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mesa.git
2019-07-08
Connor Abbott
nir: Return correct size in nir_assign_io_var_locations()
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2019-07-08
Connor Abbott
nir: Handle compact variables when assigning i/o locations
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2019-07-08
Connor Abbott
nir: Move st_nir_assign_var_locations() to common code
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2019-07-08
Connor Abbott
radv: Make FragCoord a sysval
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2019-07-08
Connor Abbott
spirv: Add an option for making FragCoord a sysval
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2019-07-08
Daniel Schürmann
radv: Lower input attachments in NIR.
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2019-07-08
Daniel Schürmann
radv: Implement nir_intrinsic_load_layer_id().
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2019-07-08
Daniel Schürmann
anv,nir: Move lower_input_attachments pass from ANV...
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2019-07-08
Dave Airlie
radv/gfx10: don't emit PFP packets on ME.
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2019-07-08
Samuel Pitoiset
ac: select the GFX ring when halting waves with UMR...
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2019-07-07
Bas Nieuwenhuizen
radv/gfx10: Move NGG output handling outside of giant...
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2019-07-07
Bas Nieuwenhuizen
radv: Actually use VK formats for the format table.
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2019-07-07
Chia-I Wu
anv: fix VkExternalBufferProperties for host allocation
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2019-07-07
Chia-I Wu
anv: fix VkExternalBufferProperties for unsupported...
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2019-07-07
Bas Nieuwenhuizen
radv: Handle cmask being disallowed by addrlib.
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2019-07-07
Samuel Pitoiset
radv/gfx10: enable support for NAVI10, NAVI12 and NAVI14
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2019-07-07
Bas Nieuwenhuizen
radv/gfx10: Use GS rectlist when needed.
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement NGG support (VS only)
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2019-07-07
Bas Nieuwenhuizen
radv: Combine vs and tes output keys parts.
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2019-07-07
Bas Nieuwenhuizen
radv/gfx10: Use new uconfig reg index packet for GFX10+.
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2019-07-07
Bas Nieuwenhuizen
radv/gfx10: Set MEM_ORDERED flags on shaders.
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2019-07-07
Samuel Pitoiset
radv/gfx10: emit GE_CNTL instead of IA_MULTI_VGT_PARAM...
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2019-07-07
Samuel Pitoiset
radv/gfx10: double the number of tessellation offchip...
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2019-07-07
Samuel Pitoiset
radv/gfx10: require LLVM 9+
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2019-07-07
Samuel Pitoiset
radv/gfx10: disable geometry and tessellation shaders
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2019-07-07
Samuel Pitoiset
radv/gfx10: disable binning
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2019-07-07
Samuel Pitoiset
radv/gfx10: disable CLEAR_STATE
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2019-07-07
Samuel Pitoiset
radv/gfx10: disable VK_EXT_transform_feedback
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2019-07-07
Samuel Pitoiset
radv/gfx10: set user data base registers
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2019-07-07
Samuel Pitoiset
radv/gfx10: add gfx10_cs_emit_cache_flush
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2019-07-07
Samuel Pitoiset
radv/gfx10: set the DCC constant encoding flag
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2019-07-07
Samuel Pitoiset
radv/gfx10: do not declare streamout SGPRS
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2019-07-07
Samuel Pitoiset
radv/gfx10: do not set stream output shader config
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2019-07-07
Samuel Pitoiset
radv/gfx10: emit VGT_VERTEX_REUSE_BLOCK_CNTL during...
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2019-07-07
Samuel Pitoiset
radv/gfx10: update shader-related fields in si_emit_gra...
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement si_emit_compute()
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2019-07-07
Samuel Pitoiset
radv/gfx10: mask DCC tile swizzle by alignment
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2019-07-07
Samuel Pitoiset
radv/gfx10: initialize GE_{MAX,MIN}_VTX_INDX/INDX_OFFSET
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_flush_vertex_descriptors...
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement fill_geom_tess_rings()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_CmdBindDescriptorSets()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement write_buffer_descriptor()
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2019-07-07
Samuel Pitoiset
radv/gfx10: use the correct register for image descript...
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_pipeline_generate_hw_hs()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_fill_shader_variant()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_pipeline_generate_geometry_s...
