GL_MAP1_NORMAL:
464 if (ctx->API != API_OPENGL)
465 goto invalid_enum_error;
466 if (ctx->Eval.Map1Normal == state)
467 return;
468 FLUSH_VERTICES(ctx, _NEW_EVAL);
469 ctx->Eval.Map1Normal = state;
470 break;
471 case GL_MAP1_TEXTURE_COORD_1:
472 if (ctx->API != API_OPENGL)
473 goto invalid_enum_error;
474 if (ctx->Eval.Map1TextureCoord1 == state)
475 return;
476 FLUSH_VERTICES(ctx, _NEW_EVAL);
477 ctx->Eval.Map1TextureCoord1 = state;
478 break;
479 case GL_MAP1_TEXTURE_COORD_2:
480 if (ctx->API != API_OPENGL)
481 goto invalid_enum_error;
482 if (ctx->Eval.Map1TextureCoord2 == state)
483 return;
484 FLUSH_VERTICES(ctx, _NEW_EVAL);
485 ctx->Eval.Map1TextureCoord2 = state;
486 break;
487 case GL_MAP1_TEXTURE_COORD_3:
488 if (ctx->API != API_OPENGL)
489 goto invalid_enum_error;
490 if (ctx->Eval.Map1TextureCoord3 == state)
491 return;
492 FLUSH_VERTICES(ctx, _NEW_EVAL);
493 ctx->Eval.Map1TextureCoord3 = state;
494 break;
495 case GL_MAP1_TEXTURE_COORD_4:
496 if (ctx->API != API_OPENGL)
497 goto invalid_enum_error;
498 if (ctx->Eval.Map1TextureCoord4 == state)
499 return;
500 FLUSH_VERTICES(ctx, _NEW_EVAL);
501 ctx->Eval.Map1TextureCoord4 = state;
502 break;
503 case GL_MAP1_VERTEX_3:
504 if (ctx->API != API_OPENGL)
505 goto invalid_enum_error;
506 if (ctx->Eval.Map1Vertex3 == state)
507 return;
508 FLUSH_VERTICES(ctx, _NEW_EVAL);
509 ctx->Eval.Map1Vertex3 = state;
510 break;
511 case GL_MAP1_VERTEX_4:
512 if (ctx->API != API_OPENGL)
513 goto invalid_enum_error;
514 if (ctx->Eval.Map1Vertex4 == state)
515 return;
516 FLUSH_VERTICES(ctx, _NEW_EVAL);
517 ctx->Eval.Map1Vertex4 = state;
518 break;
519 case GL_MAP2_COLOR_4:
520 if (ctx->API != API_OPENGL)
521 goto invalid_enum_error;
522 if (ctx->Eval.Map2Color4 == state)
523 return;
524 FLUSH_VERTICES(ctx, _NEW_EVAL);
525 ctx->Eval.Map2Color4 = state;
526 break;
527 case GL_MAP2_INDEX:
528 if (ctx->API != API_OPENGL)
529 goto invalid_enum_error;
530 if (ctx->Eval.Map2Index == state)
531 return;
532 FLUSH_VERTICES(ctx, _NEW_EVAL);
533 ctx->Eval.Map2Index = state;
534 break;
535 case GL_MAP2_NORMAL:
536 if (ctx->API != API_OPENGL)
537 goto invalid_enum_error;
538 if (ctx->Eval.Map2Normal == state)
539 return;
540 FLUSH_VERTICES(ctx, _NEW_EVAL);
541 ctx->Eval.Map2Normal = state;
542 break;
543 case GL_MAP2_TEXTURE_COORD_1:
544 if (ctx->API != API_OPENGL)
545 goto invalid_enum_error;
546 if (ctx->Eval.Map2TextureCoord1 == state)
547 return;
548 FLUSH_VERTICES(ctx, _NEW_EVAL);
549 ctx->Eval.Map2TextureCoord1 = state;
550 break;
551 case GL_MAP2_TEXTURE_COORD_2:
552 if (ctx->API != API_OPENGL)
553 goto invalid_enum_error;
554 if (ctx->Eval.Map2TextureCoord2 == state)
555 return;
556 FLUSH_VERTICES(ctx, _NEW_EVAL);
557 ctx->Eval.Map2TextureCoord2 = state;
558 break;
559 case GL_MAP2_TEXTURE_COORD_3:
560 if (ctx->API != API_OPENGL)
561 goto invalid_enum_error;
562 if (ctx->Eval.Map2TextureCoord3 == state)
563 return;
564 FLUSH_VERTICES(ctx, _NEW_EVAL);
565 ctx->Eval.Map2TextureCoord3 = state;
566 break;
567 case GL_MAP2_TEXTURE_COORD_4:
568 if (ctx->API != API_OPENGL)
569 goto invalid_enum_error;
570 if (ctx->Eval.Map2TextureCoord4 == state)
571 return;
572 FLUSH_VERTICES(ctx, _NEW_EVAL);
573 ctx->Eval.Map2TextureCoord4 = state;
574 break;
575 case GL_MAP2_VERTEX_3:
576 if (ctx->API != API_OPENGL)
577 goto invalid_enum_error;
578 if (ctx->Eval.Map2Vertex3 == state)
579 return;
580 FLUSH_VERTICES(ctx, _NEW_EVAL);
581 ctx->Eval.Map2Vertex3 = state;
582 break;
583 case GL_MAP2_VERTEX_4:
584 if (ctx->API != API_OPENGL)
585 goto invalid_enum_error;
586 if (ctx->Eval.Map2Vertex4 == state)
587 return;
588 FLUSH_VERTICES(ctx, _NEW_EVAL);
589 ctx->Eval.Map2Vertex4 = state;
590 break;
591 case GL_NORMALIZE:
592 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
593 goto invalid_enum_error;
594 if (ctx->Transform.Normalize == state)
595 return;
596 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
597 ctx->Transform.Normalize = state;
598 break;
599 case GL_POINT_SMOOTH:
600 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
601 goto invalid_enum_error;
602 if (ctx->Point.SmoothFlag == state)
603 return;
604 FLUSH_VERTICES(ctx, _NEW_POINT);
605 ctx->Point.SmoothFlag = state;
606 ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
