mesa.git
10 years agollvmpipe: use pipe_sampler_view_release() to avoid segfault
Jonathan Liu [Mon, 16 Dec 2013 01:24:00 +0000 (18:24 -0700)]
llvmpipe: use pipe_sampler_view_release() to avoid segfault

This fixes another case of faulting when freeing a pipe_sampler_view
that belongs to a previously destroyed context.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost/mesa: use pipe_sampler_view_release()
Jonathan Liu [Sat, 14 Dec 2013 14:15:00 +0000 (07:15 -0700)]
st/mesa: use pipe_sampler_view_release()

This fixes a crash where old_view->context was already freed in the
pipe_sampler_view_reference function contained in
src/gallium/auxiliary/utils/u_inlines.h. As a result, the
sampler_view_destroy function pointer contained 0xfeeefeee indicating
freed heap memory.

Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoi915: Add support for gl_FragData[0] reads.
Henri Verbeet [Sun, 15 Dec 2013 11:23:38 +0000 (12:23 +0100)]
i915: Add support for gl_FragData[0] reads.

Similar to 556a47a2621073185be83a0a721a8ba93392bedb, without this reading from
gl_FragData[0] would cause a software fallback.

Bugzilla: https://bugs.winehq.org/show_bug.cgi?id=33964
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Cc: 10.0 9.2 9.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoradeonsi: Use htile_buffer for depth only when there is no stencil.
Andreas Hartmetz [Sat, 21 Dec 2013 20:11:37 +0000 (21:11 +0100)]
radeonsi: Use htile_buffer for depth only when there is no stencil.

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agowinsys/radeon: remove superfluous distinction of cases
Niels Ole Salscheider [Wed, 18 Dec 2013 18:11:44 +0000 (19:11 +0100)]
winsys/radeon: remove superfluous distinction of cases

Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: inline r200 radeon texture format macros to facility search and replace
Mark Mueller [Sat, 21 Dec 2013 03:14:08 +0000 (19:14 -0800)]
mesa: inline r200 radeon texture format macros to facility search and replace

Signed-off-by: Mark Mueller <MarkKMueller@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: Fix build to properly check for supported compiler flags
Lauri Kasanen [Thu, 19 Dec 2013 19:43:25 +0000 (21:43 +0200)]
mesa: Fix build to properly check for supported compiler flags

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72708
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lauri Kasanen <cand@gmx.com>
10 years agomesa: It is not possible to have GLSL < 1.20
Ian Romanick [Wed, 13 Nov 2013 22:27:11 +0000 (14:27 -0800)]
mesa: It is not possible to have GLSL < 1.20

This hasn't been possible for a long time.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Clean up bad code formatting left from previous commit
Ian Romanick [Wed, 13 Nov 2013 22:15:11 +0000 (14:15 -0800)]
mesa: Clean up bad code formatting left from previous commit

Also s/_EXT// on enums that are now part of core.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick [Wed, 13 Nov 2013 22:10:34 +0000 (14:10 -0800)]
mesa: GL_EXT_packed_depth_stencil is not optional

Every driver supports it.  All current and future Gallium drivers always
support it, and all existing classic drivers support it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoradeon: Sort list of enabled extensions
Ian Romanick [Wed, 13 Nov 2013 21:24:14 +0000 (13:24 -0800)]
radeon: Sort list of enabled extensions

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor200: Sort list of enabled extensions
Ian Romanick [Wed, 13 Nov 2013 21:17:28 +0000 (13:17 -0800)]
r200: Sort list of enabled extensions

Note that ARB_occlusion_query was previously enabled twice.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: Simplify __glxGetMscRate, it only needs the screen, not a drawable
Lauri Kasanen [Sun, 15 Dec 2013 10:37:55 +0000 (12:37 +0200)]
glx: Simplify __glxGetMscRate, it only needs the screen, not a drawable

Useful in its own right, but also needed for adaptive vsync.

No regressions in the piglit glx-oml-sync-control-getmscrate test.

