Marek Olšák [Fri, 28 Jul 2017 23:18:02 +0000 (01:18 +0200)]
gallium/radeon: reallocate textures with non-zero tile_swizzle on export
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 23:14:09 +0000 (01:14 +0200)]
winsys/amdgpu: enable computation of tile swizzle
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sat, 29 Jul 2017 15:19:01 +0000 (17:19 +0200)]
ac/surface: align DCC size for surfaces that use tile swizzle
Note that dcc_alignment = pipe_interleave_bytes * num_pipes * num_banks,
which is greater than the previous open-coded alignment.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 31 Jul 2017 22:12:30 +0000 (00:12 +0200)]
ac/surface: limit tile swizzle to non-mipmaps on SI
Mipmapping with tile swizzle doesn't work.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sat, 29 Jul 2017 01:15:27 +0000 (03:15 +0200)]
ac/surface: enable tile swizzle for mipmapped textures
The tile swizzle computation was done after the whole miptree was computed,
but that was too late, because at that point AddrSurfInfoOut contained
information about the smallest miplevel, which is never 2D-tiled.
The correct way is to do the computation before the second level is computed.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 21:53:19 +0000 (23:53 +0200)]
ac/surface: set structure size and handle errors for AddrComputeBaseSwizzle
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 21:08:10 +0000 (23:08 +0200)]
ac/surface: increment surf_index only when tile swizzle is allowed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 21:05:38 +0000 (23:05 +0200)]
ac/surface: compute tile swizzle only when it's allowed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 21:01:10 +0000 (23:01 +0200)]
ac/surface: add RADEON_SURF_SHAREABLE
Shareable textures won't use tile swizzle.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 19:44:47 +0000 (21:44 +0200)]
ac/surface: remove RADEON_SURF_HAS_TILE_MODE_INDEX
it's useless
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 28 Jul 2017 19:34:02 +0000 (21:34 +0200)]
ac/surface: move tile_swizzle to ac_surface and document it
Gfx9 will use it too.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Brian Paul [Wed, 2 Aug 2017 03:28:25 +0000 (21:28 -0600)]
st/mesa: fix handling of NumSamples=1 (v2)
In Mesa we use the convention that if gl_renderbuffer::NumSamples
or gl_texture_image::NumSamples is zero, it's a non-MSAA surface.
Otherwise, it's an MSAA surface. But in gallium nr_samples=1 is a
non-MSAA surface.
Before, if the user called glRenderbufferStorageMultisample() or
glTexImage2DMultisample() with samples=1 we skipped the search for the
next higher number of supported samples and asked the gallium driver to
create a surface with nr_samples=1. So we got a non-MSAA surface.
This failed to meet the expection of the user making those calls.
This patch changes the sample count checks in st_AllocTextureStorage()
and st_renderbuffer_alloc_storage() to test for samples > 0 instead of > 1.
And we now start querying for MSAA support at samples=2 since gallium has
no concept of a 1x MSAA surface.
A specific example of this problem is the Piglit arb_framebuffer_srgb-blit
test. It calls glRenderbufferStorageMultisample() with samples=1 to
request an MSAA renderbuffer with the minimum supported number of MSAA
samples. Instead of creating a 4x or 8x, etc. MSAA surface, we wound up
creating a non-MSAA surface.
Finally, add a comment on the gl_renderbuffer::NumSamples field.
There is one piglit regression with the VMware driver:
ext_framebuffer_multisample-blit-mismatched-formats fails because
now we're actually creating 4x MSAA surfaces (the requested sample
count is 1) and we're hitting some sort of bug in the blitter code. That
will have to be fixed separately. Other drivers may find regressions
too now that MSAA surfaces are really being created.
v2: start quering for MSAA support with samples=2 instead of 1.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Wed, 2 Aug 2017 17:06:28 +0000 (11:06 -0600)]
gallium/docs: add more info about TXF and MSAA textures
If the texture is multisampled, the coord.w component indicates which
sample to fetch.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Thu, 27 Jul 2017 19:12:24 +0000 (13:12 -0600)]
st/mesa: minor clean-ups in st_atom_msaa.c
Whitespace, formatting, combine nr_bits assignment with declaration.
Trivial.
Brian Paul [Thu, 27 Jul 2017 17:52:33 +0000 (11:52 -0600)]
gallium/docs: document automatic per-sample FS execution
Both the GLSL 4.00 specs and DX10.1 specs specify that if a fragment
shader uses the sample ID or sample position inputs, the shader is
automatically run at per sample frequency. Document that expectation
for gallium fragment shaders.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Thu, 27 Jul 2017 17:09:20 +0000 (11:09 -0600)]
mesa: init more msaa fields
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE
are missing from the state tables in the GL spec, but they're supposed
to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec.
Add code for that, just to be explicit.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Chuck Atkins [Mon, 31 Jul 2017 19:53:13 +0000 (15:53 -0400)]
swr: Add arch flags to support Cray and PGI compilers
Note that the Cray flags (-target-cpu=) need to come first since the
cray programming environment uses wappers around other compilers. By
checking the wrapper flags first, you can be sure to match the wrapper
flag instead of the underlying compiler (gcc, intel, pgi, etc.) flags.
Signed-off-by: Chuck Atkins <chuck.atkins@kitware.com>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
Bruce Cherniak [Wed, 2 Aug 2017 23:14:19 +0000 (18:14 -0500)]
st/osmesa: add osmesa framebuffer iface hash table per st manager
Commit
bbc29393d3 didn't include osmesa state_tracker. This patch adds
necessary initialization.
Fixes crash in OSMesa initialization.
Created-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Bruce Cherniak <bruce.cherniak@intel.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Lionel Landwerlin [Thu, 3 Aug 2017 15:00:41 +0000 (16:00 +0100)]
anv: put anv_extensions.c in gitignore
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Nicolai Hähnle [Wed, 2 Aug 2017 15:26:46 +0000 (17:26 +0200)]
pipe-loader: fix build of dynamic pipe-drivers
v2: add libxmlconfig.la to the dynamic pipe_radeonsi driver
v3: add libxmlconfig.la to targets/opencl build
v4: add EXPAT_LIBS to opencl build
(note: for only-opencl builds, Emil's configure.ac changes
are also needed)
Fixes: bc7f41e11d3 ("gallium: add pipe_screen_config to screen_create functions")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102014
Tested-by: Andy Furniss <adf.lists@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (v1)
Tapani Pälli [Thu, 3 Aug 2017 08:53:23 +0000 (11:53 +0300)]
android: anv_extensions.c is generated to libmesa_vulkan_common
Fixes build error with anv_extensions.c not found for
libmesa_anv_entrypoints.
Fixes: d62063c "anv: Autogenerate extension query and lookup"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Thu, 3 Aug 2017 00:55:48 +0000 (02:55 +0200)]
android: radeonsi: prepare for driver-specific driconf options
Android build changes to avoid the following building error:
In file included from external/mesa/src/gallium/targets/dri/target.c:1:
external/mesa/src/gallium/auxiliary/target-helpers/drm_helper.h:185:10:
fatal error: 'radeonsi/si_driinfo.h' file not found
^
1 error generated.
Fixes: 0f8c5de869 "radeonsi: prepare for driver-specific driconf options"
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Thu, 3 Aug 2017 00:55:47 +0000 (02:55 +0200)]
android: ac/common: always build NIR translation
Android build changes to avoid the following building error:
external/mesa/src/gallium/drivers/radeonsi/si_shader_nir.c:505:
error: undefined reference to 'ac_nir_translate'
Fixes: 86d4b46d66 "ac/common: always build NIR translation"
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Wed, 2 Aug 2017 18:47:50 +0000 (20:47 +0200)]
mesa: only check errors when the state change in glLogicOp()
When this GL call is a no-op, it should be a little faster.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 2 Aug 2017 18:47:49 +0000 (20:47 +0200)]
mesa: only check errors when the state change in glBlendEquationSeparateiARB()
When this GL call is a no-op, it should be a little faster.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Kenneth Graunke [Thu, 3 Aug 2017 08:26:03 +0000 (01:26 -0700)]
i965: Drop unnecessary I915_PARAM_HAS_EXEC_CAPTURE defines
These were only here to keep building without needing to update libdrm.
Now that we include i915_drm.h in Mesa, we don't need this - our copy
is new enough and has the #define.
Trivial.
Juan A. Suarez Romero [Wed, 2 Aug 2017 12:10:03 +0000 (12:10 +0000)]
ac: add ac_shader_abi.h in distcheck
Fixes:
CXXLD addrlib/libamdgpu_addrlib.la
ar: `u' modifier ignored since `D' is the default (see `U')
../../../../src/amd/common/ac_nir_to_llvm.c:33:27: fatal error:
ac_shader_abi.h: No such file or directory
#include "ac_shader_abi.h"
^
compilation terminated.
Makefile:985: recipe for target
'common/common_libamd_common_la-ac_nir_to_llvm.lo' failed
When running `make distcheck`
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Dave Airlie [Thu, 3 Aug 2017 03:48:40 +0000 (13:48 +1000)]
intel/vec4/gs: reset nr_pull_param if DUAL_INSTANCED compile failed.
If dual object compile fails (as seems to happen with virgl a
fair bit, and does piglit even have any tests for it?), we end up
not restarting the pull params, so we call
vec4_visitor::move_uniform_array_access_to_pull_constant
a second time and it runs over the ends of the alloc.
Fixes: tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test
running inside virgl on ivybridge.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Thomas Hellstrom [Tue, 20 Jun 2017 17:24:34 +0000 (19:24 +0200)]
st/dri2 Plumb the flush_swapbuffer functionality through to dri3
Implement the state tracker manager drawable interface flush_swapbuffer
method by plumbing it through to dri3 if available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Thomas Hellstrom [Tue, 20 Jun 2017 16:36:08 +0000 (18:36 +0200)]
gallium/st: Add a method to flush outstanding swapbuffers
Add a state tracker interface method to flush outstanding swapbuffers, and
add a call to it from the mesa state tracker during glFinish().
This doesn't strictly mean the outstanding swapbuffers have actually finished
executing but is sufficient for glFinish()
to be able to be used as a replacement for glXWaitGL().
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Thomas Hellstrom [Wed, 2 Aug 2017 11:53:54 +0000 (13:53 +0200)]
glx/dri3: Implement the flush_swapbuffers method
Provide a dri3 implementation for the image loader extension method.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Thomas Hellstrom [Tue, 20 Jun 2017 16:24:34 +0000 (18:24 +0200)]
dri: Add a flushSwapBuffers method to the image loader extension
This method may be used by dri drivers to make sure all outstanding
buffer swaps have been flushed to hardware.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Timothy Arceri [Thu, 3 Aug 2017 03:54:45 +0000 (13:54 +1000)]
gallium: introduce PIPE_CAP_MEMOBJ
This can be used to guard support for EXT_memory_object and related
extensions.
v2: update gallium docs
v3 (Timothy Arceri):
- add cap to nv50
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Chris Wilson [Mon, 31 Jul 2017 09:56:15 +0000 (10:56 +0100)]
i965/blit: Remember to include miptree buffer offset in relocs
Remember to add the offset to the start of the buffer in the relocation
or else we write 0xff into random bytes elsewhere.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
Matt Turner [Tue, 6 Jun 2017 23:24:14 +0000 (16:24 -0700)]
i965: Fix indentation
Bas Nieuwenhuizen [Sun, 12 Mar 2017 21:43:51 +0000 (22:43 +0100)]
radv: Add suballocation for shaders.
This reduces the number of BOs that we need for the BO lists during
a submission.
Currently uses a fairly simple linear search for finding free space,
that could eventually be improved to a binary tree, which with some
per-node info could make a check for space O(1) and finding it O(log n),
in the number of buffers in that slab.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Jordan Justen [Mon, 31 Jul 2017 21:32:04 +0000 (14:32 -0700)]
docs: Add Vulkan to features.txt
To get the extension list:
$ git grep -hE "extension name=\"VK_KHR" src/vulkan/registry/vk.xml | \
grep -v disabled | awk '{print $2}' | sed -E 's/(name=)?"//g' | sort
To find anv(il) and radv supported extensions:
$ git grep -hE "'VK_([A-Z]+)_[a-z]" src/intel/
$ git grep -hE "'VK_([A-Z]+)_[a-z]" src/amd/
v2:
* Add radv to Vulkan 1.0 list (Bas)
* 'started' => 'in progress'
* Drop KHX and EXT extensions (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Kenneth Graunke [Tue, 30 May 2017 21:29:08 +0000 (14:29 -0700)]
i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.
As of 4.11, the kernel isn't bothering to set the subslice hashing mode
on Apollolake, leaving it at the default of 8x8. (It initializes it to
16x4 on most platforms.)
Performance data for GPUTest Triangle on Apollolake at 1024x640:
X-tiled RT:
-----------
8x8 -> 16x4: 2.4325% +/- 0.383683% (n=107)
8x8 -> 8x4: -3.75105% +/- 0.592491% (n=40)
8x8 -> 16x16: 6.17238% +/- 0.67157% (n=30)
Y-tiled RT:
-----------
8x8 -> 16x4: 1.30307% +/- 0.297292% (n=205)
8x8 -> 8x4: -0.769282% +/- 0.729557% (n=35)
8x8 -> 16x16: 3.00254% +/- 0.715503% (n=40)
8x MSAA RT (INTEL_FORCE_MSAA=8):
--------------------------------
8x8 -> 16x4: 1.38889% +/- 0.93729% (n=7)
8x8 -> 8x4: -2.10643% +/- 1.15153% (n=3)
8x8 -> 16x16: 3.87183% +/- 1.08851% (n=5)
Based on this, we choose 16x16 for Apollolake.
Skylake GT2 with X-tiled buffers appears to be a toss-up between 16x4
and 16x16, and with Y-tiled buffers it doesn't seem to really matter.
So we'll leave Skylake alone for now.
The hashing mode doesn't seem to make a measurable impact on more
complex benchmarks.
Acked-by: Matt Turner <mattst88@gmail.com>
Dave Airlie [Wed, 2 Aug 2017 06:14:29 +0000 (16:14 +1000)]
mesa/dri: drop unneeded mm.h include
This isn't used in any of these drivers.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Wed, 2 Aug 2017 06:04:14 +0000 (16:04 +1000)]
r300: drop u_mm.h include.
This is not used in any of these files.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Emil Velikov [Mon, 31 Jul 2017 18:45:48 +0000 (19:45 +0100)]
util: use cannonical form of ARRAY_SIZE
Namely sizeof(foo)/sizeof((foo)[0])
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Emil Velikov [Mon, 31 Jul 2017 18:45:27 +0000 (19:45 +0100)]
i965: simplify intel_image_format_lookup()
Drop the local variable and return directly.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Mon, 31 Jul 2017 18:45:26 +0000 (19:45 +0100)]
i965: annotate struct intel_image_format as const
Already used as such througout the code.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Mon, 31 Jul 2017 18:46:22 +0000 (19:46 +0100)]
st/dri: NULL check before deref DRI loader .getCapability
One could have vX+1 which introduces another entrypoint without
implementing older ones.
v2: Rebase, while keeping loaderPrivate
Fixes: 1bf703e4ea5 ("dri_interface,egl,gallium: only expose RGBA visuals
on Android")
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Eric Engestrom [Wed, 2 Aug 2017 16:25:44 +0000 (17:25 +0100)]
egl: check the correct function pointer
`.swap_interval` != `.SwapInterval`...
Fixes: 991ec1b81a76de24fd01 "egl: make platform's SwapInterval() optional"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102015
Cc: Cedric Sodhi <manday@openmail.cc>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Cedric Sodhi <manday@openmail.cc>
Kenneth Graunke [Tue, 1 Aug 2017 05:04:25 +0000 (22:04 -0700)]
i965: Delete pitch alignment assertion in get_blit_intratile_offset_el.
The cacheline alignment restriction is on the base address; the pitch
can be anything.
Fixes assertion failures when using primus (say, on glxgears, which
creates a 300x300 linear BGRX surface with a pitch of 1200):
intel_blit.c:190: get_blit_intratile_offset_el: Assertion `mt->surf.row_pitch % 64 == 0' failed.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tim Rowley [Thu, 27 Jul 2017 20:33:10 +0000 (15:33 -0500)]
swr/rast: fix core / knights split of AVX512 intrinsics
Move AVX512BW specific intrinics to be Core-only.
Move some AVX512F intrinsics back to common implementation file.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Jul 2017 22:22:54 +0000 (17:22 -0500)]
swr/rast: simplify knob default value setup
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Jul 2017 22:22:12 +0000 (17:22 -0500)]
swr/rast: split gen_knobs templates into .h/.cpp
Switch to a 1:1 mapping template:generated for future maintenance.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Jul 2017 22:01:54 +0000 (17:01 -0500)]
swr/rast: gen_knobs template code style
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Jul 2017 22:48:12 +0000 (17:48 -0500)]
swr/rast: switch gen_knobs.cpp license
Unintentionally added with an apache2 license; relicense to match
the rest of the tree.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Jul 2017 21:59:06 +0000 (16:59 -0500)]
swr/rast: fix scons gen_knobs.h dependency
Copy/paste error was duplicating a gen_knobs.cpp rule.
Fixes: 5079c277b57 ("swr: [scons] Fix windows build")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 26 Jul 2017 17:27:44 +0000 (12:27 -0500)]
swr/rast: constify swr rasterizer
Add "const" as appropriate in method/function signatures.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 20 Jul 2017 23:27:51 +0000 (18:27 -0500)]
swr/rast: SIMD16 shaders - widen fetch and vertex shaders
Work in progress, disabled by default.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 27 Jul 2017 19:56:46 +0000 (14:56 -0500)]
swr/rast: vmask() implementations for KNL
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 24 Jul 2017 23:25:51 +0000 (18:25 -0500)]
swr/rast: rename frontend pVertexStore
Rename to reflect global nature.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 20 Jul 2017 22:06:14 +0000 (17:06 -0500)]
swr/rast: fix movemask_ps / movemask_pd on AVX512
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 20 Jul 2017 18:48:28 +0000 (13:48 -0500)]
swr/rast: stop using MSFT types in platform independent code
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 19 Jul 2017 22:49:17 +0000 (17:49 -0500)]
swr/rast: enable USE_SIMD16_FRONTEND by default
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 19 Jul 2017 21:16:57 +0000 (16:16 -0500)]
swr/rast: disable AVX512 optimization of SSE / AVX code
Disable an optimization which implemented sse/avx operations on avx512
using avx512 intrinsics (to avoid switching between lane widths).
Compile with SIMD_OPT_128_AVX512 / SIMD_OPT_256_AVX512 defined to enable
these optimizations.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 19 Jul 2017 04:52:38 +0000 (23:52 -0500)]
swr/rast: fix USE_SIMD16_FRONTEND issues
Fix problems found when enabling USE_SIMD16_FRONTEND, mostly related to
vMask / movemask_ps(pd).
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 24 Jul 2017 21:13:12 +0000 (16:13 -0500)]
swr/rast: simdlib better separation of core vs knights avx512
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 24 Jul 2017 21:12:52 +0000 (16:12 -0500)]
swr/rast: threadID via portable std::this_thread::get_id()
Replace use of Win32 GetCurrentThreadId() with portable
std::this_thread::get_id().
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Jason Ekstrand [Wed, 12 Jul 2017 18:36:29 +0000 (11:36 -0700)]
spirv: Fix SpvImageFormatR16ui
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "17.1 17.2" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Tue, 1 Aug 2017 16:01:51 +0000 (09:01 -0700)]
anv: Advertise VK_KHR_relaxed_block_layout
There is literally no work for us to do here. It already just works in
our driver.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 1 Aug 2017 18:53:20 +0000 (11:53 -0700)]
anv: Bump the advertised version to 1.0.57
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 1 Aug 2017 18:50:59 +0000 (11:50 -0700)]
anv: Pull the API version from anv_extensions.py
This way everything stays in sync and we only have the one version
number.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 1 Aug 2017 18:31:51 +0000 (11:31 -0700)]
anv: Use python to generate ICD json files
This is more lines of code but the python is far easier to read than the
sed expressions we were using before. Also, this allows us to pull the
API version from anv_entrypoints.py so it never gets out-of-sync.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 1 Aug 2017 18:09:50 +0000 (11:09 -0700)]
anv: Add MAX_API_VERSION to anv_extensions.py
The VkVersion class is probably overkill but it makes it really easy to
compare versions in a way that's safe without the caller having to think
about patch vs. no patch.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 1 Aug 2017 17:59:40 +0000 (10:59 -0700)]
anv: Make some bits of anv_extensions module-private
This way we can use "from anv_extensions import *" in the entrypoint
generator without worrying too much about pollution
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Wed, 2 Aug 2017 13:57:52 +0000 (14:57 +0100)]
git_sha1_gen: catch any error the same way
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tobias Klausmann [Wed, 2 Aug 2017 01:05:42 +0000 (03:05 +0200)]
build: Don't bail on OSError in git_sha1_gen.py
When building sandboxed, we may encounter additional errors. Ignore the errors,
as we are in a constrained environment.
This can be observed when building latest git with OBS.
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Nicolai Hähnle [Wed, 2 Aug 2017 09:56:16 +0000 (11:56 +0200)]
st/mesa: replace st_shader_stage_to_ptarget
Use pipe_shader_type_from_mesa instead.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Tue, 1 Aug 2017 10:26:31 +0000 (12:26 +0200)]
mesa: add GLSL 4.60 to shading_language_version()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Samuel Pitoiset [Tue, 1 Aug 2017 10:26:30 +0000 (12:26 +0200)]
mesa: add always-false enable for GL 4.6
I believe this should be enough for now.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Samuel Pitoiset [Tue, 1 Aug 2017 10:26:29 +0000 (12:26 +0200)]
glsl: recognize GLSL 4.60
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Thomas Hellstrom [Thu, 22 Jun 2017 07:24:34 +0000 (09:24 +0200)]
dri3: Wait for all pending swapbuffers to be scheduled before touching the front
This implements a wait for glXWaitGL, glXCopySubBuffer, dri flush_front and
creation of fake front until all pending SwapBuffers have been committed to
hardware. Among other things this fixes piglit glx-copy-sub-buffers on dri3.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: <mesa-stable@lists.freedesktop.org>
Samuel Pitoiset [Thu, 27 Jul 2017 10:16:44 +0000 (12:16 +0200)]
mesa: add KHR_no_error support to glPolygonMode()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 27 Jul 2017 10:15:04 +0000 (12:15 +0200)]
mesa: add polygon_mode() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:28:52 +0000 (14:28 +0200)]
mesa: add KHR_no_error support to glClearBufferiv()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:27:23 +0000 (14:27 +0200)]
mesa: add clear_bufferiv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:25:03 +0000 (14:25 +0200)]
mesa: add KHR_no_error support to glClearBufferuiv()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:23:35 +0000 (14:23 +0200)]
mesa: add clear_bufferuiv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:21:10 +0000 (14:21 +0200)]
mesa: add KHR_no_error support to glClearBufferfi()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:19:27 +0000 (14:19 +0200)]
mesa: add clear_bufferi() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:04:15 +0000 (14:04 +0200)]
mesa: add KHR_no_error support to glClearBufferfv()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 12:02:20 +0000 (14:02 +0200)]
mesa: add clear_bufferfv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 10:02:26 +0000 (12:02 +0200)]
mesa: add KHR_no_error support to glClear*Buffer*Data()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:51:47 +0000 (11:51 +0200)]
mesa: add clear_buffer_sub_data_error() helper
And make clear_buffer_sub_data() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:50:56 +0000 (11:50 +0200)]
mesa: make get_texbuffer_format() global
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:41:31 +0000 (11:41 +0200)]
mesa: add KHR_no_error support to glLinkProgram()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:34:32 +0000 (11:34 +0200)]
mesa: add link_program() and link_program_error() helpers
And call link_program_error() from _mesa_link_program().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:26:42 +0000 (11:26 +0200)]
mesa: add KHR_no_error support to glShaderSource()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:24:10 +0000 (11:24 +0200)]
mesa: add shader_source() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:21:32 +0000 (11:21 +0200)]
mesa: rename shader_source() to set_shader_source()
There is already get_shader_source(), and shader_source() will
be used for adding KHR_no_error support.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:10:41 +0000 (11:10 +0200)]
mesa: add KHR_no_error support to glEndConditionalRender()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:09:16 +0000 (11:09 +0200)]
mesa: add end_conditional_render() render
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:07:57 +0000 (11:07 +0200)]
mesa: add KHR_no_error support to glBeginConditionalRender()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 09:05:39 +0000 (11:05 +0200)]
mesa: add begin_conditional_render() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 08:59:41 +0000 (10:59 +0200)]
mesa: add KHR_no_error support to glNamedBufferData() and glBufferData()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>