mesa.git
7 years agodocs: fix unpacking instructions
Eric Engestrom [Wed, 8 Feb 2017 11:27:00 +0000 (04:27 -0700)]
docs: fix unpacking instructions

File names were wrong, file formats were wrong, bunzip command was
wrong...

I also removed all but the simplest example; people who use pipes already
know how to untar, so let's simplify and remove potential confusion for
non-tech-savvy users.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
7 years agodocs: remove dead 'beta' link
Eric Engestrom [Wed, 8 Feb 2017 11:27:00 +0000 (04:27 -0700)]
docs: remove dead 'beta' link

Release candidates haven't been in a 'beta' subdir in a long time, so let's
replace the dead link with an explanation instead.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
7 years agodocs: add a note about the new version scheme
Eric Engestrom [Wed, 8 Feb 2017 11:27:00 +0000 (04:27 -0700)]
docs: add a note about the new version scheme

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
7 years agor600/sb: Fix memory leak
Bartosz Tomczyk [Sun, 29 Jan 2017 18:10:25 +0000 (19:10 +0100)]
r600/sb: Fix memory leak

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
7 years agomesa: use PRId64/PRIu64 when printing 64-bit ints
Timothy Arceri [Wed, 8 Feb 2017 00:58:23 +0000 (11:58 +1100)]
mesa: use PRId64/PRIu64 when printing 64-bit ints

V2: actually use PRIu64

Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agomesa/st: fix strict aliasing issue in int64 code.
Dave Airlie [Wed, 8 Feb 2017 01:23:00 +0000 (01:23 +0000)]
mesa/st: fix strict aliasing issue in int64 code.

This fixes the int64 code same as the double code.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agomesa/uniform: fix strict aliasing issues with int64 code.
Dave Airlie [Wed, 8 Feb 2017 01:20:10 +0000 (01:20 +0000)]
mesa/uniform: fix strict aliasing issues with int64 code.

This fixes these like the double version does.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: handle dcc in explicit image resolve path. (v2)
Dave Airlie [Tue, 7 Feb 2017 21:35:51 +0000 (21:35 +0000)]
radv: handle dcc in explicit image resolve path. (v2)

We need to initialize dcc like we do in the subpass path.

v2: fix initial/final layouts
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Enable fast clears by default.
Bas Nieuwenhuizen [Mon, 6 Feb 2017 23:36:41 +0000 (00:36 +0100)]
radv: Enable fast clears by default.

Works for me on dota2 and talos now.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
7 years agospirv: Add more asserts in vtn_vector_construct
Jason Ekstrand [Tue, 7 Feb 2017 05:16:54 +0000 (21:16 -0800)]
spirv: Add more asserts in vtn_vector_construct

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99465

7 years agoconfigure.ac: remove src/gallium/winsys/intel/drm/Makefile reference
Emil Velikov [Tue, 7 Feb 2017 13:37:40 +0000 (13:37 +0000)]
configure.ac: remove src/gallium/winsys/intel/drm/Makefile reference

Not wired up (not referenced in any SUBDIR), leading to `make distcheck'
failure.

Fixes: d77fa310ed8 "ilo: EOL drop unmaintained gallium drv from buildsys"
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
7 years agodocs: reword ilo removal note
Emil Velikov [Tue, 7 Feb 2017 13:42:22 +0000 (13:42 +0000)]
docs: reword ilo removal note

Properly annotate <li> and keep the note analogous to all the previous
ones - OpenVG, st/egl, etc.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
7 years agoconfigure.ac: Remove redundant libglvnd stanza
Boyan Ding [Wed, 25 Jan 2017 06:49:26 +0000 (14:49 +0800)]
configure.ac: Remove redundant libglvnd stanza

There were two "libglvnd configuration" section in the squashed commit
that added libglvnd support, while only one in the original libglvnd
branch. A following commit moves one of them downwards. Now remove the
upper "older" one and move GL_LIB name decision downwards after the new
libglvnd configuration section.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
7 years agotravis: use both cores for make/make check
Emil Velikov [Thu, 2 Feb 2017 02:50:12 +0000 (02:50 +0000)]
travis: use both cores for make/make check

The instance offers 2 cores, so use them to speed things up.

v2: Set MAKEFLAGS instead [Eric]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agotravis: add nearly all gallium drivers to the list
Emil Velikov [Wed, 1 Feb 2017 22:30:26 +0000 (22:30 +0000)]
travis: add nearly all gallium drivers to the list

Note: we need the explicit --enable-freedreno for libdrm since the
latter is 'smart' and disables it if building on !arm platforms.

The radeonsi and swr are explicitly left out since they require
'too-recent' LLVM - 3.6

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agotravis: correct libdrm required regex to also track libdrm itself
Emil Velikov [Wed, 1 Feb 2017 22:30:25 +0000 (22:30 +0000)]
travis: correct libdrm required regex to also track libdrm itself

The current regex was tracking only the libdrm_foo packages, while with
recent changed we bumped only (and rightfully so) libdrm.

