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mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
2020-04-21
Timothy Arceri
st/glsl_to_nir: make use of nir linker for linking...
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2020-04-21
Timothy Arceri
glsl: fix gl_nir_set_uniform_initializers() for bindless...
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2020-04-21
Timothy Arceri
glsl: add bindless support to nir uniform linker
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2020-04-20
Timothy Arceri
nir/gcm: dont move movs unless we can replace them...
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2020-04-20
Timothy Arceri
nir/gcm: be more conservative about moving instructions...
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2020-04-20
Timothy Arceri
nir/gcm: allow derivative dependent intrinisics to...
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2020-04-18
Timothy Arceri
glsl: only set stage ref when uniforms referenced in...
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2020-04-18
Timothy Arceri
glsl: pull mark_array_elements_referenced() out into...
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2020-04-18
Timothy Arceri
glsl: fix block index in NIR uniform linker
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2020-04-18
Timothy Arceri
glsl: error check max user assignable uniform locations
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2020-04-18
Timothy Arceri
glsl: fix explicit locations for the glsl linker
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2020-04-18
Timothy Arceri
Revert "glsl: fix resizing of the uniform remap table"
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2020-04-18
Timothy Arceri
glsl: tidy up uniform storage value count code in NIR...
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2020-04-18
Timothy Arceri
glsl: fix struct offsets in the nir uniform linker
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2020-04-18
Timothy Arceri
nir: add matrix_layout to nir_variable data
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2020-04-08
Timothy Arceri
nir: make opt_if_loop_terminator() less strict
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2020-04-08
Timothy Arceri
radeonsi: don't lower constant arrays to uniforms in...
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2020-04-02
Timothy Arceri
glsl_to_nir: remove dead code
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2020-03-31
Timothy Arceri
nir: fix crash in varying packing on interface mismatch
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2020-03-27
Timothy Arceri
nir: fix packing of TCS varyings not read by the TES
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2020-03-27
Timothy Arceri
glsl: fix varying packing for 64bit integers
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2020-03-06
Timothy Arceri
glsl: add subroutine support to nir linker
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2020-03-06
Timothy Arceri
glsl: dont try to assign uniform storage for uniform...
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2020-03-06
Timothy Arceri
glsl: add support for builtins to the nir uniform linker
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2020-03-06
Timothy Arceri
glsl: set ShaderStorageBlocksWriteAccess in the nir...
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2020-03-06
Timothy Arceri
glsl: nir linker fix setting of ssbo top level array
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2020-03-06
Timothy Arceri
glsl: find the base offset for block members from unnamed...
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2020-03-06
Timothy Arceri
glsl: correctly set explicit offsets for struct members
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2020-03-06
Timothy Arceri
glsl: add std140 and std430 layouts to nir uniform...
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2020-03-06
Timothy Arceri
nir: add glsl_get_std430_size() helper
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2020-03-06
Timothy Arceri
nir: add glsl_get_std430_base_alignment() helper
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2020-03-06
Timothy Arceri
nir: add glsl_get_std140_size() helper
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2020-03-06
Timothy Arceri
nir: add glsl_get_std140_base_alignment() helper
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2020-03-06
Timothy Arceri
nir: add glsl_get_internal_ifc_packing() helper
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2020-03-06
Timothy Arceri
glsl: correctly find block index when linking glsl...
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2020-03-06
Timothy Arceri
glsl: add name support to nir uniform linker
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2020-03-06
Timothy Arceri
glsl: move get_next_index() earlier in nir link uniforms
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2020-03-06
Timothy Arceri
glsl: move add_parameter() earlier in nir link uniforms
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2020-03-06
Timothy Arceri
glsl: move nir link uniforms struct defs earlier
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2020-02-28
Timothy Arceri
glsl: add some error checks to the nir uniform linker
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2020-02-28
Timothy Arceri
glsl: fix sampler index calculation in nir linker
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2020-02-28
Timothy Arceri
glsl: reset next_image_index count for each shader...
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2020-02-28
Timothy Arceri
glsl: fix resizing of the uniform remap table
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2020-02-28
Timothy Arceri
glsl: set the correct number of images in a shader
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2020-02-28
Timothy Arceri
glsl: set the correct number of samplers in a shader
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2020-02-28
Timothy Arceri
glsl: fix possible memory leak in nir uniform linker
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2020-02-14
Timothy Arceri
glsl: fix gl_nir_set_uniform_initializers() for image...
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2020-01-23
Timothy Arceri
glsl_to_nir: update interface type properly
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2020-01-23
Timothy Arceri
glsl: count uniform components and storage better in...
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2020-01-23
Timothy Arceri
glsl: fix check for matrices in blocks when using nir...
