mesa.git
10 years agoi965: set size of txf_mcs payload vgrf properly
Chris Forbes [Sat, 4 Jan 2014 02:27:54 +0000 (15:27 +1300)]
i965: set size of txf_mcs payload vgrf properly

Previously we left the size of this vgrf as 1, which caused register
allocation to be subtly broken. If we were lucky we would explode in
the post-alloc instruction scheduler; if we were unlucky we'd just stomp
on someone else and get broken rendering.

Fixes crash when running `tesseract` with the following settings:

   msaa 4
   glineardepth 0

Also fixes the piglit test:

  arb_sample_shading-builtin-gl-sample-id

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72859
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglcpp: error on multiple #else/#elif directives
Erik Faye-Lund [Tue, 17 Dec 2013 15:37:33 +0000 (16:37 +0100)]
glcpp: error on multiple #else/#elif directives

The preprocessor currently accepts multiple else/elif-groups
per if-section. The GLSL-preprocessor is defined by the C++
specification, which defines the following parse-rule:

if-section:
if-group elif-groups(opt) else-group(opt) endif-line

This clearly only allows a single else-group, that has to come
after any elif-groups.

So let's modify the code to follow the specification. Add test
to prevent regressions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Carl Worth <cworth@cworth.org>
Cc: 10.0 <mesa-stable@lists.freedesktop.org>
10 years agoglcpp: Replace multi-line comment with a space (even as part of macro definition)
Carl Worth [Fri, 20 Dec 2013 00:06:31 +0000 (16:06 -0800)]
glcpp: Replace multi-line comment with a space (even as part of macro definition)

The preprocessor has always replaced multi-line comments with a single space
character, (as required by the specification), but as of commit
bd55ba568b301d0f764cd1ca015e84e1ae932c8b the lexer also emitted a NEWLINE
token for each newline within the comment, (in order to preserve line
numbers).

The emitting of NEWLINE tokens within the comment broke the rule of "replace a
multi-line comment with a single space" as could be exposed by code like the
following:

#define FOO a/*
*/b

FOO

Prior to commit bd55ba568b301d0f764cd1ca015e84e1ae932c8b, this code defined
the macro FOO as "a b" as desired. Since that commit, this code instead
defines FOO as "a" and leaves a stray "b" in the output.

In this commit, we fix this by not emitting the NEWLINE tokens while lexing
the comment, but instead merely counting them in the commented_newlines
variable. Then, when the lexer next encounters a non-commented newline it
switches to a NEWLINE_CATCHUP state to emit as many NEWLINE tokens as
necessary (so that subsequent parsing stages still generate correct line
numbers).

Of course, it would have been more clear if we could have written a loop to
emit all the newlines, but flex conventions prevent that, (we must use
"return" for each token we emit).

It similarly would have been clear to have a new rule restricted to the
<NEWLINE_CATCHUP> state with an action much like the body of this if
condition. The problem with that is that this rule must not consume any
characters. It might be possible to write a rule that matches a single
lookahead of any character, but then we would also need an additional rule to
ensure for the <EOF> case where there are no additional characters available
for the lookahead to match.

Given those considerations, and given that the SKIP-state manipulation already
involves a code block at the top of the lexer function, before any rules, it
seems best to me to go with the implementation here which adds a similar
pre-rule code block for the NEWLINE_CATCHUP.

Finally, this commit also changes the expected output of a few, existing glcpp
tests. The change here is that the space character resulting from the
multi-line comment is now emitted before the newlines corresponding to that
comment. (Previously, the newlines were emitted first, and the space character
afterward.)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72686

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglcpp: Add a more descriptive comment for the SKIP state manipulation
Carl Worth [Thu, 19 Dec 2013 23:14:19 +0000 (15:14 -0800)]
glcpp: Add a more descriptive comment for the SKIP state manipulation

Two things make this code confusing:

1. The uncharacteristic manipulation of lexer start state outside of
   flex rules.

2. The confusing semantics of the skip_stack (including the
   "lexing_if" override and the SKIP_NO_SKIP state).

This new comment is intended to bring a bit more clarity for any readers.

There is no intended beahvioral change to the code here. The actual code
changes include better indentation to avoid an excessively-long line, and
using the more descriptive INITIAL rather than 0.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Enhance intel_texsubimage_tiled_memcpy() to support all levels
Courtney Goeltzenleuchter [Fri, 13 Dec 2013 19:12:53 +0000 (12:12 -0700)]
i965: Enhance intel_texsubimage_tiled_memcpy() to support all levels

Support all levels of a supported texture format.

