android: fix the build
[mesa.git] / src / mesa /
2012-06-11 Tapani Pälliandroid: fix the build
2012-06-09 Kenneth Graunkemesa: Fix "glCopyBuffserSubData" typos in error message...
2012-06-07 Kenneth Graunkei965: Add forgotten bitcast operations in brw_fs_channe...
2012-06-07 Paul Berryi965/blorp: allow all buffer formats provided src and...
2012-06-07 Paul Berryi965/blorp: Implement logic for additional buffer formats.
2012-06-07 Paul Berryi965/blorp: De-virtualize brw_blorp_{mip,surface}_info...
2012-06-07 Paul Berryi965/blorp: Refactor surface format determination.
2012-06-07 Kenneth Graunkei965: Enable the GL_ARB_shader_bit_encode extension.
2012-06-07 Olivier Galibertst/mesa: Finally activate the ARB_shader_bit_encoding...
2012-06-07 Olivier Galibertglsl: Bitwise conversion operator support in the softwa...
2012-06-07 Olivier Galibertglsl: Scaffolding for ARB_shader_bit_encoding.
2012-06-07 Kenneth Graunkemesa: Return 8 bits for GL_TEXTURE_RED_SIZE on RGTC...
2012-06-06 Brian Paulmesa: consolidate internal glCompressedTexSubImage1...
2012-06-06 Brian Paulmesa: consolidate internal glCompressedTexImage1/2...
2012-06-06 Brian Paulmesa: consolidate internal glCopyTexSubImage1/2/3D...
2012-06-06 Brian Paulmesa: consolidate internal glTexSubImage1/2/3D code
2012-06-06 Brian Paulmesa: consolidate internal glTexImage1/2/3D code
2012-06-05 Kenneth Graunkei965/fs: Fix user-defined FS outputs with less than...
2012-06-05 Kenneth Graunkei965/vs: Fix texelFetchOffset() on pre-Gen7.
2012-06-05 Kenneth Graunkei965/fs: Fix texelFetchOffset() on pre-Gen7.
2012-06-05 Kenneth Graunkemeta: Fix GL_RENDERBUFFER binding in decompress_texture...
2012-06-05 Kenneth Graunkemesa: Unbind ARB_transform_feedback2 binding points...
2012-06-05 Kenneth Graunkemesa: Support BindBuffer{Base,Offset,Range} with a...
2012-06-05 Kenneth Graunkemesa: Unbind ARB_copy_buffer and transform feedback...
2012-06-02 Vinson Leest/mesa: Fix uninitialized members in glsl_to_tgsi_visi...
2012-06-02 Kenneth Graunkei965: Implement texture buffer objects on Gen6.
2012-06-02 Kenneth Graunkemesa: Restore depth texture state on glPopAttrib(GL_TEX...
2012-06-01 Eric Anholtautomake: Connect the libdricore target to make clean.
2012-06-01 Kenneth Graunkeintel: Change vendor string to "Intel Open Source Techn...
2012-05-31 Brian Paulscons: add code to generate the various GL API files
2012-05-31 Brian Pauldraw: simplify index buffer specification
2012-05-30 Oliver McFaddenmesa: don't compile integer clear shaders for unsupport...
2012-05-29 Paul Berryi965/blorp: Implement destination clipping and scissoring
2012-05-29 Eric Anholtmesa: Clean up some dricore-related detritus in the...
2012-05-29 Eric Anholtautomake: Convert dricore building to automake.
2012-05-29 Eric Anholtautomake: Add a prefix variable to the common sources...
2012-05-29 Eric Anholtautomake: Rename variables in sources.mak to be automak...
2012-05-29 Eric Anholtmesa: Remove generated source files during make clean.
2012-05-29 Eric Anholtmesa: Restore installing of libGL for non-dri builds.
2012-05-29 Eric Anholtmesa: Remove the generated glapi from source control...
2012-05-29 Kurt Roeckxi830: Fix crash for GL_STENCIL_TEST in i830Enable()
2012-05-29 Christoph Bumillergallium: add st_api feature mask to prevent advertising...
2012-05-25 Paul Berryi965/msaa: Enable 4x MSAA on Gen7.
2012-05-25 Paul Berryi965/msaa: Implement manual blending operation for...
2012-05-25 Paul Berryi965/msaa: Modify blorp code to account for Gen7 MSAA...
2012-05-25 Paul Berryi965/msaa: Validate Gen7 surface state constraints.
2012-05-25 Paul Berryi965/msaa: Properly handle sliced layout for Gen7.
2012-05-25 Paul Berryi965/msaa: Add defines for Gen7.
2012-05-25 Paul Berryi965/blorp: Enable blorp blits on Gen7.
2012-05-25 Paul Berryi965/blorp: Implement proper texel fetch messages for...
2012-05-25 Paul Berryi965/blorp: Use 16 pixel dispatch on Gen7.
2012-05-25 Paul Berryi965/blorp: Allocate space for push constants on Gen7.
2012-05-25 Paul Berryi965/blorp: Set the dynamic state upper bound.
2012-05-25 Paul Berryi965/blorp: Factor gen6_blorp_emit_batch_head into...
2012-05-25 Paul Berryi965/blorp: Use MSDISPMODE_PERSAMPLE rendering when...
2012-05-25 Paul Berryi965/blorp: Emit sample index in SAMPLE_LD message...
2012-05-25 Paul Berryi965/blorp: Generalize sampling code in preparation...
2012-05-25 Paul Berryi965/msaa: Expand odd-sized MSAA surfaces to account...
2012-05-24 Kenneth Graunkei965: Gut the separate OpenGL ES extension enabling.
2012-05-24 Kenneth Graunkemesa: Remove the OES_draw_texture extension from ES2.
2012-05-23 Jordan Justeni965: use cut index to handle primitive restart when...
2012-05-23 Jordan Justeni965: add flag to enable cut_index
2012-05-23 Jordan Justeni965: create code path to handle primitive restart...
2012-05-23 Ian Romanickmesa: Use initializers to configure samplers
2012-05-23 Ian Romanickir_to_mesa: Don't set initial uniform values again
2012-05-23 Ian Romanickir_to_mesa: Propagate initial values in _mesa_associate...
2012-05-23 Ian Romanickglsl: Initialize samplers to 0, propagate sampler value...
2012-05-23 Eric Anholti965/gen6+: Add support for GL_ARB_blend_func_extended.
2012-05-23 Eric Anholtmesa: Keep a computed value for dual source blend func...
2012-05-23 Eric Anholti965/gen6+: Add support for fast depth clears.
2012-05-23 Eric Anholti965/gen6: Add CC viewport state setup to blorp code.
2012-05-23 Eric Anholti965/gen7: Add CC viewport setup to blorp code.
2012-05-23 Eric Anholti965: Drop a layer of indirection in doing HiZ resolves.
2012-05-23 Eric Anholti965: Replace intel_need_resolve with the hiz ops it...
2012-05-23 Eric Anholti965: Add an interface for doing hiz ops from C code.
2012-05-23 Eric Anholti965: Rename the clear function for this driver.
2012-05-23 Eric Anholti965: Simplify the remaining clear logic by relying...
2012-05-23 Eric Anholti965: Switch blit color clears to tri clears on gen4/5.
2012-05-23 Eric Anholti965: Remove dead logic for non-tri depth/stencil clears.
2012-05-23 Eric Anholti965: We always have GLSL, so always use it for tri...
2012-05-23 Eric Anholti915: Drop gen4+ code from the forked clear code.
2012-05-23 Eric Anholtintel: Fork the intel_clear.c file between i915 and...
2012-05-23 Vadim Girlinst/mesa: set stObj->lastLevel in guess_and_alloc_texture
2012-05-22 Paul Berryi965: Completely annotate the batch bo when aub dumping.
2012-05-22 Paul Berryintel: When AUB dumping, flush before emitting final...
2012-05-19 Brian Paulst/mesa: use pipe_sampler_view_release() in st_destroy_...
2012-05-19 Brian Paulmesa: use F_TO_I() instead of IROUND()
2012-05-19 Brian Paulmesa: reimplement IROUND(), add F_TO_I()
2012-05-19 Brian Paulmesa: fix Z32_FLOAT -> uint conversion functions
2012-05-19 Brian Paulst/mesa: remove unused pipe variable
2012-05-19 Brian Paulst/mesa: added st_print_current_vertex_program(), for...
2012-05-19 Brian Paulmesa: add GLSL_REPORT_ERRORS debug flag
2012-05-19 Brian Paulmesa: add some comments on shaderapi.c functions
2012-05-19 Vinson Leemesa: Remove undefinition of _P symbol.
2012-05-17 Jordan Justenstate_tracker: remove sw_primitive_restart from st_context
2012-05-17 Jordan Justenstate_tracker: remove software handling of primitive...
2012-05-17 Jordan Justenstate_tracker: set PrimitiveRestartInSoftware if needed
2012-05-17 Jordan Justenvbo: use software primitive restart in the VBO module
2012-05-17 Jordan Justenmesa: add PrimitiveRestartInSoftware to gl_context...
2012-05-17 Jordan Justenvbo: add software primitive restart support
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