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radv: add assertions to make sure pipeline layout objects are valid
[mesa.git]
/
src
/
amd
/
vulkan
/
radv_meta.c
2017-11-13
Samuel Pitoiset
radv: do not emit the framebuffer when restoring a...
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2017-11-06
Dave Airlie
radv: move descriptor sets out of cmd_state.
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2017-11-06
Dave Airlie
radv: add helper for setting a descriptor.
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2017-10-06
Samuel Pitoiset
radv: convert all COMPUTE operations to the RADV_META_S...
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2017-10-06
Samuel Pitoiset
radv: add RADV_META_SAVE_COMPUTE_PIPELINE flag
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2017-10-06
Samuel Pitoiset
radv: add radv_meta_save() helper
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2017-10-06
Samuel Pitoiset
radv: merge radv_meta_{save,restore}_pass() with RADV_M...
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2017-10-06
Samuel Pitoiset
radv: introduce the concept of meta save flags
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2017-09-27
Samuel Pitoiset
radv: store the amount of saved constants in the comput...
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2017-09-25
Samuel Pitoiset
radv: save/restore all viewports/scissors for meta...
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2017-09-07
Samuel Pitoiset
radv: remove unused radv_meta_saved_state::vertex_saved...
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2017-08-06
Bas Nieuwenhuizen
radv: Only convert linear->srgb in compute resolves.
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2017-06-03
Bas Nieuwenhuizen
radv: Dirty all descriptors sets when changing the...
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2017-05-13
Bas Nieuwenhuizen
radv: Save descriptor set even if vertex buffers are...
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2017-05-09
Jason Ekstrand
nir: Embed the shader_info in the nir_shader again
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2017-05-07
Dave Airlie
radv/meta: cleanup some unused code path
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2017-05-07
Dave Airlie
radv/meta: add resolve pass using fragment/vertex shaders
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2017-05-07
Dave Airlie
radv/meta: split out core part of resolve shader
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2017-05-05
Fredrik Höglund
radv/meta: fix restoring a push descriptor set
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2017-04-19
Dave Airlie
radv/meta: refactor out some common shaders.
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2017-04-19
Dave Airlie
radv/meta: reduce vertex buffer usage in clear shaders
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2017-04-19
Dave Airlie
radv/meta: add common shader vertex generation function
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2017-04-19
Dave Airlie
radv/meta: add support for save/restore meta without...
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2017-04-11
Bas Nieuwenhuizen
radv: Add occlusion query shader.
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2016-10-06
Dave Airlie
radv: add initial non-conformant radv vulkan driver
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