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program: Remove NV_fragment_program_option parsing support.
[mesa.git]
/
src
/
mesa
/
program
/
ir_to_mesa.cpp
2016-03-01
Matt Turner
program: Remove NV_fragment_program Abs support.
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2016-03-01
Matt Turner
program: Remove condition-code and precision support.
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2016-03-01
Matt Turner
program: Remove OPCODE_KIL_NV.
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2016-03-01
Matt Turner
program: Remove RelAddr2 support.
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2016-03-01
Matt Turner
mesa: Remove EmitCondCodes.
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2016-02-25
Miklós Máté
program: Remove extra reference_program()
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2016-02-14
Jason Ekstrand
glsl/types: Add support for function types
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2016-02-11
Marek Olšák
mesa: call build_program_resource_list inside Driver...
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2016-02-09
Timothy Arceri
mesa: remove now unused sampler index handing code
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2016-02-09
Timothy Arceri
mesa: compute sampler index in ir_to_mesa rather than...
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2016-02-09
Dave Airlie
glsl/ir: add param index to variable.
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2016-02-01
Matt Turner
glsl: Remove 2x16 half-precision pack/unpack opcodes.
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2016-01-30
Ilia Mirkin
st/mesa: add atomic counter support
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-26
Emil Velikov
nir: move glsl_types.{cpp,h} to compiler
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2016-01-13
Kenneth Graunke
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
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2015-12-18
Matt Turner
glsl: Remove ir_unop_any.
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2015-12-17
Matt Turner
ir_to_mesa: Skip useless comparison instructions.
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2015-11-20
Ian Romanick
glsl: Add ir_samples_identical opcode
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2015-10-16
Rob Clark
nir: remove dependency on glsl
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2015-10-04
Timothy Arceri
glsl: reduce memory footprint of uniform_storage struct
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2015-10-01
Brian Paul
mesa: clean up #includes in ir_to_mesa.cpp
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
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2015-09-10
Ilia Mirkin
glsl: add ir_texture_samples texture opcode
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2015-09-10
Ian Romanick
glsl: Silence unused parameter warnings
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2015-07-23
Dave Airlie
program: add subroutine uniform support (v1.1)
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2015-07-22
Marek Olšák
glsl: don't lower variable indexing on non-patch tessel...
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2015-07-14
Iago Toral Quiroga
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-07-01
Tapani Pälli
glsl: create program resource list after LinkShader
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2015-06-12
Chris Forbes
glsl: Add ir node for barrier
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2015-06-04
Martin Peres
main: fix a regression in uniform handling introduced...
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2015-06-04
Martin Peres
mesa: reference built-in uniforms into gl_uniform_storage
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2015-06-03
Matt Turner
program: Replace gl_inst_opcode with enum prog_opcode.
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2015-06-03
Matt Turner
program: Shrink and rename SaturateMode field to Saturate.
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2015-04-06
Matt Turner
program: Remove unused emit_scs().
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2015-04-06
Matt Turner
glsl: Remove never used sin_reduced/cos_reduced.
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2015-03-02
Brian Paul
mesa/program: replace Elements() with ARRAY_SIZE()
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2015-02-19
Dave Airlie
glsl/ir: Add builtin function support for doubles
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2015-02-19
Dave Airlie
mesa: add double uniform support. (v5)
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2015-02-03
Iago Toral Quiroga
glsl: Improve precision of mod(x,y)
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2015-01-21
Jan Vesely
mesa: Add assert to check number of vector elements
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2014-12-16
Brian Paul
program: remove extern "C" around #includes
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2014-12-12
Brian Paul
ir_to_mesa: remove unused 'target' variable
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2014-12-08
Abdiel Janulgue
ir_to_mesa: Remove sat to clamp lowering pass
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2014-10-25
Ian Romanick
mesa: Silence unused parameter warning in _mesa_clear_s...
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2014-09-30
Ian Romanick
glsl: Make ir_variable::num_state_slots and ir_variable...
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2014-09-09
Kenneth Graunke
ir_to_mesa: Stop converting uniform booleans.