607 break;
608 case GL_POLYGON_SMOOTH:
609 if (!_mesa_is_desktop_gl(ctx))
610 goto invalid_enum_error;
611 if (ctx->Polygon.SmoothFlag == state)
612 return;
613 FLUSH_VERTICES(ctx, _NEW_POLYGON);
614 ctx->Polygon.SmoothFlag = state;
615 ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
616 break;
617 case GL_POLYGON_STIPPLE:
618 if (ctx->API != API_OPENGL)
619 goto invalid_enum_error;
620 if (ctx->Polygon.StippleFlag == state)
621 return;
622 FLUSH_VERTICES(ctx, _NEW_POLYGON);
623 ctx->Polygon.StippleFlag = state;
624 ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
625 break;
626 case GL_POLYGON_OFFSET_POINT:
627 if (!_mesa_is_desktop_gl(ctx))
628 goto invalid_enum_error;
629 if (ctx->Polygon.OffsetPoint == state)
630 return;
631 FLUSH_VERTICES(ctx, _NEW_POLYGON);
632 ctx->Polygon.OffsetPoint = state;
633 break;
634 case GL_POLYGON_OFFSET_LINE:
635 if (!_mesa_is_desktop_gl(ctx))
636 goto invalid_enum_error;
637 if (ctx->Polygon.OffsetLine == state)
638 return;
639 FLUSH_VERTICES(ctx, _NEW_POLYGON);
640 ctx->Polygon.OffsetLine = state;
641 break;
642 case GL_POLYGON_OFFSET_FILL:
643 if (ctx->Polygon.OffsetFill == state)
644 return;
645 FLUSH_VERTICES(ctx, _NEW_POLYGON);
646 ctx->Polygon.OffsetFill = state;
647 break;
648 case GL_RESCALE_NORMAL_EXT:
649 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
650 goto invalid_enum_error;
651 if (ctx->Transform.RescaleNormals == state)
652 return;
653 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
654 ctx->Transform.RescaleNormals = state;
655 break;
656 case GL_SCISSOR_TEST:
657 if (ctx->Scissor.Enabled == state)
658 return;
659 FLUSH_VERTICES(ctx, _NEW_SCISSOR);
660 ctx->Scissor.Enabled = state;
661 break;
662 case GL_STENCIL_TEST:
663 if (ctx->Stencil.Enabled == state)
664 return;
665 FLUSH_VERTICES(ctx, _NEW_STENCIL);
666 ctx->Stencil.Enabled = state;
667 break;
668 case GL_TEXTURE_1D:
669 if (ctx->API != API_OPENGL)
670 goto invalid_enum_error;
671 if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
672 return;
673 }
674 break;
675 case GL_TEXTURE_2D:
676 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
677 goto invalid_enum_error;
678 if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
679 return;
680 }
681 break;
682 case GL_TEXTURE_3D:
683 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
684 goto invalid_enum_error;
685 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
686 return;
687 }
688 break;
689 case GL_TEXTURE_GEN_S:
690 case GL_TEXTURE_GEN_T:
691 case GL_TEXTURE_GEN_R:
692 case GL_TEXTURE_GEN_Q:
693 {
694 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
695
696 if (ctx->API != API_OPENGL)
697 goto invalid_enum_error;
698
699 if (texUnit) {
700 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
701 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
702 if (state)
703 newenabled |= coordBit;
704 if (texUnit->TexGenEnabled == newenabled)
705 return;
706 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
707 texUnit->TexGenEnabled = newenabled;
708 }
709 }
710 break;
711
712 case GL_TEXTURE_GEN_STR_OES:
713 /* disable S, T, and R at the same time */
714 {
715 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
716
717 if (ctx->API != API_OPENGLES)
718 goto invalid_enum_error;
719
720 if (texUnit) {
721 GLuint newenabled =
722 texUnit->TexGenEnabled & ~STR_BITS;
723 if (state)
724 newenabled |= STR_BITS;
725 if (texUnit->TexGenEnabled == newenabled)
726 return;
727 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
728 texUnit->TexGenEnabled = newenabled;
729 }
730 }
731 break;
732
733 /* client-side state */
734 case GL_VERTEX_ARRAY:
735 case GL_NORMAL_ARRAY:
736 case GL_COLOR_ARRAY:
737 case GL_INDEX_ARRAY:
738 case GL_TEXTURE_COORD_ARRAY:
739 case GL_EDGE_FLAG_ARRAY:
740 case GL_FOG_COORDINATE_ARRAY_EXT:
741 case GL_SECONDARY_COLOR_ARRAY_EXT:
742 case GL_POINT_SIZE_ARRAY_OES:
743 client_state( ctx, cap, state );
744 return;
745
746 /* GL_ARB_texture_cube_map */
747 case GL_TEXTURE_CUBE_MAP_ARB:
748 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
749 goto invalid_enum_error;
750 CHECK_EXTENSION(ARB_texture_cube_map, cap);
751 if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
752 return;
753 }