Signed-off-by: Lauri Kasanen <cand@gmx.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agodri3: Rename DRI3_MAX_BACK to DRI3_NUM_BACK
Keith Packard [Sun, 24 Nov 2013 05:58:14 +0000 (21:58 -0800)]
dri3: Rename DRI3_MAX_BACK to DRI3_NUM_BACK

It is the maximum number of back buffers, but the name is confusing and is
easily read as the maximum back buffer index. Chage to DRI3_NUM_BACK to make
the intended usage a bit clearer.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Set fast color clear mcs_state on newly allocated image miptrees
Keith Packard [Fri, 22 Nov 2013 13:41:38 +0000 (05:41 -0800)]
i965: Set fast color clear mcs_state on newly allocated image miptrees

Just copying code from the dri2 path to set up the fast color clear state.

This also removes a couple of bogus intel_region_reference calls.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Correct check for re-bound buffer in intel_update_image_buffer
Keith Packard [Fri, 22 Nov 2013 13:39:15 +0000 (05:39 -0800)]
i965: Correct check for re-bound buffer in intel_update_image_buffer

The buffer-object is the persistent thing passed through the loader, so when
updating an image buffer, check to see if it is already bound to the provided
bo. The region, on the other hand, is allocated separately for the miptree,
and so will never be the same as that passed back from the loader.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Clean up struct dri3_drawable
Keith Packard [Tue, 26 Nov 2013 05:10:02 +0000 (21:10 -0800)]
dri3: Clean up struct dri3_drawable

Move the depth field up with width and height.

Remove unused previous_time and frames fields.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Free resources when drawable is destroyed.
Keith Packard [Fri, 22 Nov 2013 05:30:07 +0000 (21:30 -0800)]
dri3: Free resources when drawable is destroyed.

Always nice to clean up after ourselves.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Switch to libxshmfence version 1.1
Keith Packard [Fri, 22 Nov 2013 04:22:16 +0000 (20:22 -0800)]
dri3: Switch to libxshmfence version 1.1

libxshmfence v1.0 foolishly used 'int32_t *' for the fence type, which
works when the fence is a linux futex. However, version 1.1
changes the exported datatype to 'struct xshmfence *'

Require libxshmfence version 1.1 and switch the API around.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Use RED for depth texture formats rather than INTENSITY.
Kenneth Graunke [Wed, 27 Nov 2013 07:15:39 +0000 (23:15 -0800)]
i965: Use RED for depth texture formats rather than INTENSITY.

While looking through the documentation, I found this in the Sandybridge
PRM (Volume 4, Part 1, Page 140):
"Use of sample_c with SURFTYPE_CUBE surfaces is undefined with the
 following surface formats: I24X8_UNORM, L24X8_UNORM, A24X8_UNORM,
 I32_FLOAT, L32_FLOAT, A32_FLOAT."

I haven't observed this to be true, but it suggests that we may want to
use other formats.

We already perform DEPTH_TEXTURE_MODE swizzling in the shaders, and
don't rely on the surface format to splat things appropriately.  So
using RED should work just as well as INTENSITY.

A few notes about the formats:
- R24_UNORM_X8_TYPELESS has the exact same properties as I24X8_UNORM.
- R16_UNORM and R32_FLOAT are additionally supported as a render target,
  while the old I16_UNORM/I32_FLOAT formats are not.
- R32_FLOAT_X8X24_TYPELESS is not supported as a render target, while
  the old format (R32G32_FLOAT) was.  However, it shares the same
  properties as the formats we use for Z24, so it should suffice.

This makes translate_tex_format and brw_blorp_surface_info::set
a bit more similar.

No Piglit changes on Sandybridge or Ivybridge.  No oglconform changes on
Sandybridge.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/gen6: Fix HiZ hang in WebGL Google Maps
Chad Versace [Fri, 20 Dec 2013 12:39:03 +0000 (04:39 -0800)]
i965/gen6: Fix HiZ hang in WebGL Google Maps

Emitting flushes before depth and hiz resolves at the top of blorp's
state emission fixes the hang. Marchesin and I found the fix
experimentally, as opposed to adhering to a documented hardware
workaround.  A more minimal fix likely exists, but this gets the job
done.

Fixes HiZ hangs in the new WebGL Google maps on Sandybridge Chrome OS.
Tested by zooming in and out continuously for 2 hours.

