nir/builder: Add support for easily building control-flow
[mesa.git] / src / compiler / glsl /
2017-03-01 Jason Ekstrandglsl/int64: Fix a typo in imod64
2017-03-01 Samuel Pitoisetglsl: remove unecessary flags.q.subroutine_def
2017-02-27 Samuel Pitoisetglsl: reject samplers not declared as uniform/function...
2017-02-27 Samuel Pitoisetglsl: use is_sampler() anywhere it's possible
2017-02-27 Samuel Pitoisetglsl: use is_image() anywhere it's possible
2017-02-27 Samuel Pitoisetglsl: add missing blend_support qualifier in validate_f...
2017-02-27 Samuel Pitoisetglsl: use an enum for AMD_conservative_depth layout...
2017-02-27 Samuel Pitoisetglsl: add has_shader_image_load_store()
2017-02-25 Timothy Arcericompiler: style clean-ups in blob.h
2017-02-25 Vinson Leeglsl: Fix missing-braces warning.
2017-02-23 Kenneth Graunkeglsl: Raise a link error for non-SSO ES programs with...
2017-02-23 Iago Toral Quirogaglsl: enable early_fragment_tests implicitly with post_...
2017-02-23 Samuel Iglesias... glsl: refactor get_variable_being_redeclared() to retur...
2017-02-23 Samuel Iglesias... glsl: fix heap-use-after-free in ast_declarator_list...
2017-02-21 Timothy Arceriutil/disk_cache: create timestamp and gpu_id dirs when...
2017-02-21 Emil Velikovglsl: resolve extern C workarounds/hacks
2017-02-21 Rhys Kiddglsl/tests: Add UINT64 and INT64 types
2017-02-17 Jose Maria Casanov... glsl: link error if unsized array not-last in ssbo
2017-02-17 Timothy Arceriglsl: fix scons builds with shader cache
2017-02-17 Jason Ekstrandnir: Combine the int and double [un]pack opcodes
2017-02-17 Timothy Arceriutil/disk_cache: allow drivers to pass a directory...
2017-02-17 Timothy Arcerist/mesa/glsl: build string of dri options and use as...
2017-02-17 Timothy Arceriglsl: reserve parameter storage on cache restore
2017-02-17 Timothy Arceriglsl: don't try to load/store buffer object values...
2017-02-17 Timothy Arceriglsl: don't reprocess or clear UBOs on cache fallback
2017-02-17 Timothy Arceriglsl: skip more uniform initialisation when doing fallb...
2017-02-17 Timothy Arceriglsl: don't lose uniform values when falling back to...
2017-02-17 Timothy Arceriglsl: don't reference shader prog data during cache...
2017-02-17 Timothy Arcerimesa/glsl: add cache_fallback flag to gl_shader_program...
2017-02-17 Timothy Arceriglsl: add api and glsl version to hash generation for...
2017-02-17 Timothy Arceriglsl: cache uniform values
2017-02-17 Timothy Arceriglsl: make uniform values helper available for use...
2017-02-17 Timothy Arceriglsl: cache some more image metadata
2017-02-17 Timothy Arceriglsl: add support for caching atomic buffers
2017-02-17 Timothy Arceriglsl: add shader cache support for buffer blocks
2017-02-17 Timothy Arceriglsl: store subroutine remap table in shader cache
2017-02-17 Timothy Arceriglsl: add support for caching subroutines
2017-02-17 Timothy Arceriglsl: add support for caching shaders with xfb qualifiers
2017-02-17 Timothy Arceriglsl: add shader cache support for samplers
2017-02-17 Timothy Arceriglsl: add basic support for resource list to shader...
2017-02-17 Timothy Arceriglsl: fix uniform remap table cache when explicit locat...
2017-02-17 Carl Worthglsl: Serialize three additional hash tables with progr...
2017-02-17 Timothy Arceriglsl: use correct shader source in case of cache fallback
2017-02-17 Timothy Arceriglsl: make use of on disk shader cache
2017-02-17 Timothy Arceriglsl: add initial implementation of shader cache
2017-02-14 Kenneth Graunkeglsl: Handle packed_type == ivec4[] in lower_packed_var...
2017-02-14 Anuj Phogatmesa: Add EXT_frag_depth bits and enable it on all...
2017-02-13 Kenneth Graunkeglsl: Drop resize-to-MaxPatchVertices hack.
2017-02-13 Kenneth Graunkeglsl: Update a comment about link errors for TCS &...
2017-02-11 Jose Maria Casanov... glsl: non-last member unsized array on SSBO must fail...
