nir: avoid uninitialized variable warning
[mesa.git] / src / gallium / drivers /
2019-01-04 Eric Anholtv3d: Fix up VS output setup during precompiles.
2019-01-03 Gurchetan Singhvirgl: remove empty file
2019-01-03 Gurchetan Singhvirgl: don't flush an empty range
2019-01-03 Rob Clarkfreedreno: fix staging resource size for arrays
2019-01-03 Rob Clarkfreedreno: remove blit_via_copy_region()
2019-01-03 Rob Clarkfreedreno/a6xx: rework blitter API
2019-01-03 Rob Clarkfreedreno: try blitter for fd_resource_copy_region()
2019-01-03 Rob Clarkfreedreno: rework blit API
2019-01-03 Rob Clarkfreedreno: skip depth resolve if not written
2019-01-02 Eric Anholtv3d: Refactor compiler entrypoints.
2019-01-02 Eric Anholtv3d: Don't forget to include RT writes in precompiles.
2019-01-02 Eric Anholtv3d: Fix segfault when failing to compile a program.
2019-01-02 Marek Olšákradeonsi: always unmap texture CPU mappings on 32-bit...
2019-01-02 Marek Olšákradeonsi: remove unused variables in si_insert_input_ptr
2019-01-02 Marek Olšákradeonsi: use u_decomposed_prims_for_vertices instead...
2019-01-02 Marek Olšákradeonsi: make si_cp_wait_mem more configurable
2019-01-02 Marek Olšákradeonsi: call si_fix_resource_usage for the GS copy...
2019-01-02 Marek Olšákradeonsi: don't emit redundant PKT3_NUM_INSTANCES packets
2019-01-02 Timothy Arcerist/glsl_to_nir: call nir_lower_load_const_to_scalar...
2019-01-01 Timothy Arceriradeonsi: make use of ac_are_tessfactors_def_in_all_inv...
2019-01-01 Timothy Arceriradeonsi: remove unrequired param in si_nir_scan_tess_c...
2019-01-01 Ilia Mirkinnv30: disable rendering to 3D textures
2018-12-31 Ilia Mirkinnv30: fix some s3tc layout issues
2018-12-31 Ilia Mirkinnv30: use correct helper to get blocks in y direction
2018-12-31 Ilia Mirkinnv30: add support for multi-layer transfers
2018-12-31 Ilia Mirkinnv30: fix rare issue with fp unbinding not finding...
2018-12-31 Ilia Mirkinnv30: avoid setting user_priv without setting cur_ctx
2018-12-30 Eric Anholtv3d: Add support for requesting the sample offsets.
2018-12-30 Eric Anholtv3d: Hook up some shader-db output to GL_ARB_debug_output.
2018-12-29 Eric Anholtv3d: Add a "precompile" debug flag for shader-db.
2018-12-28 Nicholas Kazlauskasradeonsi: Enable adaptive_sync by default for radeon
2018-12-28 Tomeu Vizosoetnaviv: Consolidate buffer references from framebuffers
2018-12-27 Ilia Mirkinnv50,nvc0: add missing CAPs for unsupported features
2018-12-27 Ilia Mirkinnvc0: enable GL_NV_shader_atomic_float on pre-Maxwell
2018-12-27 Ilia Mirkinnv50/ir: add support for converting ATOMFADD to proper ir
2018-12-22 Rob Clarkfreedreno/a6xx: fix 3d texture layout
2018-12-22 Rob Clarkfreedreno: update generated headers
2018-12-22 Rob Clarkfreedreno/a6xx: improve setup_slices() debug msgs
2018-12-22 Rob Clarkfreedreno/a6xx: simplify special case for 3d layout
2018-12-22 Rob Clarkfreedreno: combine fd_resource_layer_offset()/fd_resour...
2018-12-21 Roland Scheideggergallivm: don't use pavg.b intrinsic on llvm >= 6.0
2018-12-20 Eric Anholtvc4: Hook up perf_debug() output to GL_ARB_debug_output...
2018-12-20 Rhys Kiddvc4: Wire up core pipe_debug_callback
2018-12-20 Eric Anholtv3d: Hook up perf_debug() output to GL_ARB_debug output...
2018-12-20 Rhys Kiddv3d: Wire up core pipe_debug_callback
2018-12-20 Eric Anholtv3d: Drop shadow comparison state from shader variant...
2018-12-20 Eric Anholtv3d: Fix simulator mode on i915 render nodes.
2018-12-19 Eric Anholtv3d: Load and store aligned utiles all at once.
2018-12-19 Eric Anholtvc4: Move the utile load/store functions to a header...