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_init_sampler()
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2019-07-07
Samuel Pitoiset
radv/gfx10: fix PS exports for SPI_SHADER_32_AR
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_get_device_name()
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2019-07-07
Samuel Pitoiset
radv/gfx10: set RADV_FORCE_FAMILY
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2019-07-07
Samuel Pitoiset
radv/gfx10: fix a possible hang with exp pos0 with...
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2019-07-07
Samuel Pitoiset
radv/gfx10: set PA_SC_TILE_STEERING_OVERRIDE
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2019-07-07
Samuel Pitoiset
radv/gfx10: set cache control registers
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2019-07-07
Samuel Pitoiset
radv/gfx10: set llvm_has_working_vgpr_indexing
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2019-07-07
Samuel Pitoiset
radv/gfx10: update DB_DFSM_CONTROL register
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2019-07-07
Samuel Pitoiset
radv/gfx10: update DB_Z_INFO register
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_emit_global_shader_pointers()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_emit_tess_factor_ring()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_emit_fb_ds_state()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_initialise_ds_surface()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_emit_fb_color_state()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_initialise_color_surface()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_init_dcc_control_reg()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement radv_make_buffer_descriptor()
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2019-07-07
Samuel Pitoiset
radv/gfx10: implement si_set_mutable_tex_desc_fields()
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2019-07-07
Samuel Pitoiset
radv/gfx10: add gfx10_make_texture_descriptor
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2019-07-07
Samuel Pitoiset
radv/gfx10: generate gfx10_format_table.h
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2019-07-07
Samuel Pitoiset
radv/gfx10: increase maximum number of layers to 8192
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2019-07-07
Samuel Pitoiset
radv/gfx10: increase maximum number of levels to 14
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2019-07-07
Samuel Pitoiset
radv/gfx10: set MAX_ALLOC_COUNT
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2019-07-07
Samuel Pitoiset
ac/nir: unpacked GS invocation ID on GFX10+
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2019-07-07
Samuel Pitoiset
ac: add missing formats to ac_get_tbuffer_format()...
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2019-07-07
Lionel Landwerlin
vulkan/overlay: fix command buffer stats
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2019-07-07
Lionel Landwerlin
anv: manually add KHR_display to the list of platforms
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2019-07-07
Dave Airlie
docs/features: add shader buffer and atomic support...
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2019-07-07
Dave Airlie
llvmpipe: enable ARB_shader_storage_buffer_object
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2019-07-07
Dave Airlie
llvmpipe: add support for shader buffer binding.
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2019-07-07
Dave Airlie
draw: add shader buffer interfaces.
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2019-07-07
Dave Airlie
gallivm: add buffer operations to the tgsi->llvm conver...
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2019-07-07
Dave Airlie
gallivm: move mask_vec function up higher so it can...
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2019-07-07
Dave Airlie
tgsi: denote which load/store/atomic channels are unsigned
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2019-07-07
Dave Airlie
llvmpipe: add support for ssbo to the fragment shader...
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2019-07-07
Dave Airlie
draw: add support for ssbo ptrs to jit tables.
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2019-07-07
Dave Airlie
gallivm: add some basic SSBO limits. (v2)
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2019-07-07
Dave Airlie
util: add util_copy_shader_buffer.
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2019-07-07
Dave Airlie
gallivm: add ssbo pointers to the soa build api.
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2019-07-07
Dave Airlie
gallivm: add compare exchange wrapper
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2019-07-07
Dave Airlie
vertex shader: add exec masking (v2)
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2019-07-07
Alexandros...
virgl: Hide internal virgl_resource functions
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2019-07-07
Alexandros...
virgl: Use virgl_resource_transfer_map for textures
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2019-07-07
Alexandros...
virgl: Use virgl_resource_transfer_map for buffers
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2019-07-07
Alexandros...
virgl: Introduce virgl_resource_transfer_map
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2019-07-05
Jason Ekstrand
iris: Use a uint16_t for key sizes
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2019-07-04
Marek Olšák
ac: destroy passes in ac_destroy_llvm_compiler
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2019-07-04
Marek Olšák
ac: use an LLVM fence instead of s.waitcnt when possible
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2019-07-04
Marek Olšák
ac: remove unused AC_WAIT_EXP
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2019-07-04
Marek Olšák
ac: only set ac_dlc in ac_llvm_build.c
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2019-07-04
Marek Olšák
ac: replace glc,slc with cache_policy for loads
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2019-07-04
Marek Olšák
ac: replace glc,slc with cache_policy for stores
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2019-07-04
Jonathan Marek
etnaviv: implement buffer compression
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