i965: Replace reg_type_size[] with a function.
[mesa.git] / src / mesa / main /
2017-01-20 Philipp Zabelmesa: update external textures when (re-)binding
2017-01-19 Alejandro Piñeiromesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for...
2017-01-19 Nicolai Hähnlemesa/main: fix meta caller of _mesa_ClampColor
2017-01-19 Timothy Arcerimesa/glsl: move TransformFeedbackBufferStride to gl_shader
2017-01-19 Timothy Arceriglsl: set InnerCoverage directly in gl_program
2017-01-19 Timothy Arceriglsl: tidy up PostDepthCoverage shader field
2017-01-19 Timothy Arcerimesa/glsl: move pixel_center_integer to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move origin_upper_left to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move uses_gl_fragcoord to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move redeclares_gl_fragcoord to gl_shader
2017-01-19 Timothy Arcerimesa/glsl: move ARB_fragment_coord_conventions_enable...
2017-01-19 Timothy Arcerist/mesa/glsl: set early_fragment_tests directly in...
2017-01-19 Timothy Arcerimesa/glsl/i965: set and use tcs vertices_out directly
2017-01-19 Timothy Arcerimesa: don't always set _NEW_PROGRAM when linking
2017-01-19 Timothy Arcerimesa: change init subroutine defaults helper to work...
2017-01-19 Timothy Arcerimesa/glsl: move ProgramResourceList to gl_shader_progra...
2017-01-19 Timothy Arceriglsl: store number of explicit uniform loactions in...
2017-01-18 Emil Velikovutils: build sha1/disk cache only with Android/Autoconf
2017-01-18 Emil Velikovutil: import sha1 implementation from OpenBSD
2017-01-17 Ilia Mirkinmesa: allow BlendBarrier to be used without support...
2017-01-13 Boyan Dingmesa/get: Remove unused extra_ARB_viewport_array
2017-01-13 Alejandro Piñeiromain/fbobject: throw invalid operation when get_attachm...
2017-01-13 Alejandro Piñeiromain/fboject: return if it is color_attachment on get_a...
2017-01-13 Nicolai Hähnlemesa/main: fix version/extension checks in _mesa_ClampColor
2017-01-12 Alejandro Piñeiromain/buffers: take into account FRONT_AND_BACK on ReadB...
2017-01-12 Alejandro Piñeiromain/buffers: update error handling on DrawBuffers...
2017-01-10 Kenneth Graunkecompiler: Merge shader_info's tcs and tes structs.
2017-01-10 Marek Olšákmesa: set GLSL 1.20 for the fixed-function fragment...
2017-01-09 Timothy Arcerist/mesa/glsl: set num_images directly in shader_info
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-08 Kenneth Graunkecompiler: Change shader_info->tes.vertex_order into...
2017-01-06 Kenneth Graunkeglsl: Support gl_TessLevelInner/Outer[] as TES input...
2017-01-06 Timothy Arcerist/mesa/glsl: move SamplerTargets to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl: set SamplersUsed directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set sampler units directly in gl_program
2017-01-06 Timothy Arcerimesa: simplify sampler setting code
2017-01-06 Timothy Arcerimesa/glsl: set num_textures per stage directly in shade...
2017-01-06 Timothy Arcerimesa: make _CurrentFragmentProgram a gl_program struct...
2017-01-06 Timothy Arcerist/mesa/glsl: add new is_arb_asm flag in gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move per stage UniformBlocks to...
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ubos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ImageUnits and ImageAccess...
2017-01-05 Marek Olšákmesa: add gl_constants::GLSLOptimizeConservatively
2016-12-30 Timothy Arceriglsl/mesa: add reference to gl_shader_program_data...
2016-12-30 Timothy Arcerimesa: make union in gl_program a struct and add FIXME
2016-12-29 Timothy Arcerimesa/glsl/i965: remove Driver.NewShader()
2016-12-29 Timothy Arcerimesa/glsl: move BlendSupport bitfield to gl_program
2016-12-29 Timothy Arcerimesa: store gl_program in gl_transform_feedback_object...
2016-12-29 Timothy Arcerimesa/glsl: move LinkedTransformFeedback from gl_shader_...