Fix the regex to track any libdrm package.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agoconfigure.ac: add swr to the gallium drivers list.
Emil Velikov [Wed, 1 Feb 2017 22:30:24 +0000 (22:30 +0000)]
configure.ac: add swr to the gallium drivers list.

v2: Rebase on top of ILO removal.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agoconfigure.ac: list all the dri-drivers in the help string
Emil Velikov [Wed, 1 Feb 2017 22:30:23 +0000 (22:30 +0000)]
configure.ac: list all the dri-drivers in the help string

It's unlikely that any of the additions come as a suprise to anyone
i915, nouveau, radeon, r200. Regardless, state clearly what's
available.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agoglsl: correct compute shader checks for memoryBarrier functions
Marc Di Luzio [Mon, 6 Feb 2017 09:07:30 +0000 (09:07 +0000)]
glsl: correct compute shader checks for memoryBarrier functions

As per the spec -
"The functions memoryBarrierShared() and groupMemoryBarrier() are
available only in compute shaders; the other functions are available
in all shader types."

Conform to this by adding another delegate to check for compute
shader support instead of only whether the current stage is compute

This allows some fragment shaders in Dirt Rally to compile

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
7 years agogallium/tgsi: fix oob access in parse instruction
Li Qiang [Mon, 23 Jan 2017 07:44:03 +0000 (02:44 -0500)]
gallium/tgsi: fix oob access in parse instruction

When parsing texture instruction, it doesn't stop if the
'cur' is ',', the loop variable 'i' will also be increased
and be used to index the 'inst.TexOffsets' array. This can lead
an oob access issue. This patch avoid this.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Li Qiang <liq3ea@gmail.com>
7 years agoRevert "i965: Disable guardband clipping in the smaller-than-viewport case."
Kenneth Graunke [Sat, 21 Jan 2017 11:54:46 +0000 (03:54 -0800)]
Revert "i965: Disable guardband clipping in the smaller-than-viewport case."

This reverts commit 0bac2551e40410e2251daf4fd9faf69310ab34ce.

Now that we position the guardband correctly (applying translations
in addition to scaling) and made it as large (or larger) than the
render target, this shouldn't be necessary.

Now we leave guardband clipping enabled 100% of the time, like the
Windows driver does.

Fixes GL45-CTS.gtf21.GL2FixedTests.clip.clip.  It tries to draw a
16384x64 rectangle, and it appears that some kind of numerical
imprecisions in the clipper result in some edge pixels going missing.
The Windows driver passes this test because of guardband clipping.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoi965: Always scissor on Gen6-7.5 instead of disabling guardband.
Kenneth Graunke [Thu, 12 Jan 2017 05:38:52 +0000 (21:38 -0800)]
i965: Always scissor on Gen6-7.5 instead of disabling guardband.

Previously we disabled the guardband when the viewport was smaller than
the framebuffer on Gen6-7.5, to prevent portions of primitives from
being draw outside of the viewport.  On Gen8+, we relied on the viewport
extents test to effectively scissor this away for us.

We can simply always enable scissoring instead.  We already include the
viewport in the scissor rectangle, so this will effectively do the
viewport extents test for us.  (The only difference is that the scissor
rectangle doesn't support sub-pixel values.  I think that's okay.)

Given that the viewport extents test is essentially a second scissor,
and is enabled for basically all 3D drawing on Gen8+, it stands to
reason that scissoring is cheap.  Enabling the guardband reduces the
cost of clipping, which is expensive.

The Windows driver appears to never disable guardband clipping, and
appears to use scissoring in this case.  I don't know if they leave
it on universally though.

This fixes misrendering in Blender, where the "floor plane" grid lines
started rendering at wrong angles after I disabled XY clipping of line
primitives.  Enabling the guardband seems to solve the issue.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99339
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoi965: Use a better guardband calculation.
Jason Ekstrand [Sat, 21 Jan 2017 11:50:42 +0000 (03:50 -0800)]
i965: Use a better guardband calculation.

(Patch co-authored by Jason and Ken.)

We scaled the guardband based on the viewport size, but failed to
take into account the translation portion of the viewport transform.

This meant the guardband was always centered around the origin.
We want it to be centered around the screen-space drawing area,
which is the intersection of the viewport and the render target.

At best, getting this wrong would reduce the guardband's effectiveness
in some cases.  At worst, it might break things - objects outside of the
guardband are trivially rejected, so getting the guardband in the wrong
place and leaving guardband clipping enabled could cause problems.

v2: drop clamping of positive maximums.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
7 years agoi965: Combine the Gen6 SF and Clip viewport atoms.
Kenneth Graunke [Sat, 21 Jan 2017 22:10:15 +0000 (14:10 -0800)]
i965: Combine the Gen6 SF and Clip viewport atoms.

