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gallium/r600: fix r600 build when OpenCL is enabled
2017-02-28
Timothy Arceri
gallium/r600: fix r600 build when OpenCL is enabled
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2017-02-28
Timothy Arceri
radeon: remove unused radeon_elf_util.{c,h}
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2017-02-28
Timothy Arceri
radeon/ac: switch to ac_shader_binary_config_start()
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2017-02-28
Timothy Arceri
radeon/ac: make ac_shader_binary_config_start() available...
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2017-02-28
Timothy Arceri
radeon/ac: switch from radeon_elf_read() to ac_elf_read()
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2017-02-28
Timothy Arceri
radeon/ac: switch from radeon_shader_binary to ac_shader_binary
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2017-02-28
Timothy Arceri
radeon/ac: add llvm_ir_string to ac_shader_binary struct
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2017-02-25
Timothy Arceri
compiler: style clean-ups in blob.h
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2017-02-23
Timothy Arceri
st/mesa: free shader cache buffer on fallback
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2017-02-23
Timothy Arceri
st/mesa: fix crash in shader cache cased by race condition
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2017-02-23
Timothy Arceri
radeon: fix r600 builds when old version of llvm is...
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2017-02-22
Timothy Arceri
r600/radeonsi: enable glsl/tgsi on-disk cache
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2017-02-22
Timothy Arceri
st/mesa: get on-disk shader cache
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2017-02-22
Timothy Arceri
ddebug/rbug/trace: add get_disk_shader_cache() to pass...
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2017-02-22
Timothy Arceri
gallium: add get_disk_shader_cache() callback
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2017-02-22
Timothy Arceri
st/mesa: implement a tgsi on-disk shader cache
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2017-02-22
Timothy Arceri
st/mesa: add sha1 field to st program structs
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2017-02-22
Timothy Arceri
st/mesa: move set_prog_affected_state_flags() to st_program.c
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2017-02-22
Timothy Arceri
util/disk_cache: fix bug with deleting old cache dirs
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2017-02-21
Timothy Arceri
util/disk_cache: create timestamp and gpu_id dirs when...
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2017-02-21
Timothy Arceri
util/radv: move *_get_function_timestamp() to utils
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2017-02-20
Timothy Arceri
mesa: remove unused variable warning in release builds
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2017-02-17
Timothy Arceri
glsl: disable on disk shader cache when running as...
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2017-02-17
Timothy Arceri
glsl: fix scons builds with shader cache
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2017-02-17
Timothy Arceri
util/disk_cache: fix typo in function stub
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2017-02-17
Timothy Arceri
util/disk_cache: check cache exists before calling...
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2017-02-17
Timothy Arceri
util/disk_cache: add support for removing old versions...
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2017-02-17
Timothy Arceri
util/disk_cache: allow drivers to pass a directory...
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2017-02-17
Timothy Arceri
mesa: remove cache creation from _mesa_initialize_context()
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2017-02-17
Timothy Arceri
st/mesa/glsl: build string of dri options and use as...
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2017-02-17
Timothy Arceri
glsl: reserve parameter storage on cache restore
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2017-02-17
Timothy Arceri
glsl: don't try to load/store buffer object values...
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2017-02-17
Timothy Arceri
glsl: don't reprocess or clear UBOs on cache fallback
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2017-02-17
Timothy Arceri
glsl: skip more uniform initialisation when doing fallback...
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2017-02-17
Timothy Arceri
glsl: don't lose uniform values when falling back to...
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2017-02-17
Timothy Arceri
glsl: don't reference shader prog data during cache...
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2017-02-17
Timothy Arceri
mesa/glsl: add cache_fallback flag to gl_shader_program_data
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2017-02-17
Timothy Arceri
glsl: add api and glsl version to hash generation for...
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2017-02-17
Timothy Arceri
glsl: cache uniform values
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2017-02-17
Timothy Arceri
glsl: make uniform values helper available for use...
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2017-02-17
Timothy Arceri
glsl: cache some more image metadata
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2017-02-17
Timothy Arceri
glsl: add support for caching atomic buffers
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2017-02-17
Timothy Arceri
glsl: add shader cache support for buffer blocks
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2017-02-17
Timothy Arceri
glsl: store subroutine remap table in shader cache
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2017-02-17
Timothy Arceri
glsl: add support for caching subroutines
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2017-02-17
Timothy Arceri
glsl: add support for caching shaders with xfb qualifiers
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2017-02-17
Timothy Arceri
glsl: add shader cache support for samplers
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2017-02-17
Timothy Arceri
glsl: add basic support for resource list to shader...
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2017-02-17
Timothy Arceri
glsl: fix uniform remap table cache when explicit locations...
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2017-02-17
Carl Worth
glsl: Serialize three additional hash tables with program...
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2017-02-17
Timothy Arceri
glsl: use correct shader source in case of cache fallback
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2017-02-17
Timothy Arceri
glsl: make use of on disk shader cache
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2017-02-17
Timothy Arceri
glsl: add initial implementation of shader cache
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2017-02-16
Timothy Arceri
mesa: retain gl_shader_programs after glDeleteProgram...
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2017-02-16
Timothy Arceri
mesa: remove tabs in dri xmlconfig.c
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2017-02-16
Timothy Arceri
mesa: style fixes for dri xmlconfig.c
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2017-02-10
Timothy Arceri
util/disk_cache: use stat() to check if entry is a...
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2017-02-09
Timothy Arceri
util/disk_cache: error check asprintf()
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2017-02-09
Timothy Arceri
docs: add shader cache environment variables
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2017-02-09
Timothy Arceri
util/disk_cache: stop using ralloc_asprintf() unnecessarily
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2017-02-09
Timothy Arceri
glsl: add param to force shader recompile
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2017-02-09
Timothy Arceri
util: add a disk_cache_remove() function
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2017-02-09
Timothy Arceri
st/mesa/i965: create link status enum
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2017-02-08
Timothy Arceri
mesa: use PRId64/PRIu64 when printing 64-bit ints
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2017-02-01
Timothy Arceri
st/mesa: inline get_mesa_program()
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2017-02-01
Timothy Arceri
st/mesa: create set_prog_affected_state_flags() helper
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2017-02-01
Timothy Arceri
st/mesa: st_atom_shader.c C99 tidy up
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2017-02-01
Timothy Arceri
st/mesa: remove pre C99 statement block for variable...
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