v3d: Drop unused vir_SAT() operation.
[mesa.git] / src / broadcom /
2018-07-23 Eric Anholtv3d: Drop unused vir_SAT() operation.
2018-07-23 Eric Anholtv3d: Rotate through registers to improve post-RA schedu...
2018-07-23 Eric Anholtv3d: Allow reading from physical regs written in the...
2018-07-16 Eric Anholtv3d: Disable shader-db cycle estimates until we sort...
2018-07-16 Eric Anholtv3d: Emit the lowered uniform just before its first...
2018-07-16 Eric Anholtv3d: Add an assert that we don't provide an invalid...
2018-07-16 Eric Anholtv3d: Apply GFXH-1625 restriction on TMUWT in the end...
2018-07-09 Eric Anholtv3d: Implement noperspective varyings on V3D 4.x.
2018-07-09 Eric Anholtv3d: Fix typo in dither mode offset.
2018-07-05 Eric Anholtv3d: Add support for GL_SAMPLE_ALPHA_TO_ONE.
2018-07-05 Eric Anholtv3d: Respect swap_color_rb for the f32_color_rb case.
2018-07-02 Eric Anholtv3d: Emit a TF flush after each draw using TF.
2018-06-29 Eric Anholtv3d: Move GL shader state dumping out of per-version...
2018-06-29 Eric Anholtv3d: Add missing Stream field to transform feedback...
2018-06-29 Eric Anholtv3d: Add missing "tri trip or fan" flag in Primitive...
2018-06-29 Eric Anholtv3d: Fix the shader code address field widths on V3D...
2018-06-29 Eric Anholtv3d: Add missing "no prim pack" field to the V3D4.1...
2018-06-29 Eric Anholtv3d: Express dithering mode in the same way that the...
2018-06-29 Eric Anholtv3d: Add missing "number of bin tile lists" field.
2018-06-29 Eric Anholtv3d: Rewrite the color write masks to match CLIF format.
2018-06-29 Eric Anholtv3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML.
2018-06-29 Eric Anholtv3d: Switch v3d_decoder.c to the XML's top min_ver...
2018-06-29 Eric Anholtv3d: Create XML fields for min_ver and max_ver of a...
2018-06-29 Eric Anholtv3d: Pass the version being generated to the pack gener...
2018-06-27 Eric Anholtv3d: Convert a bunch of our "minus one" fields over...
2018-06-27 Eric Anholtv3d: Add pack/unpack/decode support for fields with...
2018-06-21 Eric Anholtv3d, vc4: Disable valgrind checking of CLE inputs when...
2018-06-20 Eric Anholtv3d: Implement ALPHA_TO_COVERAGE.
2018-06-19 Eric Anholtv3d: Add missing always_flush debug flag.
2018-06-15 Eric Anholtv3d: Limit shader threading according to our maximum...
2018-06-15 Eric Anholtv3d: Fix shaders using pixel center W but no varyings.
2018-06-14 Eric Anholtv3d: Fix configuration setup of mixed f32 and f16 rende...
2018-06-14 Eric Anholtv3d: Remove unused QUNIFORM_STENCIL left over from...
2018-06-14 Eric Anholtv3d: Fix undefined results for a swap_color_rb RT from...
2018-06-06 Eric Anholtv3d: Enable the new NIR bitfield operation lowering...
2018-06-05 Eric Anholtv3d: Be more explicit about include directory from...
2018-05-17 Eric Anholtv3d: Add support for glSampleMask / glSampleCoverage.
2018-05-17 Eric Anholtv3d: Enable NaN propagation in the VS and CS as well.
2018-05-16 Eric Anholtv3d: Rename the driver files from "vc5" to "v3d".
2018-05-16 Eric Anholtv3d: Rename the vc5_dri.so driver to v3d_dri.so.
2018-05-14 jenny.q.caoandroid: change include "cutils/log.h" to "log/log...
2018-04-26 Eric Anholtbroadcom/vc5: Add support for centroid varyings.
2018-04-26 Eric Anholtbroadcom/vc5: Add validation that we don't violate...
2018-04-26 Eric Anholtbroadcom/vc5: Add validation that we don't violate...
2018-04-26 Eric Anholtbroadcom/vc5: Add QPU validation for register writes...
2018-04-25 Eric Anholtbroadcom/vc5: Remove leftover vc4 MSAA lowering setup...
2018-04-25 Eric Anholtbroadcom/vc5: Fix tile load/store of MSAA surfaces...
2018-03-29 Ian Romanickutil: Move util_is_power_of_two to bitscan.h and rename...