The next patch will make the guardband calculation dependent on the
transformation matrix.  Instead of computing it in both atoms, just
combine them into a single atom.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
7 years agoradv: pass FMASK alignment to application
Dave Airlie [Tue, 7 Feb 2017 00:31:11 +0000 (10:31 +1000)]
radv: pass FMASK alignment to application

As was done for dcc and cmask.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Pass DCC alignment to application.
Bas Nieuwenhuizen [Mon, 6 Feb 2017 23:45:11 +0000 (00:45 +0100)]
radv: Pass DCC alignment to application.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
7 years agoradv: Pass CMASK alignment to application.
Bas Nieuwenhuizen [Mon, 6 Feb 2017 23:24:16 +0000 (00:24 +0100)]
radv: Pass CMASK alignment to application.

CMASK alignment can be greater than image data alignment, so pass
it to the app so that it knows what alignment to backing memory
should have.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: avoid the fmask path when doing txs.
Dave Airlie [Mon, 6 Feb 2017 02:40:45 +0000 (02:40 +0000)]
radv/ac: avoid the fmask path when doing txs.

This fixes the vulkan samples deferredmultisampling test.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoswr: [rasterizer core] Removed unused clip code.
Bruce Cherniak [Fri, 3 Feb 2017 17:35:59 +0000 (11:35 -0600)]
swr: [rasterizer core] Removed unused clip code.

Removed unused Clip() and FRUSTUM_CLIP_MASK define.

Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
7 years agoswr: [rasterizer core] Remove dead code Clipper::ClipScalar()
Bruce Cherniak [Thu, 2 Feb 2017 20:15:08 +0000 (14:15 -0600)]
swr: [rasterizer core] Remove dead code Clipper::ClipScalar()

Clipper::ClipScalar() is dead code and should be removed.  It is causing
an error with gcc-7 because it references a now defunct member.

v2: includes bugzilla reference, same code change

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99633
CC: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
7 years agogallium: Remove vc4 simulator hack from loader infrastructure.
Eric Anholt [Fri, 3 Feb 2017 19:04:46 +0000 (11:04 -0800)]
gallium: Remove vc4 simulator hack from loader infrastructure.

Now that there's MESA_LOADER_DRIVER_OVERRIDE for choosing the driver name
we load, we don't need this any more.

v2: Get the junk out of pipe_loader_drm.c, too.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v2)
7 years agoloader: Add an environment variable to override driver name choice.
Eric Anholt [Fri, 3 Feb 2017 19:02:59 +0000 (11:02 -0800)]
loader: Add an environment variable to override driver name choice.

My vc4 simulator has been implemented so far by having an entrypoint
claiming to be i965, which was a bit gross.  The simulator would be a lot
less special if we entered through the vc4 entrypoint like normal, so add
a loader environment variable to allow the i965 fd to probe as vc4.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agotargets: Use a macro to reduce cut and paste in driver setup.
Eric Anholt [Fri, 3 Feb 2017 18:54:12 +0000 (10:54 -0800)]
targets: Use a macro to reduce cut and paste in driver setup.

All the replicated prototypes/function bodies obfuscated the interesting
logic of the file: the mapping from driver enable macros to entrypoints we
expose, and the way that the swrast entrypoints are special compared to
the DRM entrypoints.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoradeon/ac: move common llvm build functions to a separate file.
Dave Airlie [Fri, 3 Feb 2017 00:05:00 +0000 (10:05 +1000)]
radeon/ac: move common llvm build functions to a separate file.

Suggested by Marek.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoeglmesaext: add new enums for EGL_MESA_drm_image_formats
Nicolai Hähnle [Tue, 24 Jan 2017 12:57:19 +0000 (13:57 +0100)]
eglmesaext: add new enums for EGL_MESA_drm_image_formats

Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agodocs: add EGL_MESA_drm_image_formats extension proposal
Nicolai Hähnle [Tue, 24 Jan 2017 12:10:01 +0000 (13:10 +0100)]
docs: add EGL_MESA_drm_image_formats extension proposal

7 years agodri/common: clear the loaderPrivate pointer in driDestroyDrawable
Nicolai Hähnle [Fri, 27 Jan 2017 10:55:14 +0000 (11:55 +0100)]
dri/common: clear the loaderPrivate pointer in driDestroyDrawable

The GLX specification says about glXDestroyPixmap:

    "The storage for the GLX pixmap will be freed when it is not current
     to any client."

We're not really following this language to the letter: some of the storage
is freed immediately (in particular, the dri3_drawable, which contains both
GLXDRIdrawable and loader_dri3_drawable). So we NULL out the pointers to
that freed storage; the previous patches added the corresponding NULL-pointer
checks.

This fixes memory corruption in piglit
./bin/glx-visuals-depth/stencil -pixmap -auto

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
7 years agoglx: guard swap-interval functions against destroyed drawables
Nicolai Hähnle [Thu, 2 Feb 2017 17:06:27 +0000 (18:06 +0100)]
glx: guard swap-interval functions against destroyed drawables

The GLX specification says about glXDestroyPixmap:

    "The storage for the GLX pixmap will be freed when it is not current
     to any client."

