glsl: fix the type of ir_constant_data::u16
[mesa.git] / src / compiler / glsl / glsl_parser_extras.h
2020-06-23 Marek Olšákglsl,driconf: add allow_glsl_120_subset_in_110 for...
2020-06-16 Dave Airliemesa/gles3: add support for GL_EXT_shader_group_vote
2020-05-05 Pierre-Eric Pellou... glsl: rework zero initialization
2020-05-05 Danylo Piliaievglsl: rename has_implicit_uint_to_int_conversion to...
2020-04-23 Simon Zenimesa: enable GL_EXT_draw_instanced for gles2
2020-04-16 Ilia Mirkinglsl: add NV_viewport_array2 support
2020-01-23 Ian Romanickmesa: Extension boilerplate for INTEL_shader_integer_fu...
2019-11-21 Iago Toral Quirogaglsl: add missing initialization of the location path...
2019-11-20 Timothy Arceriglsl: add ARB_shading_language_include support to ...
2019-11-20 Timothy Arceriglsl: add infrastructure for ARB_shading_language_include
2019-09-30 Caio Marcelo de... mesa: Extension boilerplate for EXT_demote_to_helper_in...
2019-08-21 Lionel Landwerlinmesa/compiler: rework tear down of builtin/types
2019-08-06 Pierre-Eric Pellou... glsl: handle differences between ARB/EXT versions of...
2019-07-30 Paulo Zanonimesa: extension boilerplate for EXT_texture_shadow_lod
2019-06-10 Caio Marcelo de... glsl: Check order and uniqueness of interlock functions
2019-04-25 Marek Olšákglsl: apply some 1.30 and other rules to EXT_gpu_shader...
2019-04-25 Chris Forbesglsl: add scaffolding for EXT_gpu_shader4
2019-04-24 Timothy Arcerist/mesa/radeonsi: fix race between destruction of types...
2019-04-16 Tapani Pällicompiler/glsl: handle case where we have multiple users...
2019-04-15 Rhys Perrymesa, glsl: add support for EXT_shader_image_load_formatted
2019-04-09 Caio Marcelo de... glsl: Parse and propagate derivative_group to shader_info
2019-04-09 Caio Marcelo de... mesa: Extension boilerplate for NV_compute_shader_deriv...
2019-03-03 Gert Wollnymesa: Expose EXT_texture_query_lod and add support...
2018-12-04 Marek Olšákmesa: expose AMD_texture_texture4
2018-12-03 Matt Turnermesa: Revert INTEL_fragment_shader_ordering support
2018-11-08 Ian Romanickglsl: Add pragma to disable all warnings
2018-11-02 Erik Faye-Lundmesa/glsl: add support for EXT_shader_implicit_conversions
2018-11-02 Erik Faye-Lundglsl: add has_implicit_uint_to_int_conversion()-helper
2018-11-02 Erik Faye-Lundglsl: add has_implicit_conversions()-helper
2018-08-29 Timothy Arceriglsl: add a mechanism to allow layout qualifiers on...
2018-08-28 Kevin Rogovinmesa: Add GL/GLSL plumbing for INTEL_fragment_shader_or...
2018-08-24 Marek Olšákmesa: expose AMD_gpu_shader_int64
2018-08-23 Marek Olšákmesa: add ctx->Const.MaxGeometryShaderInvocations
2018-08-23 Ian Romanickmesa: Extension boilerplate for INTEL_shader_atomic_flo...
2018-08-23 Ian Romanickmesa: Extension boilerplate for NV_shader_atomic_float
2018-08-20 Kevin RogovinAdd NV_fragment_shader_interlock support.
2018-06-01 Plamena Manolovamesa: Add GL/GLSL plumbing for ARB_fragment_shader_inte...
2018-04-13 Brian Paulglsl: #undef THIS macro to fix MSVC build
2018-02-24 Francisco Jerezglsl: Replace MESA_shader_framebuffer_fetch extension...
2018-02-23 Marek Olšákmesa: implement ARB_compatibility
2018-02-06 Ilia Mirkinmesa: add OES_EGL_image_external_essl3 support
2017-10-30 Eduardo Lima Mitevglsl_parser_extra: Add utility to copy symbols between...
2017-08-02 Samuel Pitoisetglsl: recognize GLSL 4.60
2017-05-20 John Brooksglsl: Conditionally allow redeclaration of built-in...
