utils: really remove the __END_DECLS macro
[mesa.git] / src / intel /
2017-01-17 Iago Toral Quirogaanv: set UAV coherence required bit when needed
2017-01-17 Samuel Iglesias... anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MB
2017-01-14 Lionel Landwerlinanv: generate entry points from vk.xml
2017-01-14 Grazvydas Ignotasanv: remove some unused macros and functions
2017-01-14 Jason Ekstrandanv: Default PointSize to 1.0 if not written by the...
2017-01-14 Jason Ekstrandanv/pipeline: Replace get_fs_input_map with get_last_vu...
2017-01-13 Kenneth Graunkeanv: Move nir_lower_wpos_center after dead variable...
2017-01-13 Nanley Cheryanv: Avoid some resolves for samplable HiZ buffers
2017-01-13 Nanley Cheryanv: Enable sampling from HiZ
2017-01-13 Nanley Cheryanv/blorp: Don't fast depth clear samplable HiZ buffers...
2017-01-13 Nanley Cheryanv: Add a helper to determine sampling with HiZ
2017-01-13 Nanley Cheryisl/surface_state: Handle ISL_AUX_USAGE_HIZ
2017-01-13 Nanley Cheryanv: Perform HiZ resolves only on layout transitions
2017-01-13 Nanley Cheryanv: Disable HiZ for input attachments
2017-01-13 Nanley Cheryanv: Avoid resolves incurred by fast depth clears
2017-01-13 Nanley Cheryanv: Prepare for transitioning to the requested final...
2017-01-13 Nanley Cheryanv: Store depth stencil layouts
2017-01-13 Nanley Cheryanv: Add helpers to handle depth buffer layout transitions
2017-01-13 Nanley Cheryanv: Delete anv's HiZ op emit function
2017-01-13 Nanley Cheryanv: Use the gen8 BLORP HiZ resolving function
2017-01-13 Nanley Cheryanv/blorp: Add a gen8 HiZ op resolve function
2017-01-13 Nanley Cheryanv: Use gen8 BLORP HiZ clearing functions
2017-01-13 Nanley Cheryintel/blorp_clear: Add gen8 HiZ clearing functions
2017-01-13 Nanley Cheryanv: Enable HiZ support for multiple subpasses
2017-01-13 Nanley Cheryanv: Use ::anv_attachment_state for toggling HiZ per...
2017-01-13 Nanley Cheryanv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
2017-01-13 Nanley Cheryanv/blorp: Handle ISL_AUX_USAGE_HIZ
2017-01-13 Nanley Cheryintel/blorp: Add the BDW+ optimized HZ_OP sequence...
2017-01-12 Chad Versaceanv: Support loader interface version 3 (patch v2)
2017-01-12 Chad Versacevulkan: Add new cast macros for VkIcd types
2017-01-12 Nanley Cheryanv/image: Disable HiZ for depth buffer arrays
2017-01-12 Nanley Cheryanv/cmd_buffer: Fix programmed HiZ qpitch
2017-01-12 Nanley Cheryanv/cmd_buffer: Fix arrayed depth/stencil attachments
2017-01-11 Jason Ekstrandanv/TODO: Check off a bunch of stuff
2017-01-10 Kenneth Graunkeanv: Enable tessellation shaders.
2017-01-10 Kenneth Graunkeanv: Initialize physical device limits for tessellation
2017-01-10 Kenneth Graunkeanv: Clamp depth buffer dimensions to be at least 1.
2017-01-10 Kenneth Graunkeanv: Compile TCS/TES shaders.
2017-01-10 Kenneth Graunkeanv: Emit 3DSTATE_HS/TE/DS packets.
2017-01-10 Kenneth Graunkeanv: Handle patch primitives.
2017-01-10 Kenneth Graunkegenxml: Rename 3DSTATE_HS::Enable to "Function Enable".
2017-01-10 Lionel Landwerlinanv: set input_slots_valid on brw_wm_prog_key
2017-01-10 Lionel Landwerlinanv: add helper to get vue map for fragment shader
2017-01-10 Lionel Landwerlinanv: add get_.*_prog_data for tesselation stages
2017-01-10 Lionel Landwerlinanv: make get_.*_prog_data take a const pipeline
2017-01-09 Iago Toral Quirogaisl: render target cube maps should be handled as 2D...
2017-01-09 Iago Toral Quirogaanv: don't skip the VUE header if we are reading gl_Lay...
2017-01-09 Samuel Iglesias... anv: enable shaderFloat64 feature
2017-01-09 Samuel Iglesias... anv: enable float64 feature on supported platforms
2017-01-09 Juan A. Suarez Romeronir/i965: use two slots from inputs_read for dvec3...
2017-01-09 Samuel Iglesias... isl: fix VA64 support for double and dvecN vertex attri...