This patch is based on
https://chromium.googlesource.com/chromiumos/overlays/chromiumos-overlay/+/8bc07bb70163c3706fb4ba5f980e57dc942f56dd

CC: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70740
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Store QPitch in intel_mipmap_tree.
Kenneth Graunke [Sat, 14 Dec 2013 00:10:02 +0000 (16:10 -0800)]
i965: Store QPitch in intel_mipmap_tree.

Broadwell allows us to specify an arbitrary value for QPitch, rather
than baking a specific formula into the hardware and requiring software
to lay things out to match.  The only restriction is that the software
provided QPitch needs to be large enough so successive array slices do
not overlap.

In order to support this flexibility, software needs to specify QPitch
in a bunch of packets.  Storing QPitch makes that easy, and allows us to
adjust it in a single place should we wish to change it in the future.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
10 years agoi965: Add support for Broadwell's new register types.
Kenneth Graunke [Tue, 10 Dec 2013 09:53:26 +0000 (01:53 -0800)]
i965: Add support for Broadwell's new register types.

Broadwell introduces support for Q, UQ, and HF types.  It also extends
DF support to allow immediate values.

Irritatingly, although HF and DF both support immediates, they're
represented by a different value depending on the register file.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Add BRW_REGISTER_TYPE_DF.
Kenneth Graunke [Tue, 10 Dec 2013 09:49:18 +0000 (01:49 -0800)]
i965: Add BRW_REGISTER_TYPE_DF.

Ivybridge, Baytrail, and Haswell support double float register types,
but do not support them as immediate values.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.
Kenneth Graunke [Tue, 10 Dec 2013 08:33:56 +0000 (00:33 -0800)]
i965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.

On released hardware, values 4-6 are overloaded.  For normal registers,
they mean UB/B/DF.  But for immediates, they mean UV/VF/V.

Previously, we just created #defines for each name, reusing the same
value.  This meant we could directly splat the brw_reg::type field into
the assembly encoding, which was fairly nice, and worked well.

Unfortunately, Broadwell makes this infeasible: the HF and DF types are
represented as different numeric values depending on whether the
source register is an immediate or not.

To preserve sanity, I decided to simply convert BRW_REGISTER_TYPE_* to
an abstract enum that has a unique value for each register type, and
write translation functions.  One nice benefit is that we can add
assertions about register files and generations.

I've chosen not to convert brw_reg::type to the enum, since converting
it caused a lot of trouble due to C++ enum rules (even though it's
defined in an extern "C" block...).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Decode three-source register types directly.
Kenneth Graunke [Tue, 10 Dec 2013 09:36:37 +0000 (01:36 -0800)]
i965: Decode three-source register types directly.

Three-source instructions use a different encoding for register types
(and have a much more limited set to choose from).

Previously, we translated those into BRW_REGISTER_TYPE_* values, then
reused the existing reg_encoding mapping.

Doing it directly is more straightforward and actually less code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Disassemble UV types, not UB types.
Kenneth Graunke [Tue, 10 Dec 2013 09:21:54 +0000 (01:21 -0800)]
i965: Disassemble UV types, not UB types.

UB types have never been supported as immediates.  On Gen4-5, register
encoding 4 is "Reserved."  On Gen6+, it means UV.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Add missing BRW_REGISTER_TYPE_UV.
Kenneth Graunke [Tue, 10 Dec 2013 09:18:34 +0000 (01:18 -0800)]
i965: Add missing BRW_REGISTER_TYPE_UV.

Sandybridge added support for packed unsigned vectors.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
Kenneth Graunke [Wed, 18 Dec 2013 20:30:06 +0000 (12:30 -0800)]
i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.

When adding geometry shader support, we accidentally reversed the size
and offset parameters.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoi965: Use {point_sprite,flat}_enable variable names instead of dw*.
Kenneth Graunke [Tue, 10 Dec 2013 00:06:51 +0000 (16:06 -0800)]
i965: Use {point_sprite,flat}_enable variable names instead of dw*.