Using 1024x1024, RGBA 8888 source, mipmap
internal-format Before (MB/sec)     mipmap (MB/sec)
GL_RGBA 627.15 615.90
GL_RGB 456.35 611.53

512x512
GL_RGBA 597.00 619.95
GL_RGB 440.62 611.28

256x256
GL_RGBA 487.80 587.42
GL_RGB 376.63 585.00

Benchmark has been sent to mesa-dev list: teximage_enh

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
10 years agoi965: Add XRGB to intel_texsubimage_tiled_memcpy()
Courtney Goeltzenleuchter [Fri, 13 Dec 2013 19:12:52 +0000 (12:12 -0700)]
i965: Add XRGB to intel_texsubimage_tiled_memcpy()

MESA_FORMAT_XRGB8888 is equivalent to MESA_FORMAT_ARGB8888 in terms
of storage on the device, so okay to use this optimized copy routine.

This series builds on work from Frank Henigman to optimize the
process of uploading a texture to the GPU. This series adds support for
MESA_XRGB_8888 and full miptrees where were found to be common activities
in the Smokin' Guns game. The issue was found while profiling the app
but that part is not benchmarked. Smokin-Guns uses mipmap textures with
an internal format of GL_RGB (MESA_XRGB_8888 in the driver).

These changes need a performance tool to run against to show how they
improve execution performance for specific texture formats. Using this
benchmark I've measured the following improvement on my Ivybridge
Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz.

1024x1024 texture size
internal-format Before (MB/sec)     XRGB (MB/sec)
GL_RGBA 628.15     627.15
GL_RGB 265.95       456.35

512x512 texture size
internal-format Before (MB/sec)     XRGB (MB/sec)
GL_RGBA 600.23        597.00
GL_RGB 255.50     440.62

256x256 texture size
internal-format Before (MB/sec)     XRGB (MB/sec)
GL_RGBA 489.08     487.80
GL_RGB 229.03        376.63

Benchmark has been sent to mesa-dev list: teximage

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
10 years agoglsl: Fix gl_type of usamplerCube built-in type.
Paul Berry [Mon, 16 Dec 2013 23:10:42 +0000 (15:10 -0800)]
glsl: Fix gl_type of usamplerCube built-in type.

I'm not aware of any piglit tests that this fixes, but the old code
was obviously wrong.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Add an assertion to _mesa_program_index_to_target().
Paul Berry [Tue, 17 Dec 2013 18:11:27 +0000 (10:11 -0800)]
mesa: Add an assertion to _mesa_program_index_to_target().

Only a Mesa bug could cause this function to be called with an
out-of-range index, so raise an assertion if that ever happens.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.
Paul Berry [Tue, 17 Dec 2013 17:54:38 +0000 (09:54 -0800)]
mesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.

This patch replaces the following pattern:

    foo bar[MESA_SHADER_TYPES] = {
       ...
    };

With:

    foo bar[] = {
       ...
    };
    STATIC_ASSERT(Elements(bar) == MESA_SHADER_TYPES);

This way, when a new shader type is added in a future version of Mesa,
we will get a compile error to remind us that the array needs to be
updated.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglsl: Remove extraneous shader_type argument from analyze_clip_usage().
Paul Berry [Tue, 17 Dec 2013 17:49:43 +0000 (09:49 -0800)]
glsl: Remove extraneous shader_type argument from analyze_clip_usage().

This argument was carrying the name of the shader target (as a
string).  We can get this just as easily by calling
_mesa_shader_enum_to_string().

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglsl: Get rid of hardcoded arrays of shader target names.
Paul Berry [Tue, 17 Dec 2013 17:46:08 +0000 (09:46 -0800)]
glsl: Get rid of hardcoded arrays of shader target names.

We already have a function for converting a shader type index to a
string: _mesa_shader_type_to_string().

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomain: Remove unused function _mesa_shader_index_to_type().
Paul Berry [Tue, 17 Dec 2013 18:07:24 +0000 (10:07 -0800)]
main: Remove unused function _mesa_shader_index_to_type().

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoRename overloads of _mesa_glsl_shader_target_name().
Paul Berry [Tue, 17 Dec 2013 20:13:11 +0000 (12:13 -0800)]
Rename overloads of _mesa_glsl_shader_target_name().

Previously, _mesa_glsl_shader_target_name() had an overload for GLenum
and an overload for the gl_shader_type enum, each of which behaved
differently.  However, since GLenum is a synonym for unsigned int, and
unsigned ints are often used in place of gl_shader_type (e.g. in loop
indices), there was a big risk of calling the wrong overload by
mistake.  This patch gives the two overloads different names so that
it's always clear which one we mean to call.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoRevert "mesa: Remove GLXContextID typedef from glx.h."
Kenneth Graunke [Mon, 30 Dec 2013 07:19:36 +0000 (23:19 -0800)]
Revert "mesa: Remove GLXContextID typedef from glx.h."

