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anv/cmd_buffer: Always set up a null surface state
[mesa.git]
/
src
/
mesa
/
main
/
2017-04-13
Samuel Pitoiset
mesa: remove some unused functions in the perf monitor...
tree
|
commitdiff
2017-04-13
Samuel Pitoiset
mesa: remove unused clamp_float_to_uint() and clamp_hal...
tree
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commitdiff
2017-04-13
Samuel Pitoiset
mesa: remove unused _mesa_unmarshal_BindBufferBase()
tree
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commitdiff
2017-04-12
Timothy Arceri
mesa: use pre_hashed version of search for the mesa...
tree
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commitdiff
2017-04-10
Timothy Arceri
mesa: fix typo and add assert() to _mesa_attach_renderb...
tree
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commitdiff
2017-04-10
Bartosz Tomczyk
mesa: use single memcpy when strides match in glReadPix...
tree
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commitdiff
2017-04-10
Timothy Arceri
mesa: create _mesa_attach_renderbuffer_without_ref...
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Use compressed TexEnv Combine state.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Use compressed fog mode.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main: Maintain compressed TexEnv Combine state.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main: Maintain compressed fog mode.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Don't retrieve format if not necessary.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Use gl_texture_object::TargetIndex.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Store nr_enabled_units only once.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Simplify get_fp_input_mask.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Remove unused struct.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Reduce the size of nr_enabled_units.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Remove enabled_units.
tree
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commitdiff
2017-04-08
Gustaw Smolarczyk
mesa/main/ff_frag: Use correct constant.
tree
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commitdiff
2017-04-08
Timothy Arceri
mesa: simplify and optimise vertex bindings tracking
tree
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commitdiff
2017-04-07
Timothy Arceri
mesa: fix renderbuffer leak
tree
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commitdiff
2017-04-06
Samuel Pitoiset
mesa/main: simplify _mesa_IsRenderbuffer()
tree
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commitdiff
2017-04-06
Timothy Arceri
mesa: stop abstracting texture object hashtable locking
tree
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commitdiff
2017-04-06
Timothy Arceri
mesa: stop abstracting buffer object hashtable locking
tree
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commitdiff
2017-04-05
Timothy Arceri
mesa: use internal function when deleting buffers
tree
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commitdiff
2017-04-05
Timothy Arceri
mesa: rework bind_buffer_object()
tree
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commitdiff
2017-04-05
Timothy Arceri
mesa: small texstate tidy up
tree
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commitdiff
2017-04-05
Timothy Arceri
mesa: tidy up renderbuffer RefCount initialisation
tree
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commitdiff
2017-04-05
Nicolai Hähnle
mesa: add GL_ARB_shader_ballot boilerplate
tree
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commitdiff
2017-04-05
Nicolai Hähnle
mesa: implement sparse buffer commitment
tree
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commitdiff
2017-04-05
Nicolai Hähnle
mesa: implement sparse storage buffer allocation
tree
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commitdiff
2017-04-05
Nicolai Hähnle
mesa: implement SPARSE_BUFFER_PAGE_SIZE_ARB
tree
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commitdiff
2017-04-05
Nicolai Hähnle
mesa: Add GL_ARB_sparse_buffer boilerplate
tree
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commitdiff
2017-04-05
Matt Turner
mesa: Replace program locks with atomic inc/dec.
tree
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commitdiff
2017-04-05
Kenneth Graunke
mesa: Require mipmap completeness for glCopyImageSubDat...
tree
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commitdiff
2017-04-03
Bartosz Tomczyk
mesa/glthread: Avoid unnecessary batch reallocation
tree
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commitdiff
2017-04-03
Bartosz Tomczyk
mesa/glthread: fix misaligned address access
tree
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commitdiff
2017-04-03
Bartosz Tomczyk
mesa/glthread: Call unmarshal_batch directly in glthrea...
tree
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commitdiff
2017-04-02
Timothy Arceri
mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS...
tree
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commitdiff
2017-04-02
Edward O'Callaghan
mesa/main: Fix memset in formatquery.c
tree
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commitdiff
2017-04-01
Lyude
mesa: Add support for GL_NV_fill_rectangle
tree
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commitdiff
2017-03-31
Timothy Arceri
mesa: remove MESA_GLSL=opt
tree
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commitdiff
2017-03-31
Timothy Arceri
mesa: remove MESA_GLSL=no_opts env option
tree
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commitdiff
2017-03-31
Timothy Arceri
mesa: move FLUSH_VERTICES() call to meta
tree
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commitdiff
2017-03-30
Lyude
mesa: Fix trailing whitespace in polygon.c
tree
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commitdiff
2017-03-30
Lyude
mesa: Fix gross indenting in _mesa_PolygonMode()
tree
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commitdiff
2017-03-29
Timothy Arceri
mesa/glthread: print out syncs when MARSHAL_MAX_CMD_SIZ...
tree
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commitdiff
2017-03-29
Marek Olšák
mesa: remove dd_function_table::BindProgram
tree
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commitdiff
2017-03-29
Marek Olšák
mesa: don't use _NEW_TEXTURE mainly in mesa/main
tree
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commitdiff
2017-03-29
Marek Olšák
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT ...
tree
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commitdiff
2017-03-29
Marek Olšák
mesa: inline _mesa_update_texture
tree
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commitdiff
2017-03-27
Vinson Lee
mesa/tests: Link main-test with CLOCK_LIB.