Calling the local variables flat_enable and point_sprite_enable is
clearer than dw16 and such.  It also matches the names used in
calculate_attr_overrides, which computes them.

v2: Add /* dw16 */ and /* dw10 */ comments, requested by Jordan.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agoi965: Zero out {point_sprite,flat}_enables in calculate_attr_overrides.
Kenneth Graunke [Mon, 9 Dec 2013 23:58:35 +0000 (15:58 -0800)]
i965: Zero out {point_sprite,flat}_enables in calculate_attr_overrides.

calculate_attr_overrides is responsible for computing the point sprite
and flat-shading enable bitfields.  It does so by OR'ing in a bunch of
bits.  However, it relied on the caller to set the initial value to
zero.  This is pretty fragile - if the caller neglects to zero out those
variables, then the enable bitfields end up full of garbage, which shows
up as random things being flat-shaded.

This patch moves the zero-initialization into calculate_attr_overrides,
so that the computation is completely in one place.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agoi965: Delete bogus BRW_REGISTER_TYPE_HF define.
Kenneth Graunke [Tue, 10 Dec 2013 08:06:12 +0000 (00:06 -0800)]
i965: Delete bogus BRW_REGISTER_TYPE_HF define.

git blame ascribes this to the initial commit of the driver.

No released hardware has ever supported half float, according to the
documentation for SrcType in the ISA reference.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoReport that no function found if signature lookup is empty
Kevin Rogovin [Mon, 9 Dec 2013 09:18:26 +0000 (11:18 +0200)]
Report that no function found if signature lookup is empty

If no function signature is found for a function name, report that the
function is not found instead of printing an empty list of candidates.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoUse line number information from entire function expression
Kevin Rogovin [Mon, 9 Dec 2013 08:38:35 +0000 (10:38 +0200)]
Use line number information from entire function expression

This patch changes the error reporting behavior for incorrect function
invocation (triggered by match_function_by_name() unable to find a
matching function call) from using the line number information
associated to the function name term to using the line number
information of the entire function expression. Fixes bug #72264.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72264
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
10 years agoradeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Michel Dänzer [Thu, 19 Dec 2013 02:36:52 +0000 (11:36 +0900)]
radeonsi: Only scan pixel shaders for TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS

It's not relevant for other shader types.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agor600g: Fix spelling error
Aaron Watry [Thu, 19 Dec 2013 18:40:13 +0000 (12:40 -0600)]
r600g: Fix spelling error

Trivial change, testing commit access

10 years agoegl: break instead of looping after driver is found
Quanxian Wang [Thu, 19 Dec 2013 05:11:00 +0000 (22:11 -0700)]
egl: break instead of looping after driver is found

Stop searching for a driver after success.

Signed-off-by: Quanxian Wang <quanxian.wang@intel.com>
Reviewed-By: Gong, Zhigang <zhigang.gong@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Assert variable coming from get_variable() in get_current_attrib
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
mesa: Assert variable coming from get_variable() in get_current_attrib

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Add asserts into emit_fog_instructions
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
mesa: Add asserts into emit_fog_instructions

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: Fix two identical null check errors in driSet/GetInterval
Juha-Pekka Heikkila [Thu, 19 Dec 2013 12:27:00 +0000 (05:27 -0700)]
glx: Fix two identical null check errors in driSet/GetInterval

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost_glsl_to_tgsi: add support for prim id fragment shader input
Dave Airlie [Wed, 18 Dec 2013 08:00:33 +0000 (18:00 +1000)]
st_glsl_to_tgsi: add support for prim id fragment shader input

For GLSL 1.50 we can get frag shaders with primitive id as an
input, add support to the translator for this.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agomesa: add asserts in load_texunit_bumpmap
Juha-Pekka Heikkila [Wed, 18 Dec 2013 13:58:00 +0000 (06:58 -0700)]
mesa: add asserts in load_texunit_bumpmap

In load_texunit_bumpmap tc_array is asserted so lets assert
rot_mat_0 and rot_mat_1 also which are coming from same path.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglx: add missing null check in dri2_bind_tex_image
Juha-Pekka Heikkila [Wed, 18 Dec 2013 13:58:00 +0000 (06:58 -0700)]
glx: add missing null check in dri2_bind_tex_image

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: minor simplification in _mesa_es3_error_check_format_and_type()
Brian Paul [Tue, 17 Dec 2013 23:20:29 +0000 (16:20 -0700)]
mesa: minor simplification in _mesa_es3_error_check_format_and_type()

The type_valid local was set to true and never changed.

