mesa.git
2018-06-19 Eric Anholtv3d: Add missing always_flush debug flag.
2018-06-19 Tomeu Vizosovirgl: Remove debugging left-overs
2018-06-19 Timothy Arceriglsl: fix desktop glsl linking regression
2018-06-19 Timothy Arceriutil: add allow_glsl_relaxed_es to drirc for Google...
2018-06-19 Timothy Arcerimesa/util: add allow_glsl_relaxed_es driconfig override
2018-06-19 Timothy Arceriutil: add allow_glsl_builtin_const_expression to drirc...
2018-06-19 Timothy Arcerimesa/util: add allow_glsl_builtin_const_expression...
2018-06-19 Timothy Arceriutil: manually extract the program name from program_in...
2018-06-19 Bas Nieuwenhuizenac/surface: Set compressZ for stencil-only surfaces.
2018-06-19 Jason Ekstrandanv: Use a single global API patch version
2018-06-18 Timothy Arceriradeonsi: enable OpenGL 3.3 compat profile
2018-06-18 Timothy Arcerimesa: add ff fragment shader support for geom and tess...
2018-06-18 Eric Anholtv3d: Set the SO offsets correctly if we have to re...
2018-06-18 Marek Olšákgallium/hud: = should rename the last added data source
2018-06-18 Rafael Antognollianv: Disable constant buffer 0 being relative.
2018-06-18 Rafael Antognollianv/device: Check for kernel support of context isolation.
2018-06-18 Rafael Antognolliintel/genxml: Add bitmasks for CS_DEBUG_MODE2/INSTPM.
2018-06-18 Alok Hotaswr/rast: Clang-Format most rasterizer source code
2018-06-18 Eric Engestromradv: fix reported number of available VGPRs
2018-06-18 Eric Engestrommesa: add missing return in error path
2018-06-18 Bas Nieuwenhuizenradv: Use less conservative approximation for context...
2018-06-18 Eric Engestromradv: fix bitwise check
2018-06-18 Eric Engestrommeson: fix i965/anv/isl genX static lib names
2018-06-17 Timothy Arcerimesa: Unconditionally enable floating-point textures
2018-06-16 Jose Maria... intel/fs: shuffle_64bit_data_for_32bit_write is not...
2018-06-16 Jose Maria... intel/fs: Use new shuffle_32bit_write for all 64-bit...
2018-06-16 Jose Maria... intel/fs: shuffle_32bit_load_result_to_64bit_data is...
2018-06-16 Jose Maria... intel/fs: Use shuffle_from_32bit_read for 64-bit FS...
2018-06-16 Jose Maria... intel/fs: shuffle_from_32bit_read at load_per_vertex_in...
2018-06-16 Jose Maria... intel/fs: Use shuffle_from_32bit_read at VS load_input
2018-06-16 Jose Maria... intel/fs: Use shuffle_from_32bit_read for 64-bit gs_inp...
2018-06-16 Jose Maria... intel/fs: shuffle_from_32bit_read for 64-bit do_untyped...
2018-06-16 Jose Maria... intel/fs: Remove old 16-bit shuffle/unshuffle functions
2018-06-16 Jose Maria... intel/fs: Use shuffle_for_32bit_write for 16-bits store...
2018-06-16 Jose Maria... intel/fs: Use shuffle_from_32bit_read to read 16-bit...
2018-06-16 Jose Maria... intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_C...
2018-06-16 Jose Maria... intel/fs: New shuffle_for_32bit_write and shuffle_from_...
2018-06-16 Jose Maria... intel/fs: general 8/16/32/64-bit shuffle_src_to_dst...
2018-06-16 Jose Fonsecaappveyor: Consume LLVM 5.0.1.
2018-06-16 Bas Nieuwenhuizenac: Clear meminfo to avoid valgrind warning.
2018-06-16 Samuel Pitoisetradv: fix emitting the TCS regs on GFX9
2018-06-16 Ian Romanicknir: Document a couple instances of parent_instr
2018-06-16 Ian Romanicki965/fs: Propagate conditional modifiers from not instr...
2018-06-16 Ian Romanicki965/fs: Rearrange code to remove most of the gotos
2018-06-16 Ian Romanicki965/fs: Refactor propagation of conditional modifiers...
2018-06-16 Ian Romanicki965/vec4: Optimize OR with 0 into a MOV
2018-06-16 Ian Romanicki965/vec4: Don't register coalesce into source of VS_OP...
2018-06-16 Ian Romanicki965/fs: Optimize OR with 0 into a MOV
2018-06-15 Eric Anholtv3d: Handle a no-intersection scissor even if it's...