2017-05-06 Samuel Pitoisetglsl: process bindless/bound layout qualifiers
2017-05-06 Samuel Pitoisetglsl: add ARB_bindless_texture enable
2017-04-05 Nicolai Hähnleglsl: add ARB_shader_ballot enable
2017-03-22 Emil Velikovglsl: consistently use ifndef guards over pragma once
2017-02-27 Samuel Pitoisetglsl: add has_shader_image_load_store()
2017-02-14 Anuj Phogatmesa: Add EXT_frag_depth bits and enable it on all...
2017-02-09 Matt Turnerglsl: Allow compatibility shaders with MESA_GL_VERSION_...
2017-01-20 Dave Airlieglsl: Add ARB_gpu_shader_int64 boilerplate.
2016-12-07 Lionel Landwerlinmesa: add support for GL_INTEL_conservative_rasterization
2016-12-07 Plamena Manolovamesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
2016-11-18 Lionel Landwerlinmesa: add NV_image_formats extension support
2016-10-31 Marek Olšákglsl/lexer: use the linear allocator
2016-10-31 Marek Olšákralloc: use rzalloc where it's necessary
2016-10-06 Samuel Pitoisetglsl: process local_size_variable input qualifier
2016-10-06 Samuel Pitoisetglsl: add enable flags for ARB_compute_variable_group_size
2016-09-27 Timothy Arceriglsl: remove remaining tabs in glsl_parser_extras.h
2016-09-23 Ilia Mirkinglsl: add OES_viewport_array enables and use them to...
2016-09-20 Dylan Bakermesa: Implement ARB_shader_viewport_layer_array for...
2016-09-14 Ilia Mirkinglsl: add core plumbing for GL_ANDROID_extension_pack_es31a
2016-08-31 Ilia Mirkinmesa: add scaffolding for OES/EXT_primitive_bounding_box
2016-08-29 Ilia Mirkinmesa: add EXT_texture_cube_map_array support
2016-08-26 Ian Romanickmesa: Add support for OES_texture_cube_map_array
2016-08-26 Ian Romanickglsl: Add and use has_texture_cube_map_array helper
2016-08-26 Ian Romanickmesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_...
2016-08-26 Ilia Mirkinglsl: process blend_support_* qualifiers
2016-08-26 Ilia Mirkinglsl: add basic KHR_blend_equation_advanced infrastructure
2016-08-24 Francisco Jerezglsl: Add parser state enables for the framebuffer...
2016-08-08 Kenneth Graunkeglsl: Implicitly enable OES_shader_io_blocks if geom...
2016-08-08 Kenneth Graunkeglsl: Add extension plumbing for OES/EXT_tessellation_s...
2016-08-08 Kenneth Graunkeglsl: Add a has_tessellation_shader() helper.
2016-07-23 Ilia Mirkinglsl: reuse main extension table to appropriately restr...
2016-07-19 Ian RomanickMESA_shader_integer_functions: Boiler plate extension...
2016-07-02 Rob Clarkglsl: add driconf to zero-init unintialized vars
2016-06-07 Ilia Mirkinmesa: hook up core bits of GL_ARB_shader_group_vote
2016-05-26 Ian Romanickglsl: Add a has_shader_io_blocks helper
2016-05-26 Ian Romanickmesa: Add extension tracking for GL_OES_shader_io_blocks
2016-05-25 Ilia Mirkinglsl: add GL_EXT_clip_cull_distance define, add helpers
2016-05-24 Ilia Mirkinglsl: add EXT_clip_cull_distance support based on ARB_c...
2016-05-13 Tobias Klausmannglsl: Add arb_cull_distance support (v3)
2016-04-26 Ilia Mirkinglsl: add ability to use essl 3.20
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-03 Ilia Mirkinglsl: add ARB_ES3_1_compatibility support
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-31 Ilia Mirkinmesa: add GL_OES_shader_multisample_interpolation support
2016-03-31 Ilia Mirkinglsl: add GL_OES_sample_variables support
2016-03-31 Ilia Mirkinglsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
2016-03-31 Timothy Arceriglsl: add transform feedback built-in constants
2016-03-29 Ilia Mirkinglsl: add OES_texture_buffer and EXT_texture_buffer...
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-11 Ilia Mirkinmesa: add GL_ARB_shader_atomic_counter_ops support
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-27 Ilia Mirkinmesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5...
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-23 Francisco Jerezglsl: Add usual extension boilerplate for OES_shader_im...
2016-02-13 Ilia Mirkinmesa: make compute maximums reflect driver-provided...
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
next