radv: Implement pipeline statistics queries.
[mesa.git] / src / amd / vulkan /
2017-04-11 Bas Nieuwenhuizenradv: Implement pipeline statistics queries.
2017-04-11 Bas Nieuwenhuizenradv: Let count be dynamic in radv_break_on_count.
2017-04-11 Bas Nieuwenhuizenradv: Rename query pipeline/set layout.
2017-04-11 Bas Nieuwenhuizenradv: Use VK_WHOLE_SIZE for the query buffer bindings.
2017-04-11 Bas Nieuwenhuizenradv: Use a shader for occlusion CmdCopyQueryPoolResults.
2017-04-11 Bas Nieuwenhuizenradv: Add occlusion query shader.
2017-04-06 Fredrik Höglundradv: don't call radeon_check_space in radv_BindDescrip...
2017-04-06 Fredrik Höglundradv: implement VK_KHR_descriptor_update_template
2017-04-06 Fredrik Höglundradv: implement VK_KHR_push_descriptor
2017-04-06 Fredrik Höglundradv: replace an assertion with a conditional
2017-04-06 Fredrik Höglundradv: refactor radv_UpdateDescriptorSets
2017-04-03 Bas Nieuwenhuizenradv: Increase descriptor limits.
2017-04-03 Bas Nieuwenhuizenradv: Rework guard band calculation.
2017-04-03 Bas Nieuwenhuizenradv: Enable VK_KHR_incremental_present.
2017-04-03 Jason Ekstrandvulkan/wsi: Plumb present regions through the common...
2017-04-03 Dave Airlieradv: overhaul fragment shader sample positions.
2017-04-02 Dave Airlieradv: fix order of the guardband register emission.
2017-03-31 Dave Airlieradv: enable tessellation shaders.
2017-03-31 Dave Airlieradv: add ia_multi_vgt_param tessellation support.
2017-03-31 Dave Airlieradv/cmd: emit tessellation state.
2017-03-31 Dave Airlieradv/pipeline: handle tessellation shader compilation
2017-03-31 Dave Airlieradv/pipeline: start calculating tess stage.
2017-03-31 Dave Airlieradv: add tessellation support to variant code.
2017-03-31 Dave Airlieradv: add tessellation support to shader naming
2017-03-31 Dave Airlieradv: port polaris vgt vertex reuse workaround.
2017-03-31 Dave Airlieradv: configure tessellation distribution register.
2017-03-31 Dave Airlieradv: add tessellation ring allocation support. (v2)
2017-03-31 Dave Airlieradv: add support for some device specific tess informa...
2017-03-31 Dave Airlieradv: add tess shader stage user data support.
2017-03-31 Dave Airlieradv: add helper function to denote if tess is enabled...
2017-03-30 Bas Nieuwenhuizenradv: Use the guard band.
2017-03-30 Bas Nieuwenhuizenradv: Prepare for not using the guard band for lines...
2017-03-30 Bas Nieuwenhuizenradv: Drop the default viewport when 0 viewports are...
2017-03-30 Bas Nieuwenhuizenradv: Set proper viewport & scissor for meta draws.
2017-03-30 Marek Olšákamd: GFX9 packet changes
2017-03-30 Marek Olšákamd: add texture format definitions for GFX9
2017-03-30 Marek Olšákamd: resolve remaining definition conflicts with gfx9d.h
2017-03-30 Xavi Zhangamdgpu/addrlib: Rewrite tile mode optmization code
2017-03-30 Dave Airlieradv: move to using nir clip/cull merge pass.
2017-03-29 Bas Nieuwenhuizenradv: Enable sparseBinding feature.
2017-03-29 Bas Nieuwenhuizenradv/amdgpu: Use reference counting for bos.
2017-03-29 Bas Nieuwenhuizenradv: Implement sparse memory binding.
2017-03-29 Bas Nieuwenhuizenradv: Implement sparse image creation.
2017-03-29 Bas Nieuwenhuizenradv: Implement sparse buffer creation.
2017-03-29 Bas Nieuwenhuizenradv/amdgpu: Add winsys implementation of virtual buffers.
2017-03-28 Bas Nieuwenhuizenradv: Assert when setting 0 registers in a sequence.
2017-03-28 Dave Airlieradv: only emit ps_input_cntl is we have any to output
2017-03-28 Dave Airlieradv: move shader stages calculation to pipeline.
2017-03-28 Dave Airlieradv: move pa_cl_vs_out_cntl calculation to pipeline
2017-03-28 Dave Airlieradv: move calculating fragment shader i/os to pipeline.
