radeonsi: fix user fence space when MCBP is enabled
[mesa.git] / src / gallium / auxiliary / draw / draw_gs.c
2020-09-02 Eric Anholtgallium/tgsi: Add support for PRIMITIVEID as a system...
2020-07-07 Dave Airliedraw/gs: reverse the polarity of the invocation/prims...
2020-07-07 Dave Airliedraw: account primitive lengths for all streams.
2020-07-07 Dave Airliedraw/gs: only allocate memory for streams needed.
2020-07-07 Dave Airliedraw/gs: fix up current verts in output fetching.
2020-06-11 Dave Airliedraw/gs: add more info to debugging.
2020-04-15 Dave Airliedraw: free the NIR IR.
2020-04-15 Dave Airliegallivm/draw: calloc prim id toavoid undef
2020-02-07 Dave Airliedraw/gs: track emitted prims + verts per stream.
2020-02-07 Dave Airliedraw: change geom shader output to an array of outputs.
2019-12-11 Dave Airliellvmpipe/nir: handle texcoord requirements
2019-11-28 Dave Airliedraw: add nir info gathering and building support
2019-09-06 Eric Engestromaux/draw: replace binary HAVE_LLVM checks with LLVM_AVA...
2019-08-27 Dave Airliedraw: add vs/gs images support
2019-05-17 Neha Bhendedraw: fix memory leak introduced 7720ce32a
2019-04-14 Mauro Rossidraw: fix building error in draw_gs_init()
2019-04-09 Dave Airliedraw: add support to tgsi paths for geometry streams...
2019-04-09 Dave Airlietgsi: add support for geometry shader streams.
2016-05-23 Dave Airliedraw: stop using CULLDIST semantic.
2016-04-26 Dave Airlietgsi: accept a starting PC value for exec machine.
2016-04-26 Dave Airlietgsi: move to using vector for system values.
2016-04-26 Dave Airlietgsi: pass a shader type to the machine create and...
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Dave Airliedraw: add support for passing buffers to vs/gs shaders.
2016-04-12 Dave Airlietgsi: add support for buffer/atomic operations to tgsi_...
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-30 Dave Airliedraw: add support for passing images to vs/gs shaders.
2016-03-30 Dave Airlietgsi: add support for image operations to tgsi_exec...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-22 Dave Airlietgsi: drop unused set_exec/kill_mask interfaces.
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-06 Edward O'Callaghangallium/auxiliary: Sanitize NULL checks into canonical...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-23 Dave Airliedraw/gallivm: add invocation ID support for llvmpipe.
2015-06-23 Dave Airliedraw/tgsi: implement geom shader invocation support.
2015-01-05 Brian Pauldraw: silence uninitialized variable warning
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-08-29 Roland Scheideggerdraw: kill off bogus assertion in tgsi_fetch_gs_outputs
2014-08-08 Roland Scheideggerdraw: hack around weird primitive id input in gs
2014-08-08 Roland Scheideggerdraw: fix prim id float cast for non-llvm path
2014-08-06 Roland Scheideggerdraw: don't run pipeline stages when gs has no position...
2014-05-08 Roland Scheideggerdraw: do not use draw_get_option_use_llvm() inside...
2014-04-24 Zack Rusindraw/llvm: reduce memory usage
2014-03-26 Zack Rusindraw/gs: reduce the size of the gs output buffer
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-10-16 José Fonsecadraw: make vs_slot signed.
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-06-13 Zack Rusingallium/draw: add limits to the clip and cull distances
2013-06-11 Zack Rusindraw: implement distance culling
2013-06-11 Zack Rusindraw: make sure clipdistances work with geometry shaders
2013-05-25 Zack Rusindraw: implement support for multiple viewports
2013-05-14 Zack Rusindraw/gs: don't bind the tgsi state if we're using llvm...
2013-05-02 Zack Rusindraw/gs: don't crash when vs/gs signatures don't match
2013-04-23 Zack Rusindraw: add code to reset instance dependent data
2013-04-17 Zack Rusindraw/gs: make sure geometry shaders don't overflow
2013-04-17 Zack Rusindraw/gs: Return early if the passed geometry shader...
2013-04-17 Zack Rusindraw: implement pipeline statistics in the draw module
2013-04-17 José Fonsecadraw: Silence uninitialized var warnings.
2013-04-03 Zack Rusindraw/gs: cleanup some debugging code
2013-04-03 Zack Rusindraw: Implement support for primitive id
2013-04-03 Zack Rusindraw/gs: Fix memory corruption with multiple primitives
2013-03-28 Brian Pauldraw: fix some build breakage when LLVM is not used
2013-03-27 Zack Rusindraw: Allocate the output buffer for output primitives
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-27 Zack Rusindraw/gs: Fetch more than one primitive per invocation
2013-03-27 Zack Rusindraw/gs: Abstract the portions of GS that are tgsi...
2013-03-08 Zack Rusindraw/gs: Correctly iterate the emitted primitives
2013-03-06 Bryan Caindraw: account for separate shader objects in geometry...
2013-02-28 Roland Scheideggersoftpipe/draw/tgsi: simplify driver/tgsi sampler interface
2012-12-06 Brian Pauldraw: remove some dead constant buffer code
2012-12-04 José Fonsecadraw: Use symbolic primitive names in debug output.
2012-11-09 José Fonsecadraw: Remove redundant draw_geometry_shader_delete().
2012-10-17 Brian Pauldraw: silence MSVC signed/unsigned comparison warnings
2012-09-06 Matt TurnerRemove useless checks for NULL before freeing
2012-08-16 Brian Pauldraw: move tgsi-related state into a tgsi sub-struct
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-16 Chia-I Wudraw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_...
2010-08-16 Chia-I Wudraw: Add flags to draw_prim_info.
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-06 Chia-I Wudraw: Mask out vertex flags in GS and stream output.
2010-08-06 Chia-I Wudraw: Include draw_decompose_tmp.h in draw_gs_tmp.h.
2010-07-30 Zack Rusindraw: actually a noop, rather than not implemented
2010-07-29 Brian Paulgallium: implement bounds checking for constant buffers
2010-07-28 Vinson Leedraw: Fix VMware spelling.
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-22 Zack Rusingallium: add a timestamp disjoint query
2010-06-17 Zack Rusindraw: implement triangle lists with adjacency support...
2010-06-17 Zack Rusindraw: implement lines with adjacency in geometry shaders
2010-06-16 Zack Rusindraw: rewrite stream output to handle all the dark...
2010-06-15 Zack Rusings: make sure we end primitives when finishing executin...
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