mesa.git
5 years agodocs/meson: fix various typos
Eric Engestrom [Mon, 14 May 2018 15:44:08 +0000 (16:44 +0100)]
docs/meson: fix various typos

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agomeson: fix copyright symbol
Eric Engestrom [Tue, 15 May 2018 09:29:36 +0000 (10:29 +0100)]
meson: fix copyright symbol

Fixes: bd68f1013cea8742390c "autotools, meson: add tileset.h"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoautotools, meson: add tileset.h
Juan A. Suarez Romero [Mon, 14 May 2018 11:32:54 +0000 (13:32 +0200)]
autotools, meson: add tileset.h

Fixes: 4e52cb51b5 ("swr/rast: Thread locked tiles improvement")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agost/xa: Bump minor
Thomas Hellstrom [Thu, 8 Mar 2018 07:56:47 +0000 (08:56 +0100)]
st/xa: Bump minor

Bump xa minor to signal that the underlying mesa version is suitable for dri3.

This is a bit ugly since it doesn't relate to a specific xa interface change.
Recently there has been a number of fixes in mesa that helps enabling dri3
without any significant regressions in automated testing and common desktop
usage latency. However, the xf86-video-vmware driver has no other way to tell
but inspecting the xa version.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
5 years agovirgl: enable vertex streams when glsl level is high enough.
Dave Airlie [Mon, 21 Dec 2015 06:59:58 +0000 (16:59 +1000)]
virgl: enable vertex streams when glsl level is high enough.

This enabled the vertex streams out when the host supports
GL4.0.

5 years agoopencl: autotools: Fix linking order for OpenCL target
Kai Wasserbäch [Tue, 1 May 2018 12:14:46 +0000 (14:14 +0200)]
opencl: autotools: Fix linking order for OpenCL target

Otherwise the build fails with an undefined reference to
clang::FrontendTimesIsEnabled.

Bugzilla: https://bugs.freedesktop.org/106209
Cc: Jan Vesely <jan.vesely@rutgers.edu>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Acked-by: Jan Vesely <jan.vesely@rutgers.edu>
Tested-by: Aaron Watry <awatry@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
5 years agoradv: reduce the number of parameters export by the GS copy shader
Samuel Pitoiset [Mon, 14 May 2018 14:04:36 +0000 (16:04 +0200)]
radv: reduce the number of parameters export by the GS copy shader

By using the geometry shader output usage mask.

This improves all Vulkan demos that use a geometry shader
(ie. geometryshader, deferredshadows, viewportarray).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: scan the geometry shader output usage mask
Samuel Pitoiset [Mon, 14 May 2018 14:04:35 +0000 (16:04 +0200)]
radv: scan the geometry shader output usage mask

For reducing the number of parameters that are exported by
the GS copy shader.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: run the shader info pass before emitting the GS copy shader
Samuel Pitoiset [Mon, 14 May 2018 14:04:34 +0000 (16:04 +0200)]
radv: run the shader info pass before emitting the GS copy shader

For further optimizations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: check that layout isn't NULL in radv_nir_shader_info_pass()
Samuel Pitoiset [Mon, 14 May 2018 14:04:33 +0000 (16:04 +0200)]
radv: check that layout isn't NULL in radv_nir_shader_info_pass()

An upcoming patch will run the shader info pass on the
geometry shader just before emitting the GS copy shader.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agointel/blorp: Use linear formats for CCS_E clear colors in copies
Jason Ekstrand [Fri, 11 May 2018 22:02:13 +0000 (15:02 -0700)]
intel/blorp: Use linear formats for CCS_E clear colors in copies

It's clear that the original code meant to do this and there is even a
10-line comment explaining why.  Originally, we had a simple function
for packing the clear colors which was unaware of sRGB.  However, in
a6b66a7b26ae1, when we started using ISL to do the packing, the wrong
format was used.

Fixes: a6b66a7b26 "intel/blorp: Use ISL instead of bitcast_color..."
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
5 years agoradv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.
Bas Nieuwenhuizen [Sat, 12 May 2018 21:56:56 +0000 (23:56 +0200)]
radv: Disable texel buffers with A2 SNORM/SSCALED/SINT for pre-vega.

The hardware always interprets the alpha as unsigned and fixing it
in the shader is going to add unacceptable overheads.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Fix up 2_10_10_10 alpha sign.
Bas Nieuwenhuizen [Sat, 12 May 2018 21:50:04 +0000 (23:50 +0200)]
radv: Fix up 2_10_10_10 alpha sign.

Pre-Vega HW always interprets the alpha for this format as unsigned,
so we have to implement a fixup to do the sign correctly for signed
formats.

v2: Improve indexing mess.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Add support for IMG_DATA_FORMAT_32_32_32.
Bas Nieuwenhuizen [Tue, 1 May 2018 02:03:34 +0000 (04:03 +0200)]
radv: Add support for IMG_DATA_FORMAT_32_32_32.

Basic sampling support for linear tiling.

No CTS regressions, but it seems the blitting coverage is not very
extensive.

https://bugs.freedesktop.org/show_bug.cgi?id=106331
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Translate logic ops.
Bas Nieuwenhuizen [Mon, 14 May 2018 01:01:21 +0000 (03:01 +0200)]
radv: Translate logic ops.

radeonsi could pass them through but the enum changed between
Gallium and Vulkan, so we have to translate.

In progress I made the register defines a bit more readable.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100430
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Fix multiview queries.
Bas Nieuwenhuizen [Sun, 13 May 2018 20:01:44 +0000 (22:01 +0200)]
radv: Fix multiview queries.

This moves the extra queries to after the main query ended, instead
of doing it after the begin and hence doing nesting.

We also emit only (view count - 1) extra queries, as the main query
is already there for the first view.

This fixes the CTS occasionally getting stuck in
dEQP-VK.multiview.queries* waiting on results.

Fixes: 32b4f3c38dc "radv/query: handle multiview queries properly. (v3)"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agomeson: remove dependency antipattern
Eric Engestrom [Tue, 8 May 2018 15:40:24 +0000 (16:40 +0100)]
meson: remove dependency antipattern

`dep_valgrind != []` now (0.45) produces a warning that is quite explicit:
  WARNING: Trying to compare values of different types (DependencyHolder, list) using !=.
  The result of this is undefined and will become a hard error in a future Meson release.

`dep_valgrind = []` used to be the recommended way to deal with
non-existant dependency, but these don't work with `.found()`, so now
the recommended way is to declare a impossible dependency, which
null_dep does for us in Mesa.

In short, we don't need and shouldn't check for `!= []` anywhere anymore.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoradv: remove useless check in radv_create_shaders()
Samuel Pitoiset [Fri, 11 May 2018 14:36:52 +0000 (16:36 +0200)]
radv: remove useless check in radv_create_shaders()

radv_can_dump_shader() already handles if module is NULL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradv: allow to dump the GS copy shader with RADV_DEBUG="shaders"
Samuel Pitoiset [Fri, 11 May 2018 14:36:02 +0000 (16:36 +0200)]
radv: allow to dump the GS copy shader with RADV_DEBUG="shaders"

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradv: move {load,store}_var intrinsics scanning in different functions
Samuel Pitoiset [Thu, 10 May 2018 15:15:41 +0000 (17:15 +0200)]
radv: move {load,store}_var intrinsics scanning in different functions

These are going to be crazy and we are probably going to add
more scan stuff in the future. Also use switch cases instead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoandroid: change include "cutils/log.h" to "log/log.h" on Android API >=26
jenny.q.cao [Fri, 27 Apr 2018 02:11:36 +0000 (10:11 +0800)]
android: change include "cutils/log.h" to "log/log.h" on Android API >=26

There is a compile warning from Android 8 (API version 26) from "include cutils/log.h"
warning: "Deprecated: don't include cutils/log.h, use either android/log.h or log/log.h"-W#warnings,
Change to include "log/log.h" on Android 8 or later major version to avoid this warning

Signed-off-by: jenny.q.cao <jenny.q.cao@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
5 years agollvmpipe: Fix random number generation for unit tests
Roland Scheidegger [Mon, 7 May 2018 19:04:27 +0000 (21:04 +0200)]
llvmpipe: Fix random number generation for unit tests

We were never producing negative numbers for signed types.
Also fix only producing half the valid range for uint32, and
properly clamp signed values.

Because this now also properly tests snorm with actually negative
values, need to increase eps for such conversions. I believe these
cannot actually be hit in ordinary operation (e.g. if a snorm texture
is sampled and output to snorm RT, it will still go through snorm->float
and float->snorm conversion), so don't bother to do anything to fix
the bad accuracy (might be quite complex).
Basically, the issue is for something like snorm16->snorm8 that in the
end this will just use a 8 bit arithmetic right shift.
But the math behind it says we should actually do a division by 32767 / 127, which
is ~258, not 256. So the result can be one bit off (values have too large
magnitude), and furthermore, the shift has incorrect rounding (always rounds
down). For positive numbers, these errors have different direction, but
for negative ones they have the same, hence for some values the error will
be 2 bit in the end.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=106232
5 years agoradv: use compute path for multi-layer images.
Dave Airlie [Fri, 11 May 2018 04:55:29 +0000 (14:55 +1000)]
radv: use compute path for multi-layer images.

I don't think the hw resolve path can't handle multi-layer images.

This fixes all the:
dEQP-VK.renderpass.multisample_resolve.layers_*
tests on my VI card.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
5 years agoradv: resolve all layers in compute resolve path.
Dave Airlie [Fri, 11 May 2018 04:54:21 +0000 (14:54 +1000)]
radv: resolve all layers in compute resolve path.

This path should iterate across all layers, I've some ideas
for doing this in a single pass, but this is simpler for now.

This passes the tests because we don't use the fragment path
unless we have DCC, and we don't have DCC on layered images.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
5 years agoradv/resolve: do fmask decompress on all layers.
Dave Airlie [Fri, 11 May 2018 04:53:28 +0000 (14:53 +1000)]
radv/resolve: do fmask decompress on all layers.

For a multi-layer subpass resolve we want to make sure we flush all
the layers.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: <mesa-stable@lists.freedesktop.org>
5 years agonvc0: fix setting of subpixel precision during conservative rasterization
Rhys Perry [Fri, 11 May 2018 12:03:28 +0000 (13:03 +0100)]
nvc0: fix setting of subpixel precision during conservative rasterization

Fixes: 07dac3e040 ("nvc0: add conservative rasterization support")
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
5 years agoanv,nir: add generated files to .gitignore(s)
Rhys Perry [Fri, 11 May 2018 12:12:05 +0000 (13:12 +0100)]
anv,nir: add generated files to .gitignore(s)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agogallium: remove aux_vertex_buffer_slot code
Marek Olšák [Tue, 8 May 2018 21:31:46 +0000 (17:31 -0400)]
gallium: remove aux_vertex_buffer_slot code

The slot index is always 0, and is pretty unlikely to change in the future.

Reviewed-by: Brian Paul <brianp@vmware.com>
5 years agoradv: add initial support for VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
Timothy Arceri [Tue, 8 May 2018 04:57:55 +0000 (14:57 +1000)]
radv: add initial support for VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT

When VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT is set we skip NIR
linking optimisations and only run over the NIR optimisation loop
once similar to the GLSLOptimizeConservatively constant used by
some GL drivers.

We need to run over the opts at least once to avoid errors in LLVM
(e.g. dead vars it can't handle) and also to reduce the time spent
compiling the IR in LLVM.

With this change the Blacksmith Unity demos compilation times
go from 329760 ms -> 299881 ms when using Wine and DXVK.

V2: add bit to radv_pipeline_key

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106246

5 years agoscons: Add PROGRAM_NIR_FILES.
Vinson Lee [Sat, 12 May 2018 07:27:52 +0000 (00:27 -0700)]
scons: Add PROGRAM_NIR_FILES.

Fix SCons build error.

  Linking build/linux-x86_64-debug/gallium/targets/libgl-xlib/libGL.so.1.5 ...
build/linux-x86_64-debug/mesa/libmesa.a(st_program.os): In function `st_translate_prog_to_nir':
src/mesa/state_tracker/st_program.c:392: undefined reference to `prog_to_nir'

Fixes: 5c33e8c7729e ("st/nir: use NIR for asm programs")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
5 years agost/nir: use NIR for asm programs
Timothy Arceri [Wed, 9 May 2018 03:28:05 +0000 (13:28 +1000)]
st/nir: use NIR for asm programs

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agost/nir: make st_nir_opts() available externally
Timothy Arceri [Wed, 9 May 2018 03:25:46 +0000 (13:25 +1000)]
st/nir: make st_nir_opts() available externally

The following patch will make use of this for asm style programs.

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agoradeon/vce: add firmware support for ver 53 and up
Boyuan Zhang [Tue, 8 May 2018 18:35:06 +0000 (14:35 -0400)]
radeon/vce: add firmware support for ver 53 and up

All vce firmwares with major version greater than or equal to 53 are supported

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
5 years agoetnaviv: remove pipe_fence_handle::ctx
Rob Clark [Wed, 9 May 2018 01:00:18 +0000 (21:00 -0400)]
etnaviv: remove pipe_fence_handle::ctx

A fence can outlive the ctx it was created from (see glmark2).. etnaviv
doesn't actually need fence->ctx so lets remove it before someone makes
the mistake of assuming it is a valid pointer.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
5 years agoswr/rast: Thread locked tiles improvement
George Kyriazis [Wed, 2 May 2018 00:33:38 +0000 (19:33 -0500)]
swr/rast: Thread locked tiles improvement

- Change tilemgr TILE_ID encoding to use Morton-order (Z-order).
- Change locked tiles set to bitset.  Makes clear, set, get much faster.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Add Builder::GetVectorType()
George Kyriazis [Tue, 1 May 2018 21:33:19 +0000 (16:33 -0500)]
swr/rast: Add Builder::GetVectorType()

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Prepend the console output with a newline
George Kyriazis [Mon, 30 Apr 2018 22:45:55 +0000 (17:45 -0500)]
swr/rast: Prepend the console output with a newline

It can get jumbled with output from other threads.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Add ConcatLists()
George Kyriazis [Fri, 27 Apr 2018 23:05:00 +0000 (18:05 -0500)]
swr/rast: Add ConcatLists()

for concatenating lists

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Add constant initializer for uint64_t
George Kyriazis [Fri, 27 Apr 2018 00:29:40 +0000 (19:29 -0500)]
swr/rast: Add constant initializer for uint64_t

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Use binner topology to assemble backend attributes
George Kyriazis [Thu, 26 Apr 2018 21:12:24 +0000 (16:12 -0500)]
swr/rast: Use binner topology to assemble backend attributes

Previously was using the draw topology, which may change if GS or Tess
are active. Only affected attributes marked with constant interpolation,
which limited the impact.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agoswr/rast: Change formatting
George Kyriazis [Thu, 26 Apr 2018 03:20:01 +0000 (22:20 -0500)]
swr/rast: Change formatting

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
5 years agomeson: Fix build for egl platform_x11 with dri3
Ville Syrjälä [Mon, 7 May 2018 16:20:23 +0000 (19:20 +0300)]
meson: Fix build for egl platform_x11 with dri3

platform_x11 with dri3 needs inc_loader.

In file included from ../src/egl/drivers/dri2/platform_x11_dri3.c:35:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/platform_x11.c:46:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/egl_dri2.c:61:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory

Cc: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
5 years agoradv: move ac_build_if_state on top of radv_nir_to_llvm.c
Samuel Pitoiset [Fri, 11 May 2018 07:37:11 +0000 (09:37 +0200)]
radv: move ac_build_if_state on top of radv_nir_to_llvm.c

These helpers will be needed for future work.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradv: minor cleanups in radv_fill_shader_variant()
Samuel Pitoiset [Fri, 11 May 2018 07:46:46 +0000 (09:46 +0200)]
radv: minor cleanups in radv_fill_shader_variant()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agowinsys/amdgpu: Destroy dev_hash table when the last winsys is removed.
Jan Vesely [Thu, 10 May 2018 22:29:13 +0000 (18:29 -0400)]
winsys/amdgpu: Destroy dev_hash table when the last winsys is removed.

Fixes memory leak on module unload.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoac/gpu_info: add has_read_registers_query
Marek Olšák [Thu, 3 May 2018 00:01:39 +0000 (20:01 -0400)]
ac/gpu_info: add has_read_registers_query

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_2d_tiling
Marek Olšák [Wed, 2 May 2018 23:54:35 +0000 (19:54 -0400)]
ac/gpu_info: add has_2d_tiling

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_sparse_vm_mappings
Marek Olšák [Wed, 2 May 2018 23:48:37 +0000 (19:48 -0400)]
ac/gpu_info: add has_sparse_vm_mappings

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_unaligned_shader_loads
Marek Olšák [Wed, 2 May 2018 23:39:08 +0000 (19:39 -0400)]
ac/gpu_info: add has_unaligned_shader_loads

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: expose ARB_query_buffer_object on ancient kernels too
Marek Olšák [Wed, 2 May 2018 23:29:29 +0000 (19:29 -0400)]
radeonsi: expose ARB_query_buffer_object on ancient kernels too

It doesn't use indirect dispatches.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_indirect_compute_dispatch
Marek Olšák [Wed, 2 May 2018 23:28:44 +0000 (19:28 -0400)]
ac/gpu_info: add has_indirect_compute_dispatch

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add kernel_flushes_tc_l2_after_ib
Marek Olšák [Wed, 2 May 2018 23:11:37 +0000 (19:11 -0400)]
ac/gpu_info: add kernel_flushes_tc_l2_after_ib

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_format_bc1_through_bc7
Marek Olšák [Wed, 2 May 2018 23:04:10 +0000 (19:04 -0400)]
ac/gpu_info: add has_format_bc1_through_bc7

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_eqaa_surface_allocator
Marek Olšák [Wed, 2 May 2018 22:59:54 +0000 (18:59 -0400)]
ac/gpu_info: add has_eqaa_surface_allocator

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: clean up the reset status query implementation
Marek Olšák [Wed, 2 May 2018 22:53:24 +0000 (18:53 -0400)]
radeonsi: clean up the reset status query implementation

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add has_bo_metadata
Marek Olšák [Wed, 2 May 2018 22:44:08 +0000 (18:44 -0400)]
ac/gpu_info: add has_bo_metadata

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add si_TA_CS_BC_BASE_ADDR_allowed
Marek Olšák [Wed, 2 May 2018 22:39:04 +0000 (18:39 -0400)]
ac/gpu_info: add si_TA_CS_BC_BASE_ADDR_allowed

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add htile_cmask_support_1d_tiling
Marek Olšák [Wed, 2 May 2018 22:35:27 +0000 (18:35 -0400)]
ac/gpu_info: add htile_cmask_support_1d_tiling

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/gpu_info: add kernel_flushes_hdp_before_ib
Marek Olšák [Wed, 2 May 2018 22:27:18 +0000 (18:27 -0400)]
ac/gpu_info: add kernel_flushes_hdp_before_ib

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: add an environment variable that forces EQAA for MSAA allocations
Marek Olšák [Tue, 1 May 2018 04:44:36 +0000 (00:44 -0400)]
radeonsi: add an environment variable that forces EQAA for MSAA allocations

This is for testing and experiments.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: set up EQAA image descriptors properly
Marek Olšák [Sat, 28 Apr 2018 02:20:39 +0000 (22:20 -0400)]
radeonsi: set up EQAA image descriptors properly

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: add EQAA SC,DB,CB register programming
Marek Olšák [Fri, 27 Apr 2018 04:55:56 +0000 (00:55 -0400)]
radeonsi: add EQAA SC,DB,CB register programming

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: support creating EQAA color textures
Marek Olšák [Tue, 1 May 2018 03:55:31 +0000 (23:55 -0400)]
radeonsi: support creating EQAA color textures

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/surface: add EQAA support
Marek Olšák [Tue, 1 May 2018 02:29:14 +0000 (22:29 -0400)]
ac/surface: add EQAA support

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: use better sample locations for 8x EQAA
Marek Olšák [Wed, 2 May 2018 03:43:45 +0000 (23:43 -0400)]
radeonsi: use better sample locations for 8x EQAA

Verified with the piglit MSAA accuracy test.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: improve quality of 16 sample locations
Marek Olšák [Wed, 2 May 2018 03:17:07 +0000 (23:17 -0400)]
radeonsi: improve quality of 16 sample locations

This results in better 16x and 8x quality when using these locations.
Verified with the piglit MSAA accuracy test.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: use better sample locations for 4x MSAA
Marek Olšák [Wed, 2 May 2018 02:45:24 +0000 (22:45 -0400)]
radeonsi: use better sample locations for 4x MSAA

Discovered by luck. Verified with the piglit MSAA accuracy test.
It also shows that the worst case EQAA 16s4f results in very good 4x MSAA
in the worst case.

Nine might not like these positions, but they are prettier to the eye and
GL doesn't care.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: reorder sample locations as required by EQAA
Marek Olšák [Sat, 28 Apr 2018 01:35:33 +0000 (21:35 -0400)]
radeonsi: reorder sample locations as required by EQAA

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: simplify si_get_sample_position
Marek Olšák [Sat, 28 Apr 2018 02:02:04 +0000 (22:02 -0400)]
radeonsi: simplify si_get_sample_position

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: simplify arrays of sample locations
Marek Olšák [Fri, 27 Apr 2018 01:53:33 +0000 (21:53 -0400)]
radeonsi: simplify arrays of sample locations

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: set DB_EQAA the same as Vulkan
Marek Olšák [Fri, 27 Apr 2018 03:18:41 +0000 (23:18 -0400)]
radeonsi: set DB_EQAA the same as Vulkan

These never change, but they only affect EQAA, which isn't implemented.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: remove CM_ prefixes
Marek Olšák [Fri, 27 Apr 2018 02:54:54 +0000 (22:54 -0400)]
radeonsi: remove CM_ prefixes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: don't update clear color registers if they don't change
Marek Olšák [Thu, 26 Apr 2018 20:21:19 +0000 (16:21 -0400)]
radeonsi: don't update clear color registers if they don't change

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi: remove r600_fmask_info
Marek Olšák [Tue, 1 May 2018 02:48:00 +0000 (22:48 -0400)]
radeonsi: remove r600_fmask_info

radeon_surf contains almost everything.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/surface: unify common legacy and gfx9 fmask fields
Marek Olšák [Tue, 1 May 2018 02:35:51 +0000 (22:35 -0400)]
ac/surface: unify common legacy and gfx9 fmask fields

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/surface/gfx6: compute FMASK together with the color surface
Marek Olšák [Tue, 1 May 2018 00:54:06 +0000 (20:54 -0400)]
ac/surface/gfx6: compute FMASK together with the color surface

instead of invoking FMASK computation separately.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac/surface/gfx9: fix a typo in CMASK RB/pipe alignment
Marek Olšák [Tue, 1 May 2018 00:20:55 +0000 (20:20 -0400)]
ac/surface/gfx9: fix a typo in CMASK RB/pipe alignment

No change in behavior because it's always aligned.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac: set correct LLVM processor names for Raven & Vega12
Marek Olšák [Mon, 30 Apr 2018 22:10:50 +0000 (18:10 -0400)]
ac: set correct LLVM processor names for Raven & Vega12

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac: sort raster configs
Marek Olšák [Tue, 1 May 2018 17:44:21 +0000 (13:44 -0400)]
ac: sort raster configs