754 break;
755
756 /* GL_EXT_secondary_color */
757 case GL_COLOR_SUM_EXT:
758 if (ctx->API != API_OPENGL)
759 goto invalid_enum_error;
760 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
761 if (ctx->Fog.ColorSumEnabled == state)
762 return;
763 FLUSH_VERTICES(ctx, _NEW_FOG);
764 ctx->Fog.ColorSumEnabled = state;
765 break;
766
767 /* GL_ARB_multisample */
768 case GL_MULTISAMPLE_ARB:
769 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
770 goto invalid_enum_error;
771 _mesa_set_multisample(ctx, state);
772 return;
773 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
774 if (ctx->Multisample.SampleAlphaToCoverage == state)
775 return;
776 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
777 ctx->Multisample.SampleAlphaToCoverage = state;
778 break;
779 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
780 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
781 goto invalid_enum_error;
782 if (ctx->Multisample.SampleAlphaToOne == state)
783 return;
784 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
785 ctx->Multisample.SampleAlphaToOne = state;
786 break;
787 case GL_SAMPLE_COVERAGE_ARB:
788 if (ctx->Multisample.SampleCoverage == state)
789 return;
790 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
791 ctx->Multisample.SampleCoverage = state;
792 break;
793 case GL_SAMPLE_COVERAGE_INVERT_ARB:
794 if (!_mesa_is_desktop_gl(ctx))
795 goto invalid_enum_error;
796 if (ctx->Multisample.SampleCoverageInvert == state)
797 return;
798 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
799 ctx->Multisample.SampleCoverageInvert = state;
800 break;
801
802 /* GL_IBM_rasterpos_clip */
803 case GL_RASTER_POSITION_UNCLIPPED_IBM:
804 if (ctx->API != API_OPENGL)
805 goto invalid_enum_error;
806 if (ctx->Transform.RasterPositionUnclipped == state)
807 return;
808 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
809 ctx->Transform.RasterPositionUnclipped = state;
810 break;
811
812 /* GL_NV_point_sprite */
813 case GL_POINT_SPRITE_NV:
814 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
815 goto invalid_enum_error;
816 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
817 if (ctx->Point.PointSprite == state)
818 return;
819 FLUSH_VERTICES(ctx, _NEW_POINT);
820 ctx->Point.PointSprite = state;
821 break;
822
823 case GL_VERTEX_PROGRAM_ARB:
824 if (ctx->API != API_OPENGL)
825 goto invalid_enum_error;
826 CHECK_EXTENSION(ARB_vertex_program, cap);
827 if (ctx->VertexProgram.Enabled == state)
828 return;
829 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
830 ctx->VertexProgram.Enabled = state;
831 break;
832 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
833 /* This was added with ARB_vertex_program, but it is also used with
834 * GLSL vertex shaders on desktop.
835 */
836 if (!_mesa_is_desktop_gl(ctx))
837 goto invalid_enum_error;
838 CHECK_EXTENSION(ARB_vertex_program, cap);
839 if (ctx->VertexProgram.PointSizeEnabled == state)
840 return;
841 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
842 ctx->VertexProgram.PointSizeEnabled = state;
843 break;
844 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
845 if (ctx->API != API_OPENGL)
846 goto invalid_enum_error;
847 CHECK_EXTENSION(ARB_vertex_program, cap);
848 if (ctx->VertexProgram.TwoSideEnabled == state)
849 return;
850 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
851 ctx->VertexProgram.TwoSideEnabled = state;
852 break;
853
854 /* GL_NV_texture_rectangle */
855 case GL_TEXTURE_RECTANGLE_NV:
856 if (ctx->API != API_OPENGL)
857 goto invalid_enum_error;
858 CHECK_EXTENSION(NV_texture_rectangle, cap);
859 if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
860 return;
861 }
862 break;
863
864 /* GL_EXT_stencil_two_side */
865 case GL_STENCIL_TEST_TWO_SIDE_EXT:
866 if (ctx->API != API_OPENGL)
867 goto invalid_enum_error;
868 CHECK_EXTENSION(EXT_stencil_two_side, cap);
869 if (ctx->Stencil.TestTwoSide == state)
870 return;
871 FLUSH_VERTICES(ctx, _NEW_STENCIL);
872 ctx->Stencil.TestTwoSide = state;
873 if (state) {
874 ctx->Stencil._BackFace = 2;
875 } else {
876 ctx->Stencil._BackFace = 1;
877 }
878 break;
879
880 case GL_FRAGMENT_PROGRAM_ARB:
881 if (ctx->API != API_OPENGL)
882 goto invalid_enum_error;
