zink: always compile shaders in pipeline order
[mesa.git] / src / gallium /
2020-08-07 Mike Blumenkrantzzink: always compile shaders in pipeline order
2020-08-07 Mike Blumenkrantzzink: start using per-stage flags for new shaders,...
2020-08-07 Mike Blumenkrantzzink: use ZINK_SHADER_COUNT instead of PIPE_SHADER_TYPE...
2020-08-07 Mike Blumenkrantzzink: split up creating zink_shader objects and VkShade...
2020-08-07 Mike Blumenkrantzzink: refcount zink_gfx_program objects
2020-08-07 Mike Blumenkrantzzink: adjust zink_shader struct to contain full streamo...
2020-08-07 Mike Blumenkrantzzink: move shader state methods for pipe_context into...
2020-08-07 Mike Blumenkrantzzink: set primitive restart cap
2020-08-07 Mike Blumenkrantzzink: use util_draw_vbo_without_prim_restart for unsupp...
2020-08-07 Mike Blumenkrantzzink: move 8bit index handling out of u_primconvert...
2020-08-07 Mike Blumenkrantzzink: basic primitive restart support for strip/fan...
2020-08-07 Christian Gmeineretnaviv: call nir_lower_bool_to_bitsize
2020-08-06 Alyssa Rosenzweigpanfrost: Rename encoder/ to lib/
2020-08-06 Alyssa Rosenzweigpanfrost: Inline panfrost-misc.h into panfrost-job.h
2020-08-06 Icenowy Zhengpanfrost: signal syncobj if nothing is going to be...
2020-08-06 Vinson Leeutil: Fix SCons build.
2020-08-05 Eric Anholtfreedreno: Add more asserts for DST_OFF/NUM_UNIT in...
2020-08-05 Eric Anholtfreedreno: Increase the NUM_UNIT on compute's consts...
2020-08-05 Eric Anholtfreedreno: Split ir3_const's user buffer and indirect...
2020-08-05 Eric Anholtfreedreno: Rename emit_const_bo() to emit_const_ptrs().
2020-08-05 Eric Anholtfreedreno/ir3: Simpify the immediates from an array...
2020-08-05 Eric Anholtfreedreno/ir3: Merge the redundant immediate_idx/immedi...
2020-08-05 Rob Clarkgallium: replace 16BIT_TEMPS cap with 16BIT_CONSTS
2020-08-05 Rob Clarkfreedreno/ir3: ir3_cmdline updates
2020-08-05 Marek Olšákradeonsi: call nir_split_array_vars/shrink_vec_array_va...
2020-08-05 Marek Olšákradeonsi: reorder NIR optimizations
2020-08-05 Pierre-Eric Pellou... radeonsi: extend workaround for KHR-GL45.texture_view...
2020-08-05 Rob Clarkfreedreno: allow fence_fd fences to be recycled
2020-08-05 Marek Olšákradeonsi: disable SDMA on gfx9
2020-08-05 Kristian H. Kristensenutil: Move stack debug functions to src/util
2020-08-05 Kristian H. Kristensengallium: Switch u_debug_stack/symbol.c to util/hash_table.h
2020-08-05 Eric Anholtfreedreno/a6xx: Document the bit for the magic 32bit...
2020-08-04 Alyssa Rosenzweigpanfrost: Implement EXT_multisampled_render_to_texture
2020-08-04 Alyssa Rosenzweigpanfrost: Add MSAA mode selection field
2020-08-04 SureshGuttularadeon/vcn: Corrected vp9 ref associated data incase...
2020-08-04 Roman Stratiienkolima: Fix lima_screen_query_dmabuf_modifiers()
2020-08-03 Christian Gmeineretnaviv: fix nir validation problem
2020-08-03 Mike Blumenkrantzu_prim_restart: add inline function for getting restart...
2020-08-03 Nanley Cheryiris: Zero the add-on clear color BO on import
2020-08-03 Mike Blumenkrantzzink: implement handling for VK_EXT_calibrated_timestamps
2020-08-03 Mike Blumenkrantzzink: store valid timestamp bits onto zink_screen
2020-08-03 Mike Blumenkrantzzink: handle VK_EXT_vertex_attribute_divisor setup
2020-08-03 Mike Blumenkrantzzink: clamp PIPE_SHADER_CAP_MAX_SHADER_BUFFERS to PIPE_...
2020-08-03 Mike Blumenkrantzzink: implement VK_EXT_robustness2
2020-08-03 jzielinsswr: Bump maximum 2D texture size to 16kx16k
2020-08-03 Gert Wollnygallivm/nir: Lower uniforms to UBOs in llvm draw if...
2020-08-02 Mauro Rossiandroid: freedreno: move a2xx disasm out of gallium
2020-08-02 Mauro Rossiandroid: freedreno/common: add support for libfreedreno...
