nir: Allow var_mem_global in nir_lower_vars_to_explicit_types
[mesa.git] / src / compiler / glsl / lower_ubo_reference.cpp
2019-06-19 Jason Ekstrandglsl/types: Rename is_integer to is_integer_32
2019-03-06 Timothy Arceriglsl: rename is_record() -> is_struct()
2018-08-23 Ian Romanickglsl: Add support for lowering SSBO float atomics
2018-04-12 Marek Olšákmesa: include mtypes.h less
2017-11-09 Ian Romanickglsl: Use link_calculate_matrix_stride in lower_buffer_...
2017-08-22 Timothy Arceriglsl: pass UseSTD430AsDefaultPacking to where it will...
2017-08-11 Timothy Arceriglsl: calculate number of operands in an expression...
2017-06-13 Nicolai Hähnleglsl: simplify an assertion in lower_ubo_reference
2017-05-06 Samuel Pitoisetglsl: teach lower_ubo_reference about samplers inside...
2017-05-04 Samuel Pitoisetglsl: rename image_* qualifiers to memory_*
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move per stage UniformBlocks to...
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ubos directly in shader_info
2016-11-03 Nicolai Hähnleglsl: fix lowering of UBO references of named blocks
2016-10-04 Ian Romanickglsl: Remove ir_function_signature::_is_intrinsic field
2016-10-04 Ian Romanickglsl: Add ir_function_signature::is_intrinsic() method
2016-10-04 Ian Romanickglsl: Use the ir_intrinsic_* enums instead of the __int...
2016-10-04 Ian Romanickglsl: Track a unique intrinsic ID with each intrinsic...
2016-08-26 Ian Romanickglsl: Silence unused parameter warning
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-06 Dave Airlieglsl: use enum glsl_interface_packing in more places...
2016-05-24 Jason Ekstrandglsl: Add an option to clamp block indices when lowerin...
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-06 Ilia Mirkinglsl: use has_shader_storage_buffer_objects helper
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Ilia Mirkinglsl: make ssbo predicate return true when in a GLSL...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-30 Ilia Mirkinglsl: keep track of ssbo variable being accessed, add...
2016-01-26 Emil Velikovglsl: move to compiler/