10 years agoglx: Add missing null check in dri2CreateDrawable
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
glx: Add missing null check in dri2CreateDrawable

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Verify memory allocations success in _mesa_PushAttrib
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Verify memory allocations success in _mesa_PushAttrib

Check for malloc() returning null to fix Klocwork warnings.
Minor clean-ups by BrianP.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Verify memory allocations success in _mesa_PushClientAttrib
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Verify memory allocations success in _mesa_PushClientAttrib

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Change save_attrib_data() to return boolean
Juha-Pekka Heikkila [Mon, 16 Dec 2013 14:04:00 +0000 (07:04 -0700)]
mesa: Change save_attrib_data() to return boolean

Change save_attrib_data() to return true/false depending on success.

Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: add API/extension checks for 3-component texture buffer formats
Brian Paul [Mon, 16 Dec 2013 16:41:09 +0000 (09:41 -0700)]
mesa: add API/extension checks for 3-component texture buffer formats

The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are
only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32
extension is supported.  Note that the texture buffer extensions
require a core profile.  This patch adds those checks.

Fixes the soon-to-be-added
arb_clear_buffer_object-negative-bad-internalformat piglit test.

10 years agomesa: 78-column wrapping in extensions.c
Brian Paul [Mon, 16 Dec 2013 16:40:03 +0000 (09:40 -0700)]
mesa: 78-column wrapping in extensions.c

10 years agomesa: Cleanup mesa/main/bufferobj.h
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Cleanup mesa/main/bufferobj.h

Column wrapping and space between lines.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoModify release notes to include ARB_clear_buffer_object extension
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
Modify release notes to include ARB_clear_buffer_object extension

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoAdd ARB_clear_buffer_object to list of supported extensions
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
Add ARB_clear_buffer_object to list of supported extensions

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost/mesa: plug in default buffer object driver functions
Brian Paul [Mon, 16 Dec 2013 16:06:17 +0000 (09:06 -0700)]
st/mesa: plug in default buffer object driver functions

In particular, this plugs in the new ClearBufferSubData() fallback
driver function.

10 years agomesa: Implement functions for clear_buffer_object extensions
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Implement functions for clear_buffer_object extensions

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Modify get_buffer() to allow for a variable error code
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Modify get_buffer() to allow for a variable error code

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Add bufferobj_range_mapped function
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Add bufferobj_range_mapped function

Add function to test if the buffer is already mapped and if so,
if the mapped range overlaps the given range.
Modify the _mesa_InvalidateBufferSubData function to use
the new function.

Enable buffer_object_subdata_range_good() to use bufferobj_range_mapped

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: get_texbuffer_format(): differentiate between core and compat context
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: get_texbuffer_format(): differentiate between core and compat context

alpha, lumincance and intensity formats are illegal in a core context.
Add a check to return MESA_FORMAT_NONE if one of those is requested within
a core context.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Modify format validation to check for extension not context version
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Modify format validation to check for extension not context version

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Make validate_texbuffer_format function available externally
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Make validate_texbuffer_format function available externally

 - change storage class from static to extern
 - rename validate_texbuffer_format to _mesa_validate_texbuffer_format

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: Add infrastructure for GL_ARB_clear_buffer_object
Pi Tabred [Sat, 14 Dec 2013 17:32:00 +0000 (10:32 -0700)]
mesa: Add infrastructure for GL_ARB_clear_buffer_object

 - add xml file for extension
 - add reference in gl_API.xml
 - add pointer to device driver function table (dd.h)
 - update dispatch_sanity.cpp

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoclover: Append buffers that use CL_MEM_USE_HOST_PTR.
Jan Vesely [Sun, 15 Dec 2013 22:28:16 +0000 (17:28 -0500)]
clover: Append buffers that use CL_MEM_USE_HOST_PTR.

Specs say it's legal for implementations to use internal copies, and
the write synchronization seems to work.  Fixes clCreateBuffer
(together with previous patches) and buffer-flags piglits.