883 CHECK_EXTENSION(ARB_fragment_program, cap);
884 if (ctx->FragmentProgram.Enabled == state)
885 return;
886 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
887 ctx->FragmentProgram.Enabled = state;
888 break;
889
890 /* GL_EXT_depth_bounds_test */
891 case GL_DEPTH_BOUNDS_TEST_EXT:
892 if (!_mesa_is_desktop_gl(ctx))
893 goto invalid_enum_error;
894 CHECK_EXTENSION(EXT_depth_bounds_test, cap);
895 if (ctx->Depth.BoundsTest == state)
896 return;
897 FLUSH_VERTICES(ctx, _NEW_DEPTH);
898 ctx->Depth.BoundsTest = state;
899 break;
900
901 case GL_DEPTH_CLAMP:
902 if (!_mesa_is_desktop_gl(ctx))
903 goto invalid_enum_error;
904 CHECK_EXTENSION(ARB_depth_clamp, cap);
905 if (ctx->Transform.DepthClamp == state)
906 return;
907 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
908 ctx->Transform.DepthClamp = state;
909 break;
910
911 case GL_FRAGMENT_SHADER_ATI:
912 if (ctx->API != API_OPENGL)
913 goto invalid_enum_error;
914 CHECK_EXTENSION(ATI_fragment_shader, cap);
915 if (ctx->ATIFragmentShader.Enabled == state)
916 return;
917 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
918 ctx->ATIFragmentShader.Enabled = state;
919 break;
920
921 /* GL_MESA_texture_array */
922 case GL_TEXTURE_1D_ARRAY_EXT:
923 if (ctx->API != API_OPENGL)
924 goto invalid_enum_error;
925 CHECK_EXTENSION(MESA_texture_array, cap);
926 if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
927 return;
928 }
929 break;
930
931 case GL_TEXTURE_2D_ARRAY_EXT:
932 if (ctx->API != API_OPENGL)
933 goto invalid_enum_error;
934 CHECK_EXTENSION(MESA_texture_array, cap);
935 if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
936 return;
937 }
938 break;
939
940 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
941 if (!_mesa_is_desktop_gl(ctx))
942 goto invalid_enum_error;
943 CHECK_EXTENSION(ARB_seamless_cube_map, cap);
944 if (ctx->Texture.CubeMapSeamless != state) {
945 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
946 ctx->Texture.CubeMapSeamless = state;
947 }
948 break;
949
950 case GL_RASTERIZER_DISCARD:
951 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
952 goto invalid_enum_error;
953 CHECK_EXTENSION(EXT_transform_feedback, cap);
954 if (ctx->RasterDiscard != state) {
955 FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
956 ctx->RasterDiscard = state;
957 }
958 break;
959
960 /* GL 3.1 primitive restart. Note: this enum is different from
961 * GL_PRIMITIVE_RESTART_NV (which is client state).
962 */
963 case GL_PRIMITIVE_RESTART:
964 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
965 goto invalid_enum_error;
966 }
967 if (ctx->Array.PrimitiveRestart != state) {
968 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
969 ctx->Array.PrimitiveRestart = state;
970 }
971 break;
972
973 /* GL3.0 - GL_framebuffer_sRGB */
974 case GL_FRAMEBUFFER_SRGB_EXT:
975 if (!_mesa_is_desktop_gl(ctx))
976 goto invalid_enum_error;
977 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
978 _mesa_set_framebuffer_srgb(ctx, state);
979 return;
980
981 /* GL_OES_EGL_image_external */
982 case GL_TEXTURE_EXTERNAL_OES:
983 if (!_mesa_is_gles(ctx))
984 goto invalid_enum_error;
985 CHECK_EXTENSION(OES_EGL_image_external, cap);
986 if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
987 return;
988 }
989 break;
990
991 default:
992 goto invalid_enum_error;
993 }
994
995 if (ctx->Driver.Enable) {
996 ctx->Driver.Enable( ctx, cap, state );
997 }
998
999 return;
1000
1001 invalid_enum_error:
1002 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
1003 state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
1004 }
1005
1006
1007 /**
1008 * Enable GL capability. Called by glEnable()
1009 * \param cap state to enable.
1010 */
1011 void GLAPIENTRY
1012 _mesa_Enable( GLenum cap )
1013 {
1014 GET_CURRENT_CONTEXT(ctx);
1015 ASSERT_OUTSIDE_BEGIN_END(ctx);
1016
1017 _mesa_set_enable( ctx, cap, GL_TRUE );
1018 }
1019
1020
1021 /**
1022 * Disable GL capability. Called by glDisable()
1023 * \param cap state to disable.
1024 */
1025 void GLAPIENTRY
1026 _mesa_Disable( GLenum cap )
1027 {
1028 GET_CURRENT_CONTEXT(ctx);
1029 ASSERT_OUTSIDE_BEGIN_END(ctx);
1030
1031 _mesa_set_enable( ctx, cap, GL_FALSE );
1032 }
1033
1034
1035
1036 /**
1037 * Enable/disable an indexed state var.
