mesa: rename OPCODE_INT -> OPCODE_TRUNC
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_glsl.c
2008-11-07 Brian Paulmesa: rename OPCODE_INT -> OPCODE_TRUNC
2008-11-06 Gary Wongi965: Implement missing OPCODE_NOISE3 instruction in...
2008-10-31 Gary Wongi965: implement the missing OPCODE_NOISE1 and OPCODE_NO...
2008-10-28 Gary Wongi965: Allocate temporaries contiguously with other...
2008-09-18 Brian Paulmesa: added "main/" prefix to includes, remove some...
2008-08-29 Xiang, Haihaoi965: Push/pop instruction state. partial fix for ...
2008-08-08 Eric AnholtMerge branch 'drm-gem'
2008-08-05 Xiang, Haihaoi965: Use program->SamplerUnits[] to get the appropriat...
2008-06-18 Eric AnholtMerge commit 'origin/master' into drm-gem
2008-06-10 Xiang, Haihaoi965: apply commit 6c1a98e97affb2163e776551eb3a9e669ff9...
2008-03-29 Oliver McFaddenMerge branch 'r300-vertprog-branch' of ssh://people...
2008-03-17 Zou Nan hai [i965] fix wpos height 1 pixel higher
2008-03-13 Zou Nan hai [i965] multiple rendering target support
2008-02-28 Eric Anholt[965] Bug #9151: make fragment.position return window...
2008-01-29 Xiang, Haihaoi965: new integrated graphics chipset support
2007-12-26 Dan NicholsonMerge branch 'master' into autoconf2
2007-12-14 Eric Anholt[intel] warnings cleanup
2007-11-30 joukjMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-11-30 Xiang, Haihaoi965: if source depth to render target is set,
2007-10-31 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-10-29 Eric AnholtMerge branch 'origin'
2007-10-26 Zou Nan haiMerge branch '965-glsl'
2007-10-09 Zou Nan hai fix for prev commit
2007-10-09 Zou Nan hai INT support
2007-10-09 Zou Nan hai shadow sampler fix.
2007-09-30 Zou Nan hai fragment shader function call fix, gl_FragCoord fix
2007-09-29 Zou Nan hai support continue, fix conditional
2007-09-28 Zou Nan hai fix
2007-09-28 Zou Nan haisupport nested function call in pixel shader
2007-09-27 Zou Nan hai handle INT op, still require high level handle of...
2007-09-18 Zou Nan haifix double free in 965-glsl branch
2007-07-24 Zou Nan hai DDX DDY support, not very accurate
2007-07-17 Zou Nan hai Fix SOP in fragment shader, brick is ok now.
2007-07-17 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-07-05 Zou Nan hai support "discard";
2007-07-04 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-06-21 Zou Nan hai support branch and loop in pixel shader