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2020-01-23
Timothy Arceri
glsl: remove bogus assert in nir uniform linking
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2020-01-12
Timothy Arceri
glsl: fix potential bug in nir uniform linker
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2020-01-10
Timothy Arceri
glsl: call calculate_subroutine_compat() from the nir...
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2020-01-10
Timothy Arceri
glsl: move calculate_subroutine_compat() to shared...
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2020-01-10
Timothy Arceri
glsl: call uniform resource checks from the nir linker
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2020-01-10
Timothy Arceri
glsl: move uniform resource checks into the common...
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2020-01-10
Timothy Arceri
glsl: call check_subroutine_resources() from the nir...
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2020-01-10
Timothy Arceri
glsl: move check_subroutine_resources() into the shared...
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2020-01-06
Timothy Arceri
glsl: use nir version of check_image_resources() for...
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2020-01-06
Timothy Arceri
glsl: add check_image_resources() for the nir linker
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2020-01-06
Timothy Arceri
glsl: use nir linker to link atomics
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2020-01-06
Timothy Arceri
mesa: add new UseNIRGLSLLinker constant
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2020-01-06
Timothy Arceri
glsl: reorder link_and_validate_uniforms() calls
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2020-01-06
Timothy Arceri
glsl: add new gl_nir_link_glsl() helper
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2020-01-06
Timothy Arceri
glsl: add gl_nir_link_check_atomic_counter_resources()
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2020-01-06
Timothy Arceri
glsl: rename gl_nir_link() to gl_nir_link_spirv()
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2019-12-13
Timothy Arceri
st/glsl_to_nir: fix SSO validation regression
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2019-12-13
Timothy Arceri
st/glsl_to_nir: use nir based program resource list...
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2019-12-13
Timothy Arceri
st/glsl_to_nir: call gl_nir_lower_buffers() a little...
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2019-12-13
Timothy Arceri
glsl: add subroutine support to nir_build_program_resource_l...
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2019-12-13
Timothy Arceri
glsl: add support for named varyings in nir_build_program_re...
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2019-12-13
Timothy Arceri
glsl: copy the new data fields when converting to nir
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2019-12-13
Timothy Arceri
nir: add some fields to nir_variable_data
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2019-12-13
Timothy Arceri
glsl: copy the how_declared field when converting to nir
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2019-12-13
Timothy Arceri
glsl: move nir_remap_dual_slot_attributes() call out...
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2019-12-11
Timothy Arceri
docs: remove mailing list as way of submitting patches
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2019-12-05
Timothy Arceri
glsl/nir: iterate the system values list when adding...
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2019-12-05
Timothy Arceri
glsl: make use of active_shader_mask when building...
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2019-12-05
Timothy Arceri
glsl: don't set uniform block as used when its not
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2019-12-05
Timothy Arceri
glsl: move calculate_array_size_and_stride() to link_uniform...
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2019-11-29
Timothy Arceri
docs: update source code repository documentation
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2019-11-24
Timothy Arceri
radv: create a fresh fork for each pipeline compile
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2019-11-24
Timothy Arceri
radv: add a secure_compile_open_fifo_fds() helper
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2019-11-24
Timothy Arceri
radv: add some infrastructure for fresh forks for each...
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2019-11-21
Timothy Arceri
compiler: move build definition of pp_standalone_scaffolding.c
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2019-11-20
Timothy Arceri
gitlab-ci: update for arb_shading_language_include
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2019-11-20
Timothy Arceri
gitlab-ci: bump piglit checkout commit
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2019-11-20
Timothy Arceri
mesa: enable ARB_shading_language_include
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2019-11-20
Timothy Arceri
mesa: implement glCompileShaderIncludeARB()
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2019-11-20
Timothy Arceri
mesa: add shader include lookup support for relative...
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2019-11-20
Timothy Arceri
mesa: add support cursor support for relative path...
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2019-11-20
Timothy Arceri
glsl: delay compilation skip if shader contains an...
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2019-11-20
Timothy Arceri
glsl: add can_skip_compile() helper
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2019-11-20
Timothy Arceri
glsl: error if #include used while extension is disabled
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2019-11-20
Timothy Arceri
glsl: add preprocessor #include support
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2019-11-20
Timothy Arceri
glsl: pass gl_context to glcpp_parser_create()
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2019-11-20
Timothy Arceri
glsl: add ARB_shading_language_include support to ...
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2019-11-20
Timothy Arceri
mesa: implement glDeleteNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: split _mesa_lookup_shader_include() in two
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2019-11-20
Timothy Arceri
mesa: implement glGetNamedStringivARB()
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