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radeonsi: fix user fence space when MCBP is enabled
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
draw_gs.c
2020-09-02
Eric Anholt
gallium/tgsi: Add support for PRIMITIVEID as a system...
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2020-07-07
Dave Airlie
draw/gs: reverse the polarity of the invocation/prims...
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2020-07-07
Dave Airlie
draw: account primitive lengths for all streams.
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2020-07-07
Dave Airlie
draw/gs: only allocate memory for streams needed.
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2020-07-07
Dave Airlie
draw/gs: fix up current verts in output fetching.
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2020-06-11
Dave Airlie
draw/gs: add more info to debugging.
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2020-04-15
Dave Airlie
draw: free the NIR IR.
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2020-04-15
Dave Airlie
gallivm/draw: calloc prim id toavoid undef
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2020-02-07
Dave Airlie
draw/gs: track emitted prims + verts per stream.
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2020-02-07
Dave Airlie
draw: change geom shader output to an array of outputs.
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2019-12-11
Dave Airlie
llvmpipe/nir: handle texcoord requirements
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2019-11-28
Dave Airlie
draw: add nir info gathering and building support
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2019-09-06
Eric Engestrom
aux/draw: replace binary HAVE_LLVM checks with LLVM_AVA...
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2019-08-27
Dave Airlie
draw: add vs/gs images support
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2019-05-17
Neha Bhende
draw: fix memory leak introduced 7720ce32a
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2019-04-14
Mauro Rossi
draw: fix building error in draw_gs_init()
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2019-04-09
Dave Airlie
draw: add support to tgsi paths for geometry streams...
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2019-04-09
Dave Airlie
tgsi: add support for geometry shader streams.
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2016-05-23
Dave Airlie
draw: stop using CULLDIST semantic.
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2016-04-26
Dave Airlie
tgsi: accept a starting PC value for exec machine.
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2016-04-26
Dave Airlie
tgsi: move to using vector for system values.
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2016-04-26
Dave Airlie
tgsi: pass a shader type to the machine create and...
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2016-04-14
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-12
Dave Airlie
draw: add support for passing buffers to vs/gs shaders.
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2016-04-12
Dave Airlie
tgsi: add support for buffer/atomic operations to tgsi_...
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-30
Dave Airlie
draw: add support for passing images to vs/gs shaders.
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2016-03-30
Dave Airlie
tgsi: add support for image operations to tgsi_exec...
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2016-03-25
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-22
Dave Airlie
tgsi: drop unused set_exec/kill_mask interfaces.
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-06
Edward O'Callaghan
gallium/auxiliary: Sanitize NULL checks into canonical...
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-21
Ilia Mirkin
gallium: replace INLINE with inline
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-23
Dave Airlie
draw/gallivm: add invocation ID support for llvmpipe.
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2015-06-23
Dave Airlie
draw/tgsi: implement geom shader invocation support.
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2015-01-05
Brian Paul
draw: silence uninitialized variable warning
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2014-10-04
Marek Olšák
tgsi: change tgsi_shader_info::properties to a one...
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2014-10-04
Marek Olšák
tgsi: simplify shader properties in tgsi_shader_info
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2014-08-29
Roland Scheidegger
draw: kill off bogus assertion in tgsi_fetch_gs_outputs
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2014-08-08
Roland Scheidegger
draw: hack around weird primitive id input in gs
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2014-08-08
Roland Scheidegger
draw: fix prim id float cast for non-llvm path
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2014-08-06
Roland Scheidegger
draw: don't run pipeline stages when gs has no position...
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2014-05-08
Roland Scheidegger
draw: do not use draw_get_option_use_llvm() inside...
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2014-04-24
Zack Rusin
draw/llvm: reduce memory usage
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2014-03-26
Zack Rusin
draw/gs: reduce the size of the gs output buffer
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2014-01-17
José Fonseca
s/Tungsten Graphics/VMware/
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2013-10-16
José Fonseca
draw: make vs_slot signed.
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2013-08-03
Zack Rusin
draw: stop crashing with extra shader outputs
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2013-06-13
Zack Rusin
gallium/draw: add limits to the clip and cull distances
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2013-06-11
Zack Rusin
draw: implement distance culling
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2013-06-11
Zack Rusin
draw: make sure clipdistances work with geometry shaders
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2013-05-25
Zack Rusin
draw: implement support for multiple viewports
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2013-05-14
Zack Rusin
draw/gs: don't bind the tgsi state if we're using llvm...
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2013-05-02
Zack Rusin
draw/gs: don't crash when vs/gs signatures don't match
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2013-04-23
Zack Rusin
draw: add code to reset instance dependent data
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2013-04-17
Zack Rusin
draw/gs: make sure geometry shaders don't overflow
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2013-04-17
Zack Rusin
draw/gs: Return early if the passed geometry shader...
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2013-04-17
Zack Rusin
draw: implement pipeline statistics in the draw module
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2013-04-17
José Fonseca
draw: Silence uninitialized var warnings.
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2013-04-03
Zack Rusin
draw/gs: cleanup some debugging code
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2013-04-03
Zack Rusin
draw: Implement support for primitive id
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2013-04-03
Zack Rusin
draw/gs: Fix memory corruption with multiple primitives
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2013-03-28
Brian Paul
draw: fix some build breakage when LLVM is not used
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2013-03-27
Zack Rusin
draw: Allocate the output buffer for output primitives
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2013-03-27
Zack Rusin
gallium/llvm: implement geometry shaders in the llvm...
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2013-03-27
Zack Rusin
draw/gs: Fetch more than one primitive per invocation
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2013-03-27
Zack Rusin
draw/gs: Abstract the portions of GS that are tgsi...
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2013-03-08
Zack Rusin
draw/gs: Correctly iterate the emitted primitives
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2013-03-06
Bryan Cain
draw: account for separate shader objects in geometry...
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2013-02-28
Roland Scheidegger
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
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2012-12-06
Brian Paul
draw: remove some dead constant buffer code
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2012-12-04
José Fonseca
draw: Use symbolic primitive names in debug output.
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2012-11-09
José Fonseca
draw: Remove redundant draw_geometry_shader_delete().
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2012-10-17
Brian Paul
draw: silence MSVC signed/unsigned comparison warnings
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2012-09-06
Matt Turner
Remove useless checks for NULL before freeing
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2012-08-16
Brian Paul
draw: move tgsi-related state into a tgsi sub-struct
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-18
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-16
Chia-I Wu
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_...
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2010-08-16
Chia-I Wu
draw: Add flags to draw_prim_info.
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-06
Chia-I Wu
draw: Mask out vertex flags in GS and stream output.
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2010-08-06
Chia-I Wu
draw: Include draw_decompose_tmp.h in draw_gs_tmp.h.
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2010-07-30
Zack Rusin
draw: actually a noop, rather than not implemented
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2010-07-29
Brian Paul
gallium: implement bounds checking for constant buffers
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2010-07-28
Vinson Lee
draw: Fix VMware spelling.
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-22
Zack Rusin
gallium: add a timestamp disjoint query
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2010-06-17
Zack Rusin
draw: implement triangle lists with adjacency support...
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2010-06-17
Zack Rusin
draw: implement lines with adjacency in geometry shaders
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2010-06-16
Zack Rusin
draw: rewrite stream output to handle all the dark...
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2010-06-15
Zack Rusin
gs: make sure we end primitives when finishing executin...
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