svga: explicit set DXFMT_SHADER_SAMPLE for DS format for pre-SM41 device
[mesa.git] / src / gallium / drivers /
2018-09-10 Charmaine Leesvga: explicit set DXFMT_SHADER_SAMPLE for DS format...
2018-09-10 Charmaine Leesvga: remove unused variable
2018-09-10 Brian Paulsvga: draw round points when msaa is enabled
2018-09-10 Brian Paulsvga: check number of samples before emitting MSAA...
2018-09-10 Brian Paulsvga: remove obsolete comment on format_cap_table[]
2018-09-10 Brian Paulsvga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
2018-09-10 Charmaine Leesvga: no dma on multisample surface
2018-09-10 Charmaine Leesvga: src surface for IntraSurfaceCopy cannot be multis...
2018-09-10 Charmaine Leesvga: fix missing format multisample devcap check
2018-09-10 Charmaine Leesvga: fix incorrect multisample support in VGPU9 device
2018-09-10 Charmaine Leesvga: fix the missing devcap for SVGA3D_BC3_UNORM_SRGB
2018-09-10 Charmaine Leesvga: add a separate function to get dx format capabili...
2018-09-10 Charmaine Leesvga: assign a separate function for is_format_supporte...
2018-09-10 Brian Paulsvga: add some devcap debugging code
2018-09-10 Charmaine Leesvga: fix depth and coverage mask output declaration
2018-09-10 Charmaine Leesvga: add sample positions for 2 samples
2018-09-10 Charmaine Leesvga: check sample count devcaps
2018-09-10 Brian Paulsvga: fix 1-element cube map array issue
2018-09-10 Brian Paulsvga: simplify array test in svga_init_shader_key_common()
2018-09-10 Charmaine Leesvga: sync svga3d_types.h with upstream changes
2018-09-10 Charmaine Leesvga: add git version logging at init time
2018-09-10 Charmaine Leesvga: fix a typo in svga_texture_copy_region()
2018-09-10 Charmaine Leesvga: use helper function to do copy region
2018-09-10 Charmaine Leesvga: fix cubemap array rendering with backed surface...
2018-09-10 Charmaine Leesvga: add a helper function to send ResolveCopy command
2018-09-10 Charmaine Leesvga: sync svga3d header files
2018-09-10 Charmaine Leesvga: add SM4_1 enable debug print
2018-09-10 Charmaine Leesvga: fix swizzling for texture gather
2018-09-10 Charmaine Leesvga: fix starting index for system values
2018-09-10 Deepak Rawatwinsys/svga: Add support for new surface ioctl, multisa...
2018-09-10 Brian Paulsvga: enable MSAA for SM4_1 device
2018-09-10 Charmaine Leesvga: add sample count to the surface_can_create interface
2018-09-10 Brian Paulsvga: implement support for GL_ARB_texture_query_lod
2018-09-10 Neha Bhendesvga: Add support for arb_texture_gather
2018-09-10 Brian Paulsvga: add support for interpolation at sample position
2018-09-10 Brian Paulsvga: clarify sys value -> input register mapping
2018-09-10 Brian Paulsvga: add support for FS sample mask output
2018-09-10 Brian Paulsvga: add support for sample id, sample position
2018-09-10 Brian Paulsvga: implement no-op svga_set_min_samples()
2018-09-10 Charmaine Leesvga: add support for independent blend function per...
2018-09-10 Brian Paulsvga: emit shader version as 4.0 or 4.1 depending on...
2018-09-10 Brian Paulsvga: restructure nested if's in emit_src_register()
2018-09-10 Brian Paulsvga: sync VGPU10ShaderTokens.h with upstream changes
2018-09-10 Charmaine Leesvga: add support for shadow cubemap array
2018-09-10 Charmaine Leesvga: add support for rendering to cubemap array
2018-09-10 Charmaine Leesvga: add support for TXL2 opcode
2018-09-10 Charmaine Leesvga: add support for cubemap array
2018-09-10 Brian Paulsvga: add have_sm4_1 flag, helper function
2018-09-10 Erik Faye-Lundvirgl: do not map zero-sized resource
2018-09-10 Erik Faye-Lundvirgl: remove dead code
2018-09-10 Erik Faye-Lundvirgl: drop needless return-code
2018-09-10 Erik Faye-Lundvirgl: free trans on map-error
2018-09-10 Mathias Fröhlichetnaviv: Reduce max offset to available hardware bits.
