radeonsi: use a helper function for BuildGEP(0, x)
[mesa.git] / src / gallium / drivers / radeonsi /
2016-10-04 Marek Olšákradeonsi: use a helper function for BuildGEP(0, x)
2016-10-04 Marek Olšákradeonsi: remove obsolete shader definitions
2016-10-04 Marek Olšákradeonsi: remove unnecessary #includes
2016-10-04 Marek Olšákradeonsi: clean up lucky #include dependencies
2016-10-04 Marek Olšákradeonsi: don't re-create shader PM4 states after scrat...
2016-10-04 Marek Olšákradeonsi: don't set sampler buffer offsets in create_sa...
2016-10-04 Marek Olšákradeonsi: optimize si_invalidate_buffer based on bind_h...
2016-10-04 Marek Olšákradeonsi: track buffer bind history
2016-10-04 Marek Olšákradeonsi: drop support for NULL sampler views
2016-10-04 Marek Olšákradeonsi: separate IA_MULTI_VGT_PARAM and VGT_PRIMITIVE...
2016-10-04 Marek Olšákradeonsi: move VGT_LS_HS_CONFIG to derived tess_state
2016-10-04 Marek Olšákradeonsi: don't check PIPE_BARRIER_MAPPED_BUFFER
2016-10-04 Marek Olšákradeonsi: parse SURFACE_SYNC correctly on CIK-VI
2016-10-04 James Leggradeonsi: Fix primitive restart when index changes
2016-09-30 Nicolai Hähnlegallium/radeon: emit relocations for query fences
2016-09-29 Nicolai Hähnleradeonsi: enable ARB_query_buffer_object (v2)
2016-09-29 Nicolai Hähnleradeonsi: add save_qbo_state
2016-09-29 Nicolai Hähnleradeonsi: add si_get_shader_buffers/get_pipe_constant_b...
2016-09-29 Nicolai Hähnlegallium/radeon: add r600_gfx_{write,wait}_fence
2016-09-29 Nicolai Hähnlegallium/radeon: add barrier_flags to r600_common_screen
2016-09-16 Tom Stellardradeonsi/compute: Use the HSA abi for non-TGSI compute...
2016-09-16 Tom Stellardradeonsi/compute: Add some more debug printfs
2016-09-14 Marek Olšákradeonsi: reload PS inputs with direct indexing at...
2016-09-14 Marek Olšákradeonsi: get rid of constant buffer preloading
2016-09-14 Marek Olšákradeonsi: get rid of img/buf/sampler descriptor preload...
2016-09-14 Marek Olšákradeonsi: rename get_sampler_desc -> load_sampler_desc
2016-09-14 Marek Olšákradeonsi: cosmetic changes in si_shader.c
2016-09-14 Marek Olšákradeonsi: load streamout buffer descriptors before...
2016-09-13 Marek Olšákradeonsi: fix FP64 UBO loads with indirect uniform...
2016-09-13 Marek Olšákradeonsi: clean up CP DMA emit code
2016-09-13 Marek Olšákradeonsi: print the IB and buffer list in VM fault...
2016-09-13 Marek Olšákradeonsi: add sampler view BOs to the BO list last
2016-09-13 Marek Olšákradeonsi: export SampleMask from pixel shaders at full...
2016-09-13 Mauro Rossiandroid: add support for libmesa_amdgpu_addrlib
2016-09-12 Marek Olšákradeonsi: don't preload constants at the beginning...
2016-09-09 Marek Olšákradeonsi: flush TC L2 before using a compute indirect...
2016-09-09 Marek Olšákradeonsi: fix the VGT performance tweak for small instances
2016-09-09 Marek Olšákradeonsi: remove the cache_flush atom
2016-09-08 Marek Olšákgallium: remove PIPE_BIND_TRANSFER_READ/WRITE
2016-09-08 Marek OlšákRevert "radeonsi: enable SDMA on CIK"
2016-09-07 Marek Olšákradeonsi: skip redundant INDEX_TYPE writes
2016-09-07 Marek Olšákradeonsi: add more unlikely() uses into si_draw_vbo
2016-09-07 Marek Olšákradeonsi: skip draws with instance_count == 0
2016-09-06 Dave Airlieradeonsi: move sid.h/r600d_common.h to a common place.
2016-09-05 Marek Olšákgallium/radeon: remove VPORT_ZMIN/ZMAX from init config...
2016-09-05 Marek Olšákgallium/radeon: set VPORT_ZMIN/MAX registers correctly
2016-09-05 Marek Olšákradeonsi: also do VS_PARTIAL_FLUSH before updating...
