Introduce .editorconfig
[mesa.git] / src / gallium / drivers / radeonsi /
2016-09-01 Eric EngestromIntroduce .editorconfig
2016-08-29 Dave Airlieradeonsi: add support for cull distances. (v1.1)
2016-08-29 Tom Stellardradeonsi: Don't use global variables for tess lds
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_images()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_buffers()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-26 Marek Olšákradeonsi: disable CE on SI + AMDGPU
2016-08-26 Marek Olšákradeonsi: fix printing shaders and states on a VM fault
2016-08-26 Marek Olšákradeonsi: increase performance for DRI PRIME offloading...
2016-08-26 Marek Olšákradeonsi: enable SDMA on CIK
2016-08-26 Marek Olšákgallium/radeon: increase priority for shader binaries
2016-08-26 Marek Olšákgallium/radeon: merge USER_SHADER and INTERNAL_SHADER...
2016-08-25 Marek Olšákgallium/radeon: unify and simplify checking for an...
2016-08-25 Marek Olšákradeonsi: disable SDMA texture copying on Carrizo
2016-08-24 Marek Olšákradeonsi: fix VM faults due NULL internal const buffers...
2016-08-23 Ilia Mirkingallium: add a cap to expose whether driver supports...
2016-08-17 Marek Olšákradeonsi: fix up buffer descriptor upper-bound checking
2016-08-17 Marek Olšákgallium: change pipe_image_view::first_element/last_ele...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-17 Marek Olšákgallium/radeon: assign the highest priority to scratch...
2016-08-17 Marek Olšákgallium/radeon: mark shader rings as highest-priority...
2016-08-17 Marek Olšákgallium/radeon: set SHADER_RW_BUFFER priority for strea...
2016-08-17 Marek Olšákradeonsi: use current context for DCC feedback-loop...
2016-08-17 Marek Olšákradeonsi: simplify CB_TARGET_MASK logic
2016-08-17 Marek Olšákradeonsi: don't set CB_COLOR1_INFO for dual src blending
2016-08-17 Marek Olšákradeonsi: eliminate PS OUT[1] if dual src blending...
2016-08-17 Nicolai Hähnlegallium/radeon: add radeon_llvm_bound_index for bounds...
2016-08-17 Nicolai Hähnlegallium/radeon: use tgsi_scan_arrays for temp arrays
2016-08-17 Nicolai Hähnlegallium/radeon: allocate temps array info in radeon_llv...
2016-08-10 Marek Olšákradeonsi: set CB_COLORn_INFO.ROUND_MODE
2016-08-10 Marek Olšákradeonsi: set CB_COLORn_INFO.SIMPLE_FLOAT
2016-08-10 Marek Olšákradeonsi: disallow MIN/MAX blend equations for dual...
2016-08-10 Marek Olšákradeonsi: only set dual source blending for MRT0
2016-08-09 Marek Olšákgallium/radeon: implement ARB_clear_texture (v3)
2016-08-09 Marek Olšákgallium/radeon: handle render_condition_enable for...
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-08-09 Nicolai Hähnleradeonsi: enable multi-draw related pipe caps
2016-08-09 Nicolai Hähnleradeonsi: program additional multi draw parameters
2016-08-09 Nicolai Hähnleradeonsi: program the DRAWID SGPR
2016-08-09 Nicolai Hähnleradeonsi: add DRAWID parameter to vertex shaders
2016-08-09 Nicolai Hähnleradeonsi: wire up TGSI_SEMANTIC_BASEINSTANCE
2016-08-09 Nicolai Hähnleradeonsi: remove an incorrect assertion
2016-08-09 Nicolai Hähnleradeonsi: flush TC L2 cache for indirect draw data
2016-08-09 Nicolai Hähnleradeonsi/sid: add additional bits for the DRAW_(INDEX...
2016-08-08 Nicolai Hähnleradeonsi: add has_draw_indirect_multi flag
2016-08-08 Nicolai Hähnleradeonsi: transpose indirect/index draw dispatch
2016-08-08 Nicolai Hähnleradeonsi: move index buffer calculations in si_emit_dra...
2016-08-08 Nicolai Hähnleradeonsi: unify emitting PKT3_SET_BASE for indirect...
2016-08-08 Nicolai Hähnleradeonsi: move spi_ps_input_addr override outside of...
