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mesa.git
2016-04-04
Jason Ekstrand
i965/compiler: Remove a redundant declaration of brw_co...
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2016-04-04
Jason Ekstrand
i965/defines: Unconditionally define primitives
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-04
Jason Ekstrand
i965/peephole_ffma: Only match a mul+add if none of...
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2016-04-04
Jason Ekstrand
nir/search: Don't match inexact expressions with exact...
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2016-04-04
Jason Ekstrand
nir: Stop double-printing function arguments
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2016-04-04
Jason Ekstrand
glsl: Stop force-enabling compute shaders
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2016-04-04
Jason Ekstrand
glsl/standalone: Get rid of the unneeded _mesa_error_no...
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2016-04-04
Kenneth Graunke
i965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN...
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2016-04-04
Jason Ekstrand
Remove more spirv2nir remnants
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2016-04-04
Kenneth Graunke
i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.
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2016-04-04
Brian Paul
docs: remove stray 'TBD' in 11.2.0 relnotes file
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2016-04-04
Emil Velikov
docs: add news item and link release notes for 11.2.0
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2016-04-04
Emil Velikov
docs: add sha256 checksums for 11.2.0
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2016-04-04
Emil Velikov
docs: Update 11.2.0 release notes
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2016-04-04
Dave Airlie
mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
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2016-04-04
Ilia Mirkin
nvc0: add hardware ETC2 and ASTC support on GK20A and...
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2016-04-04
Ilia Mirkin
docs: add note about GL_EXT_base_instance, sort entries
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2016-04-04
Ilia Mirkin
mesa: expose EXT_base_instance in ES3 contexts
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2016-04-04
Ilia Mirkin
mesa: expose EXT_polygon_offset_clamp in ES contexts
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2016-04-04
Kenneth Graunke
glsl: Print "precise" on ir_variable nodes.
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2016-04-03
Jose Fonseca
gallivm: Introduce lp_format_intrinsic.
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2016-04-03
Ilia Mirkin
glsl: make *sampler2DMSArray available in ESSL 3.20
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2016-04-03
Ilia Mirkin
glsl: make ssbo predicate return true when in a GLSL...
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2016-04-03
Ilia Mirkin
glsl: allow conservative depth qualifiers in GLSL 420
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2016-04-03
Ilia Mirkin
mesa: add always-false-for-now enables for GL 4.3,...
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2016-04-03
Ilia Mirkin
glsl: add ARB_ES3_1_compatibility support
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2016-04-03
Ilia Mirkin
mesa: add ES3_1_compatibility extension enable
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2016-04-03
Jose Fonseca
gallivm: Use llvm.fabs.
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2016-04-03
Jose Fonseca
gallivm: Prefer backend agnostic intrinsic for rounding.
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2016-04-03
Jose Fonseca
gallivm: Add debug option to force SSE2.
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2016-04-03
Jose Fonseca
llvmpipe: Test abs.
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2016-04-03
Jose Fonseca
llvmpipe: Build lp_test_arit on MSVC too.
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2016-04-03
Jose Fonseca
gallivm: Fix performance regressions due to vector...
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2016-04-03
Jose Fonseca
gallivm: Remove lp_build_load_volatile.
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2016-04-03
Jose Fonseca
gallivm: Use standard LLVMSetAlignment from LLVM 3...
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2016-04-02
Timothy Arceri
mesa: remove unrequired else
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2016-04-02
Ilia Mirkin
gm107/ir: add OP_SELP emission, used in DSQRT lowering
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2016-04-02
Ilia Mirkin
nv50/ir: we can't load local memory directly into an...
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2016-04-02
Christian Schmidbauer
st/nine: specify WINAPI only for i386 and amd64
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2016-04-02
Samuel Pitoiset
nv50/ir: fix envyas variants when building the code lib
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2016-04-02
Brian Paul
svga: remove unused svga_compile_key::texture_msaa...
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2016-04-02
Brian Paul
svga: check TXF instruction's target to determine MSAA
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2016-04-02
Brian Paul
tgsi: add simple tgsi_is_msaa_target() helper
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2016-04-02
Timothy Arceri
glsl: rename var and simplify if
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2016-04-02
Timothy Arceri
glsl: store ubo or ssbo index in block index
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2016-04-02
Timothy Arceri
glsl: store stage reference in gl_uniform_block
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2016-04-02
Timothy Arceri
glsl: simplify buffer block resource limit checking
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2016-04-02
Timothy Arceri
glsl: simplify SSBO resources check
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2016-04-02
Timothy Arceri
glsl: split buffer block arrays earlier
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2016-04-02
Timothy Arceri
glsl: only set buffer block binding once during initial...
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2016-04-02
Kenneth Graunke
glsl: Fix prorgram interface query locations biasing...