1038 */
1039 void
1040 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1041 GLuint index, GLboolean state)
1042 {
1043 ASSERT(state == 0 || state == 1);
1044 switch (cap) {
1045 case GL_BLEND:
1046 if (!ctx->Extensions.EXT_draw_buffers2) {
1047 goto invalid_enum_error;
1048 }
1049 if (index >= ctx->Const.MaxDrawBuffers) {
1050 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
1051 state ? "glEnableIndexed" : "glDisableIndexed", index);
1052 return;
1053 }
1054 if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
1055 FLUSH_VERTICES(ctx, _NEW_COLOR);
1056 if (state)
1057 ctx->Color.BlendEnabled |= (1 << index);
1058 else
1059 ctx->Color.BlendEnabled &= ~(1 << index);
1060 }
1061 break;
1062 default:
1063 goto invalid_enum_error;
1064 }
1065 return;
1066
1067 invalid_enum_error:
1068 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1069 state ? "glEnablei" : "glDisablei",
1070 _mesa_lookup_enum_by_nr(cap));
1071 }
1072
1073
1074 void GLAPIENTRY
1075 _mesa_Disablei( GLenum cap, GLuint index )
1076 {
1077 GET_CURRENT_CONTEXT(ctx);
1078 ASSERT_OUTSIDE_BEGIN_END(ctx);
1079 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1080 }
1081
1082
1083 void GLAPIENTRY
1084 _mesa_Enablei( GLenum cap, GLuint index )
1085 {
1086 GET_CURRENT_CONTEXT(ctx);
1087 ASSERT_OUTSIDE_BEGIN_END(ctx);
1088 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1089 }
1090
1091
1092 GLboolean GLAPIENTRY
1093 _mesa_IsEnabledi( GLenum cap, GLuint index )
1094 {
1095 GET_CURRENT_CONTEXT(ctx);
1096 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1097 switch (cap) {
1098 case GL_BLEND:
1099 if (index >= ctx->Const.MaxDrawBuffers) {
1100 _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
1101 index);
1102 return GL_FALSE;
1103 }
1104 return (ctx->Color.BlendEnabled >> index) & 1;
1105 default:
1106 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1107 _mesa_lookup_enum_by_nr(cap));
1108 return GL_FALSE;
1109 }
1110 }
1111
1112
1113
1114
1115 #undef CHECK_EXTENSION
1116 #define CHECK_EXTENSION(EXTNAME) \
1117 if (!ctx->Extensions.EXTNAME) { \
1118 goto invalid_enum_error; \
1119 }
1120
1121 #undef CHECK_EXTENSION2
1122 #define CHECK_EXTENSION2(EXT1, EXT2) \
1123 if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
1124 goto invalid_enum_error; \
1125 }
1126
1127
1128 /**
1129 * Helper function to determine whether a texture target is enabled.
1130 */
1131 static GLboolean
1132 is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
1133 {
1134 const struct gl_texture_unit *const texUnit =
1135 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1136 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1137 }
1138
1139
1140 /**
1141 * Return simple enable/disable state.
1142 *
1143 * \param cap state variable to query.
1144 *
1145 * Returns the state of the specified capability from the current GL context.
1146 * For the capabilities associated with extensions verifies that those
1147 * extensions are effectively present before reporting.
1148 */
1149 GLboolean GLAPIENTRY
1150 _mesa_IsEnabled( GLenum cap )
1151 {
1152 GET_CURRENT_CONTEXT(ctx);
1153 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1154
1155 switch (cap) {
1156 case GL_ALPHA_TEST:
1157 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1158 goto invalid_enum_error;
1159 return ctx->Color.AlphaEnabled;
1160 case GL_AUTO_NORMAL:
1161 if (ctx->API != API_OPENGL)
1162 goto invalid_enum_error;
1163 return ctx->Eval.AutoNormal;
1164 case GL_BLEND:
1165 return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
1166 case GL_CLIP_DISTANCE0:
1167 case GL_CLIP_DISTANCE1:
1168 case GL_CLIP_DISTANCE2:
1169 case GL_CLIP_DISTANCE3:
1170 case GL_CLIP_DISTANCE4:
1171 case GL_CLIP_DISTANCE5:
1172 case GL_CLIP_DISTANCE6:
1173 case GL_CLIP_DISTANCE7: {
1174 const GLuint p = cap - GL_CLIP_DISTANCE0;
1175
1176 if (p >= ctx->Const.MaxClipPlanes)
1177 goto invalid_enum_error;
1178
1179 return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
1180 }
1181 case GL_COLOR_MATERIAL:
1182 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1183 goto invalid_enum_error;
1184 return ctx->Light.ColorMaterialEnabled;
1185 case GL_CULL_FACE:
1186 return ctx->Polygon.CullFlag;
1187 case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
1188 if (!_mesa_is_desktop_gl(ctx))
1189 goto invalid_enum_error;
1190 return ctx->Debug.SyncOutput;
1191 case GL_DEPTH_TEST:
1192 return ctx->Depth.Test;
1193 case GL_DITHER:
1194 return ctx->Color.DitherFlag;
1195 case GL_FOG:
1196 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1197 goto invalid_enum_error;
1198 return ctx->Fog.Enabled;
1199 case GL_LIGHTING:
1200 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1201 goto invalid_enum_error;
1202 return ctx->Light.Enabled;
1203 case GL_LIGHT0:
1204 case GL_LIGHT1:
1205 case GL_LIGHT2:
1206 case GL_LIGHT3:
1207 case GL_LIGHT4:
1208 case GL_LIGHT5:
1209 case GL_LIGHT6:
1210 case GL_LIGHT7:
1211 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1212 goto invalid_enum_error;
1213 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1214 case GL_LINE_SMOOTH:
1215 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1216 goto invalid_enum_error;
1217 return ctx->Line.SmoothFlag;
1218 case GL_LINE_STIPPLE:
1219 if (ctx->API != API_OPENGL)
1220 goto invalid_enum_error;
1221 return ctx->Line.StippleFlag;
1222 case GL_INDEX_LOGIC_OP:
1223 if (ctx->API != API_OPENGL)
1224 goto invalid_enum_error;
1225 return ctx->Color.IndexLogicOpEnabled;
1226 case GL_COLOR_LOGIC_OP:
1227 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1228 goto invalid_enum_error;
1229 return ctx->Color.ColorLogicOpEnabled;
1230 case GL_MAP1_COLOR_4:
1231 if (ctx->API != API_OPENGL)
1232 goto invalid_enum_error;
1233 return ctx->Eval.Map1Color4;
1234 case GL_MAP1_INDEX:
1235 if (ctx->API != API_OPENGL)
1236 goto invalid_enum_error;
1237 return ctx->Eval.Map1Index;
1238 case GL_MAP1_NORMAL:
1239 if (ctx->API != API_OPENGL)
1240 goto invalid_enum_error;
1241 return ctx->Eval.Map1Normal;
1242 case GL_MAP1_TEXTURE_COORD_1:
1243 if (ctx->API != API_OPENGL)
1244 goto invalid_enum_error;
1245 return ctx->Eval.Map1TextureCoord1;
1246 case GL_MAP1_TEXTURE_COORD_2:
1247 if (ctx->API != API_OPENGL)
1248 goto invalid_enum_error;
1249 return ctx->Eval.Map1TextureCoord2;
1250 case GL_MAP1_TEXTURE_COORD_3:
1251 if (ctx->API != API_OPENGL)
1252 goto invalid_enum_error;
1253 return ctx->Eval.Map1TextureCoord3;
1254 case GL_MAP1_TEXTURE_COORD_4:
1255 if (ctx->API != API_OPENGL)
1256 goto invalid_enum_error;
1257 return ctx->Eval.Map1TextureCoord4;
1258 case GL_MAP1_VERTEX_3:
1259 if (ctx->API != API_OPENGL)
1260 goto invalid_enum_error;
1261 return ctx->Eval.Map1Vertex3;
1262 case GL_MAP1_VERTEX_4:
1263 if (ctx->API != API_OPENGL)
1264 goto invalid_enum_error;
1265 return ctx->Eval.Map1Vertex4;
1266 case GL_MAP2_COLOR_4:
1267 if (ctx->API != API_OPENGL)
1268 goto invalid_enum_error;
1269 return ctx->Eval.Map2Color4;
1270 case GL_MAP2_INDEX:
1271 if (ctx->API != API_OPENGL)
1272 goto invalid_enum_error;
1273 return ctx->Eval.Map2Index;
1274 case GL_MAP2_NORMAL:
1275 if (ctx->API != API_OPENGL)
1276 goto invalid_enum_error;
1277 return ctx->Eval.Map2Normal;
1278 case GL_MAP2_TEXTURE_COORD_1:
1279 if (ctx->API != API_OPENGL)
1280 goto invalid_enum_error;
1281 return ctx->Eval.Map2TextureCoord1;
1282 case GL_MAP2_TEXTURE_COORD_2:
1283 if (ctx->API != API_OPENGL)
1284 goto invalid_enum_error;
1285 return ctx->Eval.Map2TextureCoord2;
1286 case GL_MAP2_TEXTURE_COORD_3:
1287 if (ctx->API != API_OPENGL)
1288 goto invalid_enum_error;
1289 return ctx->Eval.Map2TextureCoord3;
1290 case GL_MAP2_TEXTURE_COORD_4:
1291 if (ctx->API != API_OPENGL)
1292 goto invalid_enum_error;
1293 return ctx->Eval.Map2TextureCoord4;
1294 case GL_MAP2_VERTEX_3:
1295 if (ctx->API != API_OPENGL)
1296 goto invalid_enum_error;
1297 return ctx->Eval.Map2Vertex3;
1298 case GL_MAP2_VERTEX_4:
1299 if (ctx->API != API_OPENGL)
1300 goto invalid_enum_error;
1301 return ctx->Eval.Map2Vertex4;
1302 case GL_NORMALIZE:
1303 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1304 goto invalid_enum_error;
1305 return ctx->Transform.Normalize;
1306 case GL_POINT_SMOOTH:
1307 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1308 goto invalid_enum_error;
1309 return ctx->Point.SmoothFlag;
1310 case GL_POLYGON_SMOOTH:
1311 if (!_mesa_is_desktop_gl(ctx))
1312 goto invalid_enum_error;
1313 return ctx->Polygon.SmoothFlag;
1314 case GL_POLYGON_STIPPLE:
1315 if (ctx->API != API_OPENGL)
1316 goto invalid_enum_error;
1317 return ctx->Polygon.StippleFlag;
1318 case GL_POLYGON_OFFSET_POINT:
1319 if (!_mesa_is_desktop_gl(ctx))
1320 goto invalid_enum_error;
1321 return ctx->Polygon.OffsetPoint;
1322 case GL_POLYGON_OFFSET_LINE:
1323 if (!_mesa_is_desktop_gl(ctx))
1324 goto invalid_enum_error;
1325 return ctx->Polygon.OffsetLine;
1326 case GL_POLYGON_OFFSET_FILL:
1327 return ctx->Polygon.OffsetFill;
1328 case GL_RESCALE_NORMAL_EXT:
1329 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1330 goto invalid_enum_error;
1331 return ctx->Transform.RescaleNormals;
1332 case GL_SCISSOR_TEST:
1333 return ctx->Scissor.Enabled;
1334 case GL_STENCIL_TEST:
1335 return ctx->Stencil.Enabled;
1336 case GL_TEXTURE_1D:
1337 if (ctx->API != API_OPENGL)
1338 goto invalid_enum_error;
1339 return is_texture_enabled(ctx, TEXTURE_1D_BIT);