2016-09-05 Marek Olšákradeonsi: fix variable naming in si_emit_cache_flush
2016-09-05 Marek Olšákradeonsi: don't emit CS_PARTIAL_FLUSH if compute is...
2016-09-05 Marek Olšákradeonsi: add HUD queries for counting VS/PS/CS partial...
2016-09-05 Marek Olšákradeonsi: fix a badly implemented GS bug workaround
2016-09-05 Marek Olšákradeonsi: fix texture format reinterpretation with DCC
2016-09-05 Marek Olšákradeonsi: fix Gather4 with integer formats
2016-09-05 Marek Olšákradeonsi: fix a crash in imageSize for cubemap arrays
2016-09-05 Marek Olšákradeonsi: fix gl_PatchVerticesIn for tessellation evalu...
2016-09-05 Marek Olšákradeonsi: fix cubemaps viewed as 2D
2016-09-05 Marek Olšákradeonsi: always use the same function signature for...
2016-09-05 Marek Olšákgallium/radeon: derive buffer placement and flags only...
2016-09-05 Marek Olšákradeonsi: set more sampler settings
2016-09-01 Eric EngestromIntroduce .editorconfig
2016-08-29 Dave Airlieradeonsi: add support for cull distances. (v1.1)
2016-08-29 Tom Stellardradeonsi: Don't use global variables for tess lds
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_images()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_buffers()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-26 Marek Olšákradeonsi: disable CE on SI + AMDGPU
2016-08-26 Marek Olšákradeonsi: fix printing shaders and states on a VM fault
2016-08-26 Marek Olšákradeonsi: increase performance for DRI PRIME offloading...
2016-08-26 Marek Olšákradeonsi: enable SDMA on CIK
2016-08-26 Marek Olšákgallium/radeon: increase priority for shader binaries
2016-08-26 Marek Olšákgallium/radeon: merge USER_SHADER and INTERNAL_SHADER...
2016-08-25 Marek Olšákgallium/radeon: unify and simplify checking for an...
2016-08-25 Marek Olšákradeonsi: disable SDMA texture copying on Carrizo
2016-08-24 Marek Olšákradeonsi: fix VM faults due NULL internal const buffers...
2016-08-23 Ilia Mirkingallium: add a cap to expose whether driver supports...
2016-08-17 Marek Olšákradeonsi: fix up buffer descriptor upper-bound checking
2016-08-17 Marek Olšákgallium: change pipe_image_view::first_element/last_ele...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-17 Marek Olšákgallium/radeon: assign the highest priority to scratch...
2016-08-17 Marek Olšákgallium/radeon: mark shader rings as highest-priority...
2016-08-17 Marek Olšákgallium/radeon: set SHADER_RW_BUFFER priority for strea...
2016-08-17 Marek Olšákradeonsi: use current context for DCC feedback-loop...
2016-08-17 Marek Olšákradeonsi: simplify CB_TARGET_MASK logic
2016-08-17 Marek Olšákradeonsi: don't set CB_COLOR1_INFO for dual src blending
2016-08-17 Marek Olšákradeonsi: eliminate PS OUT[1] if dual src blending...
2016-08-17 Nicolai Hähnlegallium/radeon: add radeon_llvm_bound_index for bounds...
2016-08-17 Nicolai Hähnlegallium/radeon: use tgsi_scan_arrays for temp arrays
2016-08-17 Nicolai Hähnlegallium/radeon: allocate temps array info in radeon_llv...
2016-08-10 Marek Olšákradeonsi: set CB_COLORn_INFO.ROUND_MODE
2016-08-10 Marek Olšákradeonsi: set CB_COLORn_INFO.SIMPLE_FLOAT
2016-08-10 Marek Olšákradeonsi: disallow MIN/MAX blend equations for dual...
2016-08-10 Marek Olšákradeonsi: only set dual source blending for MRT0
2016-08-09 Marek Olšákgallium/radeon: implement ARB_clear_texture (v3)
2016-08-09 Marek Olšákgallium/radeon: handle render_condition_enable for...
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-08-09 Nicolai Hähnleradeonsi: enable multi-draw related pipe caps
2016-08-09 Nicolai Hähnleradeonsi: program additional multi draw parameters
2016-08-09 Nicolai Hähnleradeonsi: program the DRAWID SGPR
2016-08-09 Nicolai Hähnleradeonsi: add DRAWID parameter to vertex shaders
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