mesa: increase MaxServerWaitTimeout
[mesa.git] / src / mesa / main / context.c
2017-11-09 Nicolai Hähnlemesa: increase MaxServerWaitTimeout
2017-10-10 Eric Anholtmesa: Implement a new GL_MESA_tile_raster_order extension.
2017-10-03 Matt Turnermesa: Drop Mesa_DXTn from gl_context
2017-09-21 Tapani Pällimesa: free current ComputeProgram state in _mesa_free_c...
2017-09-07 Eric Engestrommesa: allow user to set MESA_NO_ERROR=0
2017-09-06 Emil Velikovmesa: replace date/time macros with MESA_GIT_SHA1
2017-09-06 Emil Velikovmesa: don't use %s for PACKAGE_VERSION macro
2017-08-22 Brian Paulmesa: optimize _mesa_attr_zero_aliases_vertex()
2017-07-31 Samuel Pitoisetmesa: make _mesa_check_init_viewport() static
2017-07-07 Brian Paulmesa: add some braces in _mesa_make_current()
2017-06-28 Timothy Arcerimesa: inline _mesa_finish()
2017-06-14 Samuel Pitoisetmesa: implement ARB_bindless_texture
2017-05-30 Bartosz Tomczykmesa: Avoid leaking surface in st_renderbuffer_delete
2017-04-20 Brian Paulmesa: fix Windows build error related to getuid()
2017-04-19 Timothy Arcerimesa: add env var to force enable the KHR_no_error...
2017-03-16 Timothy Arcerist/mesa: call glthread_destroy() before _vbo_DestroyCon...
2017-03-16 Marek OlšákRevert "mesa: make _mesa_alloc_dispatch_table() static"
2017-03-16 Paul Berrymesa: Create pointers for multithread marshalling dispa...
2017-03-16 Eric Anholtmesa: Add infrastructure for a worker thread to process...
2017-02-22 Robert Braggmesa: Separate INTEL_performance_query frontend
2017-02-17 Timothy Arcerimesa: remove cache creation from _mesa_initialize_context()
2017-02-03 Brian Paulmesa: whitespace fixes in context.c
2017-02-03 Kenneth Graunkemesa: Don't crash when destroying contexts created...
2017-01-30 Carl Worthglsl: add cache to ctx and add sha1 string fields
2016-11-21 Emil Velikovmesa: fold always true conditional
2016-11-07 Rob Clarkmesa: drop current draw/read buffer when ctx is released
2016-10-27 Tapani Pällimesa: add missing CONTEXT_ROBUST_ACCESS enum
2016-10-26 Timothy Arcerir200/glsl/st/mesa: use common outputs written field
2016-10-26 Timothy Arcerir200/i915/st/mesa/compiler: use common inputs read...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-10-06 Samuel Pitoisetmesa/main: add support for ARB_compute_variable_groups_size
2016-09-30 Brian Paulmesa: move _mesa_valid_to_render() to api_validate.c
2016-08-31 Ilia Mirkinmesa: add scaffolding for OES/EXT_primitive_bounding_box
2016-08-26 Kenneth Graunkemesa: Add draw time validation for advanced blending...
2016-08-26 Kenneth Graunkemesa: Restyle _mesa_check_blend_func_error().
2016-07-07 Gurchetan Singhmesa: Make single-buffered GLES representation internal...
2016-06-16 Mathias Fröhlichmesa: Remove the linked list of enabled lights
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-13 Emil Velikovmesa: remove _mesa_init_get_hash()
2016-05-25 Kristian Høgsberg... i965: Enable GL_KHR_robustness
2016-05-23 Kenneth Graunkemesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES...
2016-05-18 Daniel Scharrermesa: Don't advertise GLES 3.1 without compute support
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Miklós Mátémain: rework the compatibility check of visuals in...
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-02 Samuel Iglesias... main: remove MAX_VIEWPORT_WIDTH and MAX_VIEWPORT_HEIGHT...
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-24 Brian Paulmesa: move declaration of buffer var in handle_first_cu...
2016-02-24 Brian Paulmesa: use gl_buffer_index in a few places
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-08 Brian Paulmesa: move GL_ARB_debug_output code into new debug_outp...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-26 Emil Velikovglsl: move to compiler/
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-19 Timothy Arcerimesa: remove link validation that should be done elsewhere
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-07 Timothy Arcerimesa: move GL_INVALID_OPERATION error to rendering...
2015-12-02 Roland Scheideggermesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PRO...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-25 Nanley Cherymesa/formats: make format testing a gtest
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-13 Tapani Pällimesa: update MaxShaderStorageBlockSize to 2^27
2015-07-22 Fabian Bielermesa: add misc tessellation shader stuff
2015-07-22 Chris Forbesmesa: add tessellation shader state and limits
2015-07-22 Fabian Bielermesa: add tessellation shader enums
2015-07-14 Samuel Iglesias... mesa: add MaxShaderStorageBlocks to struct gl_program_c...
2015-07-14 Iago Toral Quirogamesa: Add shader storage buffer support to struct gl_co...
2015-07-06 Matt Turnermesa: Convert some asserts into STATIC_ASSERT.
2015-06-29 Erik Faye-Lundmesa/main: free locale at exit
2015-06-29 Erik Faye-Lundutil: port _mesa_strto[df] to C
2015-06-29 Erik Faye-Lundmesa/main: only call _mesa_destroy_shader_compiler...
2015-06-29 Erik Faye-Lundmesa/main: Get rid of outdated GDB-hack
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-09 Brian Paulmesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macros
2015-06-05 Marek Olšákmesa: remove unused geometry shader variables
2015-05-28 Ian Romanickmesa: Allow overriding the version of ES2+ contexts
2015-05-27 Ian Romanickglapi: Encapsulate nop table knowledge in new _mesa_new...
2015-05-26 Brian Paulmesa: do not use _glapi_new_nop_table() for DRI builds
2015-05-14 Laura Ekstrandmain: Refactor _mesa_ReadBuffer.
2015-05-14 Laura Ekstrandmain: Refactor _mesa_drawbuffers.
2015-05-04 Francisco Jerezmesa: Initialize image units to default state on contex...
2015-04-27 Ilia Mirkinmesa: the function name appears to have a gl prefix...
2015-04-27 Zoë BladeFix a few typos
2015-04-05 Mathias Froehlichmesa: Remove the _WindowMap from gl_viewport_attrib.
2015-03-18 Brian Paulmesa: make _mesa_alloc_dispatch_table() static
2015-03-18 Brian Paulmesa: reimplement dispatch table no-op function handling
2015-03-02 Brian Paulmesa/main: replace Elements() with ARRAY_SIZE()
2015-02-25 Marius Predutmesa: use fi_type in vertex attribute code
2015-02-23 Matt Turnermesa: Use assert() instead of ASSERT wrapper.
2015-02-17 Ian Romanickmesa/main: Silence unused parameter warning
2015-01-29 Eric Anholtmesa: Move simple_list.h to src/util.
2015-01-15 Ian Romanickmesa: Only validate shaders that can exist in the context
2015-01-07 José Fonsecamesa: Don't use _mesa_generic_nop on Windows.
2014-11-05 Ian Romanickmesa: Silence unused parameter warning in check_context...
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