2017-01-09 Juan A. Suarez Romeroanv/pipeline: get map for double input attributes
2017-01-09 Samuel Iglesias... spirv: add support for doubles to OpSpecConstant
2017-01-07 Jason Ekstrandanv/pipeline: Call NIR passes using NIR_PASS_V
2017-01-07 Jason Ekstrandanv/pipeline: Only call remove_dead_variables once
2017-01-07 Jason Ekstrandanv/formats: Use the real format for B4G4R4A4_UNORM_PAC...
2017-01-07 Jason Ekstrandisl: Mark A4B4G4R4_UNORM as supported on gen8
2017-01-05 Lionel Landwerlinanv: fix multiple creation with internal failure
2017-01-04 Lionel Landwerlinspirv: compute push constant access offset & range
2016-12-31 Ilia Mirkinanv,radv: disable StorageImageWriteWithoutFormat for now
2016-12-30 Jason Ekstrandnir: Make nir_copy_deref follow the "clone" pattern
2016-12-30 Ilia Mirkinanv: add support for extended texture gather
2016-12-28 Dave Airliespirv: add interface for drivers to define support...
2016-12-27 Chad Versaceanv: Handle vkGetPhysicalDeviceQueueFamilyProperties...
2016-12-27 Damien Grassartanv: return count of queue families written
2016-12-26 Jordan Justenintel/blorp_blit: Fix max blit size for gen6
2016-12-22 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-16 Francisco Jerezanv: Fix uniform and storage buffer offset alignment...
2016-12-14 Kenneth Graunkegenxml: Make Gen8 3DSTATE_DS SIMD8 enable work like...
2016-12-14 Kenneth Graunkegenxml: Rename "DS Function Enable" to "Function Enable".
2016-12-14 Chad Versaceanv: Reject VkMemoryAllocateInfo::allocationSize == 0
2016-12-11 Grazvydas Ignotasintel/aubinator: fix 32bit shift overflow warning
2016-12-11 Grazvydas Ignotasanv: fix release build unused variable warnings
2016-12-10 Edward O'Callaghananv: Clean up some unused variables
2016-12-07 Jordan Justenintel/blorp_blit: Add split_blorp_blit_debug switch
2016-12-07 Jordan Justenintel/blorp_blit: Enable splitting large blorp blits
2016-12-07 Jordan Justenintel/blorp_blit: Move RGB=>R conversion to follow...
2016-12-07 Jordan Justenintel/blorp_blit: Adjust blorp surface parameters for...
2016-12-07 Jordan Justenintel/blorp_blit: Split blorp blits if they are too...
2016-12-07 Jordan Justenintel/blorp_blit: Create structure for src & dst coordi...
2016-12-06 Nanley Cheryanv/TODO: Document sampling from HiZ
2016-12-06 Jason Ekstrandgenxml/gen9: Change the default of MI_SEMAPHORE_WAIT...
2016-12-05 Jason Ekstrandanv/pipeline: Call nir_lower_constant_initializers
2016-12-05 Jason EkstrandRevert "i965: use nir_lower_indirect_derefs() for GLSL"
2016-12-05 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-01 Ilia Mirkinanv: expose support for VK_KHR_sampler_mirror_clamp_to_edge
2016-12-01 Jason Ekstrandanv/cmd_buffer: Actually use the stencil dimension
2016-11-30 Ville Syrjäläanv: Prefer in-tree headers to out-of-tree headers
2016-11-30 Kristian H. Kristensenaubinator: Add support for enum types
2016-11-30 Kristian H. Kristensenintel/genxml: Fix ksp for INTERFACE_DESCRIPTOR_DATA
2016-11-30 Kristian H. Kristensenintel/genxml: Use enum 3D_Logic_Op_Function where appli...
2016-11-30 Kristian H. Kristensenintel/genxml: Use blend function and factor enums where...
2016-11-30 Kristian H. Kristensenintel/genxml: Use enum 3D_Vertex_Component_Control...
2016-11-30 Kristian H. Kristensenintel/genxml: Use enum 3D_Stencil_Operation where appli...
2016-11-30 Kristian H. Kristensenintel/genxml: Use enum SURFACE_FORMAT where applicable
2016-11-30 Kristian H. Kristensenintel/genxml: Use enum 3D_Prim_Topo_Type where applicable
2016-11-30 Kristian H. Kristensenintel/genxml: Use 3D_Compare_Function for gen8+ test...
2016-11-30 Kristian H. Kristensenintel/genxml: Emit genxml enums as C enums
2016-11-30 Kristian H. Kristensenintel/genxml: Remove duplicate COMPAREFUNCTION values
2016-11-30 Kristian H. Kristensenintel/genxml: Allow referencing enums in type attributes
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