st/xa: Link with -Wl,-r instead of -r.
[mesa.git] / src / gallium / state_trackers / d3d1x /
2012-03-08 Christian Königgallium: remove format aliases
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2011-12-15 Christoph Bumillerd3d1x: implement new stream output interface
2011-10-21 Christoph Bumillerd3d1x: set primitive restart in the correct draw calls
2011-10-21 Christoph Bumillerd3d1x: fix/improve OMSetRenderTargets
2011-10-21 Christoph Bumillerd3d1x: avoid translating invalid blend, depth or stenci...
2011-10-21 Christoph Bumillerd3d1x: add support for buffer views
2011-10-21 Christoph Bumillerd3d1x: improve CreateInputLayout
2011-10-21 Christoph Bumillerd3d1x/context: fix IASetVertexBuffers stride comparison
2011-10-21 Christoph Bumillerd3d1x: use ZS formats for TYPELESS resources with DS...
2011-10-21 Christoph Bumillerd3d1x: use resource format if view format is UNKNOWN
2011-10-21 Christoph Bumillerd3d1x: fix shadow comparison to gallium enum off by one
2011-10-21 Christoph Bumillerd3d1x: improve CheckFormatSupport
2011-10-21 Christoph Bumillerd3d1x: update format mapping table
2011-10-21 Christoph Bumillerd3d1x: fix translation of subresource to layer
2011-10-21 Christoph Bumillerd3d1x: fix initial data upload for 3D textures
2011-10-21 Christoph Bumillerd3d1x: MipLevels -1 in resource view desc means all
2011-10-21 Christoph Bumillerd3d1x/dxgi: fix initialization of pipe_box for Present...
2011-10-21 Christoph Bumillerd3d1x: implement array textures
2011-10-21 Christoph Bumillerd3d1x: fix refcounting of GalliumD3D11DeviceChild objects
2011-10-21 Christoph Bumillerd3d1x/sm4: save CUSTOMDATA
2011-10-21 Christoph Bumillerd3d1x: add FORK/JOIN phase opcodes to declarations
2011-10-21 Christoph Bumillerd3d1x: add shader signature to sm4_program
2011-10-21 Christoph Bumillerd3d1x: attempt to detect D3D10 feature level
2011-10-21 Christoph Bumillerd3d1x: switch to TGSI SAMPLE opcodes
2011-10-20 Christoph Bumillerd3d1x: make use of new query types
2011-10-13 Christoph Bumillerd3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-09-30 Marek Olšákgallium: add PIPE_CAP_CONDITIONAL_RENDER
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-28 Christoph Bumillerd3d1x: propagate DepthBiasClamp to rasterizer cso
2011-09-28 Christoph Bumillerd3d1x: fix uninitialized const color union black
2011-09-27 Dave Airliegallium: move border color to be a color union
2011-09-22 Christoph Bumillerd3d1x: setup draw info primitive restart parameters
2011-09-18 Dave Airliegallium: move clear paths from rgba to a pointer to...
2011-09-17 Christoph Bumillerd3d1x: fix parsing of SM4 relative addressing register op
2011-09-17 Christoph Bumillerd3d1x: set flatshade_first in rasterizer state
2011-09-17 Christoph Bumillerd3d1x: initialize point size and line width to 1
2011-09-09 Chia-I Wud3d1x: fix a build error
2011-08-29 Kai Wasserbächd3d1x: Fix include style
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-25 Brian PaulMerge branch 'kasanen-post-process-v2'
2011-08-25 Christoph Bumillerd3d1x: save to correct slot in xs_set_constant_buffers
2011-08-25 Christoph Bumillerd3d1x: fix xs_set_samplers
2011-08-07 Christoph Bumillerd3d1x: adapt to resource_resolve interface change
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-06-27 Chia-I Wust/d3d1x: fix for st/egl native.h interface change
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-02 Christoph Bumillerd3d1x/sm4: don't reset 1st index of multi-dimensional...
2011-06-02 Christoph Bumillerd3d1x/sm4: fix swizzle for 1 component operands
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-14 Marek Olšákgallium: remove pipe_vertex_buffer::max_index
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-18 José FonsecaRemove executables from source tree.
2011-01-16 Chia-I Wud3d1x: Fix broken build.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-11-03 Chia-I Wud3d1x: Use native_surface::present.
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-27 Luca Barbierid3d1x: work around crash in widl
2010-09-27 Luca Barbierid3d11: fix reference counting so devices get freed
2010-09-27 Luca Barbierid3d1x: fix Map
2010-09-27 Luca Barbierid3d1x: rework DXGI for occlusion testing and default...
2010-09-27 Luca Barbierid3d1x: put proper calling convention in headers, fixes...
2010-09-27 Luca Barbierid3d1x: properly support specifying MipLevels as 0
2010-09-27 Luca Barbierid3d1x: support centroid interpolation
2010-09-27 Luca Barbierid3d1x: link to libdrm for X11 platform too
2010-09-27 Luca Barbierid3d11: ignore StructureByteStride
2010-09-27 Luca Barbierid3d11: advertise IDXGIDevice1, not just IDXGIDevice
2010-09-27 Luca Barbierid3d1x: link progs with CXXFLAGS
2010-09-27 Luca Barbierid3d1x: fix progs linking if not all EGL platforms are...
2010-09-27 Luca Barbierid3d1x: add private gitignore file
2010-09-27 Luca Barbierid3d1x: fix parallel build
2010-09-24 Luca Barbierid3d1x: CRLF -> LF in progs
2010-09-24 Luca Barbierid3d1x: stop using GLX in demos, just use the default...
2010-09-24 Luca Barbierid3d1x: assert if X visual is not among enumerated visuals
2010-09-24 Luca Barbierid3d1x: don't crash on drivers not supporting vertex...
2010-09-24 Luca Barbierid3d1x: fix linking of dxbc2tgsi
2010-09-24 Luca Barbierid3d1x: draw to the correct buffer
2010-09-24 Luca Barbierid3d1x: fix CheckMultisampleQualityLevels
2010-09-24 Luca Barbierid3d1x: don't assert on unsupported resource types
2010-09-24 Luca Barbierid3d1x: add untested support for geometry shader translation
2010-09-24 Luca Barbierid3d1x: add shader dumping
2010-09-23 Luca Barbierid3d1x: obliterate IDL parameter names from d3d10.idl...
2010-09-23 Luca Barbierid3d1x: add autogenerated files as prerequisites, so...
2010-09-23 Luca Barbierid3d1x: fix build without system EGL/egl.h
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