2017-02-09 Matt Turnerglsl: Allow compatibility shaders with MESA_GL_VERSION_...
2017-02-09 Samuel Iglesias... nir: add opcode to perform int64 to bool conversions
2017-02-09 Timothy Arceriglsl: add param to force shader recompile
2017-02-09 Timothy Arcerist/mesa/i965: create link status enum
2017-02-07 Marc Di Luzioglsl: correct compute shader checks for memoryBarrier...
2017-01-31 Francisco Jerezglsl: Implement IEEE-compliant handling of atan2(±...
2017-01-31 Francisco Jerezglsl: Rewrite atan2 implementation to fix accuracy...
2017-01-31 Francisco Jerezglsl/ir_builder: Add rcp builder.
2017-01-31 Francisco Jerezglsl: Fix constant evaluation of the rcp op.
2017-01-31 Bartosz Tomczykglsl: fix heap-buffer-overflow
2017-01-30 Carl Worthglsl: add new uniform fields to be used to restore...
2017-01-30 Carl Worthglsl: Switch to disable-by-default for the GLSL shader...
2017-01-27 Emil Velikovglsl: remove explicit __STDC_FORMAT_MACROS define
2017-01-24 Timothy Arceriglsl: lower constant arrays to uniform arrays before...
2017-01-24 Roland Scheideggerglsl: fix compile errors with mingw due to missing...
2017-01-23 Nicolai Hähnleglsl: split DIV_TO_MUL_RCP into single- and double...
2017-01-23 Timothy Arceriglsl: fix tes linking regression
2017-01-23 Timothy Arcerimesa/glsl: set and get cs layouts to and from shader_info
2017-01-23 Timothy Arcerimesa/glsl: set and get gs layouts directly to and from...
2017-01-23 Timothy Arcerimesa/glsl/i965: set and get tes layouts directly to...
2017-01-23 Timothy Arceriglsl: use last_vert_prog to get last {clip,cull}_distan...
2017-01-23 Timothy Arcerimesa/glsl: set {clip,cull}_distance_array_size directly...
2017-01-23 Timothy Arcerist/mesa/glsl: change xfb_program field to last_vert_prog
2017-01-21 Kenneth Graunkeglsl: Rename [u]int64_t tokens.
2017-01-20 Ian Romanicknir: Enable 64-bit integer support for almost all unary...
2017-01-20 Ian Romanicknir: Add 64-bit integer support for conversions and...
2017-01-20 Ian Romanicknir: Add 64-bit integer constant support
2017-01-20 Ian Romanickglsl: Optimize redundant pack(unpack()) and unpack...
2017-01-20 Ian Romanickglsl: Add a lowering pass for 64-bit integer modulus
2017-01-20 Ian Romanickglsl: Add "built-in" functions to do 64%64 => 64 modulus
2017-01-20 Ian Romanickglsl: Add a lowering pass for 64-bit integer division
2017-01-20 Ian Romanickglsl: Add "built-in" functions to do 64/64 => 64 division
2017-01-20 Ian Romanickglsl: Add a lowering pass for 64-bit integer sign()
2017-01-20 Ian Romanickglsl: Add "built-in" function for 64-bit integer sign()
2017-01-20 Ian Romanickglsl: Add a lowering pass for 64-bit integer multiplication
2017-01-20 Ian Romanickglsl: Add "built-in" functions to do 64x64 => 64 multip...
2017-01-20 Ian Romanickglsl: Move builtin_function related prototypes to a...
2017-01-20 Ian Romanickglsl/standalone: Enable ARB_gpu_shader_int64
2017-01-20 Ian Romanickglsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop...
2017-01-20 Ian Romanickglsl: Print GLSL_TYPE_UINT64 and GLSL_TYPE_INT64 values
2017-01-20 Ian Romanickglsl: Add interaction between ARB_gpu_shader_int64...
2017-01-20 Dave Airlieglsl: Add 64-bit integer functions
2017-01-20 Dave Airlieglsl/varying_packing: Add 64-bit integer support
2017-01-20 Dave Airlieglsl/ast: Add 64-bit integer support in some places.
2017-01-20 Dave Airlieglsl: Add 64-bit integer support to some operations.
2017-01-20 Dave Airlieglsl/ir_builder: Add support for some 64-bit bitcasts.
2017-01-20 Dave Airlieglsl/ast: Add 64-bit integer support to conversion...
2017-01-20 Dave Airlieglsl: Add 64-bit integer support for constant expressions
2017-01-20 Dave Airlieglsl/ir: Add support for 64-bit integer conversions.
2017-01-20 Dave Airlieglsl: Add 64-bit integer support to uniform initialiser...
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