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Acked-by: Francisco Jerez <currojerez@riseup.net>
10 years agoclover: Add parameter checks to clCreateBuffer.
Jan Vesely [Tue, 17 Dec 2013 16:19:09 +0000 (11:19 -0500)]
clover: Add parameter checks to clCreateBuffer.

v2: Use fewer if statements and functional tricks instead of single-use method,
    suggested by Francisco Jerez.
    Squash two small patches into one.

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoconfigure.ac: remove -fcolor-diagnostics from LLVM flags
Markus Trippelsdorf [Fri, 13 Dec 2013 09:59:42 +0000 (10:59 +0100)]
configure.ac: remove -fcolor-diagnostics from LLVM flags

When LLVM is build with Clang, "llvm-config --cxxflags" contains the
-fcolor-diagnostics flag. It is not recognized by gcc and the build
fails. Fix by removing the flag.

Signed-off-by: Markus Trippelsdorf <markus@trippelsdorf.de>
Signed-off-by: Brian Paul <brianp@vmware.com>
10 years agost/dri: Check for kernel support before enabling fd sharing v2
Thomas Hellstrom [Tue, 17 Dec 2013 13:44:38 +0000 (05:44 -0800)]
st/dri: Check for kernel support before enabling fd sharing v2

The dri2 state tracker is checking for driver support before enabling
dri2ImageExtension version 7. This commit adds a check that also the
kernel driver supports fd sharing through prime.

Note that this adds a libdrm dependency on dri2.c.

v2: Removed unnecessary clamping of bool expression

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
10 years agoradeonsi: set CB_DISABLE if the color mask is 0
Marek Olšák [Tue, 17 Dec 2013 12:27:56 +0000 (13:27 +0100)]
radeonsi: set CB_DISABLE if the color mask is 0

Also needed for the DB in-place decompression according to hw docs.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agoradeonsi: add the htile buffer to the CS ioctl buffer list
Marek Olšák [Tue, 17 Dec 2013 11:45:03 +0000 (12:45 +0100)]
radeonsi: add the htile buffer to the CS ioctl buffer list

This may fix the GPU crashes.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agoglsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry [Mon, 16 Dec 2013 21:09:20 +0000 (13:09 -0800)]
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.

These enums were redundant.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomain: Move MESA_SHADER_TYPES outside of gl_shader_type enum.
Paul Berry [Mon, 16 Dec 2013 21:05:09 +0000 (13:05 -0800)]
main: Move MESA_SHADER_TYPES outside of gl_shader_type enum.

This will avoid spurious compiler warnings in the patch that follows.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglsl: Don't return bad values from _mesa_shader_type_to_index.
Paul Berry [Mon, 16 Dec 2013 20:58:55 +0000 (12:58 -0800)]
glsl: Don't return bad values from _mesa_shader_type_to_index.

This will avoid compiler warnings in the patch that follows.  There
should be no user-visible effect because the change only affects the
behaviour when an invalid enum is passed to
_mesa_shader_type_to_index(), and that can only happen if there is a
bug elsewhere in Mesa.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoswrast: silence driContextSetFlags() parameter type warning
Brian Paul [Fri, 13 Dec 2013 23:55:28 +0000 (15:55 -0800)]
swrast: silence driContextSetFlags() parameter type warning

10 years agost/dri: fix compiler warning for driCopySubBufferExtension
Brian Paul [Fri, 13 Dec 2013 23:54:45 +0000 (15:54 -0800)]
st/dri: fix compiler warning for driCopySubBufferExtension

10 years agoradeonsi: improve HiZ precision for less and lequal depth functions
Marek Olšák [Tue, 17 Dec 2013 02:11:30 +0000 (03:11 +0100)]
radeonsi: improve HiZ precision for less and lequal depth functions

r600g needs this too.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: make DB_RENDER_OVERRIDE an invariant register
Marek Olšák [Tue, 17 Dec 2013 02:06:44 +0000 (03:06 +0100)]
radeonsi: make DB_RENDER_OVERRIDE an invariant register

All this cruft was ported from r600g and isn't needed on SI and later
according to hw docs. If we implemented HiS, we would set it to 0.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: flush HTILE when appropriate
Marek Olšák [Mon, 16 Dec 2013 23:46:45 +0000 (00:46 +0100)]
radeonsi: flush HTILE when appropriate

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agost/xa: Add new map flags
Thomas Hellstrom [Thu, 20 Sep 2012 09:41:23 +0000 (11:41 +0200)]
st/xa: Add new map flags

Replicate some of the gallium pipe transfer functionality.
Also bump minor to signal availability of this feature.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
10 years agoHaiku: Add in public GL kit headers
Alexander von Gluck IV [Sat, 14 Dec 2013 17:46:05 +0000 (11:46 -0600)]
Haiku: Add in public GL kit headers

* These make up the base of what C++ GL Haiku applications
  use for 3D rendering.
* Not placed in includes/GL to prevent Haiku headers from
  getting installed on non-Haiku systems.

Acked-by: Brian Paul <brianp@vmware.com>
10 years agofreedreno: dummy-draw workaround for a320
Rob Clark [Sat, 14 Dec 2013 17:13:28 +0000 (12:13 -0500)]
freedreno: dummy-draw workaround for a320

Fixes gpu lockups in supertuxkart.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agor600g: expose 32-bit integer vertex formats
Marek Olšák [Thu, 12 Dec 2013 16:22:52 +0000 (17:22 +0100)]
r600g: expose 32-bit integer vertex formats

This advertises GL_ARB_texture_buffer_object_rgb32.

10 years agoradeonsi: move invariant regs to si_init_config
Marek Olšák [Thu, 5 Dec 2013 18:39:36 +0000 (19:39 +0100)]
radeonsi: move invariant regs to si_init_config

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: use shader-based MSAA resolving when hw-based one cannot be used
Marek Olšák [Thu, 12 Dec 2013 17:09:08 +0000 (18:09 +0100)]
r600g: use shader-based MSAA resolving when hw-based one cannot be used

This fixes some MSAA integer tests.

10 years agoradeonsi: use shader-based MSAA resolving when hw-based one cannot be used
Marek Olšák [Sat, 7 Dec 2013 16:57:10 +0000 (17:57 +0100)]
radeonsi: use shader-based MSAA resolving when hw-based one cannot be used

This fixes MSAA resolving for 32-bit integer colorbuffers, which isn't
implemented by the hardware.

It also fixes VM protection faults when resolving MSAA 2D array textures.
This may be a CB bug, because shader-based resolving works fine.

It may also be faster for upside-down and scaled blits.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agogallium/u_blitter: implement shader-based MSAA resolve with bilinear filtering
Marek Olšák [Sat, 7 Dec 2013 16:32:22 +0000 (17:32 +0100)]
gallium/u_blitter: implement shader-based MSAA resolve with bilinear filtering

For scaled resolve. The filter is only good for magnification.

If somebody has an idea how to implement a good filter for minification,
I'm all ears. I'd have to use derivatives probably.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallium/u_blitter: implement shader-based MSAA resolve
Marek Olšák [Fri, 6 Dec 2013 22:55:05 +0000 (23:55 +0100)]
gallium/u_blitter: implement shader-based MSAA resolve

We need this for integer formats and upside-down blits, which Radeons don't
support for MSAA resolving.

It can be used by calling util_blitter_blit.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallium/u_blitter: remove useless parameters from some functions
Marek Olšák [Fri, 6 Dec 2013 21:39:48 +0000 (22:39 +0100)]
gallium/u_blitter: remove useless parameters from some functions

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agost/dri: resolve sRGB buffers in linear colorspace
Marek Olšák [Tue, 10 Dec 2013 16:46:41 +0000 (17:46 +0100)]
st/dri: resolve sRGB buffers in linear colorspace

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallivm: fix pointer type for stmxcsr/ldmxcsr
Roland Scheidegger [Fri, 13 Dec 2013 20:20:05 +0000 (21:20 +0100)]
gallivm: fix pointer type for stmxcsr/ldmxcsr

The argument is a i8 pointer not a i32 pointer (even though the value actually
stored/loaded IS i32). Older llvm versions didn't care but 3.2 and newer do
leading to crashes.

