glsl: new MESA_GLSL env var for GLSL debugging features
[mesa.git] / src / mesa / shader / slang / slang_link.c
2009-02-06 Brian Paulglsl: new MESA_GLSL env var for GLSL debugging features
2009-02-06 Brian PaulRevert "mesa: meaningless whitespace change to see...
2009-02-06 Brian Paulmesa: meaningless whitespace change to see if git's...
2009-02-02 Brian Paulmesa: fix GLSL issue preventing use of all 16 generic...
2009-01-15 Brian Paulglsl: use _mesa_sprintf()
2009-01-14 Alan Hourihaneglsl: support sampler arrays.
2009-01-08 Brian Paulglsl: check that the fragment shader does not write...
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-02 Brian Paulmesa: fix another "out of samplers" problem
2008-12-31 Brian Paulmesa: increase max texture image units and GLSL sampler...
2008-12-31 Brian Paulmesa: better error message when running out of GLSL...
2008-12-16 Brian Paulmesa: in slang linker, replace assertion with link...
2008-12-09 Brian Paulmesa: in slang linker, replace assertion with link...
2008-11-24 Brian Paulmesa: add gl_program::Input/OutputFlags[] array
2008-11-24 Brian Paulmesa: check that varying variable qualifiers agree
2008-11-24 Brian Paulmesa: dump/debug varying vars list
2008-11-24 Brian Paulmesa: add Flags field to gl_program_parameter
2008-11-10 Brian Paulmesa: track initialization status of uniform variables...
2008-11-10 Brian Paulmesa: fix logic error in GLSL linker when looking for...
2008-11-06 Brian Paulmesa: update the shader programs->TexturesUsed array...
2008-11-05 Brian Paulmesa: Fix compiler warnings on Windows.
2008-11-01 Brian Paulmesa: additional debug flags for glsl debug/disassembly
2008-09-24 Brian Paulmesa: update program->NumAddressRegs field in _slang_up...
2008-09-24 Brian Paulmesa: new gl_fragment_program fields indicating use...
2008-09-17 Brian Paulmesa: fix bug in previous changes to _slang_resolve_att...
2008-09-16 Brian Paulmesa: rework GLSL vertex attribute binding
2008-08-25 Brian Paulmesa: glsl: grab latest fixes from gallium-0.1 branch
2008-08-16 Brian Paulmesa: import latest GLSL code from gallium-0.1 branch
2008-08-08 Eric AnholtMerge branch 'drm-gem'
2008-08-06 Brian Pauldisable debug code accidentally enabled by prev commit
2008-08-06 Haihao Xiangmesa: glsl: count number of temp regs used
2008-07-29 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-29 Brian Paulmesa: assorted glsl uniform/attribute fixes
2008-07-26 Ian RomanickMerge branch 'master' into drm-gem
2008-07-02 Brian Paulmesa: when linking a shader program, make sure all...
2008-07-02 Brian Paulgenerate a link error if the vertex shader references...
2008-06-18 Eric AnholtMerge commit 'origin/master' into drm-gem
2008-06-04 Brian PaulSet the attribute as used.
2008-06-04 Keith PackardMerge commit 'origin/master' into drm-gem
2008-05-28 Dave AirlieMerge branch 'r500-support'
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-14 Brian PaulUpdated GLSL uniform/sampler handling from gallium...
2008-05-07 Brianimplement full reference counting for vertex/fragment...
2007-10-26 Zou Nan haiMerge branch '965-glsl'
2007-10-02 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-09-20 Eric AnholtMerge branch 'master' into i915-unification
2007-07-31 BrianglGetAttribLocation always returned 1 (bug 11774)
2007-07-25 JoukMerge branch 'master' of git+ssh://joukj@git.freedeskto...
2007-07-17 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-07-06 Patrice MandinMerge branch 'master' of git+ssh://pmandin@git.freedesk...
2007-07-04 BrianBe more consistant with paths in #includes. Eventually...
2007-07-04 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-05-18 Eric AnholtMerge branch 'master' into i915-unification
2007-04-26 BrianAdded error check that all varying vars needed by the...
2007-04-21 Brianmove allocation of shProg->Attributes earlier in function
2007-04-18 BrianStart fixing some issues with uniform variables and...
2007-04-18 Briancall ProgramStringNotify() after linking
2007-04-12 Brianuse _mesa_clear_shader_program_data()
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-27 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-03-26 Brianremove debug abort() calls
2007-03-26 Briandisable printing shader program debug info
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-22 BrianIn _mesa_add_unnamed_constant() and _mesa_lookup_parame...
2007-03-21 Brianmerge from master
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-07 Brianfix incorrect HPOS write test
2007-03-07 BrianGenerate an error if the vertex shader does not write...
2007-03-06 Brianfix vert/frag typo
2007-02-23 Brianreplace GLint with gl_state_index
2007-02-23 BrianRe-implement branching with slang_labels.
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-20 BrianMerge branch 'glsl-compiler-1' of git+ssh://brianp...
2007-02-16 Brianremove dead code
2007-02-16 Brians/_slang_link2/_slang_link/
2007-02-07 BrianUse IR_LOOP to represent do-while and for-loops.
2007-02-02 Brianrename slang_link2.c slang_link.c
2007-02-02 BrianRemove old slang linker code.
2007-02-02 BrianRemove all dependencies on the old slang interpreter...
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-15 Brianuse MAX_VARYING
2006-10-13 Michal KrolIndent and cosmetic changes.
2006-05-16 Michal KrolFix attrib handling.
2006-04-25 Michal KrolRemove carriage returns.
2006-04-18 Michal KrolAdd support for ARB_vertex_shader attrib binding and...
2006-04-04 Michal KrolMore GLSL code:
2006-03-14 Michal KrolMore GLSL code:
2006-02-27 Michal KrolMore GLSL code:
2006-02-21 Michal KrolMore GLSL code: