radv: fixup tess eval shader when combined.
[mesa.git] / src / amd / vulkan / radv_meta_blit2d.c
2017-10-04 Samuel Pitoisetradv: remove useless checks around radv_CmdBindPipeline()
2017-10-02 Samuel Pitoisetradv: cleanup radv_device_finish_meta_XXX() helpers
2017-10-02 Samuel Pitoisetradv: do not need to double zero-init the meta state...
2017-10-02 Samuel Pitoisetradv: inline blit2d_unbind_dst()
2017-09-13 Samuel Pitoisetradv: remove useless 'cmd_buffer' param from radv_buffe...
2017-09-05 Bas Nieuwenhuizenradv: Fix vkCopyImage with both depth and stencil aspects.
2017-09-03 Dave Airlieradv: drop emit2d_dst_type.
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-05 Bas Nieuwenhuizenradv: Disable depth & stencil tests when the depthbuffe...
2017-06-25 Bas Nieuwenhuizenradv: Remove unused args of radv_image_view_init.
2017-06-25 Bas Nieuwenhuizenradv: Use correct image layout for blit based copies.
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-07 Dave Airlieradv: fix regression in blit2d push constant change.
2017-05-07 Dave Airlieradv/meta: move blit2d to using push constants
2017-05-07 Dave Airlieradv: set base/ranges for push constant loads.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer in blit2d.
2017-04-14 Fredrik Höglundradv: use push descriptors in meta
2017-03-30 Bas Nieuwenhuizenradv: Set proper viewport & scissor for meta draws.
2017-03-14 Jason Ekstrandnir: Rework conversion opcodes
2017-02-27 Dave Airlieradv: fix depth format in blit2d.
2016-12-10 Grazvydas Ignotasradv/meta: use VK_NULL_HANDLE for handles
2016-12-08 Dave Airlieradv/meta: don't pass rect into blit2d src function.
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-11 Dave Airlieradv: drop the RADV_CALL macro.
2016-10-06 Dave Airlieradv: add initial non-conformant radv vulkan driver