So arguably, functions like glXSwapIntervalMESA can be called after
glXDestroyPixmap has been called for the currently bound GLXPixmap.
In that case, the GLXDRIDrawable no longer exists, and so we just skip
those calls.

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
7 years agoglx/dri3: guard in_current_context against a disappeared drawable
Nicolai Hähnle [Thu, 2 Feb 2017 17:01:06 +0000 (18:01 +0100)]
glx/dri3: guard in_current_context against a disappeared drawable

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoglx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
Nicolai Hähnle [Fri, 27 Jan 2017 10:58:41 +0000 (11:58 +0100)]
glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion

With a subsequent patch, we might see NULL loaderPrivates, e.g. when
a DRIdrawable is flushed whose corresponding GLXDRIdrawable was destroyed.
This resulted in a crash, since the loader vs. DRI3 drawable structures
have a non-zero offset.

Fixes glx-visuals-{depth,stencil} -pixmap

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
7 years agoanv/pipeline: set ThreadDispatchEnable conditionally
Juan A. Suarez Romero [Fri, 3 Feb 2017 11:11:38 +0000 (12:11 +0100)]
anv/pipeline: set ThreadDispatchEnable conditionally

Set 3DSTATE_WM/ThreadDispatchEnable bit on/off based on the same
conditions as used in the GL version.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
7 years agomain/fboject: default_framebuffer allowed for GetFramebufferParameter
Alejandro Piñeiro [Fri, 13 Jan 2017 17:53:13 +0000 (15:53 -0200)]
main/fboject: default_framebuffer allowed for GetFramebufferParameter

Before 4.5, the default framebuffer was not allowed for
GetFramebufferParameter, so it should return INVALID_OPERATION for any
call using the default framebuffer.

4.5 included new pnames, and some of them are allowed for the default
framebuffer. For the rest, INVALID_OPERATION. From OpenGL 4.5 spec,
section 9.2.3 "Framebuffer Object Queries:

   "An INVALID_OPERATION error is generated by GetFramebufferParameteriv
    if the default framebuffer is bound to target and pname is not one
    of the accepted values from table 23.73, other than
    SAMPLE_POSITION."

Fixes:
GL45-CTS.direct_state_access.framebuffers_get_parameter_errors

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agomain/fbobject: implement new 4.5 pnames for GetFramebufferParameter
Alejandro Piñeiro [Fri, 13 Jan 2017 18:23:05 +0000 (16:23 -0200)]
main/fbobject: implement new 4.5 pnames for GetFramebufferParameter

4.5 added new pnames allowed for GetFramebufferParameter, and
GetNamedFramebufferParameter.

From OpenGL 4.5 spec, section 9.2.3 "Framebuffer Object Queries" (quoting
the paragraph with only the new pnames, not all the supported):

   "pname may also be one of DOUBLEBUFFER,
    IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE,
    SAMPLES, SAMPLE_BUFFERS, or STEREO, indicating the corresponding
    framebuffer-dependent state from table 23.73. Values of
    framebuffer-dependent state are identical to those that would be
    obtained were the framebuffer object bound and queried using the
    simple state queries in that table. These values may be queried
    from either a framebuffer object or a default framebuffer."

Fixes:
GL45-CTS.direct_state_access.framebuffers_get_parameters

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agomain/framebuffer: refactor _mesa_get_color_read_format/type
Alejandro Piñeiro [Tue, 17 Jan 2017 20:06:36 +0000 (18:06 -0200)]
main/framebuffer: refactor _mesa_get_color_read_format/type

Current implementation returns the value for the currently bound read
framebuffer. GetNamedFramebufferParameteriv allows to get it for any
given framebuffer. GetFramebufferParameteriv would be also interested
on that method

It was refactored by allowing to pass a given framebuffer. If NULL is
passed, it used the currently bound framebuffer.

It also adds a call to _mesa_update_state. When used only by
GetIntegerv, this one was called as part of the extra checks defined
at get_hash. But now that the method is used by more methods, and the
update is needed, it makes sense (and it is safer) just calling it on
the method itself, instead of rely on the caller.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agoradv: fix shared memory load/stores.
Dave Airlie [Fri, 3 Feb 2017 03:26:13 +0000 (03:26 +0000)]
radv: fix shared memory load/stores.

If we have an indirect index here we need to scale it by attribute slots
e.g. is this is vec2[256] then we get an indir_index in the 0.255 range
but the vec2 are aligned inside vec4 slots. So scale the indir index,
then extract the channels.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: correctly size shared memory usage.
Dave Airlie [Fri, 3 Feb 2017 01:46:24 +0000 (01:46 +0000)]
radv/ac: correctly size shared memory usage.