2020-07-31 Mike Blumenkrantzzink: add extension loading framework for spirv builder
2020-07-30 Mike Blumenkrantzu_prim_restart: handle indirect draws
2020-07-30 Roman Stratiienkopanfrost: Android build fixes 2020 week 31
2020-07-30 Boris Brezillonnir: Stop passing an options arg to nir_lower_int64()
2020-07-30 Marcin Ślusarziris: quiet down static analyzers
2020-07-29 Rob Clarkfreedreno/a6xx: fixup draw state earlier
2020-07-29 Rob Clarkfreedreno/a6xx: don't emit a bogus size for empty cb...
2020-07-29 Kenneth Graunkeiris: Delete shader variants when deleting the API...
2020-07-29 Jason Ekstrandnir: Add a find_variable_with_[driver_]location helper
2020-07-29 Jason Ekstrandnir: Use a single list for all shader variables
2020-07-29 Jason Ekstrandgallium/ttn: Use variable create/add helpers
2020-07-29 Jason Ekstrandpanfrost: Use nir_foreach_variable_with_modes in pan_co...
2020-07-29 Jason Ekstrandr600/sfn: Use nir_foreach_variable_with_modes in IO...
2020-07-29 Jason Ekstrandr600/sfn/lower_tex: Get rid of the lower_sampler vector
2020-07-29 Jason Ekstrandr600/sfn/lower_tess_io: Rework get_tcs_varying_offset
2020-07-29 Jason Ekstrandfreedreno/ir3_cmdline: Rework i/o variable fixup
2020-07-29 Jason Ekstrandlima/standalone: Rework i/o variable fixup
2020-07-29 Jason Ekstrandnir: Take a nir_shader and variable mode in assign_var_...
2020-07-29 Jason Ekstrandnir: Add a nir_foreach_uniform_variable helper
2020-07-29 Jason Ekstrandnir: Add nir_foreach_shader_in/out_variable helpers
2020-07-28 Daryl W. Grunauprevent multiply defined symbols
2020-07-28 Marek Olšákamd: add support for Navy Flounder
2020-07-28 Marek Olšákamd: rename SIENNA -> SIENNA_CICHLID
2020-07-28 Yevhenii Kolesnikovnine: fix incorrect calculation of layer count for...
2020-07-28 Icecream95panfrost: Allow PIPE_TEXTURE_1D_ARRAY textures
2020-07-28 Marcin Ślusarziris: propagate error from gen_perf_begin_query to...
2020-07-28 Rob Clarkfreedreno: move a2xx disasm out of gallium
2020-07-28 Rob Clarkfreedreno: deduplicate a3xx+ disasm
2020-07-27 Jonathan Marekturnip: use patchControlPoints for HS_INPUT_SIZE value
2020-07-25 Karol Herbstnir/lower_io: assert that offsets are used for shader_in
2020-07-24 Christian Gmeineretnaviv: do register setup only once
2020-07-24 Christian Gmeineretnaviv: move shader_count to etna_compiler
2020-07-24 Christian Gmeineretnaviv: introduce struct etna_compiler
2020-07-24 Christian Gmeineretnaviv: explicitly set nir_variable_mode
2020-07-24 Jason Ekstrandanv,turnip,radv,clover,glspirv: Run nir_copy_prop befor...
2020-07-23 Dave AirlieRevert "llvmpipe: Use the default behavior of ALLOW_MAP...
2020-07-23 Dave Airliellvmpipe/ms: fix sign extension bug in rasterizer.
2020-07-23 Eric Anholtsoftpipe: Enable PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS;
2020-07-23 Eric Anholtsoftpipe: Enable PIPE_CAP_TGSI_TEXCOORD.
2020-07-23 Eric Anholtsoftpipe: Add support for reporting shader-db output.
2020-07-23 Eric Anholtsoftpipe: Convert to comma-separated SOFTPIPE_DEBUG...
2020-07-23 Eric Anholtsoftpipe: Refactor pipe_shader_state setup.
2020-07-23 Dave Airliellvmpipe: enable robust buffer access + GL 4.3, GLES...
2020-07-23 Dave Airliellvmpipe: add device reset query context hook.
2020-07-23 Dave Airliedrisw: add robustness extension support.
2020-07-23 Dave Airliellvmpipe/draw: handle constant buffer limits and robust...
2020-07-23 Dave Airliellvmpipe: enable EXT_texture_shadow_lod
2020-07-22 Jason Ekstrandnir: Allow for system values with variable numbers...
2020-07-22 Eric Anholti915: Remove a bunch of default handling of pipe caps.
2020-07-22 Eric Anholtsvga: Remove a bunch of default handling of pipe caps.
2020-07-22 Eric Anholtswr: Use the default behavior of ALLOW_MAPPED_BUFFERS.
2020-07-22 Eric Anholtswr: Remove a bunch of default handling of pipe caps.
next