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galahad: do map/unmap counting for resources
[mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
r600_state.c
2010-09-03
Dave Airlie
r600g: fix segfault in state after rework
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2010-09-03
Dave Airlie
r600g: refactor sample states into a reusable struct.
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2010-09-03
Dave Airlie
r600g: add texture border state.
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2010-09-03
Dave Airlie
r600g: deref old driver states for set entry points.
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2010-09-03
Dave Airlie
r600g: drop r600_bind_state.
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2010-09-03
Dave Airlie
r600g: kill r600_context_state function
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2010-09-03
Dave Airlie
r600g: move lots of state inline helpers to separate...
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2010-09-02
Dave Airlie
r600g: drop magic numbers in depth state.
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2010-09-02
Jerome Glisse
r600g: force unbind of previously bind sampler/sampler_view
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2010-09-02
Dave Airlie
r600g: fix logicop, the 3d ROP is the 2D rop shifted...
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2010-09-02
Jerome Glisse
r600g: fix binding of same texture to several target...
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2010-09-02
Dave Airlie
r600g: fix incorrect state naming in pipe_sampler vs...
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2010-09-01
Jerome Glisse
r600g: silence compiler warning
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2010-09-01
Jerome Glisse
r600g: refix db/cb state
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2010-09-01
Jerome Glisse
r600g: avoid dynamic allocation of states
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2010-09-01
Jerome Glisse
Revert "Revert "r600g: precompute some of the hw state""
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2010-09-01
Dave Airlie
r600g: correct cb/zb offset emits.
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2010-09-01
Dave Airlie
Revert "r600g: precompute some of the hw state"
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2010-08-30
Jerome Glisse
r600g: precompute some of the hw state
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2010-08-30
Dave Airlie
r600g: fixup states generation in winsys.
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2010-08-30
Dave Airlie
r600g: add KILP support
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2010-08-27
Dave Airlie
Revert "r600g: simplify states"
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2010-08-25
Jerome Glisse
r600g: simplify states
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2010-08-23
Henri Verbeet
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
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2010-08-23
Jerome Glisse
r600g: export one component per pixel + r7xx uncompress...
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2010-08-22
Jerome Glisse
r600g: fix DB decompression
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2010-08-22
Jerome Glisse
r600g: depth buffer likely needs decompression when...
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2010-08-22
Jerome Glisse
r600g: partialy fix texturing from depth buffer + initi...
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2010-08-20
Jerome Glisse
r600g: cleanup definition, fix segfault when no valid...
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2010-08-20
Dave Airlie
r600g: add occlusion query support
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2010-08-20
Luca Barbieri
gallium: make all checks for PIPE_TEXTURE_2D check...
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2010-08-18
Dave Airlie
r600g: fix point size
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2010-08-18
Dave Airlie
r600g: fixup pitch alignment like r600c.
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2010-08-18
Dave Airlie
r600g: emit texture level offset in CB/DB setup.
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2010-08-17
Dave Airlie
r600g: add user clip plane support.
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-13
Dave Airlie
r600g: fix memory leaks running gears.
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2010-08-12
Dave Airlie
r600g: fix provoking-vertex piglit test.
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2010-08-12
Dave Airlie
r600g: improve texture format checker.
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2010-08-11
Jerome Glisse
r600g: accept empty frag prog shader
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2010-08-11
Jerome Glisse
r600g: add point/sprite rendering support
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2010-08-09
Jerome Glisse
r600g: fix r600 context structure, avoid segfault when...
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2010-08-06
Jerome Glisse
r600g: fix rendering, only enable target we write too
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2010-08-06
Jerome Glisse
r600g: really fix multi target support
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2010-08-06
Jerome Glisse
r600g: finish multi target rendering support
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2010-08-06
Jerome Glisse
r600g: fix color format, indentation, defines
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2010-08-06
Jerome Glisse
Revert "r600g: don't use dynamic state allocation for...
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2010-08-06
Dave Airlie
r600g: start to fix up multiple targets.
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2010-08-06
Dave Airlie
r600g: add SRGB support.
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2010-08-06
Dave Airlie
r600g: fixup z format translations.
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2010-08-06
Dave Airlie
r600g: fix targetmask to work correctly.
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2010-08-06
Dave Airlie
r600g: improve supported format selection.
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2010-08-05
Jerome Glisse
r600g: don't use dynamic state allocation for states
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2010-08-04
Jerome Glisse
r600g: always perform texture perspective divide +...
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2010-08-03
Jerome Glisse
r600g: add polygon offset support
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2010-08-03
Jerome Glisse
r600g: fix color target mask
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2010-08-03
Jerome Glisse
r600g: fix stencil
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2010-08-02
Jerome Glisse
r600g: add autogenerated reg definition + debug print...
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2010-08-02
Dave Airlie
r600g: add stencil op/func translation
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2010-08-02
Dave Airlie
r600g: initial alpha test state
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2010-08-02
Dave Airlie
r600g: add initial blend state.
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2010-08-02
Dave Airlie
r600g: make r600_db_format static.
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2010-07-29
Jerome Glisse
r600g: mipmap early support + EX2/ABS instruction ...
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2010-07-29
Chia-I Wu
gallium: Implement draw_vbo and set_index_buffer for...
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2010-07-29
Jerome Glisse
r600g: state context ptr in sampler_view & add I8/L8...
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2010-07-28
Jerome Glisse
r600g: switch btw flat/linear interpolation
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2010-07-28
Jerome Glisse
r600g: split pipe state creating/binding from hw state...
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2010-07-28
Jerome Glisse
r600g: cleanup resource buffer/texture mess
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2010-07-28
Dave Airlie
r600g: fix up segfault with variation between views...
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2010-07-28
Dave Airlie
r600g: use gallium util for float->ui conversion
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2010-07-28
Jerome Glisse
r600g: texture support
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-23
Jerome Glisse
r600g: drop compiler stuff and switch over dumb tgsi...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-04
Marek Olšák
r600g: use cast wrappers
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2010-06-04
Vinson Lee
r600g: Move declaration before code.
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2010-06-03
Bas Nieuwenhuizen
r600g: added code for depthtesting
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2010-06-03
Roland Scheidegger
Merge branch 'gallium-newclear'
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2010-05-29
Marek Olšák
r600g: make a local copy of viewport state
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2010-05-27
Bas Nieuwenhuizen
r600g: various fixes
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2010-05-27
Jerome Glisse
r600g: fix driver + shader compiler backend change
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2010-05-27
Marek Olšák
r600g: adapt to latest interfaces changes
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2010-05-27
Jerome Glisse
r600g: Initial import
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