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d3d1x: add untested support for geometry shader translation
2010-09-24
Luca Barbieri
d3d1x: add untested support for geometry shader translation
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2010-09-24
Luca Barbieri
d3d1x: add shader dumping
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2010-09-23
Luca Barbieri
d3d1x: obliterate IDL parameter names from d3d10.idl...
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2010-09-23
Luca Barbieri
d3d1x: add autogenerated files as prerequisites, so...
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2010-09-23
Luca Barbieri
d3d1x: fix build without system EGL/egl.h
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2010-09-23
Luca Barbieri
d3d1x: add missing guid.cpp
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2010-09-23
Luca Barbieri
d3d1x: flush properly
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2010-09-23
Luca Barbieri
d3d1x: remove another include specstrings.h
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2010-09-23
Luca Barbieri
d3d1x: flush the pipe context when presenting
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2010-09-23
Luca Barbieri
d3d1x: remove specstrings.h include
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2010-09-23
Luca Barbieri
d3d11: obliterate IDL parameter names
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2010-09-23
Luca Barbieri
d3d1x: rename parameters in dxgi
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2010-09-23
Luca Barbieri
d3d1x: rename params in misc and objects
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2010-09-23
Luca Barbieri
d3d11: rename screen params
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2010-09-23
Luca Barbieri
d3d1x: rename context params
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2010-09-23
Luca Barbieri
d3d1x: minifix
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2010-09-23
Luca Barbieri
d3d1x: remove specstrings
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2010-09-23
Luca Barbieri
d3d1x: normalize whitespace
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2010-09-23
Luca Barbieri
d3d1x: s/tpf/sm4/g
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2010-09-23
Luca Barbieri
d3d1x: autogenerate shader enums and text from def...
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2010-09-23
Luca Barbieri
d3d1x: initialize the mutex
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2010-09-23
Luca Barbieri
d3d1x: bind NULL CSOs before destroying default CSOs...
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2010-09-23
Luca Barbieri
d3d1x: fix deadlocks on non-recursive mutex
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2010-09-23
Luca Barbieri
d3d1x: properly reference count the backend
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2010-09-22
Luca Barbieri
d3d1x: add Wine dlls (tri, tex working, but no other...
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2010-09-22
Luca Barbieri
d3d1x: define GUIDs in the normal way
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2010-09-22
Luca Barbieri
d3d1x: fix API name
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2010-09-22
Luca Barbieri
d3d1x: redesign the HWND resolver interface
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2010-09-22
Luca Barbieri
d3d1x: fix GUID declarations
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2010-09-22
Luca Barbieri
d3d1x: destroy native_display on adapter destruction
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2010-09-22
Luca Barbieri
d3d1x: fix segfault when hashing
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2010-09-22
Luca Barbieri
d3d1x: fix warning
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2010-09-22
Luca Barbieri
d3d1x: fix cf analysis
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2010-09-22
Luca Barbieri
d3d1x: link with CXXFLAGS
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2010-09-22
Luca Barbieri
d3d1x: add missing memory barrier
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2010-09-22
Luca Barbieri
d3d1x: don't build progs automatically
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2010-09-22
Luca Barbieri
winsys: automatically build sw winsys needed by EGL...
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2010-09-22
Luca Barbieri
glx: decouple dri2.c and GLX, fixing Gallium EGL and...
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2010-09-22
Luca Barbieri
nvfx: remove gl_PointCoord hack
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2010-09-22
Luca Barbieri
d3d1x: attempt to fix/workaround bug #30322
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2010-09-21
Luca Barbieri
d3d1x: ignore errors while building docs
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2010-09-21
Luca Barbieri
d3d1x: fix GCC 4.1/4.2 build
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2010-09-21
Luca Barbieri
d3d1x: add template parameters to base class ctor calls...
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2010-09-21
Luca Barbieri
d3d1x: fix build with compilers other than GCC 4.5
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2010-09-21
Luca Barbieri
d3d1x: actually enable and fix blob apis
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2010-09-21
Luca Barbieri
d3d1x: add missing file
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2010-09-21
Luca Barbieri
d3d1x: fix compilation with recent Wine versions installed
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2010-09-21
Luca Barbieri
d3d1x: add blob and signature extraction APIs
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2010-09-21
Luca Barbieri
d3d1x: add new Direct3D 10/11 COM state tracker for...
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2010-09-20
Luca Barbieri
softpipe: fix whitespace
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2010-09-20
Luca Barbieri
tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
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2010-09-20
Luca Barbieri
softpipe: make z/s test always pass if no zsbuf, instead...