We count the number of slots used, but slots are vec4 sized,
so we have to scale by 16 not 4.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: fix compute shared memory stores since 64-bit.
Dave Airlie [Fri, 3 Feb 2017 01:03:13 +0000 (01:03 +0000)]
radv: fix compute shared memory stores since 64-bit.

These regressed and caused doom to stop loading.

Fixes:
03724af26 radv/ac: Implement Float64 load/store var.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agodocs: replace URL in features.txt
Brian Paul [Wed, 1 Feb 2017 21:35:03 +0000 (14:35 -0700)]
docs: replace URL in features.txt

Replace unmaintained http://dri.freedesktop.org/wiki/MissingFunctionality
URL with http://mesamatrix.net/

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
7 years agomesa: whitespace fixes in context.c
Brian Paul [Wed, 1 Feb 2017 23:48:31 +0000 (16:48 -0700)]
mesa: whitespace fixes in context.c

Remove trailing whitespace, replace tabs with spaces.  Trivial.

7 years agoanv/blorp: Disable resolves for transparent black clears
Nanley Chery [Sat, 21 Jan 2017 21:35:50 +0000 (13:35 -0800)]
anv/blorp: Disable resolves for transparent black clears

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoanv/cmd_buffer: Don't temporarily enable CCS_E within a render pass
Nanley Chery [Thu, 19 Jan 2017 18:21:38 +0000 (10:21 -0800)]
anv/cmd_buffer: Don't temporarily enable CCS_E within a render pass

Compressing a render target and decompressing it in the same
single-subpass render pass may waste bandwidth. While this may be
beneficial in some circumstances, it does not help in all. Reclaims
about 1.95% FPS for Dota 2 on some configurations.

v2 (Jason Ekstrand):
- Provide a more thorough comment
- Enable CCS_D for input attachments
v3 (Jason Ekstrand):
- Provide performance numbers

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agomesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke [Thu, 2 Feb 2017 18:10:30 +0000 (10:10 -0800)]
mesa: Don't crash when destroying contexts created with no visual.

dEQP-EGL.functional.create_context.no_config tries to create a context
with no config, then immediately destroys it.  The drawbuffer is never
set up, so we can't dereference it asking if it's double buffered, or
we'll crash on a null pointer dereference.

Just bail early.

Applications using EGL_KHR_no_config_context could hit this.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
7 years agowinsys/amdgpu: avoid potential segfault in amdgpu_bo_map()
Samuel Pitoiset [Thu, 2 Feb 2017 17:40:18 +0000 (18:40 +0100)]
winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()

cs can be NULL when it comes from r600_buffer_map_sync_with_rings()
to avoid doing the same checks. It was checked for write mappings
but not for read mappings.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoandroid: fix droid_create_image_from_prime_fd_yuv for YV12
Tapani Pälli [Thu, 2 Feb 2017 12:05:46 +0000 (14:05 +0200)]
android: fix droid_create_image_from_prime_fd_yuv for YV12

Earlier changes introduced is_ycrcb flag which checks the component
order of u and v components. Condition for setting the flag was
incorrect, with ycrcb we are supposed to have cr before cb.

This patch (together with a fix in our gralloc) fixes corrupted
rendering from 'test-opengl-gl2_yuvtex' native test and corrupted
gallery thumbnail in application switcher on Android-IA.

Fixes: 51727b1cf57e8c4630767eb9ead207b102ffa489
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
7 years agoilo: EOL unmaintained older gallium intel driver
Edward O'Callaghan [Tue, 6 Dec 2016 00:07:13 +0000 (11:07 +1100)]
ilo: EOL unmaintained older gallium intel driver

This is no longer actively maintained and is just
accumulating bitrot.

Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
7 years agoilo: EOL drop unmaintained gallium drv from buildsys
Edward O'Callaghan [Wed, 1 Feb 2017 13:56:14 +0000 (00:56 +1100)]
ilo: EOL drop unmaintained gallium drv from buildsys

This is no longer actively maintained and is just
accumulating bitrot.

Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
7 years agoilo: EOL unplumb unmaintained gallium drv from winsys
Edward O'Callaghan [Wed, 1 Feb 2017 14:17:07 +0000 (01:17 +1100)]
ilo: EOL unplumb unmaintained gallium drv from winsys

This is no longer actively maintained and is just
accumulating bitrot.

Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
7 years agoconfigure: libdrm is a single package
Ilia Mirkin [Thu, 2 Feb 2017 02:29:12 +0000 (21:29 -0500)]
configure: libdrm is a single package

The intent of the libdrm_$driver version limits has always been to not
burden the "other" drivers with updating their libdrm unless really
necessary. Unfortunately the configure script erroneously only checked
the driver-specific bit and not the generic bit of libdrm as well. Fix
this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agost/mesa: MAX_VARYING is the max supported number of patch varyings, not min
Ilia Mirkin [Thu, 26 Jan 2017 03:31:58 +0000 (22:31 -0500)]
st/mesa: MAX_VARYING is the max supported number of patch varyings, not min

This fixes
GL45-CTS.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
on nouveau. We only support 30 patch varyings (as 2 vec4 slots end up
being used for tess level settings), but were getting 32 exposed.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
7 years agovbo: process buffer binding state changes on draw when recording
Ilia Mirkin [Wed, 1 Feb 2017 21:11:41 +0000 (16:11 -0500)]
vbo: process buffer binding state changes on draw when recording

The VBO module keeps track of any vbo buffers. It updates this list when
receiving an InvalidateState call, however this never happens when
recording draws right now. Make sure that we do all the usual state
updates when recording draws so that the VBO list may be kept up to
date.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99631
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
7 years agoradv/ac: move to using shared emit_ddxy code.
Dave Airlie [Wed, 1 Feb 2017 23:55:45 +0000 (09:55 +1000)]
radv/ac: move to using shared emit_ddxy code.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradeonsi/ac: move most of emit_ddxy to shared code.
Dave Airlie [Wed, 1 Feb 2017 23:52:52 +0000 (09:52 +1000)]
radeonsi/ac: move most of emit_ddxy to shared code.

We can reuse this in radv.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: use shared thread id code
Dave Airlie [Wed, 1 Feb 2017 23:39:59 +0000 (09:39 +1000)]
radv/ac: use shared thread id code

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradeonsi/ac: move get thread id to shared code.
Dave Airlie [Wed, 1 Feb 2017 23:35:40 +0000 (09:35 +1000)]
radeonsi/ac: move get thread id to shared code.

radv will use this.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: migrate to using shared code for some load/store stuff.
Dave Airlie [Wed, 1 Feb 2017 23:18:22 +0000 (09:18 +1000)]
radv/ac: migrate to using shared code for some load/store stuff.

This migrates to the code shared with radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradeonsi/ac: move tbuffer store and buffer load to shared code.
Dave Airlie [Wed, 1 Feb 2017 23:13:44 +0000 (09:13 +1000)]
radeonsi/ac: move tbuffer store and buffer load to shared code.

These are all reuseable by radv.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradeonsi/ac: move a bunch of load/store related things to common code.
Dave Airlie [Wed, 1 Feb 2017 22:58:57 +0000 (08:58 +1000)]
radeonsi/ac: move a bunch of load/store related things to common code.

These are all shareable with radv, so start migrating them to the
common code.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agotexgetimage: Add check for the effective target to GetTextureSubImage
Eduardo Lima Mitev [Thu, 2 Feb 2017 16:07:24 +0000 (17:07 +0100)]
texgetimage: Add check for the effective target to GetTextureSubImage

OpenGL 4.5 spec, section "8.11.4 Texture Image Queries", page 233 of
the PDF states:

    "An INVALID_OPERATION error is generated if texture is the name of a buffer
     or multisample texture."

This is currently not being checked and e.g a multisample texture image can
be passed down to the driver hook. On i965, it is crashing the driver with an
assertion:

intel_mipmap_tree.c:3125: intel_miptree_map: Assertion `mt->num_samples <= 1' failed.

v2: (Ilia Mirkin) Move the check from gettextimage_error_check() to
    GetTextureSubImage() and use the texObj target.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
7 years agoRevert "radeonsi: decrease the number of texture slots to 24"
Marek Olšák [Thu, 2 Feb 2017 18:42:22 +0000 (19:42 +0100)]
Revert "radeonsi: decrease the number of texture slots to 24"

This reverts commit bdd860e3076655519d45bd66936ef7be9b7dda63.

Requested by a game developer.

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoconfigure.ac: explicitly require libdrm for dri classic drivers.
Dave Airlie [Thu, 2 Feb 2017 04:27:50 +0000 (14:27 +1000)]
configure.ac: explicitly require libdrm for dri classic drivers.

Although this might come from somewhere else require it explicitly.

Reviewed-by: Chad Versace <chadversary@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agointel/isl: Add a better comment for format_supports_ccs_e
Jason Ekstrand [Thu, 2 Feb 2017 17:51:55 +0000 (09:51 -0800)]
intel/isl: Add a better comment for format_supports_ccs_e

Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agoanv: Remove the finishme for CCS_E with storage images
Jason Ekstrand [Wed, 1 Feb 2017 20:05:07 +0000 (12:05 -0800)]
anv: Remove the finishme for CCS_E with storage images

The data port can't handle CCS at all so replace the finishme with
better comments.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agointel/isl: Assert that we don't use CCS for storage images
Jason Ekstrand [Wed, 1 Feb 2017 22:34:27 +0000 (14:34 -0800)]
intel/isl: Assert that we don't use CCS for storage images

I enabled CCS for storage images in the Vulkan driver and ran it through
the CTS.  It didn't result in any hangs but it demonstrated that the data
port cannot handle CCS.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agointel/isl: Add a formats_are_ccs_e_compatible helper
Jason Ekstrand [Wed, 1 Feb 2017 19:46:54 +0000 (11:46 -0800)]
intel/isl: Add a formats_are_ccs_e_compatible helper