This reverts commit 136a12ac98868d82c2ae9fcc80d11044a7ec56d1.

According to belak51 on IRC, this commit broke Allegro, which would no
longer compile.  Applications apparently expect the GLXContextID typedef
to exist in glx.h; removing it breaks them.  A bit of searching around
the internet revealed other complaints since upgrading to Mesa 10.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoi965: Remove unused depth_mode parameter from translate_tex_format().
Kenneth Graunke [Wed, 27 Nov 2013 06:22:13 +0000 (22:22 -0800)]
i965: Remove unused depth_mode parameter from translate_tex_format().

According to git blame, this hasn't been used in over two years:

    commit d2235b0f4681f75d562131d655a6d7b7033d2d8b
    Author: Eric Anholt <eric@anholt.net>
    Date:   Thu Nov 17 17:01:58 2011 -0800

        i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/blorp: unit test compiling integer typed texture fetches
Topi Pohjolainen [Thu, 19 Dec 2013 10:16:53 +0000 (12:16 +0200)]
i965/blorp: unit test compiling integer typed texture fetches

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling simple gen6 zero-src sampled
Topi Pohjolainen [Tue, 10 Dec 2013 20:55:28 +0000 (22:55 +0200)]
i965/blorp: unit test compiling simple gen6 zero-src sampled

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling gen6 msaa-8 cms alpha blend
Topi Pohjolainen [Sun, 8 Dec 2013 17:31:20 +0000 (19:31 +0200)]
i965/blorp: unit test compiling gen6 msaa-8 cms alpha blend

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling bilinear filtered
Topi Pohjolainen [Sun, 8 Dec 2013 17:26:47 +0000 (19:26 +0200)]
i965/blorp: unit test compiling bilinear filtered

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling simple zero-src sampled
Topi Pohjolainen [Sun, 8 Dec 2013 11:19:23 +0000 (13:19 +0200)]
i965/blorp: unit test compiling simple zero-src sampled

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling unaligned msaa-8
Topi Pohjolainen [Sun, 8 Dec 2013 11:06:35 +0000 (13:06 +0200)]
i965/blorp: unit test compiling unaligned msaa-8

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling msaa-8 cms alpha blend
Topi Pohjolainen [Sun, 8 Dec 2013 10:37:53 +0000 (12:37 +0200)]
i965/blorp: unit test compiling msaa-8 cms alpha blend

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling msaa-4 ums to cms
Topi Pohjolainen [Tue, 10 Dec 2013 20:36:33 +0000 (22:36 +0200)]
i965/blorp: unit test compiling msaa-4 ums to cms

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling msaa-8 cms to cms
Topi Pohjolainen [Tue, 10 Dec 2013 20:24:44 +0000 (22:24 +0200)]
i965/blorp: unit test compiling msaa-8 cms to cms

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling msaa-8 ums to cms
Topi Pohjolainen [Sun, 8 Dec 2013 09:25:55 +0000 (11:25 +0200)]
i965/blorp: unit test compiling msaa-8 ums to cms

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: unit test compiling blend and scaled
Topi Pohjolainen [Thu, 5 Dec 2013 17:16:02 +0000 (19:16 +0200)]
i965/blorp: unit test compiling blend and scaled

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/blorp: allow unit tests to compile and dump assembly
Topi Pohjolainen [Thu, 5 Dec 2013 15:59:29 +0000 (17:59 +0200)]
i965/blorp: allow unit tests to compile and dump assembly

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965: dump the disassembly to the given file
Topi Pohjolainen [Thu, 5 Dec 2013 15:34:56 +0000 (17:34 +0200)]
i965: dump the disassembly to the given file

instead of ignoring the argument and always dumping to
standard output.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/fs: allow fs-generator use without gl_fragment_program
Topi Pohjolainen [Wed, 27 Nov 2013 14:21:11 +0000 (16:21 +0200)]
i965/fs: allow fs-generator use without gl_fragment_program

Prepares the generator to accept hand-crafted blorp programs.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965/fs: generate fs programs also without any 8-width instructions
Topi Pohjolainen [Wed, 27 Nov 2013 12:32:41 +0000 (14:32 +0200)]
i965/fs: generate fs programs also without any 8-width instructions

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agofreedreno/a3xx: fix blend state corruption issue
Rob Clark [Mon, 23 Dec 2013 14:59:42 +0000 (09:59 -0500)]
freedreno/a3xx: fix blend state corruption issue

Using RMW on banked context registers is not safe.  The value read
could be the wrong one.  So if there has been a DRAW_IDX launched,
the RMW must be preceded by a WAIT_FOR_IDLE to ensure the read part
of RMW sees the correct value.