2018-06-15 Eric Anholtv3d: Use the proper depth texture type for sampling.
2018-06-15 Eric Anholtv3d: Limit shader threading according to our maximum...
2018-06-15 Eric Anholtv3d: Fix shaders using pixel center W but no varyings.
2018-06-15 Dylan Bakerdocs: Update release-notes and calendar
2018-06-15 Dylan Bakerdocs: Add release notes for 18.1.2
2018-06-15 Rafael Antognolliintel/aubinator: Use int to store getopt_long flags.
2018-06-15 Samuel PitoisetRevert "radv: always set/load both depth and stencil...
2018-06-15 Samuel Pitoisetradv: don't check for linear images in emit_fast_color_...
2018-06-15 Samuel Pitoisetradv: allow RADV_PERFTEST=dccmsaa on GFX9
2018-06-15 Samuel Pitoisetradv: add RADV_DEBUG=checkir
2018-06-15 Samuel Pitoisetradv: update ZRANGE_PRECISION in radv_update_bound_fast...
2018-06-15 Samuel Pitoisetradv: clean up radv_{set,load}_depth_clear_regs() helpers
2018-06-15 Samuel Pitoisetradv: always set/load both depth and stencil clear...
2018-06-15 Samuel Pitoisetradv: update the fast ds clear values only if the image...
2018-06-15 Samuel Pitoisetradv: clean up radv_{set,load}_color_clear_regs() helpers
2018-06-15 Samuel Pitoisetradv: update the fast color clear values only if the...
2018-06-15 Christian Gmeinerutil/bitset: include util/macro.h
2018-06-15 Lukas Rusakmeson: fix private libs when building without glx
2018-06-15 Rhys Perrydocs: document addition of GL_ARB_sample_locations...
2018-06-15 Rhys Perrynvc0: add support for programmable sample locations
2018-06-15 Rhys Perryst/mesa: add support for ARB_sample_locations
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-06-15 Rhys Perrymesa: add support for ARB_sample_locations
2018-06-15 Eric Anholtv3d: Fix polygon offset for Z16 buffers.
2018-06-14 Eric Anholtv3d: Fix configuration setup of mixed f32 and f16 rende...
2018-06-14 Eric Anholtv3d: Don't set the first_ez_state to DISABLED if after...
2018-06-14 Eric Anholtv3d: Use the right size for v3d 4.x TEXTURE_SHADER_STAT...
2018-06-14 Eric Anholtv3d: Add static asserts for other packed packet sizes.
2018-06-14 Eric Anholtv3d: Fix the size of the packed attribute state.
2018-06-14 Eric Anholtv3d: Remove some unused context fields from vc4.
2018-06-14 Eric Anholtv3d: Remove unused QUNIFORM_STENCIL left over from...
2018-06-14 Eric Anholtv3d: Use our #define for max attributes in shader caps.
2018-06-14 Eric Anholtv3d: Fix undefined results for a swap_color_rb RT from...
2018-06-14 Dave Airlieradv: remove multisample bit from shader key.
2018-06-14 Kenneth Graunkeintel/compiler: Properly consider UBO loads that cross...
2018-06-14 Ian Romanickglsl: Don't copy propagate elements from SSBO or shared...
2018-06-14 Ian Romanickglsl: Don't copy propagate from SSBO or shared variable...
2018-06-14 Lukas Rusakmeson: only build vl_winsys_dri.c when x11 platform...
2018-06-14 Brian Paulst/mesa: add missing switch cases in glsl_to_tgsi_visit...
2018-06-14 Bas Nieuwenhuizenradv: Fix output for sparse MRTs.
2018-06-14 Samuel Pitoisetradv: update the ZRANGE_PRECISION value for the TC...
2018-06-14 Samuel Iglesias... anv: reduce maxFragmentInputComponents
2018-06-14 Marek Olšákradeonsi/gfx9: fix si_get_buffer_from_descriptors for...
2018-06-14 Marek Olšákradeonsi/gfx9: update & clean up a DPBB heuristic
2018-06-14 Marek Olšákradeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to...
2018-06-14 Marek Olšákradeonsi/gfx9: remove UINT_MAX array terminators in...
2018-06-14 Marek Olšákradeonsi/gfx9: update bin sizes
2018-06-14 Marek Olšákradeonsi/gfx9: update primitive binning code for EQAA
2018-06-14 Marek Olšákradeonsi: assume that rasterizer state is non-NULL...
2018-06-14 Marek Olšákradeonsi: micro-optimize prim checking and fix guardban...
2018-06-14 Marek Olšákradeonsi: move the guardband registers into a separate...
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