Reviewed-by: Zack Rusin <zackr@vmware.com>
10 years agollvmpipe: get rid of barycentric calculation of a0
Roland Scheidegger [Fri, 13 Dec 2013 17:31:07 +0000 (18:31 +0100)]
llvmpipe: get rid of barycentric calculation of a0

Didn't really work as well as hoped (in particular it was not generally
more accurate), will solve this differently.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agollvmpipe: (trivial) get rid of triangle subdivision code
Roland Scheidegger [Fri, 13 Dec 2013 00:09:35 +0000 (01:09 +0100)]
llvmpipe: (trivial) get rid of triangle subdivision code

This code was always problematic, and with 64bit rasterization we no longer
need it at all.

Reviewed-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoi965: Treat Haswell as 75 in the surface format table.
Kenneth Graunke [Wed, 8 May 2013 21:38:25 +0000 (14:38 -0700)]
i965: Treat Haswell as 75 in the surface format table.

Much like we do for G45.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agomesa: fix texture view use of _mesa_get_tex_image()
Chris Forbes [Sun, 8 Dec 2013 06:04:40 +0000 (19:04 +1300)]
mesa: fix texture view use of _mesa_get_tex_image()

The target parameter to _mesa_get_tex_image() is a target enum, not an index.
When we're setting up faces for a cubemap, it should be
CUBE_MAP_POSITIVE_X .. CUBE_MAP_NEGATIVE_Z; for all other targets it
should be the same as the texobj's target.

Fixes broken cubemaps [had only +X face but claimed to have all] produced by
glTextureView, which then caused various crashes in the driver when we
tried to use them.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoi965/fs: add support for gl_SampleMaskIn[]
Chris Forbes [Sun, 8 Dec 2013 07:29:43 +0000 (20:29 +1300)]
i965/fs: add support for gl_SampleMaskIn[]

v2: - add assert so we don't run into trouble on Gen6.
    - adjust for Tapani's rearrangement of ir_variable

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglsl: add gl_SampleMaskIn[] builtin
Chris Forbes [Sun, 8 Dec 2013 07:03:25 +0000 (20:03 +1300)]
glsl: add gl_SampleMaskIn[] builtin

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: add SYSTEM_VALUE_SAMPLE_MASK_IN
Chris Forbes [Sun, 8 Dec 2013 07:01:24 +0000 (20:01 +1300)]
mesa: add SYSTEM_VALUE_SAMPLE_MASK_IN

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: document _mesa_texstore() return value
Brian Paul [Sat, 14 Dec 2013 00:02:43 +0000 (17:02 -0700)]
mesa: document _mesa_texstore() return value

10 years agost/mesa: only set up sampler compare mode for depth textures
Brian Paul [Fri, 13 Dec 2013 16:52:15 +0000 (09:52 -0700)]
st/mesa: only set up sampler compare mode for depth textures

The GL_ARB_shadow spec says the shadow compare mode should have no
effect when sampling a color texture.  As it was, it was up to
drivers to check for that (softpipe, llvmpipe, svga and probably
the rest don't do that).  Note: it looks like DX10 allows shadow
compare with some non-depth formats, so this case really should be
handled in the state tracker.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: add const qualifiers in sampler validation code
Brian Paul [Fri, 13 Dec 2013 16:33:49 +0000 (09:33 -0700)]
st/mesa: add const qualifiers in sampler validation code

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: add const qualifier to st_translate_color()
Brian Paul [Fri, 13 Dec 2013 16:28:07 +0000 (09:28 -0700)]
st/mesa: add const qualifier to st_translate_color()

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: simplify integer texture check
Brian Paul [Fri, 13 Dec 2013 16:26:24 +0000 (09:26 -0700)]
st/mesa: simplify integer texture check

Just use the gl_texture_object::_IsInteger field instead of
computing it from scratch.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agomesa: update glext.h to version 20131212
Brian Paul [Thu, 12 Dec 2013 21:55:33 +0000 (14:55 -0700)]
mesa: update glext.h to version 20131212

Acked-by: Kenneth Graunke <kenneth@whitecape.org>