To avoid unnecessary WFI's, keep track if there is a need for WFI,
and only emit one if needed.  Furthermore, keep track if we even
need to update the register in the first place.

And to cut down on the amount of RMW to avoid excessive WFI's, at the
tiling/GMEM level we can always overwrite RB_RENDER_CONTROL, as the
state at beginning of draw/clear cmds (which we IB to) is always
undefined.  In the draw/clear commands, we always still use RMW (with
WFI if needed), but only if the register value actually changes.  (At
points where the current value cannot be known, the saved value is
reset to ~0, which includes bits outside of RBRC_DRAW_STATE, so there
never is chance for confusion.)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno: prepare for hw binning
Rob Clark [Sat, 21 Dec 2013 01:48:18 +0000 (20:48 -0500)]
freedreno: prepare for hw binning

Actually assign VSC_PIPE's properly, which will be needed for tiling.
And introduce fd_tile for per-tile state (including the assignment of
tile to VSC_PIPE).  This gives us the proper pipe setup that we'll
need for hw binning pass, and also cleans things up a bit by not having
to pass so many parameters around.  And will also make it easier to
introduce different tiling patterns (since we may no longer render
tiles in a simple left-to-right top-to-bottom pattern).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno: resync generated headers
Rob Clark [Fri, 20 Dec 2013 23:08:54 +0000 (18:08 -0500)]
freedreno: resync generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agor600g: fix SUMO2 pci id
Alex Deucher [Tue, 24 Dec 2013 20:22:31 +0000 (15:22 -0500)]
r600g: fix SUMO2 pci id

0x9649 is sumo2, not sumo.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CC: "9.2" "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoscons: Add system library linker flags on LLVM 3.5.
Vinson Lee [Thu, 19 Dec 2013 23:55:28 +0000 (15:55 -0800)]
scons: Add system library linker flags on LLVM 3.5.

llvn-3.5svn r197664 split out the linker flags from ldflags to
system-libs.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
10 years agor600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
Aaron Watry [Fri, 15 Nov 2013 22:09:41 +0000 (16:09 -0600)]
r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM

Found while tracking down memory leaks in VDPAU playback

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agost/vdpau: Destroy context when initialization fails
Aaron Watry [Fri, 15 Nov 2013 22:07:31 +0000 (16:07 -0600)]
st/vdpau: Destroy context when initialization fails

Prevents a potential memory leak found when tracking down something else.

Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoradeon/llvm: Free target data at end of optimization
Aaron Watry [Fri, 8 Nov 2013 19:59:59 +0000 (13:59 -0600)]
radeon/llvm: Free target data at end of optimization

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agor600/compute: Use the correct FREE macro when deleting compute state
Aaron Watry [Fri, 8 Nov 2013 19:53:10 +0000 (13:53 -0600)]
r600/compute: Use the correct FREE macro when deleting compute state

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agor600/compute: Free compiled kernels when deleting compute state
Aaron Watry [Thu, 12 Dec 2013 22:35:54 +0000 (16:35 -0600)]
r600/compute: Free compiled kernels when deleting compute state

v2: Remove unnecessary null pointer check

CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoradeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode
Aaron Watry [Thu, 12 Dec 2013 22:34:09 +0000 (16:34 -0600)]
radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode

Previously we were creating a new LLVMContext every time that we called
radeon_llvm_parse_bitcode, which caused us to leak the context every time
that we compiled a CL program.

Sadly, we can't dispose of the LLVMContext at the point that it was being
created because evergreen_launch_grid (and possibly the SI equivalent) was
assuming that the context used to compile the kernels was still available.

Now, we'll create a new LLVMContext when creating EG/SI compute state, store
it there, and pass it to all of the places that need it.

The LLVM Context gets destroyed when we delete the EG/SI compute state.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agopipe_loader/sw: close dev->lib when initialization fails
Aaron Watry [Fri, 8 Nov 2013 19:45:05 +0000 (13:45 -0600)]
pipe_loader/sw: close dev->lib when initialization fails

Prevents a memory leak.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoclover: Remove unused variable
Aaron Watry [Fri, 8 Nov 2013 16:15:44 +0000 (10:15 -0600)]
clover: Remove unused variable

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
CC: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agollvmpipe: use pipe_sampler_view_release() to avoid segfault
Jonathan Liu [Mon, 16 Dec 2013 01:24:00 +0000 (18:24 -0700)]
llvmpipe: use pipe_sampler_view_release() to avoid segfault