tree
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commitdiff
2017-03-27
Brian Paul
mesa: simplify code around 'variable_data' in marshal.c
tree
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commitdiff
2017-03-25
Timothy Arceri
mesa/glthread: add custom marshalling for ClearBufferfv()
tree
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commitdiff
2017-03-24
Timothy Arceri
mesa/marshal: add custom BufferData/BufferSubData marsh...
tree
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commitdiff
2017-03-23
Miklós Máté
mesa: set thread name for glthread
tree
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commitdiff
2017-03-22
Samuel Pitoiset
driconf: add force_glsl_abs_sqrt option
tree
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commitdiff
2017-03-22
Emil Velikov
mesa/main: remove unused strndup.h include
tree
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commitdiff
2017-03-22
Emil Velikov
mesa/main: consistently use ifndef guards over pragma...
tree
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commitdiff
2017-03-22
Nicolai Hähnle
mesa/main: fix MultiDrawElements[BaseVertex] validation...
tree
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commitdiff
2017-03-22
Nicolai Hähnle
mesa: Avoid out-of-bounds stack read via _mesa_Materiali
tree
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commitdiff
2017-03-16
Timothy Arceri
st/mesa: call glthread_destroy() before _vbo_DestroyCon...
tree
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commitdiff
2017-03-16
Timothy Arceri
mesa: fix glthread marshal build issues on platforms...
tree
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commitdiff
2017-03-16
Timothy Arceri
mesa: fix glthread build issues on platforms without...
tree
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commitdiff
2017-03-16
Gregory Hainaut
mesa/glthread: restore the dispatch table when incompat...
tree
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commitdiff
2017-03-16
Gregory Hainaut
mesa/glthread: don't set a dispatch table if we aren...
tree
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commitdiff
2017-03-16
Eric Anholt
mesa: Track the current vertex/element array buffers...
tree
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commitdiff
2017-03-16
Eric Anholt
mesa: Statically allocate glthread command buffer in...
tree
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commitdiff
2017-03-16
Paul Berry
mesa: Custom thread marshalling for Flush.
tree
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commitdiff
2017-03-16
Paul Berry
mesa: Custom thread marshalling for ShaderSource.
tree
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commitdiff
2017-03-16
Eric Anholt
mesa: Connect the generated GL command marshalling...
tree
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commitdiff
2017-03-16
Marek Olšák
Revert "mesa: make _mesa_alloc_dispatch_table() static"
tree
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commitdiff
2017-03-16
Paul Berry
mesa: Create pointers for multithread marshalling dispa...
tree
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commitdiff
2017-03-16
Eric Anholt
mesa: Add infrastructure for a worker thread to process...
tree
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commitdiff
2017-03-16
Paul Berry
glapi: Generate GL API marshalling code from the XML.
tree
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commitdiff
2017-03-16
Paul Berry
mesa: Add SetBackgroundContext to dd_function_table
tree
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commitdiff
2017-03-12
Timothy Arceri
mesa/glsl: introduce new gl_compile_status enum
tree
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commitdiff
2017-03-10
Emil Velikov
mesa: remove shebang from python scripts
tree
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commitdiff
2017-03-10
Emil Velikov
mesa: remove execute bit from main/format_parser.py
tree
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commitdiff
2017-03-09
Samuel Pitoiset
mesa/main: make use of lookup_samplerobj_locked()
tree
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commitdiff
2017-03-09
Samuel Pitoiset
mesa/main: inline {begin,end}_samplerobj_lookups()
tree
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commitdiff
2017-03-09
Samuel Pitoiset
mesa/main: remove unused _mesa_new_texture_image()
tree
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commitdiff
2017-03-06
Samuel Pitoiset
getteximage: fix _mesa_GetTextureSubImage()
tree
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commitdiff
2017-03-06
Samuel Pitoiset
mesa/main: remove useless check in _mesa_IsSampler()
tree
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commitdiff
2017-03-06
Samuel Pitoiset
getteximage: avoid to lookup textures with id 0
tree
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commitdiff
2017-03-03
Alejandro Piñeiro
mesa/main: *TextureSubImage* generates INVALID_OPERATIO...
tree
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commitdiff
2017-03-02
Robert Foss
mesa: Avoid read of uninitialized variable
tree
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commitdiff
2017-03-02
Tomasz Figa
mesa: Use _mesa_has_OES_geometry_shader() when validati...
tree
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commitdiff
2017-03-01
Robert Bragg
mesa: Fix performance query id check
tree
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commitdiff
2017-02-27
Samuel Pitoiset
mesa/main: refactor sampler parameter error codepath
tree
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commitdiff
2017-02-27
Samuel Pitoiset
glsl: use is_sampler() anywhere it's possible
tree
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commitdiff
2017-02-27
Samuel Pitoiset
glsl: use is_image() anywhere it's possible
tree
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commitdiff
2017-02-24
Robert Bragg
main/performance_query: s/GLboolean/bool/
tree
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commitdiff
2017-02-22
Robert Bragg
mesa: Model INTEL perf query backend after query obj BE
tree
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commitdiff
2017-02-22
Robert Bragg
mesa: Separate INTEL_performance_query frontend
tree
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commitdiff
2017-02-22
Rafael Antognolli
mesa: Track transform feedback overflow query objects.
tree
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commitdiff
2017-02-22
Rafael Antognolli
mesa: Add types for ARB_transform_feedback_oveflow_query.
tree
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commitdiff
2017-02-21
Emil Velikov
mesa/tests: remove unneeded extern C { #include foo...
tree
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commitdiff
2017-02-21
Emil Velikov
mesa: remove unneeded extern C {} wrapper
tree
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commitdiff
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