1340 case GL_TEXTURE_2D:
1341 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1342 goto invalid_enum_error;
1343 return is_texture_enabled(ctx, TEXTURE_2D_BIT);
1344 case GL_TEXTURE_3D:
1345 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1346 goto invalid_enum_error;
1347 return is_texture_enabled(ctx, TEXTURE_3D_BIT);
1348 case GL_TEXTURE_GEN_S:
1349 case GL_TEXTURE_GEN_T:
1350 case GL_TEXTURE_GEN_R:
1351 case GL_TEXTURE_GEN_Q:
1352 {
1353 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1354
1355 if (ctx->API != API_OPENGL)
1356 goto invalid_enum_error;
1357
1358 if (texUnit) {
1359 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
1360 return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
1361 }
1362 }
1363 return GL_FALSE;
1364 case GL_TEXTURE_GEN_STR_OES:
1365 {
1366 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
1367
1368 if (ctx->API != API_OPENGLES)
1369 goto invalid_enum_error;
1370
1371 if (texUnit) {
1372 return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
1373 ? GL_TRUE : GL_FALSE;
1374 }
1375 }
1376
1377 /* client-side state */
1378 case GL_VERTEX_ARRAY:
1379 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1380 goto invalid_enum_error;
1381 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
1382 case GL_NORMAL_ARRAY:
1383 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1384 goto invalid_enum_error;
1385 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
1386 case GL_COLOR_ARRAY:
1387 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1388 goto invalid_enum_error;
1389 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
1390 case GL_INDEX_ARRAY:
1391 if (ctx->API != API_OPENGL)
1392 goto invalid_enum_error;
1393 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
1394 case GL_TEXTURE_COORD_ARRAY:
1395 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1396 goto invalid_enum_error;
1397 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
1398 .Enabled != 0);
1399 case GL_EDGE_FLAG_ARRAY:
1400 if (ctx->API != API_OPENGL)
1401 goto invalid_enum_error;
1402 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
1403 case GL_FOG_COORDINATE_ARRAY_EXT:
1404 if (ctx->API != API_OPENGL)
1405 goto invalid_enum_error;
1406 CHECK_EXTENSION(EXT_fog_coord);
1407 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
1408 case GL_SECONDARY_COLOR_ARRAY_EXT:
1409 if (ctx->API != API_OPENGL)
1410 goto invalid_enum_error;
1411 CHECK_EXTENSION(EXT_secondary_color);
1412 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
1413 case GL_POINT_SIZE_ARRAY_OES:
1414 if (ctx->API != API_OPENGLES)
1415 goto invalid_enum_error;
1416 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
1417
1418 /* GL_ARB_texture_cube_map */
1419 case GL_TEXTURE_CUBE_MAP_ARB:
1420 CHECK_EXTENSION(ARB_texture_cube_map);
1421 return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
1422
1423 /* GL_EXT_secondary_color */
1424 case GL_COLOR_SUM_EXT:
1425 if (ctx->API != API_OPENGL)
1426 goto invalid_enum_error;
1427 CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
1428 return ctx->Fog.ColorSumEnabled;
1429
1430 /* GL_ARB_multisample */
1431 case GL_MULTISAMPLE_ARB:
1432 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1433 goto invalid_enum_error;
1434 return ctx->Multisample.Enabled;
1435 case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
1436 return ctx->Multisample.SampleAlphaToCoverage;
1437 case GL_SAMPLE_ALPHA_TO_ONE_ARB:
1438 if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
1439 goto invalid_enum_error;
1440 return ctx->Multisample.SampleAlphaToOne;
1441 case GL_SAMPLE_COVERAGE_ARB:
1442 return ctx->Multisample.SampleCoverage;
1443 case GL_SAMPLE_COVERAGE_INVERT_ARB:
1444 if (!_mesa_is_desktop_gl(ctx))
1445 goto invalid_enum_error;
1446 return ctx->Multisample.SampleCoverageInvert;
1447
1448 /* GL_IBM_rasterpos_clip */
1449 case GL_RASTER_POSITION_UNCLIPPED_IBM:
1450 if (ctx->API != API_OPENGL)
1451 goto invalid_enum_error;
1452 return ctx->Transform.RasterPositionUnclipped;
1453
1454 /* GL_NV_point_sprite */
1455 case GL_POINT_SPRITE_NV:
1456 if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
1457 goto invalid_enum_error;
1458 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
1459 return ctx->Point.PointSprite;
1460
1461 case GL_VERTEX_PROGRAM_ARB:
1462 if (ctx->API != API_OPENGL)
1463 goto invalid_enum_error;
1464 CHECK_EXTENSION(ARB_vertex_program);
1465 return ctx->VertexProgram.Enabled;
1466 case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
1467 /* This was added with ARB_vertex_program, but it is also used with
1468 * GLSL vertex shaders on desktop.