This fixes another case of faulting when freeing a pipe_sampler_view
that belongs to a previously destroyed context.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost/mesa: use pipe_sampler_view_release()
Jonathan Liu [Sat, 14 Dec 2013 14:15:00 +0000 (07:15 -0700)]
st/mesa: use pipe_sampler_view_release()

This fixes a crash where old_view->context was already freed in the
pipe_sampler_view_reference function contained in
src/gallium/auxiliary/utils/u_inlines.h. As a result, the
sampler_view_destroy function pointer contained 0xfeeefeee indicating
freed heap memory.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoi915: Add support for gl_FragData[0] reads.
Henri Verbeet [Sun, 15 Dec 2013 11:23:38 +0000 (12:23 +0100)]
i915: Add support for gl_FragData[0] reads.

Similar to 556a47a2621073185be83a0a721a8ba93392bedb, without this reading from
gl_FragData[0] would cause a software fallback.

Bugzilla: https://bugs.winehq.org/show_bug.cgi?id=33964
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoradeonsi: Use htile_buffer for depth only when there is no stencil.
Andreas Hartmetz [Sat, 21 Dec 2013 20:11:37 +0000 (21:11 +0100)]
radeonsi: Use htile_buffer for depth only when there is no stencil.

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agowinsys/radeon: remove superfluous distinction of cases
Niels Ole Salscheider [Wed, 18 Dec 2013 18:11:44 +0000 (19:11 +0100)]
winsys/radeon: remove superfluous distinction of cases

Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: inline r200 radeon texture format macros to facility search and replace
Mark Mueller [Sat, 21 Dec 2013 03:14:08 +0000 (19:14 -0800)]
mesa: inline r200 radeon texture format macros to facility search and replace

Signed-off-by: Mark Mueller <MarkKMueller@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: Fix build to properly check for supported compiler flags
Lauri Kasanen [Thu, 19 Dec 2013 19:43:25 +0000 (21:43 +0200)]
mesa: Fix build to properly check for supported compiler flags

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72708
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lauri Kasanen <cand@gmx.com>
10 years agomesa: It is not possible to have GLSL < 1.20
Ian Romanick [Wed, 13 Nov 2013 22:27:11 +0000 (14:27 -0800)]
mesa: It is not possible to have GLSL < 1.20

This hasn't been possible for a long time.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Clean up bad code formatting left from previous commit
Ian Romanick [Wed, 13 Nov 2013 22:15:11 +0000 (14:15 -0800)]
mesa: Clean up bad code formatting left from previous commit

Also s/_EXT// on enums that are now part of core.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick [Wed, 13 Nov 2013 22:10:34 +0000 (14:10 -0800)]
mesa: GL_EXT_packed_depth_stencil is not optional

Every driver supports it.  All current and future Gallium drivers always
support it, and all existing classic drivers support it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoradeon: Sort list of enabled extensions
Ian Romanick [Wed, 13 Nov 2013 21:24:14 +0000 (13:24 -0800)]
radeon: Sort list of enabled extensions

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor200: Sort list of enabled extensions
Ian Romanick [Wed, 13 Nov 2013 21:17:28 +0000 (13:17 -0800)]
r200: Sort list of enabled extensions

Note that ARB_occlusion_query was previously enabled twice.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: Simplify __glxGetMscRate, it only needs the screen, not a drawable
Lauri Kasanen [Sun, 15 Dec 2013 10:37:55 +0000 (12:37 +0200)]
glx: Simplify __glxGetMscRate, it only needs the screen, not a drawable

Useful in its own right, but also needed for adaptive vsync.

No regressions in the piglit glx-oml-sync-control-getmscrate test.

Signed-off-by: Lauri Kasanen <cand@gmx.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agodri3: Rename DRI3_MAX_BACK to DRI3_NUM_BACK
Keith Packard [Sun, 24 Nov 2013 05:58:14 +0000 (21:58 -0800)]
dri3: Rename DRI3_MAX_BACK to DRI3_NUM_BACK

It is the maximum number of back buffers, but the name is confusing and is
easily read as the maximum back buffer index. Chage to DRI3_NUM_BACK to make
the intended usage a bit clearer.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Set fast color clear mcs_state on newly allocated image miptrees
Keith Packard [Fri, 22 Nov 2013 13:41:38 +0000 (05:41 -0800)]
i965: Set fast color clear mcs_state on newly allocated image miptrees

Just copying code from the dri2 path to set up the fast color clear state.

