radeonsi: add per-level dcc_enabled flags
[mesa.git] / src / gallium / drivers / radeonsi / si_blit.c
2016-06-07 Marek Olšákradeonsi: add per-level dcc_enabled flags
2016-06-07 Nicolai Hähnleradeonsi: move enabled_mask out of si_descriptors
2016-06-06 Marek Olšákradeonsi: use hw MSAA resolve for non-trivial resolves
2016-05-31 Bas Nieuwenhuizenradeonsi: Decompress DCC textures in a render feedback...
2016-05-31 Marek Olšákradeonsi: do GL-compliant integer resolves
2016-05-02 Marek Olšákradeonsi: use the hw MSAA resolving if formats are...
2016-04-28 Marek Olšákradeonsi: rework clear_buffer flags
2016-04-27 Nicolai Hähnleradeonsi: expclear must be disabled on first Z/S clear
2016-04-27 Nicolai Hähnleradeonsi: move blend choice out of loop in si_blit_deco...
2016-04-27 Nicolai Hähnleradeonsi: use level mask for early out in si_blit_decom...
2016-04-27 Nicolai Hähnleradeonsi: si_blit_decompress_depth is only used for...
2016-04-27 Nicolai Hähnleradeonsi: only decompress the required ZS planes from...
2016-04-27 Nicolai Hähnleradeonsi: decompress Z & S planes in one pass
2016-04-27 Nicolai Hähnleradeonsi: early out of si_blit_decompress_depth_in_plac...
2016-04-27 Nicolai Hähnleradeonsi: use MIN2 instead of expanded ?: operator
2016-04-27 Nicolai Hähnleradeonsi: fix brace style
2016-04-21 Marek Olšákradeonsi: shorten slot masks to 32 bits
2016-04-19 Bas Nieuwenhuizenradeonsi: split texture decompression for compute shaders
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Marek Olšákradeonsi: move scissor and viewport states into gallium...
2016-04-12 Marek Olšákradeonsi: implement and rely on set_active_query_state
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Nicolai Hähnleradeonsi: expand the compressed color and depth texture...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-21 Nicolai Hähnleradeonsi: decompress shader images
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-10 Nicolai Hähnleradeonsi: update compressed_colortex_masks when a cmask...
2016-03-10 Nicolai Hähnleradeonsi: move si_decompress_textures to si_blit.c
2016-03-09 Marek Olšákradeonsi: disable DCC on handle export if expecting...
2016-03-09 Bas Nieuwenhuizenradeonsi: add DCC decompression (v2)
2016-03-09 Marek Olšákradeonsi: allocate DCC in the same backing buffer as...
2016-03-09 Marek Olšákgallium/radeon: eliminate fast color clear before sharing
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
2015-12-11 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-11 Marek Olšákradeonsi: implement fast stencil clear
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Marek Olšákgallium/radeon: simplify disabling render condition...
2015-11-13 Marek Olšákradeonsi: add glClearBufferSubData acceleration
2015-11-13 Marek Olšákradeonsi: add SI_SAVE_FRAGMENT_STATE blitter flag
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-28 Marek Olšákradeonsi: allow copying between compatible compressed...
2015-10-27 Marek Olšákradeonsi: properly check if DCC is enabled and allocated
2015-10-24 Bas Nieuwenhuizenradeonsi: Implement DCC fast clear.
2015-10-23 Bas Nieuwenhuizenradeonsi: Disable operations that do not work with...
2015-10-23 Marek Olšákradeonsi: only apply the SNORM blit workaround to ...
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákradeonsi: only do depth-only or stencil-only in-place...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-01 Marek Olšákradeonsi: convert stencil ref state into an atom
2015-09-01 Marek Olšákradeonsi: convert sample mask state into an atom
2015-09-01 Marek Olšákradeonsi: avoid redundant CB and DB register updates
2015-09-01 Marek Olšákradeonsi: optimize viewport states
2015-09-01 Marek Olšákradeonsi: optimize scissor states
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-21 Marek Olšákutil/u_blitter: implement alpha blending for pipe-...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-11 Grazvydas Ignotasgallium/radeon: use helper functions to mark atoms...
2015-07-31 Marek Olšákradeonsi: copy *8_SNORM bits exactly in resource_copy_r...
2015-07-31 Marek Olšákradeonsi: early exit in si_clear if there's nothing...
2015-07-22 Marek Olšákradeonsi: add code for creating, binding and destroying...
2015-07-22 Marek Olšákradeonsi: don't change pipe_resource in resource_copy_r...
2015-06-26 Dave Airlieradeonsi: add support for viewport array (v3)
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2014-09-24 Marek Olšákradeonsi: move DB registers from draw_vbo into new...
2014-09-12 Marek Olšákr600g,radeonsi: add debug option which forces DMA for...
2014-09-01 Marek Olšákradeonsi: implement EXPCLEAR optimization for depth
2014-09-01 Marek Olšákradeonsi: implement fast depth clear
2014-09-01 Marek Olšákradeonsi: move DB_RENDER_CONTROL into draw_vbo
2014-08-19 Marek Olšákradeonsi: use r600_draw_rectangle from r600g
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-07-28 Marek Olšákr600g,radeonsi: switch all occurences of array_size...
2014-07-17 Marek Olšákradeonsi: add support for fine-grained sampler view...
2014-07-17 Marek Olšákradeonsi: move sampler descriptors from IB to memory
2014-07-11 Marek Olšákradeonsi: rename definitions of shader limits
2014-07-03 Michel DänzerRevert "radeonsi: Use dma_copy when possible for si_blit."
2014-07-01 Axel Davyradeonsi: Use dma_copy when possible for si_blit.
2014-06-18 Grigori Goronzyradeonsi: add sampling of 4:2:2 subsampled textures
2014-06-03 Marek Olšákr600g,radeonsi: don't use hardware MSAA resolve if...
2014-06-03 Marek Olšákradeonsi: BlitFramebuffer should follow render condition
2014-03-11 Marek Olšákradeonsi: implement fast color clear
2014-03-11 Marek Olšákradeonsi: move framebuffer-related state to a new struc...
2014-02-25 Marek Olšákr600g,radeonsi: consolidate create_surface and surface_...
2014-02-25 Marek Olšákradeonsi: inline util_blitter_copy_texture
2014-02-25 Marek Olšákradeonsi: remove useless psbox variable from resource_c...
2014-01-29 Michel Dänzerradeonsi: Initial geometry shader support
2014-01-28 Marek Olšákradeonsi: cleanup includes, add missing license
2014-01-28 Marek Olšákradeonsi: use queries from r600g
2014-01-13 Andreas Hartmetzradeonsi: Rename the commonly occurring rctx/r600 varia...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si remaining identifiers in...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for functions in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for functions in si.h.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Apply si_* file naming scheme.