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2010-09-20
Luca Barbieri
gallium: avoid the C++ keyword "template" in sw_winsys.h
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2010-09-19
Luca Barbieri
auxiliary: fix depth-only and stencil-only clears
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2010-09-17
Luca Barbieri
glsl: add pass to lower variable array indexing to...
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2010-09-14
Luca Barbieri
auxiliary: fix unintended fallthrough
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2010-09-14
Luca Barbieri
mesa/st: ask GLSL to not emit noise since we have a...
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2010-09-14
Luca Barbieri
mesa/st: set compiler options based on Gallium shader...
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2010-09-14
Luca Barbieri
gallium: introduce get_shader_param (ALL DRIVERS CHANGED...
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2010-09-14
Luca Barbieri
glsl: introduce ir_binop_all_equal and ir_binop_any_equal...
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2010-09-13
Luca Barbieri
loop_unroll: unroll loops with (lowered) breaks
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2010-09-13
Luca Barbieri
loop_controls: fix analysis of already analyzed loops
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2010-09-13
Luca Barbieri
glsl: call ir_lower_jumps according to compiler options
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2010-09-13
Luca Barbieri
glsl: add continue/break/return unification/elimination...
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2010-09-13
Luca Barbieri
glsl: add ir_control_flow_visitor
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2010-09-11
Luca Barbieri
nv30: fix breakage due to 10 texcoord support on nv40
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2010-09-09
Luca Barbieri
glsl: add several EmitNo* options, and MaxUnrollIterations
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2010-09-09
Luca Barbieri
glsl: make compiler options per-target
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2010-09-09
Luca Barbieri
mesa: add PIPE_SHADER_* like constants and conversions...
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2010-09-07
Luca Barbieri
nouveau: restore nouveau_class.h for nv04-nv20
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2010-09-06
Luca Barbieri
nvfx: fix return in vp main
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2010-09-05
Luca Barbieri
nvfx: support nv30 simulation on nv40
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2010-09-05
Luca Barbieri
mesa: don't smash the stack in _mesa_find_used_registers
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2010-09-05
Luca Barbieri
mesa: don't expose unsupported GL_ARB_geometry_shader4...
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2010-09-05
Luca Barbieri
nouveau: delete nouveau_class.h, move nv50 regs to...
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2010-09-05
Luca Barbieri
nvfx: move nv04_2d to rules-ng-ng
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2010-09-05
Luca Barbieri
nvfx: switch to rules-ng-ng register headers
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2010-09-05
Luca Barbieri
nvfx: remove remaining BEGIN_RING/eng3d uses
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2010-09-05
Luca Barbieri
nvfx: pause occlusion queries during blitter usage
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2010-09-05
Luca Barbieri
nvfx: properly return fogcoord.w == 1
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2010-09-05
Luca Barbieri
nvfx: support saturate in vp
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2010-09-05
Luca Barbieri
nvfx: add rewritten swtnl support
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2010-09-05
Luca Barbieri
nvfx: use a piglit-ignored format for unknown cap message
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2010-09-05
Luca Barbieri
nvfx: support unlimited constants and immediates in fp
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2010-09-05
Luca Barbieri
nvfx: support using blitter to copy depth/stencil resources...
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2010-09-04
Luca Barbieri
nvfx: support rendering to more formats
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2010-09-04
Luca Barbieri
nvfx: move 2D format selection logic to 2D code
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2010-09-04
Luca Barbieri
nvfx: fix swizzling of high bpp surfaces
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2010-09-04
Luca Barbieri
nvfx: fix some subrectangle copies
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2010-09-04
Luca Barbieri
nvfx: fix inlinining in nv04_2d.c
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2010-09-04
Luca Barbieri
nvfx: fix the temporary copying logic and add asserts
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2010-09-04
Luca Barbieri
nvfx: prevent swizzled rendering into formats where...
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2010-09-04
Luca Barbieri
nvfx: consolidate tiny files
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2010-09-04
Luca Barbieri
mesa/st: add missing _mesa_set_fetch_functions in st_get_tex...
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2010-09-04
Luca Barbieri
nvfx: fix vp DP2
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2010-09-04
Luca Barbieri
nvfx: implement fp SSG properly
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2010-09-04
Luca Barbieri
nvfx: don't claim we support preds since the driver...
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2010-09-04
Luca Barbieri
nv40: support all 10 texcoords
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2010-09-04
Luca Barbieri
nvfx: add missing context init
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2010-09-04
Luca Barbieri
nvfx: tidy up state_emit
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