This also removes a couple of bogus intel_region_reference calls.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Correct check for re-bound buffer in intel_update_image_buffer
Keith Packard [Fri, 22 Nov 2013 13:39:15 +0000 (05:39 -0800)]
i965: Correct check for re-bound buffer in intel_update_image_buffer

The buffer-object is the persistent thing passed through the loader, so when
updating an image buffer, check to see if it is already bound to the provided
bo. The region, on the other hand, is allocated separately for the miptree,
and so will never be the same as that passed back from the loader.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Clean up struct dri3_drawable
Keith Packard [Tue, 26 Nov 2013 05:10:02 +0000 (21:10 -0800)]
dri3: Clean up struct dri3_drawable

Move the depth field up with width and height.

Remove unused previous_time and frames fields.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Free resources when drawable is destroyed.
Keith Packard [Fri, 22 Nov 2013 05:30:07 +0000 (21:30 -0800)]
dri3: Free resources when drawable is destroyed.

Always nice to clean up after ourselves.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Switch to libxshmfence version 1.1
Keith Packard [Fri, 22 Nov 2013 04:22:16 +0000 (20:22 -0800)]
dri3: Switch to libxshmfence version 1.1

libxshmfence v1.0 foolishly used 'int32_t *' for the fence type, which
works when the fence is a linux futex. However, version 1.1
changes the exported datatype to 'struct xshmfence *'

Require libxshmfence version 1.1 and switch the API around.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Use RED for depth texture formats rather than INTENSITY.
Kenneth Graunke [Wed, 27 Nov 2013 07:15:39 +0000 (23:15 -0800)]
i965: Use RED for depth texture formats rather than INTENSITY.

While looking through the documentation, I found this in the Sandybridge
PRM (Volume 4, Part 1, Page 140):
"Use of sample_c with SURFTYPE_CUBE surfaces is undefined with the
 following surface formats: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM,
 I32_FLOAT, L32_FLOAT, A32_FLOAT."

I haven't observed this to be true, but it suggests that we may want to
use other formats.

We already perform DEPTH_TEXTURE_MODE swizzling in the shaders, and
don't rely on the surface format to splat things appropriately.  So
using RED should work just as well as INTENSITY.

A few notes about the formats:
- R24_UNORM_X8_TYPELESS has the exact same properties as I24X8_UNORM.
- R16_UNORM and R32_FLOAT are additionally supported as a render target,
  while the old I16_UNORM/I32_FLOAT formats are not.
- R32_FLOAT_X8X24_TYPELESS is not supported as a render target, while
  the old format (R32G32_FLOAT) was.  However, it shares the same
  properties as the formats we use for Z24, so it should suffice.

This makes translate_tex_format and brw_blorp_surface_info::set
a bit more similar.

No Piglit changes on Sandybridge or Ivybridge.  No oglconform changes on
Sandybridge.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/gen6: Fix HiZ hang in WebGL Google Maps
Chad Versace [Fri, 20 Dec 2013 12:39:03 +0000 (04:39 -0800)]
i965/gen6: Fix HiZ hang in WebGL Google Maps

Emitting flushes before depth and hiz resolves at the top of blorp's
state emission fixes the hang. Marchesin and I found the fix
experimentally, as opposed to adhering to a documented hardware
workaround.  A more minimal fix likely exists, but this gets the job
done.

Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS.
Tested by zooming in and out continuously for 2 hours.

This patch is based on
https://chromium.googlesource.com/chromiumos/overlays/chromiumos-overlay/+/8bc07bb70163c3706fb4ba5f980e57dc942f56dd

CC: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Store QPitch in intel_mipmap_tree.
Kenneth Graunke [Sat, 14 Dec 2013 00:10:02 +0000 (16:10 -0800)]
i965: Store QPitch in intel_mipmap_tree.

Broadwell allows us to specify an arbitrary value for QPitch, rather
than baking a specific formula into the hardware and requiring software
to lay things out to match.  The only restriction is that the software
provided QPitch needs to be large enough so successive array slices do
not overlap.

In order to support this flexibility, software needs to specify QPitch
in a bunch of packets.  Storing QPitch makes that easy, and allows us to
adjust it in a single place should we wish to change it in the future.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
10 years agoi965: Add support for Broadwell's new register types.
Kenneth Graunke [Tue, 10 Dec 2013 09:53:26 +0000 (01:53 -0800)]
i965: Add support for Broadwell's new register types.

Broadwell introduces support for Q, UQ, and HF types.  It also extends
DF support to allow immediate values.

Irritatingly, although HF and DF both support immediates, they're
represented by a different value depending on the register file.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Add BRW_REGISTER_TYPE_DF.
Kenneth Graunke [Tue, 10 Dec 2013 09:49:18 +0000 (01:49 -0800)]
i965: Add BRW_REGISTER_TYPE_DF.

