mesa/main: handle double uniform matrices properly
[mesa.git] / src / mesa / main / uniform_query.cpp
2016-05-04 Juan A. Suarez Romeromesa/main: handle double uniform matrices properly
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-28 Timothy Arcerimesa: remove initialized field from uniform storage
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-12 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-11 Dave Airliemesa/uniform_query: add IROUNDD and use for doubles...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-07 Timothy Arceriglsl: re-validate program pipeline after sampler change
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-12 Dave Airliemesa/uniforms: fix get_uniform for doubles (v2)
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-04 Timothy Arceriglsl: reduce memory footprint of uniform_storage struct
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-10-01 Brian Paulmesa: clean up #includes in uniform_query.cpp
2015-09-02 Ian Romanickmesa: Don't allow wrong type setters for matrix uniforms
2015-09-02 Ian Romanickmesa: Pass the type to _mesa_uniform_matrix as a glsl_b...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-23 Dave Airliemesa/arb_gpu_shader_fp64: add support for glGetUniformdv
2015-08-20 Francisco Jerezmesa: Refuse to bind image uniforms using glUniform...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-30 Timothy Arcerimesa: remove now unused _mesa_get_uniform_location
2015-07-22 Timothy Arcerimesa: fix active sampler conflict validation
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-04 Martin Peresmesa: reference built-in uniforms into gl_uniform_storage
2015-05-04 Francisco Jerezmesa: Implement image uniform queries.
2015-04-24 Tapani Pällimesa: fix glGetActiveUniformsiv regression
2015-04-16 Tapani Pällimesa: refactor GetActiveUniform
2015-04-16 Tapani Pällimesa: refactor GetActiveUniformsiv, use _mesa_program_r...
2015-03-19 Brian Paulmesa: use more descriptive error messages for glUniform...
2015-03-02 Brian Paulmesa/main: replace Elements() with ARRAY_SIZE()
2015-02-19 Dave Airliemesa: add double uniform support. (v5)
2015-02-03 Eduardo Lima Mitevmesa: Returns a GL_INVALID_VALUE error on several APIs...
2014-11-10 Ian Romanickmesa: Uniform logging is very, very unlikely
2014-11-10 Ian Romanickmesa: Don't check for API_OPENGLES in _mesa_uniform_matrix
2014-11-10 Ian Romanickmesa: Rework array error checks in validate_uniform_par...
2014-11-10 Ian Romanickmesa: Get some gl_shader_program::LinkStatus checking...
2014-11-10 Ian Romanickmesa: Rework location == -1 error checking
2014-11-10 Ian Romanickmesa: Minor clean ups in _mesa_uniform
2014-11-10 Ian Romanickmesa: Remove GLSL_TYPE_SAMPLER check
2014-11-10 Ian Romanickmesa/main: Pass the data that _mesa_uniform actually...
2014-10-25 Ian Romanickmesa: Silence unused parameter warning in _mesa_init_sh...
2014-10-22 Kenneth Graunkeglsl: Delete unused gl_uniform_driver_format enum values.
2014-10-20 Tapani Pällimesa: validate sampler uniforms during gluniform calls
2014-09-15 Tapani Pällimesa: check that uniform exists in glUniform* functions
2014-08-19 Matt Turnermesa: Upload boolean uniforms using UniformBooleanTrue.
2014-08-07 Ian Romanickmesa: Fold _mesa_uniform_merge_location_offset into...
2014-08-07 Ian Romanickmesa: Fold _mesa_uniform_split_location_offset into...
2014-08-07 Ian Romanickmesa: Use MAX2 to calculate maximum uniform element
2014-08-07 Ian Romanickmesa: Have validate_uniform_parameters return the gl_un...
2014-07-23 Ian Romanickmesa: Fix the name in the error message
2014-06-16 Tapani Pällimesa: support inactive uniforms in glUniform* functions
2014-03-25 Gregory Hainautmesa/sso: Add _mesa_sampler_uniforms_pipeline_are_valid
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-10 Brian Paulmesa: s/GLhandleARB/GLuint/ for glGetUniform functions
2014-03-10 Tapani Pällimesa/glsl: introduce a remap table for uniform locations
2014-02-12 Francisco Jerezmesa: Handle binding of uniforms to image units with...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-10-29 Francisco Jerezmesa: Add support for ARB_shader_atomic_counters.
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-12 Ian Romanickglsl: Add a gl_shader_program parameter to _mesa_unifor...
2013-05-28 Marek Olšákmesa: fix GLSL program objects with more than 16 sample...
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2013-02-04 Paul Berrymesa/glsl: Separate parsing logic from _mesa_get_unifor...
2013-01-22 Eric Anholtmesa: Drop manual checks for outside begin/end.
2013-01-19 Ian Romanickmesa: Array uniform name length includes length of [0]
2013-01-19 Ian Romanickmesa: Refactor getting a uniform's name to a helper...
2013-01-11 Ian Romanickmesa/es3: Allow transpose matrix uniforms in GLES3
2013-01-01 Brian Paulglsl: add cast to silence signed/unsigned comparision...
2012-12-21 Frank Henigmanmesa: add bounds checking for uniform array access
2012-12-13 Matt Turnermesa/uniform_query: Don't write to *params if there...
2012-11-12 Paul Berrymesa: Standardize names of OpenGL functions.
2012-08-25 Kenneth Graunkemesa: Use a new, more specific hook for shader uniform...
2012-07-20 Eric Anholtmesa: Implement the UBO-specific pnames of glGetActiveU...
2012-07-20 Eric Anholtmesa: Add support for glGetActiveUniformsiv on non...
2012-07-20 Eric Anholtmesa: Move the _mesa_uniform_merge_location_offset...
2012-05-17 Eric Anholtmesa: Throw error on glGetActiveUniform inside Begin...
2012-05-14 Oliver McFaddenmesa: GLES specifies restrictions on uniform matrix...
2012-03-24 Vinson Leemesa: Fix memory leak in _mesa_get_uniform_location.
2012-03-13 Dylan Noblesmithmesa: add back glGetnUniform*v() overflow error reporting
2012-01-11 Ian Romanicklinker: Calculate used samplers and shadow samplers...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickmesa: Validate sampler settings using uniform storage
2011-12-26 Brian Paulmesa: fix signed/unsigned comparison warnings
2011-11-16 Ian Romanickmesa: Only update sampler uniforms that are used by...
2011-11-10 Brian Paulmesa: silence uninitialized var warning
2011-11-09 José Fonsecamesa,glsl,mapi: Put extern "C" { ... } where appropriate.
2011-11-08 Brian Paulmesa: fix signed/unsigned integer comparison warnings
2011-11-07 Ian RomanickDelete code made dead by previous uniform related patches
2011-11-07 Ian Romanickmesa: Add missing check for glUniform*v count > 1 on...
2011-11-07 Ian Romanickmesa: Rewrite the way uniforms are tracked and handled
2011-11-07 Ian Romanickmesa: Add log_uniform and log_program_parameters to...
2011-11-07 Ian Romanickmesa: Add _mesa_uniform_{attach,detach_all}_driver_stor...
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