Revert "etnaviv: add support for snorm textures"
[mesa.git] / src / gallium / drivers / etnaviv /
2017-07-14 Lucas StachRevert "etnaviv: add support for snorm textures"
2017-07-14 Wladimir J. van... etnaviv: reset indexed rendering information when not...
2017-07-14 Wladimir J. van... etnaviv: Use the correct LOG instruction on GC3000
2017-07-14 Lucas Stachetnaviv: flush source TS before resolve
2017-07-14 Philipp Zabeletnaviv: flush color cache and depth cache together...
2017-07-07 Aleksander Morgadoetnaviv: fix refcnt initialization in etna_screen
2017-07-06 Aleksander Morgadoetnaviv: don't dereference etna_resource pointer if...
2017-07-05 Rob Herringandroid: add etnaviv driver build support
2017-06-30 Tomeu Vizosoetnaviv: Add unreachable statement to etna_amode to...
2017-06-29 Lucas Stachetnaviv: fix memory leak when BO allocation fails
2017-06-29 Lucas Stachetnaviv: fill in layer_stride for imported resources
2017-06-28 Lucas Stachetnaviv: fix shader miscompilation with more than 16...
2017-06-26 Lucas Stachetnaviv: only flush resource to self if no scanout...
2017-06-26 Christian Gmeineretnaviv: add support for snorm textures
2017-06-26 Christian Gmeineretnaviv: add R8G8 texture support
2017-06-26 Christian Gmeineretnaviv: add support for swizzled texture formats
2017-06-26 Christian Gmeineretnaviv: add support for extended texture formats
2017-06-21 Lucas Stachetnaviv: fix blend color for RB swapped rendertargets
2017-06-16 Christian Gmeineretnaviv: add rs-operations sw query
2017-06-16 Lucas Stachetnaviv: advertise correct max LOD bias
2017-06-16 Lucas Stachetnaviv: mask correct channel for RB swapped rendertargets
2017-06-16 Lucas Stachetnaviv: replace translate_clear_color with util_pack_color
2017-06-16 Lucas Stachetnaviv: remove bogus assert
2017-06-16 Lucas Stachetnaviv: use padded width/height for resource copies
2017-06-16 Lucas Stachetnaviv: don't try RS blit if blit region is unaligned
2017-06-15 Eric Anholtetnaviv: Only use renderonly_get_handle for GEM handles.
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-08 Lucas Stachetnaviv: flush resource when binding as sampler view
2017-06-08 Lucas Stachetnaviv: don't flush resource to self without TS
2017-06-08 Lucas Stachetnaviv: upgrade DISCARD_RANGE to DISCARD_WHOLE_RESOURC...
2017-06-08 Lucas Stachetnaviv: simplify transfer tiling handling
2017-06-08 Lucas Stachetnaviv: don't read back resource if transfer discards...
2017-06-08 Lucas Stachetnaviv: honor PIPE_TRANSFER_UNSYNCHRONIZED flag
2017-06-08 Lucas Stachetnaviv: slim down resource waiting
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-06-01 Lucas Stachetnaviv: always do cpu_fini in transfer_unmap
2017-05-30 Tomeu Vizosoetnaviv: Don't try to use the index buffer if size...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-16 Philipp Zabeletnaviv: increment the resource seqno in resource_changed
2017-05-16 Lucas Stachetnaviv: clean up sampler view reference counting
2017-05-16 Lucas Stachetnaviv: apply feature overrides in one central location
2017-05-16 Lucas Stachetnaviv: allow R/B swapped surfaces to be cleared
2017-05-16 Lucas Stachetnaviv: stop oversizing buffer resources
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-05-03 Christian Gmeineretnaviv: add L8A8_UNORM texture format
2017-05-02 Philipp Zabelrenderonly: drop resources on destroy
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-22 Wladimir J. van... etnaviv: Supertiled texture support on gc3000
2017-04-22 Fabio Estevametnaviv: etnaviv_fence: Simplify the return code logic
2017-04-20 Marek Olšákgallium: fold u_trim_pipe_prim call from st/mesa to...
2017-04-14 Philipp Zabeletnaviv: native fence fd support
2017-04-14 Wladimir J. van... etnaviv: SINGLE_BUFFER support on GC3000
2017-04-14 Wladimir J. van... etnaviv: Update includes from rnndb
2017-04-14 Wladimir J. van... etnaviv: Add chipMinorFeatures4 and 5
2017-04-14 Philipp Zabeletnaviv: resolve tile status when flushing resource
2017-04-14 Philipp Zabeletnaviv: stop repeatedly resolving an unchanged resourc...
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-11 Lucas Stachetnaviv: enable TS, but disable autodisable
2017-04-11 Lucas Stachetnaviv: enable TS also on sampler resources
2017-04-11 Lucas Stachetnaviv: align TS surface size to number of pixel pipes
2017-04-11 Lucas Stachetnaviv: avoid using invalid TS
2017-04-05 Christian GmeinerRevert "etnaviv: Cannot render to rb-swapped formats"
2017-04-05 Christian Gmeineretnaviv: add support for rb swap
2017-04-05 Christian Gmeineretnaviv: adapt shader-db output for variant support
2017-04-05 Christian Gmeineretnaviv: bring back shader-db traces
2017-04-05 Christian Gmeineretnaviv: add etna_shader_key and generate variants...
2017-04-05 Christian Gmeineretnaviv: pass a preallocated variant to compiler
2017-04-05 Christian Gmeineretnaviv: make specs const
2017-04-05 Christian Gmeineretnaviv: add struct etna_shader_state
2017-04-05 Christian Gmeineretnaviv: add basic shader variant support
2017-04-05 Christian Gmeineretnaviv: s/etna_shader/etna_shader_variant
2017-04-05 Christian Gmeineretnaviv: remove not needed forward declarations
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Nicolai Hähnlegallium: add PIPE_CAP_TGSI CLOCK
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-03-08 Brian Paulgallium: s/uint/enum pipe_shader_type/ for set_constant...
2017-03-08 Brian Pauletnaviv: s/unsigned/enum pipe_shader_type/
2017-03-08 Brian Paulgallium: s/unsigned/enum pipe_shader_type/ for pipe_scr...
2017-02-24 Marek Olšákgallium: remove PIPE_CAP_USER_INDEX_BUFFERS
2017-02-24 Marek Olšáketnaviv: add support for user index buffers
2017-02-21 Christian Gmeineretnaviv: remove number of pixel pipes validation
2017-02-21 Christian Gmeineretnaviv: move pctx initialisation to avoid a null deref...
2017-02-21 Christian Gmeineretnaviv: add missing fallthrough annotation
2017-02-14 Marek Olšákgallium: set pipe_context uploaders in drivers (v3)
2017-02-12 Wladimir J. van... etnaviv: Set shader instruction area correctly for...
2017-02-12 Wladimir J. van... etnaviv: Update hw header files
2017-02-11 Christian Gmeineretnaviv: shader-db traces
2017-02-11 Christian Gmeineretnaviv: keep track of emitted loops
2017-02-11 Christian Gmeineretnaviv: wire up core pipe_debug_callback
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-31 Wladimir J. van... etnaviv: Set SE.CLIP registers, add margins for scissor...
2017-01-31 Wladimir J. van... etnaviv: Generate new sin/cos instructions on GC3000
2017-01-31 Wladimir J. van... etnaviv: Cannot render to rb-swapped formats
2017-01-31 Christian Gmeineretnaviv: Avoid infinite loop in find_frame()
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