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radv: emit shader descriptor pointers consecutively
[mesa.git]
/
src
/
amd
/
vulkan
/
radv_meta_blit.c
2017-12-29
Bas Nieuwenhuizen
radv: Make color meta operations layout aware.
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2017-12-22
Dave Airlie
radv/meta: fix blit paths for depth/stencil (v2.1)
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2017-12-18
Bas Nieuwenhuizen
radv: Fix multi-layer blits.
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2017-10-06
Samuel Pitoiset
radv: add radv_meta_save() helper
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2017-10-06
Samuel Pitoiset
radv: convert all GFX operations to the RADV_META_SAVE_...
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2017-10-06
Samuel Pitoiset
radv: introduce the concept of meta save flags
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2017-10-04
Samuel Pitoiset
radv: remove useless checks around radv_CmdBindPipeline()
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2017-10-02
Samuel Pitoiset
radv: cleanup radv_device_finish_meta_XXX() helpers
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2017-10-02
Samuel Pitoiset
radv: do not need to double zero-init the meta state...
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2017-09-12
Dave Airlie
radv: don't use iview for meta image width/height.
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2017-07-31
Dave Airlie
radv: handle 10-bit format clamping workaround.
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2017-07-05
Bas Nieuwenhuizen
radv: Disable depth & stencil tests when the depthbuffe...
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2017-06-25
Bas Nieuwenhuizen
radv: Remove unused args of radv_image_view_init.
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2017-05-09
Grazvydas Ignotas
radv: always free nir shaders from modules on stack
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2017-05-09
Jason Ekstrand
nir: Embed the shader_info in the nir_shader again
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2017-05-07
Dave Airlie
radv/meta: port blit to using push constants
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2017-05-02
Dave Airlie
radv: move some image info into a separate struct.
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2017-04-19
Dave Airlie
radv/meta: generate position for blit shaders.
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2017-04-14
Fredrik Höglund
radv: use push descriptors in meta
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2017-03-30
Bas Nieuwenhuizen
radv: Set proper viewport & scissor for meta draws.
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2016-11-23
Dave Airlie
radv: fix flipped blits
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2016-11-23
Dave Airlie
radv/meta: just local vars for src/dst subresources.
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2016-10-26
Timothy Arceri
nir/i965/anv/radv/gallium: make shader info a pointer
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2016-10-11
Dave Airlie
radv: drop the RADV_CALL macro.
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2016-10-06
Dave Airlie
radv: add initial non-conformant radv vulkan driver
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