1469 */
1470 if (!_mesa_is_desktop_gl(ctx))
1471 goto invalid_enum_error;
1472 CHECK_EXTENSION(ARB_vertex_program);
1473 return ctx->VertexProgram.PointSizeEnabled;
1474 case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
1475 if (ctx->API != API_OPENGL)
1476 goto invalid_enum_error;
1477 CHECK_EXTENSION(ARB_vertex_program);
1478 return ctx->VertexProgram.TwoSideEnabled;
1479
1480 /* GL_NV_texture_rectangle */
1481 case GL_TEXTURE_RECTANGLE_NV:
1482 if (ctx->API != API_OPENGL)
1483 goto invalid_enum_error;
1484 CHECK_EXTENSION(NV_texture_rectangle);
1485 return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
1486
1487 /* GL_EXT_stencil_two_side */
1488 case GL_STENCIL_TEST_TWO_SIDE_EXT:
1489 if (ctx->API != API_OPENGL)
1490 goto invalid_enum_error;
1491 CHECK_EXTENSION(EXT_stencil_two_side);
1492 return ctx->Stencil.TestTwoSide;
1493
1494 case GL_FRAGMENT_PROGRAM_ARB:
1495 if (ctx->API != API_OPENGL)
1496 goto invalid_enum_error;
1497 return ctx->FragmentProgram.Enabled;
1498
1499 /* GL_EXT_depth_bounds_test */
1500 case GL_DEPTH_BOUNDS_TEST_EXT:
1501 if (!_mesa_is_desktop_gl(ctx))
1502 goto invalid_enum_error;
1503 CHECK_EXTENSION(EXT_depth_bounds_test);
1504 return ctx->Depth.BoundsTest;
1505
1506 /* GL_ARB_depth_clamp */
1507 case GL_DEPTH_CLAMP:
1508 if (!_mesa_is_desktop_gl(ctx))
1509 goto invalid_enum_error;
1510 CHECK_EXTENSION(ARB_depth_clamp);
1511 return ctx->Transform.DepthClamp;
1512
1513 case GL_FRAGMENT_SHADER_ATI:
1514 if (ctx->API != API_OPENGL)
1515 goto invalid_enum_error;
1516 CHECK_EXTENSION(ATI_fragment_shader);
1517 return ctx->ATIFragmentShader.Enabled;
1518
1519 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1520 if (!_mesa_is_desktop_gl(ctx))
1521 goto invalid_enum_error;
1522 CHECK_EXTENSION(ARB_seamless_cube_map);
1523 return ctx->Texture.CubeMapSeamless;
1524
1525 case GL_RASTERIZER_DISCARD:
1526 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1527 goto invalid_enum_error;
1528 CHECK_EXTENSION(EXT_transform_feedback);
1529 return ctx->RasterDiscard;
1530
1531 /* GL_NV_primitive_restart */
1532 case GL_PRIMITIVE_RESTART_NV:
1533 if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
1534 goto invalid_enum_error;
1535 }
1536 return ctx->Array.PrimitiveRestart;
1537
1538 /* GL 3.1 primitive restart */
1539 case GL_PRIMITIVE_RESTART:
1540 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
1541 goto invalid_enum_error;
1542 }
1543 return ctx->Array.PrimitiveRestart;
1544
1545 /* GL3.0 - GL_framebuffer_sRGB */
1546 case GL_FRAMEBUFFER_SRGB_EXT:
1547 if (!_mesa_is_desktop_gl(ctx))
1548 goto invalid_enum_error;
1549 CHECK_EXTENSION(EXT_framebuffer_sRGB);
1550 return ctx->Color.sRGBEnabled;
1551
1552 /* GL_OES_EGL_image_external */
1553 case GL_TEXTURE_EXTERNAL_OES:
1554 if (!_mesa_is_gles(ctx))
1555 goto invalid_enum_error;
1556 CHECK_EXTENSION(OES_EGL_image_external);
1557 return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
1558
1559 default:
1560 goto invalid_enum_error;
1561 }
1562
1563 return GL_FALSE;
1564
1565 invalid_enum_error:
1566 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
1567 _mesa_lookup_enum_by_nr(cap));
1568 return GL_FALSE;
1569 }