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2014-08-31
Abdiel Janulgue
ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
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2014-08-31
Abdiel Janulgue
ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
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2014-08-31
Abdiel Janulgue
ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
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2014-08-20
Timothy Arceri
glsl: Use the without_array predicate in some more...
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2014-08-15
Ilia Mirkin
mesa/program: add new derivative unops to the unexpecte...
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2014-08-11
Marek Olšák
mesa: move ShaderCompilerOptions into gl_constants
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2014-08-04
Kenneth Graunke
glsl: Make it possible to ignore built-ins when matchin...
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2014-07-15
Connor Abbott
exec_list: Make various places use the new length(...
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2014-07-11
Chris Forbes
glsl: add new expression types for interpolateAt*
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2014-07-01
Matt Turner
mesa: Use typed foreach_in_list instead of foreach_list.
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2014-04-12
Kenneth Graunke
glsl: Drop do_common_optimization's max_unroll_iteratio...
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2014-04-08
Kenneth Graunke
glsl: Pass ctx->Const.NativeIntegers to do_common_optim...
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2014-03-28
Ian Romanick
mesa: Clean up "unused parameter" warnings
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2014-03-28
Ian Romanick
mesa/program: Constify find_variable_storage
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2014-03-25
Gregory Hainaut
mesa/sso: rename Shader to the pointer _Shader
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2014-03-02
Kenneth Graunke
mesa: Move MESA_GLSL=dump output to stderr.
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2014-02-23
Eric Anholt
glsl: Add a file argument to the IR printer.
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2014-02-12
Francisco Jerez
glsl: Add image type to the GLSL IR.
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2014-01-22
Paul Berry
mesa: Replace _mesa_program_index_to_target with _mesa_...
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2014-01-13
Kenneth Graunke
glsl: Convert piles of foreach_iter to the newer foreac...
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2014-01-09
Paul Berry
mesa: Use functions to convert gl_shader_stage to PROGR...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in ir_set_p...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part II
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part I
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2013-12-09
Paul Berry
glsl/loops: Get rid of lower_bounded_loops and ir_loop...
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2013-12-09
Paul Berry
glsl/loops: replace loop controls with a normative...
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2013-12-09
Paul Berry
glsl/loops: consolidate bounded loop handling into...
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2013-10-29
Francisco Jerez
glsl: Add new atomic_uint built-in GLSL type.
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2013-10-07
Matt Turner
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu...
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2013-10-07
Matt Turner
glsl: Add ir_binop_carry and ir_binop_borrow.
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2013-10-05
Chris Forbes
glsl: add plumbing for GL_ARB_texture_query_levels
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2013-10-02
Maxence Le Dore
glsl: add texture gather changes
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2013-10-02
Francisco Jerez
mesa/program: Switch ir_to_mesa_instruction to the...
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2013-10-02
Francisco Jerez
mesa: Fix misplaced includes of "main/uniforms.h".
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2013-09-25
Vinson Lee
glsl: Remove unused pointer value.
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2013-09-23
Eric Anholt
glsl: Hide many classes local to individual .cpp files...
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2013-09-21
Kenneth Graunke
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
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2013-09-17
Matt Turner
glsl: Add support for ldexp.
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2013-09-09
Matt Turner
glsl: Add conditional-select IR.
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2013-09-09
Kenneth Graunke
glsl: Pass _mesa_glsl_parse_state into matching_signatu...
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2013-08-27
Matt Turner
glsl: Add support for new fma built-in in ARB_gpu_shader5.
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2013-08-02
Paul Berry
mesa: Refactor copying of linked program data.
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2013-08-02
Bryan Cain
glsl: add ir_emit_vertex and ir_end_primitive instructi...
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2013-08-02
Paul Berry
glsl: Change do_set_program_inouts' is_fragment_shader...
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2013-07-30
Paul Berry
glsl: Remove redundant writes to prog->LinkStatus
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2013-07-02
Marek Olšák
mesa: renumber shader indices according to their placem...
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2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Fix missing setting of shader->IsES.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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