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mesa.git
2018-06-19
Timothy Arceri
mesa/util: add allow_glsl_builtin_const_expression...
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2018-06-19
Timothy Arceri
util: manually extract the program name from program_in...
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2018-06-19
Bas Nieuwenhuizen
ac/surface: Set compressZ for stencil-only surfaces.
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2018-06-19
Jason Ekstrand
anv: Use a single global API patch version
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2018-06-18
Timothy Arceri
radeonsi: enable OpenGL 3.3 compat profile
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2018-06-18
Timothy Arceri
mesa: add ff fragment shader support for geom and tess...
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2018-06-18
Eric Anholt
v3d: Set the SO offsets correctly if we have to re...
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2018-06-18
Marek Olšák
gallium/hud: = should rename the last added data source
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2018-06-18
Rafael Antognolli
anv: Disable constant buffer 0 being relative.
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2018-06-18
Rafael Antognolli
anv/device: Check for kernel support of context isolation.
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2018-06-18
Rafael Antognolli
intel/genxml: Add bitmasks for CS_DEBUG_MODE2/INSTPM.
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2018-06-18
Alok Hota
swr/rast: Clang-Format most rasterizer source code
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2018-06-18
Eric Engestrom
radv: fix reported number of available VGPRs
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2018-06-18
Eric Engestrom
mesa: add missing return in error path
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2018-06-18
Bas Nieuwenhuizen
radv: Use less conservative approximation for context...
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2018-06-18
Eric Engestrom
radv: fix bitwise check
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2018-06-18
Eric Engestrom
meson: fix i965/anv/isl genX static lib names
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2018-06-17
Timothy Arceri
mesa: Unconditionally enable floating-point textures
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2018-06-16
Jose Maria...
intel/fs: shuffle_64bit_data_for_32bit_write is not...
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2018-06-16
Jose Maria...
intel/fs: Use new shuffle_32bit_write for all 64-bit...
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2018-06-16
Jose Maria...
intel/fs: shuffle_32bit_load_result_to_64bit_data is...
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_from_32bit_read for 64-bit FS...
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2018-06-16
Jose Maria...
intel/fs: shuffle_from_32bit_read at load_per_vertex_in...
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_from_32bit_read at VS load_input
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_from_32bit_read for 64-bit gs_inp...
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2018-06-16
Jose Maria...
intel/fs: shuffle_from_32bit_read for 64-bit do_untyped...
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2018-06-16
Jose Maria...
intel/fs: Remove old 16-bit shuffle/unshuffle functions
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_for_32bit_write for 16-bits store...
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_from_32bit_read to read 16-bit...
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2018-06-16
Jose Maria...
intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_C...
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2018-06-16
Jose Maria...
intel/fs: New shuffle_for_32bit_write and shuffle_from_...
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2018-06-16
Jose Maria...
intel/fs: general 8/16/32/64-bit shuffle_src_to_dst...
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2018-06-16
Jose Fonseca
appveyor: Consume LLVM 5.0.1.
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2018-06-16
Bas Nieuwenhuizen
ac: Clear meminfo to avoid valgrind warning.
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2018-06-16
Samuel Pitoiset
radv: fix emitting the TCS regs on GFX9
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2018-06-16
Ian Romanick
nir: Document a couple instances of parent_instr
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2018-06-16
Ian Romanick
i965/fs: Propagate conditional modifiers from not instr...
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2018-06-16
Ian Romanick
i965/fs: Rearrange code to remove most of the gotos
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2018-06-16
Ian Romanick
i965/fs: Refactor propagation of conditional modifiers...
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2018-06-16
Ian Romanick
i965/vec4: Optimize OR with 0 into a MOV
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2018-06-16
Ian Romanick
i965/vec4: Don't register coalesce into source of VS_OP...
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2018-06-16
Ian Romanick
i965/fs: Optimize OR with 0 into a MOV
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2018-06-15
Eric Anholt
v3d: Handle a no-intersection scissor even if it's...
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2018-06-15
Eric Anholt
v3d: Use the proper depth texture type for sampling.
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2018-06-15
Eric Anholt
v3d: Limit shader threading according to our maximum...
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2018-06-15
Eric Anholt
v3d: Fix shaders using pixel center W but no varyings.
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2018-06-15
Dylan Baker
docs: Update release-notes and calendar
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2018-06-15
Dylan Baker
docs: Add release notes for 18.1.2
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2018-06-15
Rafael Antognolli
intel/aubinator: Use int to store getopt_long flags.
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2018-06-15
Samuel Pitoiset
Revert "radv: always set/load both depth and stencil...
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2018-06-15
Samuel Pitoiset
radv: don't check for linear images in emit_fast_color_...
