mesa: hook up UUID queries for driver and device
[mesa.git] / src / mesa / state_tracker / st_context.c
2017-08-06 Andres Rodriguezmesa: hook up UUID queries for driver and device
2017-08-06 Dave Airliemesa/st: start adding memory object support
2017-07-12 Charmaine Leest/mesa: init winsys buffers list only if context creat...
2017-07-14 Grigori Goronzyst/mesa: Add support for KHR_no_error flag
2017-07-12 Charmaine Leest/mesa: add a winsys buffers list in st_context
2017-06-26 Marek Olšákmesa/glthread: add glthread "perf" counters and pass...
2017-06-21 Marek Olšákst/mesa: move blend color into its own state atom
2017-06-21 Marek Olšákmesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL progra...
2017-06-21 Marek Olšákmesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL...
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_LINE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_TRANSFORM for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_VIEWPORT for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_MULTISAMPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_COLOR for st/mesa if possible
2017-06-21 Marek Olšákmesa: use DriverFlags.NewAlphaTest to communicate alpha...
2017-06-21 Marek Olšákmesa: don't flag _NEW_DEPTH for st/mesa
2017-06-21 Marek Olšákmesa: stop using _NEW_STENCIL with st/mesa, use DriverF...
2017-06-19 Marek Olšákst/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB
2017-06-14 Samuel Pitoisetst/mesa: add infrastructure for storing bound texture...
2017-06-09 Samuel Pitoisetmesa: make use of NewScissorTest driver flags
2017-06-09 Samuel Pitoisetmesa: make use of NewScissorRect driver flags
2017-06-08 Timothy Arcerimesa: inline vbo_exec_invalidate_state() and call from...
2017-06-08 Timothy Arcerimesa: stop passing state bitfield to UpdateState()
2017-06-08 Timothy Arcerist/mesa: add st_invalidate_buffers() helper
2017-06-07 Marek Olšákst/mesa: don't keep framebuffer state in st_context
2017-06-07 Marek Olšákst/mesa: use gl_driver_flags::NewFramebufferSRGB
2017-06-06 Samuel Pitoisetmesa: make use of NewWindowRectangles driver flags
2017-05-10 Marek Olšákst/mesa: upload zero-stride vertex attributes here
2017-05-08 Marek Olšákst/mesa: unify TCS, TES, GS st_*_program structures
2017-04-20 Marek Olšákst/mesa: put the bitmap_cache structure inside st_context
2017-03-29 Marek Olšákmesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT ...
2017-03-16 Timothy Arcerist/mesa: call glthread_destroy() before _vbo_DestroyCon...
2017-03-16 Marek Olšákgallium: implement the backend of threaded GL dispatch
2017-03-13 Marek Olšákst/mesa: disable the shader cache if dumping shaders
2017-02-24 Marek Olšákst/mesa: assume all drivers support user index buffers
2017-02-22 Timothy Arcerist/mesa: get on-disk shader cache
2017-02-14 Marek Olšákst/mesa: tell u_vbuf that GL core doesn't have user...
2017-02-14 Marek Olšákgallium: let state trackers tell u_vbuf whether user...
2017-02-14 Marek Olšákst/mesa: use the common uploader (v2)
2017-01-24 Marek Olšákst/mesa: destroy pipe_context before destroying st_cont...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-06 Brian Paulst/mesa: move all sampler view code into new st_sampler...
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-09-16 Brian Paulst/mesa: only enable MSAA coverage options when we...
2016-08-16 Brian Paulst/mesa: use pipe var instead of st->pipe in st_create_...
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-07-30 Marek Olšákst/mesa: don't dirty sample shading on _NEW_PROGRAM
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-08 Nicolai Hähnlest/mesa: set debug callback async flag
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-08 Marek Olšákst/mesa: try not to compile compute shader on the first use
2016-06-01 Nicolai Hähnlest/mesa: begin moving PBO functions into their own...
2016-05-18 Brian Paulst/mesa: remove unused st_context::default_texture
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-11 Marek Olšákst/mesa: remove ST_NEW_MESA flag (v2)
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-19 Brian Paulst/mesa: implement a simple cache for glDrawPixels
2016-02-16 Brian Paulst/mesa: simplify st->ctx, ctx->st usage in a various...
2016-02-16 Brian Paulst/mesa: overhaul vertex setup for clearing, glDrawPixe...
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-13 Samuel Pitoisetst/mesa: add compute program dispatch callbacks
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-13 Samuel Pitoisetst/mesa: add a second pipeline for compute
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Brian Paulst/mesa: don't allocate bitmap drawing state until...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Marek Olšákst/mesa: implement and enable memory info extensions...
2016-02-03 Fredrik Höglundst/mesa: Accelerate PBO uploads
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-21 Rob Clarkgallium: add GREMEDY_string_marker
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-01-14 Nicolai Hähnlest/mesa: implement Driver.InvalidateBufferSubData
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Ilia Mirkinst/mesa: add support for new mesa indirect draw interface
2016-01-06 Brian Pauls/GLuint/GLbitfield/ for st_invalidate_state() parameter
2016-01-04 Nicolai Hähnlest/mesa: make KHR_debug output independent of context...
2016-01-03 Ilia Mirkinst/mesa: use PK2H/UP2H when supported
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-25 Nicolai Hähnlest/mesa: remove outdated comment
2015-11-25 Nicolai Hähnlest/mesa: delay initialization of performance counters
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-28 Marek Olšákst/mesa: implement ARB_copy_image
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
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