mesa: allow variable indexing into the predefined uniform variable arrays
[mesa.git] / src / mesa / shader / slang / library / slang_common_builtin.gc
2008-12-31 Brian Paulmesa: allow variable indexing into the predefined unifo...
2008-11-14 Brian Paulmesa: remove unused/obsolete __NormalMatrixTranspose...
2008-08-25 Brian Paulmesa: glsl: grab latest fixes from gallium-0.1 branch
2008-08-16 Brian Paulmesa: import latest GLSL code from gallium-0.1 branch
2008-07-26 Ian RomanickMerge branch 'master' into drm-gem
2008-07-17 Brian Paulmesa: fix/improve the atan(y,x) function
2008-07-16 Brian Paulmesa: fix copy&paste errors in degrees() functions
2008-07-02 Brian Paulmesa: added some missing equal() notEqual() intrinsics
2008-07-02 Brian Paulmesa: fix all(bvec2) function typo, add missing bvec2...
2008-01-31 Roland Scheideggerfix w component of glsl vec4 asin
2007-07-04 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-06-08 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-05-18 Eric AnholtMerge branch 'master' into i915-unification
2007-05-10 BrianImplement exp() in terms of __asm float_power. Fix...
2007-05-01 Brianimplement acos(), asin(), atan()
2007-04-27 Brianasin(), acos(), atan() just return 0.5 for now to avoid...
2007-04-17 Brianfix/simplify some texture functions
2007-04-14 Brianimplement shadow2DRect functions
2007-04-11 Brianmove/fix texture sampling funcs
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-08 BrianUpdate lessThan(), lessThanEqual() functions, improve...
2007-03-08 BrianRework matrix-related code.
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-04 Brianminor tweaks to distance() funcs
2007-01-31 BrianNew asm instruction and IR_CLAMP node type to allow...
2007-01-29 Briannoise functions
2007-01-28 Brianimplement mix() with LRP instruction
2007-01-19 BrianRewrite normalize(vec3/vec4) to use one less register.
2007-01-08 Brianimplement biased texture functions
2007-01-08 Brianupdate texture1D functions
2007-01-08 BrianImplement projective texture sampling, 3D textures...
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2007-01-04 Brianinitial code to get texture sampling limping along
2006-12-22 Brianchmod a-x
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-13 BrianRewrite/simplify most built-in functions to use updated...
2006-04-18 Michal KrolRemove carriage-return chars *ONLY*.
2006-03-21 Michal KrolGLSL fixes:
2006-03-14 Michal KrolMore GLSL code:
2006-02-21 Michal KrolMore GLSL code:
2006-02-18 Michal KrolMore GLSL code.
2006-02-13 Michal KrolMore glsl code.
2005-04-13 Michal Krolcosmetic changes;
2005-01-28 Michal Krolmove file