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2018-06-15
Samuel Pitoiset
radv: allow RADV_PERFTEST=dccmsaa on GFX9
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2018-06-15
Samuel Pitoiset
radv: add RADV_DEBUG=checkir
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2018-06-15
Samuel Pitoiset
radv: update ZRANGE_PRECISION in radv_update_bound_fast...
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2018-06-15
Samuel Pitoiset
radv: clean up radv_{set,load}_depth_clear_regs() helpers
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2018-06-15
Samuel Pitoiset
radv: always set/load both depth and stencil clear...
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2018-06-15
Samuel Pitoiset
radv: update the fast ds clear values only if the image...
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2018-06-15
Samuel Pitoiset
radv: clean up radv_{set,load}_color_clear_regs() helpers
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2018-06-15
Samuel Pitoiset
radv: update the fast color clear values only if the...
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2018-06-15
Christian Gmeiner
util/bitset: include util/macro.h
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2018-06-15
Lukas Rusak
meson: fix private libs when building without glx
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2018-06-15
Rhys Perry
docs: document addition of GL_ARB_sample_locations...
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2018-06-15
Rhys Perry
nvc0: add support for programmable sample locations
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2018-06-15
Rhys Perry
st/mesa: add support for ARB_sample_locations
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2018-06-15
Rhys Perry
gallium: add support for programmable sample locations
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2018-06-15
Rhys Perry
mesa: add support for ARB_sample_locations
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2018-06-15
Eric Anholt
v3d: Fix polygon offset for Z16 buffers.
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2018-06-14
Eric Anholt
v3d: Fix configuration setup of mixed f32 and f16 rende...
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2018-06-14
Eric Anholt
v3d: Don't set the first_ez_state to DISABLED if after...
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2018-06-14
Eric Anholt
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STAT...
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2018-06-14
Eric Anholt
v3d: Add static asserts for other packed packet sizes.
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2018-06-14
Eric Anholt
v3d: Fix the size of the packed attribute state.
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2018-06-14
Eric Anholt
v3d: Remove some unused context fields from vc4.
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2018-06-14
Eric Anholt
v3d: Remove unused QUNIFORM_STENCIL left over from...
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2018-06-14
Eric Anholt
v3d: Use our #define for max attributes in shader caps.
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2018-06-14
Eric Anholt
v3d: Fix undefined results for a swap_color_rb RT from...
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2018-06-14
Dave Airlie
radv: remove multisample bit from shader key.
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2018-06-14
Kenneth Graunke
intel/compiler: Properly consider UBO loads that cross...
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2018-06-14
Ian Romanick
glsl: Don't copy propagate elements from SSBO or shared...
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2018-06-14
Ian Romanick
glsl: Don't copy propagate from SSBO or shared variable...
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2018-06-14
Lukas Rusak
meson: only build vl_winsys_dri.c when x11 platform...
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2018-06-14
Brian Paul
st/mesa: add missing switch cases in glsl_to_tgsi_visit...
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2018-06-14
Bas Nieuwenhuizen
radv: Fix output for sparse MRTs.
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2018-06-14
Samuel Pitoiset
radv: update the ZRANGE_PRECISION value for the TC...
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2018-06-14
Samuel Iglesias...
anv: reduce maxFragmentInputComponents
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2018-06-14
Marek Olšák
radeonsi/gfx9: fix si_get_buffer_from_descriptors for...
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2018-06-14
Marek Olšák
radeonsi/gfx9: update & clean up a DPBB heuristic
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2018-06-14
Marek Olšák
radeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to...
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2018-06-14
Marek Olšák
radeonsi/gfx9: remove UINT_MAX array terminators in...
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2018-06-14
Marek Olšák
radeonsi/gfx9: update bin sizes
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2018-06-14
Marek Olšák
radeonsi/gfx9: update primitive binning code for EQAA
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2018-06-14
Marek Olšák
radeonsi: assume that rasterizer state is non-NULL...
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2018-06-14
Marek Olšák
radeonsi: micro-optimize prim checking and fix guardban...
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2018-06-14
Marek Olšák
radeonsi: move the guardband registers into a separate...
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2018-06-14
Marek Olšák
radeonsi/gfx9: implement the scissor bug workaround...
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2018-06-14
Marek Olšák
radeonsi: don't set VGT_LS_HS_CONFIG if it doesn't...
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2018-06-14
Marek Olšák
radeonsi: move VGT_GS_OUT_PRIM_TYPE into si_shader_gs
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2018-06-14
Marek Olšák
radeonsi: record CLIPVERTEX output usage properly for...
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2018-06-14
Marek Olšák
radeonsi: fix FBFETCH with 2D MSAA arrays
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2018-06-14
Marek Olšák
ac: handle undefined EQAA samples in ac_apply_fmask_to_...
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