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agointel/isl: Add a format_supports_ccs_d helper
Jason Ekstrand [Wed, 1 Feb 2017 19:41:51 +0000 (11:41 -0800)]
intel/isl: Add a format_supports_ccs_d helper

Nothing uses this yet but it serves as a nice bit of documentation
that's relatively easy to find.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agointel/isl: Rename supports_lossless_compression to supports_ccs_e
Jason Ekstrand [Wed, 1 Feb 2017 19:39:26 +0000 (11:39 -0800)]
intel/isl: Rename supports_lossless_compression to supports_ccs_e

The term "lossless compression" could potentially mean multisample
color compression, single-sample color compression or HiZ because they
are all lossless.  The term CCS_E, however, has a very precise meaning;
in ISL and is only used to refer to single-sample color compression.
It's also much shorter which is nice.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
7 years agoanv/pass: Store the depth-stencil attachment's last subpass index
Nanley Chery [Wed, 1 Feb 2017 03:01:18 +0000 (19:01 -0800)]
anv/pass: Store the depth-stencil attachment's last subpass index

Commit 968ffd6c868af7226e8f889573eef709888151cb stored the last subpass
index of all the attachments but that of the depth-stencil attachment.
This could cause depth buffers used in multiple subpasses not to be in
the requested final layout. Fix this error.

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
7 years agogallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle [Fri, 27 Jan 2017 09:35:13 +0000 (10:35 +0100)]
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability

Make the cap consistent with PIPE_CAP_INT64.

Aside from the hypothetical case of using draw for vertex shaders (and
actually caring about doubles...), every implementation supports doubles
either nowhere or everywhere.

Also, st/mesa didn't even check the cap correctly in all supported
shader stages.

While at it, add a missing LLVM version check for 64-bit integers in
radeonsi. This is conservative: judging by the log, LLVM 3.8 might be
sufficient, but there are probably bugs that have been fixed since then.

v2: fix clover (Marek)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agomesa: Enable EXT_compressed_ETC1_RGB8_sub_texture
Plamena Manolova [Tue, 24 Jan 2017 12:39:06 +0000 (12:39 +0000)]
mesa: Enable EXT_compressed_ETC1_RGB8_sub_texture

Since we already have the functionality in place and games
like Game of Thrones seem to depend on this extension, I
think it makes sense to enable it by making it part of
the extension string even though it's still a draft:

https://www.khronos.org/registry/gles/extensions/EXT/EXT_compressed_ETC1_RGB8_sub_texture.txt

Note: OES_compressed_ETC1_RGB8_sub_texture seems to be listed
in gl2ext.h, but there's no documentation for it in the KHR
registry

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
7 years agoconfigure: Only require libdrm 2.4.75 for intel.
Vinson Lee [Wed, 1 Feb 2017 23:28:31 +0000 (23:28 +0000)]
configure: Only require libdrm 2.4.75 for intel.

Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Dave Airlie <airlied@redhat.com>
7 years agoanv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin [Sun, 29 Jan 2017 04:14:54 +0000 (04:14 +0000)]
anv: enable VK_KHR_shader_draw_parameters

Enables 10 tests from:

   dEQP-VK.draw.shader_draw_parameters.*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoanv: emit DrawID if needed
Lionel Landwerlin [Sun, 29 Jan 2017 03:15:03 +0000 (03:15 +0000)]
anv: emit DrawID if needed

v2: use define for buffer ID (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoanv: always allocate a vertex element with vertexid or instanceid
Lionel Landwerlin [Tue, 31 Jan 2017 12:41:32 +0000 (12:41 +0000)]
anv: always allocate a vertex element with vertexid or instanceid

Up to now on Gen8+ we only allocated a vertex element for
gl_InstanceIndex or gl_VertexIndex when a vertex shader uses
gl_BaseInstanceARB or gl_BaseVertexARB. This is because we would
configure the VF_SGVS packet to make the VF unit write the
gl_InstanceIndex & gl_VertexIndex values right behind the values
computed from the vertex buffers.

In the next commit we will also write the gl_DrawIDARB value. Our
backend expects to pull the gl_DrawIDARB value from the element
following the element containing gl_InstanceIndex, gl_VertexIndex,
gl_BaseInstanceARB and gl_BaseVertexARB (see
vec4_vs_visitor::setup_attributes). Therefore we need to allocate an
element for the SGVS elements as long as at least one of the SGVS
element is read by the shader. Otherwise our shader will use a
gl_DrawIDARB value pulled from the URB one element too far (most
likely garbage).

v2: Fix my english (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoanv: move BaseVertexID/BaseInstanceID vertex buffer index to 31
Lionel Landwerlin [Sun, 29 Jan 2017 02:46:12 +0000 (02:46 +0000)]
anv: move BaseVertexID/BaseInstanceID vertex buffer index to 31

v2: use define for buffer ID (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoanv: limit vertex buffers to 31
Lionel Landwerlin [Sun, 29 Jan 2017 02:44:32 +0000 (02:44 +0000)]
anv: limit vertex buffers to 31

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoandroid: fix llvm, elf dependencies for M, N releases
Mauro Rossi [Mon, 30 Jan 2017 19:57:30 +0000 (20:57 +0100)]
android: fix llvm, elf dependencies for M, N releases

These changes set the correct llvm version and elf include path
which differ for Marshmallow and Nougat

Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
7 years agoanv: Don't use bogus alpha swizzles
Jason Ekstrand [Wed, 1 Feb 2017 20:27:59 +0000 (12:27 -0800)]
anv: Don't use bogus alpha swizzles

For RGB formats in Vulkan, we use the corresponding RGBA format with a
swizzle of RGB1.  While this swizzle is exactly what we want for
texturing, it's not allowed for rendering according to the docs.  While
we haven't been getting hangs or anything, we should probably obey the
docs.  This commit just sanitizes all render swizzles so that the alpha
channel maps to ALPHA.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agoAdd missing copyright header to wayland-egl-priv.h
Micah Fedke [Thu, 12 Jan 2017 15:38:21 +0000 (10:38 -0500)]
Add missing copyright header to wayland-egl-priv.h

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
7 years agoradv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)
Dave Airlie [Tue, 31 Jan 2017 05:18:33 +0000 (15:18 +1000)]
radv: handle VK_QUEUE_FAMILY_IGNORED in image transitions (v3)

The CTS tests at least are using this, and we were totally
ignoring it.

This hopefully fixes the bouncing multisample CTS tests.

v2: get family mask in ignored case from command buffer.
v3: only change things in one place, use logic from Bas.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: handle clip/cull distance sizing in geometry shader outputs
Dave Airlie [Wed, 1 Feb 2017 01:10:49 +0000 (11:10 +1000)]
radv/ac: handle clip/cull distance sizing in geometry shader outputs

Otherwise we were writing these as 4 components, and things went bad.

Fixes (the remaining):
dEQP-VK.clipping.user_defined.*.vert_geom.*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/ac: add const_index to fetch index for gs inputs
Dave Airlie [Wed, 1 Feb 2017 00:43:36 +0000 (10:43 +1000)]
radv/ac: add const_index to fetch index for gs inputs

This fixes clip distance fetches as they are single item loads
with a const_index like float[1].

Fixes:
dEQP-VK.clipping.user_defined.*.vert_geom.[0-6]

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradeonsi/ac: move frag interp emission code to shared llvm code.
Dave Airlie [Wed, 1 Feb 2017 04:47:45 +0000 (14:47 +1000)]
radeonsi/ac: move frag interp emission code to shared llvm code.

This code should be used in radv, so move it to a shared location
in advance of doing that.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agost/mesa: inline get_mesa_program()
Timothy Arceri [Wed, 1 Feb 2017 00:25:05 +0000 (11:25 +1100)]
st/mesa: inline get_mesa_program()

In the past I've gotten this function confused with the one in
ir_to_mesa.cpp of the same name. Now that the affected flag setting
has move into a helper it makes sense just to inline this remaining
code.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/mesa: create set_prog_affected_state_flags() helper
Timothy Arceri [Tue, 31 Jan 2017 06:15:09 +0000 (17:15 +1100)]
st/mesa: create set_prog_affected_state_flags() helper

This will be used when restoring tgsi from the on-disk shader
cache.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/mesa: st_atom_shader.c C99 tidy up
Timothy Arceri [Mon, 30 Jan 2017 23:34:59 +0000 (10:34 +1100)]
st/mesa: st_atom_shader.c C99 tidy up

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/mesa: remove pre C99 statement block for variable declaration
Timothy Arceri [Mon, 30 Jan 2017 23:20:41 +0000 (10:20 +1100)]
st/mesa: remove pre C99 statement block for variable declaration

Acked-by: Marek Olšák <marek.olsak@amd.com>
7 years agoisl: Add assertions for render target swizzle restrictions
Jason Ekstrand [Wed, 1 Feb 2017 00:17:26 +0000 (16:17 -0800)]
isl: Add assertions for render target swizzle restrictions

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
7 years agost/va: add h264 constrained baseline profile
Boyuan Zhang [Fri, 16 Dec 2016 21:20:54 +0000 (16:20 -0500)]
st/va: add h264 constrained baseline profile

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
7 years agost/vdpau: add h264 constrained baseline profile
Boyuan Zhang [Fri, 16 Dec 2016 20:24:03 +0000 (15:24 -0500)]
st/vdpau: add h264 constrained baseline profile

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
7 years agoradeon/uvd: add h264 constrained baseline support
Boyuan Zhang [Fri, 16 Dec 2016 20:22:13 +0000 (15:22 -0500)]
radeon/uvd: add h264 constrained baseline support

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>