2018-03-29 Aaron Watrybroadcom/vc4: Fix out-of-tree build with automake.
2018-03-29 Eric Anholtbroadcom/vc5: Start using nir_opt_move_load_ubo().
2018-03-27 Eric Anholtbroadcom/vc5: Fix extraneous register index in QIR...
2018-03-22 Eric Anholtbroadcom/vc5: Account for InstanceID/VertexID in VPM...
2018-03-22 Eric Anholtbroadcom/vc5: Set up a vertex position if the shader...
2018-03-21 Eric Anholtbroadcom/vc5: Fix up the NIR types of FS outputs genera...
2018-03-19 Eric Anholtbroadcom/vc5: Don't annotate dumps with stale live...
2018-03-19 Eric Anholtbroadcom/vc5: Add support for register spilling.
2018-03-19 Eric Anholtbroadcom/vc5: Remove redundant last_inst lookup.
2018-03-19 Eric Anholtbroadcom/vc5: On QPU pack error, dump the instruction...
2018-03-19 Eric Anholtbroadcom/vc5: Add cursors to the compiler infrastructur...
2018-03-19 Eric Anholtbroadcom/vc5: Move the umul macro to a header.
2018-03-19 Eric Anholtbroadcom/vc5: Correct the arg count of TIDX/EIDX.
2018-03-19 Eric Anholtbroadcom/vc5: Re-do live variables after removing thrsws.
2018-03-19 Eric Anholtbroadcom/vc5: Add a QPU helper for instructions using...
2018-03-19 Eric Anholtbroadcom/vc5: Introduce v3d_qpu_reads_vpm()/v3d_qpu_wri...
2018-03-19 Eric Anholtbroadcom/vc5: The ldvpm signal also a case of using...
2018-03-19 Eric Anholtbroadcom/vc5: Extract v3d_qpu_writes_tmu() helper.
2018-02-27 Timothy Arcerinir: add lower_ldexp to nir compiler options
2018-02-05 Eric Anholtbroadcom/vc5: Fix "hardwrae" typo in a field name in...
2018-02-05 Eric Anholtbroadcom/vc5: Try to merge more than 2 QPU instructions...
2018-02-05 Eric Anholtbroadcom/vc5: Remove no-op MOVs after register allocation.
2018-02-05 Eric Anholtbroadcom/vc5: Add missing shader-db instruction counting.
2018-02-01 Eric Anholtbroadcom/vc5: Fix a segfault on mix of booleans.
2018-01-30 Timothy Arcerinir: add lower_all_io_to_temps flag
2018-01-27 Eric Anholtbroadcom/vc5: Enable CLIF dumping of V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Update the compiler for V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Update QPU instruction pack/unpack for...
2018-01-27 Eric Anholtbroadcom/vc5: Add XML for V3D 4.2.
2018-01-27 Eric Anholtbroadcom/vc5: Fix a race between XML codegen build...
2018-01-27 Eric AnholtAndroid: Attempt to fix broadcom build after vc5 changes.
2018-01-20 Dylan Bakerautotools: include meson build files in tarball
2018-01-18 Emil Velikovbroadcom: add missing headers to the tarball
2018-01-13 Eric Anholtbroadcom/vc5: Use MSF to ignore discards/non-dispatched...
2018-01-13 Eric Anholtbroadcom/vc5: Use XOR instead of SUB for execute flags...
2018-01-13 Eric Anholtbroadcom/vc5: Also check the update flags for avoiding...
2018-01-13 Eric Anholtbroadcom/vc5: Rename V3D 3.x Flat Shade Action to match...
2018-01-13 Eric Anholtbroadcom/vc5: Add support for loading varyings in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Add compiler support for V3D 4.x texturing.
2018-01-13 Eric Anholtbroadcom/vc5: Add the new TMU write addresses for V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Move V3D 3.3 texturing to a separate...
2018-01-13 Eric Anholtbroadcom/vc5: Move V3D 3.3 VPM write setup to a separat...
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3D 4.1 CLIF dumping.
2018-01-13 Eric Anholtbroadcom/vc5: Move the body of CLIF dumping to a per...
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-13 Eric Anholtbroadcom/vc5: Properly schedule the thread-end THRSW.
2018-01-13 Eric Anholtbroadcom/vc5: Implement GFXH-1684 workaround.
2018-01-13 Eric Anholtbroadcom/vc5: Add a test for .ifb in ADD ops.
2018-01-13 Eric Anholtbroadcom/vc5: Add the new tesselation opcodes in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Use a physical-reg-only register class...
2018-01-13 Eric Anholtbroadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.
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