Ivybridge, Baytrail, and Haswell support double float register types,
but do not support them as immediate values.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.
Kenneth Graunke [Tue, 10 Dec 2013 08:33:56 +0000 (00:33 -0800)]
i965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.

On released hardware, values 4-6 are overloaded.  For normal registers,
they mean UB/B/DF.  But for immediates, they mean UV/VF/V.

Previously, we just created #defines for each name, reusing the same
value.  This meant we could directly splat the brw_reg::type field into
the assembly encoding, which was fairly nice, and worked well.

Unfortunately, Broadwell makes this infeasible: the HF and DF types are
represented as different numeric values depending on whether the
source register is an immediate or not.

To preserve sanity, I decided to simply convert BRW_REGISTER_TYPE_* to
an abstract enum that has a unique value for each register type, and
write translation functions.  One nice benefit is that we can add
assertions about register files and generations.

I've chosen not to convert brw_reg::type to the enum, since converting
it caused a lot of trouble due to C++ enum rules (even though it's
defined in an extern "C" block...).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Decode three-source register types directly.
Kenneth Graunke [Tue, 10 Dec 2013 09:36:37 +0000 (01:36 -0800)]
i965: Decode three-source register types directly.

Three-source instructions use a different encoding for register types
(and have a much more limited set to choose from).

Previously, we translated those into BRW_REGISTER_TYPE_* values, then
reused the existing reg_encoding mapping.

Doing it directly is more straightforward and actually less code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Disassemble UV types, not UB types.
Kenneth Graunke [Tue, 10 Dec 2013 09:21:54 +0000 (01:21 -0800)]
i965: Disassemble UV types, not UB types.

UB types have never been supported as immediates.  On Gen4-5, register
encoding 4 is "Reserved."  On Gen6+, it means UV.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Add missing BRW_REGISTER_TYPE_UV.
Kenneth Graunke [Tue, 10 Dec 2013 09:18:34 +0000 (01:18 -0800)]
i965: Add missing BRW_REGISTER_TYPE_UV.

Sandybridge added support for packed unsigned vectors.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
Kenneth Graunke [Wed, 18 Dec 2013 20:30:06 +0000 (12:30 -0800)]
i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.

When adding geometry shader support, we accidentally reversed the size
and offset parameters.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoi965: Use {point_sprite,flat}_enable variable names instead of dw*.
Kenneth Graunke [Tue, 10 Dec 2013 00:06:51 +0000 (16:06 -0800)]
i965: Use {point_sprite,flat}_enable variable names instead of dw*.

Calling the local variables flat_enable and point_sprite_enable is
clearer than dw16 and such.  It also matches the names used in
calculate_attr_overrides, which computes them.

v2: Add /* dw16 */ and /* dw10 */ comments, requested by Jordan.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agoi965: Zero out {point_sprite,flat}_enables in calculate_attr_overrides.
Kenneth Graunke [Mon, 9 Dec 2013 23:58:35 +0000 (15:58 -0800)]
i965: Zero out {point_sprite,flat}_enables in calculate_attr_overrides.

calculate_attr_overrides is responsible for computing the point sprite
and flat-shading enable bitfields.  It does so by OR'ing in a bunch of
bits.  However, it relied on the caller to set the initial value to
zero.  This is pretty fragile - if the caller neglects to zero out those
variables, then the enable bitfields end up full of garbage, which shows
up as random things being flat-shaded.

This patch moves the zero-initialization into calculate_attr_overrides,
so that the computation is completely in one place.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agoi965: Delete bogus BRW_REGISTER_TYPE_HF define.
Kenneth Graunke [Tue, 10 Dec 2013 08:06:12 +0000 (00:06 -0800)]
i965: Delete bogus BRW_REGISTER_TYPE_HF define.

git blame ascribes this to the initial commit of the driver.

No released hardware has ever supported half float, according to the
documentation for SrcType in the ISA reference.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoReport that no function found if signature lookup is empty
Kevin Rogovin [Mon, 9 Dec 2013 09:18:26 +0000 (11:18 +0200)]
Report that no function found if signature lookup is empty

If no function signature is found for a function name, report that the
function is not found instead of printing an empty list of candidates.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoUse line number information from entire function expression
Kevin Rogovin [Mon, 9 Dec 2013 08:38:35 +0000 (10:38 +0200)]
Use line number information from entire function expression

This patch changes the error reporting behavior for incorrect function
invocation (triggered by match_function_by_name() unable to find a
matching function call) from using the line number information
associated to the function name term to using the line number
information of the entire function expression. Fixes bug #72264.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoradeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Michel Dänzer [Thu, 19 Dec 2013 02:36:52 +0000 (11:36 +0900)]
radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS

It's not relevant for other shader types.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agor600g: Fix spelling error
Aaron Watry [Thu, 19 Dec 2013 18:40:13 +0000 (12:40 -0600)]
r600g: Fix spelling error

Trivial change, testing commit access

10 years agoegl: break instead of looping after driver is found
Quanxian Wang [Thu, 19 Dec 2013 05:11:00 +0000 (22:11 -0700)]
egl: break instead of looping after driver is found

Stop searching for a driver after success.

