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mesa.git
2011-09-01
Chia-I Wu
i915: build i915_dri.so for Android
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2011-09-01
Chia-I Wu
i915: factor our source lists into Makefile.sources
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2011-09-01
Chia-I Wu
i965: fix Android build
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2011-09-01
Bryan Cain
mesa: Replace the EmitNoIfs compiler flag with a MaxIfD...
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2011-08-31
Kristian Høgsberg
wayland: Track changes to drop wl_visual
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2011-08-31
Kristian Høgsberg
egl_dri2: Only clear EGL_PIXMAP_BIT if DRI config is...
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2011-08-31
Kristian Høgsberg
wayland: Track server side wayland changes
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2011-08-31
Kristian Høgsberg
wayland: Use new wl_callback mechanism
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2011-08-31
Brian Paul
mesa: fix comment typo: s/GL_SIGNED_NORMALED/GL_SIGNED_...
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2011-08-31
Bryan Cain
glsl: Use a separate div_to_mul_rcp lowering flag for...
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2011-08-31
Brian Paul
mesa: bump max program local params, max uniforms limit
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2011-08-31
Brian Paul
swrast: initialize program native limits
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2011-08-31
Eric Anholt
i965/vs: Avoid the emit(), remove(), insert_before...
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2011-08-31
Eric Anholt
i965/vs: Move logic for weird CMP type handling to...
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2011-08-31
Eric Anholt
i965/vs: Convert emit() calls to the new instruction...
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2011-08-31
Eric Anholt
i965/vs: Convert gen6 userclip handling to new generators.
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2011-08-31
Eric Anholt
i965/vs: Create instruction generators outside of the...
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2011-08-31
Benjamin Franzke
egl_dri2: Drop dri2_surface_type enum
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2011-08-31
Chia-I Wu
egl_dri2: add pbuffer support to platform_android
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2011-08-31
Chia-I Wu
egl_dri2: check the surface type in platform_android
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2011-08-31
Chia-I Wu
egl_dri2: refactor droid_get_buffers_with_format
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2011-08-31
Chia-I Wu
egl_dri2: set ctx->WindowRenderBuffer
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2011-08-30
Christoph Bumiller
nv50,nvc0: fix multisample format hack
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2011-08-30
Eric Anholt
intel: Restructure TexSubImage as just the 2D implement...
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2011-08-30
Eric Anholt
intel: Remove the passthrough TexSubImage[13]D functions.
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2011-08-30
Eric Anholt
i965/vs: Fix GL_FIXED setup when a writemask is present.
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2011-08-30
Eric Anholt
i965/vs: Pack live uniform vectors together in the...
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2011-08-30
Eric Anholt
i965/vs: Track uniforms as separate vectors once we...
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2011-08-30
Eric Anholt
i965/vs: Don't lower uniform array indexing.
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2011-08-30
Eric Anholt
i965/vs: Add support for pull constant loads for unifor...
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2011-08-30
Eric Anholt
i965/vs: Restructure emit() functions around a vec4_ins...
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2011-08-30
Eric Anholt
i965: Make the old VS backend record pull constant...
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2011-08-30
Eric Anholt
mesa: Fix glGetUniform() type conversions.
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2011-08-30
Eric Anholt
mesa: Make the gl_constant_value's bool occupy the...
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2011-08-30
Eric Anholt
i965: Use native integer uniforms when the new VS backe...
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2011-08-30
Eric Anholt
i965/vs: Move the flag for whether to use the new backe...
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2011-08-30
Chad Versace
i965: Build i965_dri.so for Android
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2011-08-30
Chad Versace
i965: Fix Android build by removing relative includes
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2011-08-30
Chad Versace
dri: Build libmesa_dri_common for Android
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2011-08-30
Chad Versace
make: Document imported variables
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2011-08-30
Chad Versace
mesa: Build libmesa_dricore.a for Android
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2011-08-30
Brian Paul
tnl: fix regression in bind_indices()
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2011-08-30
Brian Paul
tnl: add const qualifier to silence warning
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2011-08-30
Brian Paul
tnl: use buffer helper functions to improve readbility
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2011-08-30
Chad Versace
make: Factor out source lists from drivers/dri/common...
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2011-08-30
Chad Versace
make: Remove duplicate occurence of driverfuncs.c
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2011-08-30
Chad Versace
make: Remove duplicate defintion of COMMON_SOURCES...