2018-12-19 Eric Anholtv3d: Implement texture_subdata to reduce teximage uploa...
2018-12-19 Eric Anholtv3d: Remove dead prototypes for load/store utile functions.
2018-12-19 Eric Anholtv3d: Don't try to create shadow tiled temporaries for...
2018-12-19 Eric Anholtv3d: Fix check for TFU job completion in the simulator.
2018-12-19 Eric Anholtv3d: Put the dst bo first in the list of BOs for TFU...
2018-12-19 Gurchetan Singhvirgl: move resource creation / import / destruction...
2018-12-19 Gurchetan Singhvirgl: move resource metadata into base resource
2018-12-19 Gurchetan Singhvirgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
2018-12-19 Gurchetan Singhvirgl: make virgl_buffers use resource helpers
2018-12-19 Gurchetan Singhvirgl: make transfer code with PIPE_BUFFER targets
2018-12-19 Gurchetan Singhvirgl: consolidate transfer code
2018-12-19 Gurchetan Singhvirgl: store layer_stride in metadata
2018-12-19 Gurchetan Singhvirgl: move vrend_get_tex_image_offset to common code
2018-12-19 Gurchetan Singhvirgl: move virgl_resource_layout to common code
2018-12-19 Gurchetan Singhvirgl: move texture metadata to common code
2018-12-19 Gurchetan Singhvirgl: remove unnessecary code
2018-12-19 Gurchetan Singhvirgl: texture_transfer_pool --> transfer_pool
2018-12-19 Nicolai Hähnleradeonsi: const-ify the si_query_ops
2018-12-19 Nicolai Hähnleradeonsi: split perfcounter queries from si_query_hw
2018-12-19 Nicolai Hähnleradeonsi: factor si_query_buffer logic out of si_query_hw
2018-12-19 Nicolai Hähnleradeonsi: move query suspend logic into the top-level...
2018-12-19 Nicolai Hähnleradeonsi: move remaining perfcounter code into si_perfc...
2018-12-19 Nicolai Hähnleradeonsi: track constant buffer bind history in si_pipe...
2018-12-19 Nicolai Hähnleradeonsi: use si_set_rw_shader_buffer for setting strea...
2018-12-19 Nicolai Hähnleradeonsi: add an si_set_rw_shader_buffer convenience...
2018-12-19 Nicolai Hähnleradeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
2018-12-19 Nicolai Hähnleradeonsi: show the fixed function TCS in debug dumps
2018-12-19 Nicolai Hähnleradeonsi: const-ify si_set_tesseval_regs
2018-12-19 Nicolai Hähnleradeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clari...
2018-12-19 Nicolai Hähnleradeonsi: don't set RAW_WAIT for CP DMA clears
2018-12-19 Nicolai Hähnleradeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when...
2018-12-19 Nicolai Hähnleradeonsi: add si_init_draw_functions and make some...
2018-12-19 Nicolai Hähnleradeonsi: extract declare_vs_blit_inputs
2018-12-19 Nicolai Hähnleradeonsi: move SI_FORCE_FAMILY functionality to winsys
2018-12-19 Nicolai Hähnler600: remove redundant semicolon
2018-12-18 Christian Gmeinermeson: add etnaviv to the tools option
2018-12-18 Lucas Stachetnaviv: use surface format directly
2018-12-17 Ian Romanicknir/opt_peephole_select: Don't peephole_select expensiv...
2018-12-17 Ian Romanicknir/opt_peephole_select: Don't try to remove flow contr...
2018-12-17 Eric Anholtvc4: Reuse nir_format_convert.h in our blend lowering.
2018-12-16 Jason Ekstrandnir: Add a bool to int32 lowering pass
2018-12-16 Jason Ekstrandnir: Rename Boolean-related opcodes to include 32 in...
2018-12-16 Eric Anholtvc4: Use the original bit size when scalarizing uniform...
2018-12-15 Eric Anholtv3d: Drop in a bunch of notes about performance improve...
2018-12-15 Eric Anholtv3d: Use the uniform pretty-printer in v3d_write_unifor...
2018-12-15 Eric Anholtv3d: Move uinfo->data[] dereference to the top of v3d_w...
2018-12-15 Eric Anholtv3d: Add support for draw indirect for GLES3.1.
2018-12-15 Eric Anholtv3d: Add safety checks for resource_create().
2018-12-15 Eric Anholtv3d: Add support for texturing from linear.
2018-12-15 Eric Anholtv3d: Add support for using the TFU to do some blits.
2018-12-15 Eric Anholtv3d: Don't forget to bump the number of writes when...
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