2016-12-29 Timothy Arcerimesa: move _Used to gl_program
2016-12-29 Timothy Arcerimesa/compiler: add local_size_variable to shader_info
2016-12-29 Timothy Arcerimesa: pass gl_program to _mesa_append_uniforms_to_file()
2016-12-29 Timothy Arceriglsl/mesa: set separate_shader directly in shader_info
2016-12-29 Timothy Arcerimesa/glsl: move subroutine metadata to gl_program
2016-12-28 Chad Versacemesa/shaderobj: Fix races on refcounts
2016-12-27 Chad Versacemesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
2016-12-20 Jonathan Graymesa: don't attempt to unlock an unlocked debug state...
2016-12-19 Ian Romanickmesa: Silence numerous "unused parameter" warnings...
2016-12-19 Ian Romanickmesa: Fix all the whitespace errors in dlist.c
2016-12-19 Ian Romanickglsl: Track the linearized array index for each UBO...
2016-12-19 Kenneth Graunkeglsl: Fix program interface queries relating to interfa...
2016-12-19 Kenneth Graunkemesa/get: Convert stencil values to TYPE_UINT.
2016-12-19 Kenneth Graunkemesa/get: Add TYPE_UINT for casting through a GLuint.
2016-12-19 Kenneth Graunkemesa/get: Make GetFloat/GetDouble of TYPE_INT_N not...
2016-12-13 Lionel Landwerlinmain: add INTEL_conservative_rasterization enum query...
2016-12-13 Lionel Landwerlinextensions: update INTEL_conservative_rasterization...
2016-12-13 Lionel Landwerlinmain: don't error when enabling conservative rasterizat...
2016-12-13 Lionel Landwerlinmain: use new driver flag for conservative rasterizatio...
2016-12-13 Ilia Mirkintreewide: s/comparitor/comparator/
2016-12-12 Kenneth Graunkemesa: Return LINEAR encoding for winsys FBO depth/stencil.
2016-12-07 Lionel Landwerlinmesa: add support for GL_INTEL_conservative_rasterization
2016-12-07 Plamena Manolovamesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
2016-12-06 Roland Scheideggermain: allow NEAREST_MIPMAP_NEAREST for stencil texturing
2016-12-02 Timothy Arcerist/mesa/glsl: move Version to gl_shader_program_data
2016-12-01 Ilia Mirkinmesa: only verify that enabled arrays have backing...
2016-11-30 Timothy Arcerimesa: reset linked_stages bitmask when re-linking
2016-11-30 Timothy Arcerimesa: optimise interleaved sso validation
2016-11-30 Timothy Arcerimesa/glsl: add bitmask to track stages a program was...
2016-11-29 Timothy Arcerimesa: fix active subroutine uniforms properly
2016-11-24 Eduardo Lima Mitevmesa/getteximage: Add validation of target to glGetText...
2016-11-24 Eduardo Lima Mitevmain/texobj: Check that texture id > 0 before looking...
2016-11-23 Eduardo Lima Mitevmain/getteximage: Use the height argument to calculate...
2016-11-22 Marek Olšákmesa: use special checksums for unset checksums and...
2016-11-22 Marek Olšákglsl: add gl_linked_shader::SourceChecksum
2016-11-22 Marek Olšákmesa: use util_hash_crc32 instead of _mesa_str_checksum
2016-11-22 Timothy Arcerimesa/glsl: remove unused uses_builtin_functions field
2016-11-21 Emil Velikovmesa: fold always true conditional
2016-11-21 Emil Velikovmesa: drop unneeded assert
2016-11-20 Brian Paulmesa: remove unneeded #includes in errors.c
2016-11-20 Brian Paulmesa: remove trailing whitespace in errors.c
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-19 Timothy Arcerimesa: create new gl_shader_program_data struct
2016-11-18 Timothy Arceriglsl/i965: move per stage AtomicBuffers list to gl_program
2016-11-18 Nanley Cherymesa/fbobject: Update CubeMapFace when reusing textures
2016-11-18 Lionel Landwerlinmesa: add NV_image_formats extension support
2016-11-18 Nicolai Hähnlemesa/main: consider multisampling enabled when number...
2016-11-18 Tapani Pällimesa: fix empty program log length
2016-11-17 Kenneth Graunkemesa: Drop PATH_MAX usage.
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