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac: remove 1 RB raster config for Iceland
Marek Olšák [Tue, 1 May 2018 17:08:44 +0000 (13:08 -0400)]
ac: remove 1 RB raster config for Iceland

Iceland always reports 2 RBs.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac: move the Fiji kernel workaround for raster config out of the switch
Marek Olšák [Tue, 1 May 2018 17:08:44 +0000 (13:08 -0400)]
ac: move the Fiji kernel workaround for raster config out of the switch

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoac: enable both RBs on Kaveri
Marek Olšák [Tue, 1 May 2018 16:48:05 +0000 (12:48 -0400)]
ac: enable both RBs on Kaveri

This can result in 2x increase in performance on non-harvested Kaveris.

v2: don't do it on radeon

Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agoradeonsi/gfx9: work around a GPU hang due to broken indirect indexing in LLVM
Marek Olšák [Wed, 2 May 2018 00:16:19 +0000 (20:16 -0400)]
radeonsi/gfx9: work around a GPU hang due to broken indirect indexing in LLVM

Fixes: 6d19120da85 "radeonsi/gfx9: workaround for INTERP with indirect indexing"
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
5 years agointel/isl/storage: Don't lower most UNORM formats on gen11+
Jason Ekstrand [Mon, 7 May 2018 21:47:06 +0000 (14:47 -0700)]
intel/isl/storage: Don't lower most UNORM formats on gen11+

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
5 years agointel/isl: Several UNORM formats support typed writes on gen11+
Jason Ekstrand [Mon, 7 May 2018 21:44:20 +0000 (14:44 -0700)]
intel/isl: Several UNORM formats support typed writes on gen11+

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
5 years agomesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT
Brian Paul [Thu, 10 May 2018 15:24:20 +0000 (09:24 -0600)]
mesa: revert GL_[SECONDARY_]COLOR_ARRAY_SIZE glGet type to TYPE_INT

Since size can be 3, 4 or GL_BGRA we need to keep these glGet types
as TYPE_INT, not TYPE_UBYTE.

Fixes: d07466fe18522 ("mesa: fix glGetInteger/Float/etc queries for
vertex arrays attribs")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106462
cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
5 years agoradv: disable DCC for shareable images on GFX9+
Andres Rodriguez [Thu, 10 May 2018 03:40:21 +0000 (23:40 -0400)]
radv: disable DCC for shareable images on GFX9+

This seems to be broken at the moment for opengl interop.

Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoconfigure.ac: rework -latomic check
Thomas Petazzoni [Mon, 7 May 2018 11:34:11 +0000 (13:34 +0200)]
configure.ac: rework -latomic check

The configure.ac logic added in commit
2ef7f23820a67e958c2252bd81eb0458903ebf33 ("configure: check if
-latomic is needed for __atomic_*") makes the assumption that if a
64-bit atomic intrinsic test program fails to link without -latomic,
it is because we must use -latomic.

Unfortunately, this is not completely correct: libatomic only appeared
in gcc 4.8, and therefore gcc versions before that will not have
libatomic, and therefore don't provide atomic intrinsics for all
architectures. This issue was for example encountered on PowerPC with
a gcc 4.7 toolchain, where the build fails with:

powerpc-ctng_e500v2-linux-gnuspe/bin/ld: cannot find -latomic

This commit aims at fixing that, by not assuming -latomic is
available. The commit re-organizes the atomic intrinsics detection as
follows:

 (1) Test if a program using 64-bit atomic intrinsics links properly,
     without -latomic. If this is the case, we have atomic intrinsics,
     and we're good to go.

 (2) If (1) has failed, then test to link the same program, but this
     time with -latomic in LDFLAGS. If this is the case, then we have
     atomic intrinsics, provided we link with -latomic.

This has been tested in three situations:

 - On x86-64, where atomic instrinsics are all built-in, with no need
   for libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS=''

   This means: atomic intrinsics are available, and we don't need to
   link with libatomic.