2016-08-08 Nicolai Hähnleradeonsi: drop unnecessary u_pstipple.h include
2016-08-08 Nicolai Hähnleradeonsi: do not pass the return type to buffer_load_const
2016-08-06 Marek Olšákradeonsi: add GLSL lit tests
2016-08-06 Marek Olšákradeonsi: add a standalone compiler amdgcn_glslc
2016-08-06 Marek Olšákradeonsi: add environment variable SI_FORCE_FAMILY
2016-08-06 Marek Olšákgallium/radeon: count gfx IB flushes
2016-08-06 Marek Olšákgallium/radeon: move radeon_winsys::cs_memory_below_lim...
2016-08-06 Marek Olšákradeonsi: flush if constant, shader, and streamout...
2016-08-06 Marek Olšákradeonsi: flush if sampler views and images use too...
2016-08-06 Marek Olšákradeonsi: deal with high vertex buffer memory usage...
2016-08-06 Marek Olšákradeonsi: take compute shader and dispatch indirect...
2016-08-06 Marek Olšákradeonsi: take scratch buffer and draw indirect memory...
2016-08-06 Marek Olšákradeonsi: check IB memory usage of CP DMA operations
2016-08-03 Marek Olšákgallium/radeon: move last_gfx_fence from radeonsi to...
2016-08-03 Marek Olšákradeonsi: skip unnecessary si_update_shaders calls
2016-08-03 Marek Olšákradeonsi: print the command line to VM fault reports...
2016-07-26 Marek Olšákradeonsi: pre-generate shader logs for ddebug
2016-07-26 Marek Olšákradeonsi: add empty lines after shader stats
2016-07-26 Marek Olšákradeonsi: move the shader key dumping to si_shader_dump
2016-07-26 Marek Olšákgallium: rework flags for pipe_context::dump_debug_state
2016-07-23 Nicolai Hähnleradeonsi: ensure sample locations are set for line...
2016-07-23 Nicolai Hähnleradeonsi: fix Polaris MSAA regression
2016-07-23 Marek Olšákradeonsi: implement buffer_subdata without indirect...
2016-07-20 Józef Kuciaradeonsi: advertise 8 bits subpixel precision for viewp...
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-19 Marek Olšákradeonsi: emit PS exports last
2016-07-19 Marek Olšákradeonsi: set optimal settings in COMPUTE_RESOURCE_LIMITS
2016-07-19 Marek Olšákradeonsi: really wait for the second EOP event and...
2016-07-19 Marek Olšákgallium/radeon: remove RADEON_FLUSH_KEEP_TILING_FLAGS...
2016-07-16 Rob Clarkgallium/u_queue: add optional cleanup callback
2016-07-16 Nicolai Hähnleradeonsi: remove the DRAW_PREAMBLE packet
2016-07-13 Marek Olšákradeonsi: report accurate SGPR and VGPR spills
2016-07-13 Marek Olšákradeonsi: add a workaround for a compute VGPR-usage...
2016-07-13 Marek Olšákradeonsi: use LLVMGetTypeKind to tell if an input is...
2016-07-13 Marek Olšákradeonsi: replace !tbaa with !invariant.load
2016-07-13 Marek Olšákradeonsi: set dereferenceable attribute on descriptor...
2016-07-13 Marek Olšákradeonsi: clean up shader value metadata code
2016-07-13 Marek Olšákradeonsi: remove LLVMNoUnwindAttribute uses
2016-07-13 Marek Olšákradeonsi: fix a typo in SI_PARAM_LINEAR_* handling
2016-07-13 Marek Olšákradeonsi: just save buffer sizes instead of buffers...
2016-07-13 Nicolai Hähnleradeonsi: silence Coverity warning
2016-07-09 Nicolai Hähnleradeonsi: fix bad assertion in si_emit_sample_mask
2016-07-08 Nicolai Hähnleradeonsi: disable multi-threading when shader dumps...
2016-07-08 Nicolai Hähnleradeonsi: use multi-threaded compilation in debug contexts
2016-07-08 Nicolai Hähnleradeonsi: catch a potential state tracker error with...
2016-07-08 Nicolai Hähnleradeonsi: explicitly choose center locations for 1xAA...
2016-07-06 Nicolai Hähnleradeonsi: decompress to flushed depth texture when...
2016-07-06 Nicolai Hähnleradeonsi: extract DB->CB copy logic into its own function
2016-07-06 Nicolai Hähnleradeonsi: sample from flushed depth texture when required
2016-07-06 Nicolai Hähnlegallium/radeon: replace is_flushing_texture with db_com...
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