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2011-08-30
Christian König
r600g: Make unaligned 3D textures work on +evergreen
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2011-08-30
Christoph Bumiller
nouveau: use PRIu64 for printing uint64_t
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2011-08-30
Christoph Bumiller
nouveau/mm: move slabs to correct list on memory release
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2011-08-30
Maarten Lankhorst
winsys/radeon: Create async thread only once
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2011-08-30
Christoph Bumiller
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
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2011-08-30
Christoph Bumiller
nv50: add support for linear textures and render targets
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2011-08-30
Christoph Bumiller
nv50: align pitch of linear surfaces correctly
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2011-08-30
Christoph Bumiller
nv50: handle TGSI_OPCODE_ROUND
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2011-08-30
Christoph Bumiller
nv50,nvc0: add states mask to state validation function
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2011-08-30
Christoph Bumiller
nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
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2011-08-30
Christoph Bumiller
mesa: update multisample state on _NEW_BUFFERS
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2011-08-30
José Fonseca
glu: Avoid defining conflicting DEBUG NDEBUG macros.
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2011-08-30
José Fonseca
glu: Fix build on mingw-w64.
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2011-08-30
José Fonseca
Remove dead Makefiles.
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2011-08-30
José Fonseca
docs: Update scons info regarding mingw.
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2011-08-30
José Fonseca
Remote *.mgw stuff.
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2011-08-30
José Fonseca
libgl-gdi: Fix mingw-w64 build.
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2011-08-30
José Fonseca
st/wgl: Fix build on mingw-w64
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2011-08-30
José Fonseca
gdi: Remove mesa_wgl.h
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2011-08-30
José Fonseca
scons: Prefer x86_64-w64-mingw32- prefix.
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2011-08-29
Maarten Lankhorst
xorg/xvmc: Only set decode buffer when available
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2011-08-29
Marek Olšák
glsl_to_tgsi: fix a reference leak on an error path
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2011-08-29
Kenneth Graunke
i965: Avoid generating MOVs for most ir_assignment...
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2011-08-29
Kenneth Graunke
i965/fs: Revert "Avoid generating MOVs for assignments...
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2011-08-29
Ian Romanick
mesa: Remove all mention of MESA_FORMAT_CI8
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2011-08-29
Ian Romanick
dri: Remove MESA_FORMAT_CI8 bits from drivers that...
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2011-08-29
Brian Paul
scons: add swrast/s_texture.c to the build
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2011-08-29
Eric Anholt
intel: Rely on Mesa core for the non-blit glTexSubImage...
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2011-08-29
Brian Paul
mesa: Convert texture debug dump function to using...
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2011-08-29
Eric Anholt
intel: Remove our custom _mesa_store_compressed_texsubi...
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2011-08-29
Brian Paul
mesa: Convert texstore.c to accessing textures using...
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2011-08-29
Eric Anholt
nouveau: Add MapTextureImage() implementation.
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2011-08-29
Eric Anholt
radeon: Add MapTextureImage() implementation.
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2011-08-29
Eric Anholt
radeon: Refactor the common texture hook setup to commo...
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2011-08-29
Brian Paul
swrast: Add implementation of MapTextureImage/UnmapText...
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2011-08-29
Eric Anholt
intel: Add implementation of MapTextureImage/UnmapTextu...
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2011-08-29
Brian Paul
st/mesa: Add implementation of MapTextureImage.
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2011-08-29
Brian Paul
mesa: Add driver hooks for texture image mapping/unmapping.
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2011-08-29
Eric Anholt
mesa: Don't check for image->Data when freeing an image...
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2011-08-29
Eric Anholt
Rename some driver FreeTextureImageData functions to...
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2011-08-29
Eric Anholt
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
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2011-08-29
Brian Paul
i915g: remove unused var in i915_flush_heuristically()
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2011-08-29
Kai Wasserbäch
winsys/g3dvl: Fix include style
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2011-08-29
Kai Wasserbäch
tests/unit: Fix include style
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2011-08-29
Kai Wasserbäch
targets/xorg-vmwgfx: Fix include style
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2011-08-29
Kai Wasserbäch
st/xorg: Fix include style
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2011-08-29
Kai Wasserbäch
vdpau: Fix include style
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2011-08-29
Kai Wasserbäch
va: Fix include style
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2011-08-29
Kai Wasserbäch
d3d1x: Fix include style
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2011-08-29
Kai Wasserbäch
include/pipe: Fix include style
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2011-08-29
Kai Wasserbäch
r600g: Fix include style
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2011-08-29
Kai Wasserbäch
noop: Fix include style
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2011-08-29
Kai Wasserbäch
vl: Fix include style
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