2018-09-10 Dave Airlievirgl: don't send a shader create with no data. (v2)
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Marek Olšákradeonsi: pin the winsys thread to the requested L3...
2018-09-07 Eric Anholtv3d: Fix setup of the VCM cache size.
2018-09-07 Eric Anholtv3d: Fix SRC_ALPHA_SATURATE blending for RTs without...
2018-09-07 Rob Clarkfreedreno: fix rast->depth_cleap_near/far
2018-09-07 Marek Olšákgallium: enable GL_AMD_depth_clamp_separate on r600...
2018-09-07 Marek Olšákgallium: split depth_clip into depth_clip_near & depth_...
2018-09-06 Jason Ekstrandnir: Drop the vs_inputs_dual_locations option
2018-09-06 Jason Ekstrandradeonsi/nir: Set vs_inputs_dual_locations and let...
2018-09-06 Marek Olšákgallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
2018-09-05 Hyunjun Kofreedreno/ir3: insert mov if same instruction in the...
2018-09-05 Hyunjun Kofreedreno/ir3: make immediates array dynamic
2018-09-05 Rob Clarkfreedreno: allocate ctx's batch on demand
2018-09-05 Rob Clarkfreedreno: add fd_context_batch() accessor
2018-09-05 Rob Clarkfreedreno/a6xx: fix mem2gmem for zsbuf
2018-09-05 Rob Clarkfreedreno/batch: fix crash in !reorder case
2018-09-05 Rob Clarkfreedreno/ir3: better compile_error() printing
2018-09-05 Rob Clarkfreedreno/a6xx: bordercolor fixes
2018-09-05 Rob Clarkfreedreno: fix context teardown harder
2018-09-05 Rob Clarkfreedreno/ir3: ignore unused inputs
2018-09-05 Rob Clarkfreedreno/a6xx: fix debug build crash
2018-09-05 Charmaine Leesvga: rename face to layer_face
2018-09-05 Brian Paulsvga: encode sample count in resource declarations
2018-09-05 Charmaine Leesvga: sync with upstream changes to surface flags
2018-09-05 Neha Bhendesvga: avoid try_blit() for some depth formats on non...
2018-09-05 Neha Bhendesvga: convert dst format to linear when blending is...
2018-09-05 Neha Bhendesvga: start using SVGA3dCmdIntraSurfaceCopy command...
2018-09-05 Neha Bhendesvga/winsys: Add cap2 support in winsys
2018-09-05 Neha Bhendesvga: Add SVGA3dCmdIntraSurfaceCopy command support...
2018-09-05 Brian Paulsvga: update device header files from upstream
2018-09-05 Tomeu Vizosovirgl: use hw-atomics instead of in-ssbo ones
2018-09-05 Erik Faye-Lundvirgl: update minor differences to upstream header
2018-09-05 Erik Faye-Lundgallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER...
2018-09-05 Erik Faye-Lundgallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
2018-09-04 Eric Anholtfreedreno: Drop a bunch of duplicated gallium PIPE_CAP...
2018-09-04 Eric Anholtv3d: Drop a bunch of duplicated gallium PIPE_CAP defaul...
2018-09-04 Eric Anholtvc4: Drop a bunch of duplicated gallium PIPE_CAP defaul...
2018-09-04 Eric Anholtgallium: Add a helper for implementing PIPE_CAP_* defau...
2018-08-31 Christian Gmeinertegra: make use loader_open_render_node(..) helper
2018-08-31 Christian Gmeinertegra: fix memory leak
2018-08-31 Dave Airlieradeonsi: fix regression in indirect input swizzles.
2018-08-31 Dave Airlieradeonsi: fix tess/gs fetchs for new swizzle.
2018-08-30 Ilia Mirkinnv50: bump compat glsl level to same as core
2018-08-30 Ilia Mirkinnvc0: bump compat GLSL version to match core
2018-08-29 Dave Airliegallivm: allow to pass two swizzles into fetches.
2018-08-29 Timothy Arceriradeonsi: add radeonsi_zerovram driconfig option
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