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gallium/softpipe: Enable support bptc format.
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
2018-06-29
Eric Anholt
v3d: Add missing "number of bin tile lists" field.
tree
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commitdiff
2018-06-29
Eric Anholt
v3d: Rewrite the color write masks to match CLIF format.
tree
|
commitdiff
2018-06-29
Marek Olšák
gallium/util: remove dummy function util_format_is_supp...
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Fix Z clipping when viewport.scale[2] is negative.
tree
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commitdiff
2018-06-27
Eric Anholt
v3d: Convert a bunch of our "minus one" fields over...
tree
|
commitdiff
2018-06-23
Rob Clark
st,ir3,radeonsi: push lower_deref_instrs back into...
tree
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commitdiff
2018-06-23
Jason Ekstrand
anv,i965,radv,st,ir3: Call nir_lower_deref_instrs
tree
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commitdiff
2018-06-21
Eric Anholt
v3d: Don't forget to initialize the buffer offset of...
tree
|
commitdiff
2018-06-20
Eric Anholt
v3d: Fix min vs mag determination when not doing mip...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Track write reference to the separate stencil...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Add missing reference to the separate stencil...
tree
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commitdiff
2018-06-20
Eric Anholt
v3d: Fix return value from fence_finish.
tree
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commitdiff
2018-06-20
Christian Gmeiner
gallium: add scalar isa shader cap
tree
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commitdiff
2018-06-19
Eric Anholt
v3d: Fix blitting from a linear winsys BO.
tree
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commitdiff
2018-06-18
Eric Anholt
v3d: Set the SO offsets correctly if we have to re...
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Handle a no-intersection scissor even if it's...
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Use the proper depth texture type for sampling.
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Fix shaders using pixel center W but no varyings.
tree
|
commitdiff
2018-06-15
Rhys Perry
gallium: add support for programmable sample locations
tree
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commitdiff
2018-06-15
Eric Anholt
v3d: Fix polygon offset for Z16 buffers.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Don't set the first_ez_state to DISABLED if after...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STAT...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Add static asserts for other packed packet sizes.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Fix the size of the packed attribute state.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Remove some unused context fields from vc4.
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Remove unused QUNIFORM_STENCIL left over from...
tree
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commitdiff
2018-06-14
Eric Anholt
v3d: Use our #define for max attributes in shader caps.
tree
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commitdiff
2018-06-06
Eric Anholt
v3d: Work around GFXH-1461/GFXH-1689 by using CLEAR_TIL...
tree
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commitdiff
2018-06-05
Eric Anholt
v3d: Be more explicit about include directory from...
tree
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commitdiff
2018-05-30
Vinson Lee
v3d: Fix automake linking error.
tree
|
commitdiff
2018-05-30
Marek Olšák
gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
tree
|
commitdiff
2018-05-29
Dave Airlie
gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
tree
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commitdiff
2018-05-21
Vinson Lee
v3d: Include v3d_drm.h path.
tree
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commitdiff
2018-05-17
Eric Anholt
v3d: Add support for glSampleMask / glSampleCoverage.
tree
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commitdiff
2018-05-17
Eric Anholt
v3d: Enable NaN propagation in the VS and CS as well.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Fix wiring filters to NEAREST for 32-bit texture...
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Enable the driver by default.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Rename driver functions from vc5 to v3d.
tree
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commitdiff
2018-05-16
Eric Anholt
v3d: Rename the driver files from "vc5" to "v3d".
tree
|
commitdiff