 - On NIOS2, where atomic intrinsics are available, but some of them
   (64-bit ones) require using libatomic. In this case, config.log
   contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE='#'
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE=''
   LIBATOMIC_LIBS='-latomic'

   This means: atomic intrinsics are available, and we need to link
   with libatomic.

 - On PowerPC with an old gcc 4.7 toolchain, where 32-bit atomic
   instrinsics are available, but not 64-bit atomic instrinsics, and
   there is no libatomic. In this case, config.log contains:

   GCC_ATOMIC_BUILTINS_SUPPORTED_FALSE=''
   GCC_ATOMIC_BUILTINS_SUPPORTED_TRUE='#'

   With means that atomic intrinsics are not usable.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
5 years agomesa: fix glGetInteger/Float/etc queries for vertex arrays attribs
Brian Paul [Thu, 10 May 2018 01:46:32 +0000 (19:46 -0600)]
mesa: fix glGetInteger/Float/etc queries for vertex arrays attribs

The vertex array Size and Stride attributes are now ubyte and short,
respectively.  The glGet code needed to be updated to handle those
types, but wasn't.

Fixes the new piglit test gl-1.5-get-array-attribs test.

v2: fix inadvertant whitespace change, change COLOR_ARRAY_SIZE to UBYTE,
misc fixes suggested by Justin

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106450
Fixes: d5f42f96e16 ("mesa: shrink size of gl_array_attributes (v2)")
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agowinsys/radeon: Destroy fd_hash table when the last winsys is removed.
Jan Vesely [Tue, 8 May 2018 05:39:04 +0000 (01:39 -0400)]
winsys/radeon: Destroy fd_hash table when the last winsys is removed.

Fixes memory leak on module unload.
v2: Use util_hash_table helper function

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
5 years agogallium/auxiliary: Add helper function to count the number of entries in hash table
Jan Vesely [Wed, 9 May 2018 19:06:33 +0000 (15:06 -0400)]
gallium/auxiliary: Add helper function to count the number of entries in hash table

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
5 years agoradv: move handling nosisched option in a better place
Samuel Pitoiset [Wed, 9 May 2018 21:52:53 +0000 (23:52 +0200)]
radv: move handling nosisched option in a better place

It's a per-application optimization, so it makes more sense
to do that in radv_handle_per_app_options().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: assorted typo fixes
Grazvydas Ignotas [Wed, 9 May 2018 21:26:21 +0000 (00:26 +0300)]
radv: assorted typo fixes

Trivial.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agomesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.

The only remaining users of gl_vertex_array are tnl based
drivers. So move everything related to that into tnl and
rename it accordingly.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agomesa: Remove Array._DrawArrays.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
mesa: Remove Array._DrawArrays.

Only tnl based drivers still use this array. So remove it
from core mesa and use Array._DrawVAO instead.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agoi965: Remove the now unused gl_vertex_array.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Remove the now unused gl_vertex_array.

Was meant to be temporary in i965.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agoi965: Remove the gl_vertex_array indirection.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Remove the gl_vertex_array indirection.

For now store binding and attrib in brw_vertex_element.
The i965 driver still provides lots of opportunity to make use
of the unique binding information in the VAO which is currently not
taken from the VAO.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agoi965: Implement all_varyings_in_vbos in terms of Array._DrawVAO.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Implement all_varyings_in_vbos in terms of Array._DrawVAO.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agost/mesa: Remove the now unused gl_vertex_array.
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
st/mesa: Remove the now unused gl_vertex_array.

Was meant to be temporary in gallium.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
5 years agost/mesa: Make feedback draw and rasterpos use _DrawVAO.
Mathias Fröhlich [Thu, 26 Apr 2018 21:17:20 +0000 (23:17 +0200)]
st/mesa: Make feedback draw and rasterpos use _DrawVAO.

Instead of playing with Array._DrawArrays, make the feedback draw
path use Array._DrawVAO. Also st_RasterPos needs to use the VAO then.

v2: Use helper methods to get the offset values for array and binding.
    Update comments.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>