Signed-off-by: Quanxian Wang <quanxian.wang@intel.com>
Reviewed-By: Gong, Zhigang <zhigang.gong@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Assert variable coming from get_variable() in get_current_attrib
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
mesa: Assert variable coming from get_variable() in get_current_attrib

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Add asserts into emit_fog_instructions
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
mesa: Add asserts into emit_fog_instructions

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: Fix two identical null check errors in driSet/GetInterval
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
glx: Fix two identical null check errors in driSet/GetInterval

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie [Wed, 18 Dec 2013 08:00:33 +0000 (18:00 +1000)]
st_glsl_to_tgsi: add support for prim id fragment shader input

For GLSL 1.50 we can get frag shaders with primitive id as an
input, add support to the translator for this.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agomesa: add asserts in load_texunit_bumpmap
Juha-Pekka Heikkila [Wed, 18 Dec 2013 13:58:00 +0000 (06:58 -0700)]
mesa: add asserts in load_texunit_bumpmap

In load_texunit_bumpmap tc_array is asserted so lets assert
rot_mat_0 and rot_mat_1 also which are coming from same path.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: add missing null check in dri2_bind_tex_image
Juha-Pekka Heikkila [Wed, 18 Dec 2013 13:58:00 +0000 (06:58 -0700)]
glx: add missing null check in dri2_bind_tex_image

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: minor simplification in _mesa_es3_error_check_format_and_type()
Brian Paul [Tue, 17 Dec 2013 23:20:29 +0000 (16:20 -0700)]
mesa: minor simplification in _mesa_es3_error_check_format_and_type()

The type_valid local was set to true and never changed.

10 years agoglx: Add missing null check in dri2CreateDrawable
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
glx: Add missing null check in dri2CreateDrawable

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Verify memory allocations success in _mesa_PushAttrib
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Verify memory allocations success in _mesa_PushAttrib

Check for malloc() returning null to fix Klocwork warnings.
Minor clean-ups by BrianP.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Verify memory allocations success in _mesa_PushClientAttrib
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Verify memory allocations success in _mesa_PushClientAttrib

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Change save_attrib_data() to return boolean
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Change save_attrib_data() to return boolean

Change save_attrib_data() to return true/false depending on success.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: add API/extension checks for 3-component texture buffer formats
Brian Paul [Mon, 16 Dec 2013 16:41:09 +0000 (09:41 -0700)]
mesa: add API/extension checks for 3-component texture buffer formats

The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are
only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32
extension is supported.  Note that the texture buffer extensions
require a core profile.  This patch adds those checks.

Fixes the soon-to-be-added
arb_clear_buffer_object-negative-bad-internalformat piglit test.

10 years agomesa: 78-column wrapping in extensions.c
Brian Paul [Mon, 16 Dec 2013 16:40:03 +0000 (09:40 -0700)]
mesa: 78-column wrapping in extensions.c

10 years agomesa: Cleanup mesa/main/bufferobj.h
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Cleanup mesa/main/bufferobj.h

Column wrapping and space between lines.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoModify release notes to include ARB_clear_buffer_object extension
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
Modify release notes to include ARB_clear_buffer_object extension

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoAdd ARB_clear_buffer_object to list of supported extensions
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
Add ARB_clear_buffer_object to list of supported extensions

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost/mesa: plug in default buffer object driver functions
Brian Paul [Mon, 16 Dec 2013 16:06:17 +0000 (09:06 -0700)]
st/mesa: plug in default buffer object driver functions

In particular, this plugs in the new ClearBufferSubData() fallback
driver function.

10 years agomesa: Implement functions for clear_buffer_object extensions
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Implement functions for clear_buffer_object extensions

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Modify get_buffer() to allow for a variable error code
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Modify get_buffer() to allow for a variable error code

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Add bufferobj_range_mapped function
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Add bufferobj_range_mapped function

Add function to test if the buffer is already mapped and if so,
if the mapped range overlaps the given range.
Modify the _mesa_InvalidateBufferSubData function to use
the new function.

Enable buffer_object_subdata_range_good() to use bufferobj_range_mapped

Reviewed-by: Brian Paul <brianp@vmware.com>