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2016-04-02
Kenneth Graunke
glsl: Return -1 for program interface query locations...
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2016-04-02
Kenneth Graunke
glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query...
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2016-04-02
Kenneth Graunke
glsl: Clean up some leftover cruft.
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2016-04-02
Kenneth Graunke
glsl: Add all system variables to the input resource...
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2016-04-02
Kenneth Graunke
glsl: Delete hack for VS system values.
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2016-04-02
Kenneth Graunke
glsl: Make add_interface_variables only consider the...
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2016-04-02
Kenneth Graunke
glsl: Clarify "mask" variable in add_interface_variables().
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2016-04-02
Kenneth Graunke
glsl: Pass stage to add_interface_variables().
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2016-04-02
Kenneth Graunke
glsl: Make vertex ID lowering declare gl_BaseVertex...
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2016-04-02
Kenneth Graunke
glsl: Exclude ir_var_hidden variables from the program...
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2016-04-02
Kenneth Graunke
mesa: Make _mesa_choose_tex_format() handle stencil...
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2016-04-02
Jordan Justen
glsl: Don't require matching centroid qualifiers
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2016-04-01
Bas Nieuwenhuizen
gallium: distinguish between shader IR in get_compute_param
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2016-04-01
Bas Nieuwenhuizen
gallium: add global buffer memory barrier bit
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2016-04-01
Bas Nieuwenhuizen
gallium: add threads per block TGSI property
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2016-04-01
Bas Nieuwenhuizen
gallium: add compute shader IR type
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2016-04-01
Timothy Arceri
glsl: remove tabs and fix some other style issues in...
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2016-04-01
Jason Ekstrand
nir/gather_info: Add an assert for supported stages
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2016-04-01
Jason Ekstrand
nir: Move variable_get_io_mask back into gather_info
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-01
Jason Ekstrand
i965: Add an implemnetation of nir_op_fquantize2f16
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2016-04-01
Jason Ekstrand
nir: Add an opcode for stomping a 32-bit value to 16...
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2016-04-01
Samuel Pitoiset
nvc0: enable compute shaders on GK104 and GM107+
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2016-04-01
Samuel Pitoiset
nvc0: bump the maximum number of UBOs for compute on...
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2016-04-01
Samuel Pitoiset
nvc0/ir: do not lower shared+atomics on GM107+
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2016-04-01
Samuel Pitoiset
nvc0/ir: add atomics support on shared memory for Kepler
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2016-04-01
Samuel Pitoiset
nvc0/ir: fix wrong pred emission for ld lock on GK104
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2016-04-01
Samuel Pitoiset
nvc0/ir: add support for compute UBOs on Kepler
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2016-04-01
Samuel Pitoiset
nvc0: add indirect compute support on Kepler
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2016-04-01
Samuel Pitoiset
nvc0: reduce likelihood of collision for real buffers...
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2016-04-01
Samuel Pitoiset
nvc0: store ubo info to the driver constbuf on Kepler
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2016-04-01
Samuel Pitoiset
nvc0: bind user uniforms for compute on Kepler
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2016-04-01
Samuel Pitoiset
nvc0: bind shader buffers for compute on Kepler
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2016-04-01
Samuel Pitoiset
nvc0: bind driver cb for compute on c7[] for Kepler
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2016-04-01
Jose Fonseca
gallivm: Prevent disassembly debug output from being...
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2016-04-01
Rob Clark
compiler: random comment fixup
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2016-04-01
Brian Paul
docs: minor updates to license.html file
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2016-04-01
Mauro Rossi
radeonsi: use util_strchrnul() to fix android build...
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2016-04-01
Rob Herring
egl: android: enable EGL_FRAMEBUFFER_TARGET_ANDROID...
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2016-04-01
Rob Herring
egl: Add EGL_RECORDABLE_ANDROID attribute
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2016-04-01
Rob Herring
egl: Add EGL_FRAMEBUFFER_TARGET_ANDROID attribute
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2016-04-01
Rob Herring
Android: fix x86 gallium builds
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2016-04-01
Jose Fonseca
gallivm: Use vector selects on LLVM 3.3+.
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2016-04-01
Alejandro Piñeiro
glsl: do not raise unitialized variable warnings on...
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2016-04-01
Ilia Mirkin
nv50,nvc0: add PIPE_BIND_LINEAR support to is_format_su...
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2016-04-01
Ilia Mirkin
mesa: add GL_OES/EXT_draw_buffers_indexed support
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2016-03-31
Kenneth Graunke
i965: Use brw->urb.min_vs_urb_entries instead of 32...
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2016-03-31
Kenneth Graunke
i965: Fix textureSize() depth value for 1 layer surface...
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