2017-03-28 Dave Airlieradv: move shader_z_format calculation to pipeline.
2017-03-28 Dave Airlieradv: move db_shader_control calculation to pipeline.
2017-03-28 Dave Airlieradv: move vgt_gs_mode value to pipeline.
2017-03-28 Dave Airlieradv: rework vertex/export shader output handling
2017-03-28 Dave Airlieradv: fix ia_multi_vgt_param for instanced vs indirect...
2017-03-28 Dave Airlieradv: handle NULL multisample state.
2017-03-28 Bas Nieuwenhuizenradv: flush DB cache before and after HTILE decompress.
2017-03-27 Dave Airlieradv: don't emit no color formats. (v3)
2017-03-22 Alex Smithradv: Invalidate L2 for TRANSFER_WRITE barriers
2017-03-22 Emil Velikovradv: consistently use ifndef guards over pragma once
2017-03-21 Dave Airlieradv: move KHR_get_physical_device_properties2 to insta...
2017-03-21 Dave Airlieradv: drop illegal DB format error.
2017-03-20 Dave Airlieradv: fix logic for when to flush on multiple CS emission
2017-03-20 Dave Airlieradv/meta: fix image clears for r4g4 format.
2017-03-20 Dave AirlieRevert "radv: fallback to an in-memory cache when no...
2017-03-19 Dave Airlieradv: fix primitive reset index emission
2017-03-17 Timothy Arceriradv: make sure gs copy shader is retrieved from the...
2017-03-17 Timothy Arceriradv: fallback to an in-memory cache when no pipline...
2017-03-17 Timothy Arceriradv: always create an fallback pipeline cache
2017-03-17 Timothy Arceriradv: move cache check inside insert and search functions
2017-03-15 Bas NieuwenhuizenRevert "radv: Emit cache flushes before CP DMA."
2017-03-15 Emil Velikovradv: do not open random render node(s)
2017-03-15 Emil Velikovradv/winsys: use drmGetDevice2 API
2017-03-15 Emil Velikovutil/sha1: rework _mesa_sha1_{init,final}
2017-03-15 Bas Nieuwenhuizenradv: Remove unused descriptor set field.
2017-03-15 Timothy Arceriradv: trivial tidy ups
2017-03-14 Bas Nieuwenhuizenradv: Set driver version to mesa version;
2017-03-14 Bas Nieuwenhuizenradv: Increase api version to 1.0.42.
2017-03-14 Alex Smithradv: Flush before copying with PKT3_WRITE_DATA in...
2017-03-14 Bas Nieuwenhuizenradv: Emit cache flushes before CP DMA.
2017-03-14 Jason Ekstrandnir: Rework conversion opcodes
2017-03-13 Alex Smithradv: Reinitialise loaderMagic when allocating a cached...
2017-03-13 Jason Ekstrandvulkan/wsi: Generate wayland protocol headers separatel...
2017-03-13 Emil Velikovradv/wsi: Don't include wayland headers
2017-03-13 Bas Nieuwenhuizenradv: Store shaders in VRAM.
2017-03-12 Dave Airlieradv: disabled scaled formats for transfers.
2017-03-10 Emil Velikovamd: remove shebang from python scripts
2017-03-10 Emil Velikovamd: remove execute bit from python scripts
2017-03-09 Bas Nieuwenhuizenradv: Don't flush the CB before doing a fast clear...
2017-03-09 Bas Nieuwenhuizenradv: Don't emit cache flushes on subpass switch.
2017-03-09 Bas Nieuwenhuizenradv: Only flush for the needed stages, and before...
2017-03-09 Bas Nieuwenhuizenradv: Don't invalidate CB/DB for images that aren't...
2017-03-09 Bas Nieuwenhuizenradv: Flush more caches after writes.
2017-03-09 Bas Nieuwenhuizenradv: Don't flush for fixed-function reading.
2017-03-09 Bas Nieuwenhuizenradv: Invalidate the correct caches for CB/DB dst barriers.
2017-03-09 Bas Nieuwenhuizenradv: Determine cache flushes per object.
2017-03-08 Dave Airlieradv/ac: fixup texture coord to have right number of...
2017-03-07 Damien Grassartradv: remove duplicate initialization of alphaToOne...
2017-03-07 Dave Airlieradv: disable mip point pre clamping.
2017-03-07 Fredrik Höglundradv: fix the size of the dynamic_buffers array
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