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freedreno/perfcntrs/fdperf: fix u64 print on 32-bit builds
2019-11-24
Timothy Arceri
radv: create a fresh fork for each pipeline compile
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2019-11-24
Timothy Arceri
radv: add a secure_compile_open_fifo_fds() helper
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2019-11-24
Timothy Arceri
radv: add some infrastructure for fresh forks for each...
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2019-11-21
Timothy Arceri
compiler: move build definition of pp_standalone_scaffolding.c
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2019-11-20
Timothy Arceri
gitlab-ci: update for arb_shading_language_include
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2019-11-20
Timothy Arceri
gitlab-ci: bump piglit checkout commit
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2019-11-20
Timothy Arceri
mesa: enable ARB_shading_language_include
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2019-11-20
Timothy Arceri
mesa: implement glCompileShaderIncludeARB()
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2019-11-20
Timothy Arceri
mesa: add shader include lookup support for relative...
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2019-11-20
Timothy Arceri
mesa: add support cursor support for relative path...
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2019-11-20
Timothy Arceri
glsl: delay compilation skip if shader contains an...
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2019-11-20
Timothy Arceri
glsl: add can_skip_compile() helper
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2019-11-20
Timothy Arceri
glsl: error if #include used while extension is disabled
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2019-11-20
Timothy Arceri
glsl: add preprocessor #include support
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2019-11-20
Timothy Arceri
glsl: pass gl_context to glcpp_parser_create()
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2019-11-20
Timothy Arceri
glsl: add ARB_shading_language_include support to ...
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2019-11-20
Timothy Arceri
mesa: implement glDeleteNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: split _mesa_lookup_shader_include() in two
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2019-11-20
Timothy Arceri
mesa: implement glGetNamedStringivARB()
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2019-11-20
Timothy Arceri
mesa: implement glIsNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: make error checking optional in _mesa_lookup_shader_in...
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2019-11-20
Timothy Arceri
mesa: implement glGetNamedStringARB()
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2019-11-20
Timothy Arceri
mesa: add glNamedStringARB() support
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2019-11-20
Timothy Arceri
mesa: add copy_string() helper
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2019-11-20
Timothy Arceri
mesa: add _mesa_lookup_shader_include() helper
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2019-11-20
Timothy Arceri
mesa: add helper to validate tokenise shader include...
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2019-11-20
Timothy Arceri
mesa: add ARB_shading_language_include infrastructure...
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2019-11-20
Timothy Arceri
glsl: add infrastructure for ARB_shading_language_include
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2019-11-20
Timothy Arceri
mesa: add ARB_shading_language_include stubs
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2019-11-01
Timothy Arceri
glsl: disable lower_fragdata_array() for NIR drivers
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2019-11-01
Timothy Arceri
glsl: just use NIR to lower outputs when driver can...
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2019-10-30
Timothy Arceri
radv: make use of radv_sc_read()
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2019-10-30
Timothy Arceri
radv: add radv_sc_read() helper
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2019-10-30
Timothy Arceri
radv: allow select() calls in secure compile
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2019-10-28
Timothy Arceri
util: remove LIST_IS_EMPTY macro
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2019-10-28
Timothy Arceri
util: rename list_empty() to list_is_empty()
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2019-10-28
Timothy Arceri
util: remove LIST_DEL macro
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2019-10-28
Timothy Arceri
util: remove LIST_DELINIT macro
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2019-10-28
Timothy Arceri
util: remove LIST_REPLACE macro
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2019-10-28
Timothy Arceri
util: remove LIST_ADD macro
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2019-10-28
Timothy Arceri
util: remove LIST_ADDTAIL macro
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2019-10-28
Timothy Arceri
util: remove LIST_INITHEAD macro
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2019-10-26
Timothy Arceri
radv: enable secure compile support
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2019-10-26
Timothy Arceri
radv: a support for a secure compile fork at device...
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2019-10-26
Timothy Arceri
radv: add radv_secure_compile()
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2019-10-26
Timothy Arceri
radv: for secure compile exit early from radv_shader_variant...
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2019-10-26
Timothy Arceri
radv: allow the secure process to read and write from...
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2019-10-26
Timothy Arceri
radv: add radv_device_use_secure_compile() helper
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2019-10-26
Timothy Arceri
radv: add some new members to radv device and instance...
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2019-10-26
Timothy Arceri
radv: add radv_secure_compile_type enum
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2019-10-26
Timothy Arceri
radv: add radv_create_shaders() to radv_shader.h
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2019-10-26
Timothy Arceri
radv: add debug option to turn off in memory cache
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2019-10-26
Timothy Arceri
radv: get topology from pipeline key rather than VkGraphicsP...
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2019-10-24
Timothy Arceri
glsl: remove propagate_invariance() call from the linker
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2019-10-24
Timothy Arceri
nir: improve nir_variable packing
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2019-10-24
Timothy Arceri
nir: fix nir_variable_data packing
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2019-10-12
Timothy Arceri
glsl: fix crash compiling bindless samplers inside...
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2019-09-25
Timothy Arceri
radeonsi/nir: lower load constants to scalar
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2019-09-19
Timothy Arceri
util/disk_cache: make use of the total job size limiting...
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2019-09-19
Timothy Arceri
util/u_queue: track job size and limit the size of...
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2019-09-19
Timothy Arceri
util/disk_cache: bump thread count assigned to disk...
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2019-09-16
Timothy Arceri
radeonsi/nir: fix number of used samplers
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2019-08-07
Timothy Arceri
mesa: remove super old TODOs from shaderapi.c
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2019-08-07
Timothy Arceri
drirc: Add vendor workaround for Divinity: Original...
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2019-08-07
Timothy Arceri
mesa/gallium: add dric option to allow overriding GL...
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2019-08-05
Timothy Arceri
drirc: Add discard workaround for Divinity: Original...
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2019-08-02
Timothy Arceri
iris: bump compat profile support to 4.6
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2019-08-02
Timothy Arceri
egl: fix OpenGL 3.1 context creation
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2019-08-01
Timothy Arceri
iris: add support for gl_ClipVertex in tess eval shaders
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2019-08-01
Timothy Arceri
iris: add support for gl_ClipVertex in geometry shaders
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2019-07-18
Timothy Arceri
iris: change last_vue_stage() to look at uncompiled...
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2019-07-18
Timothy Arceri
nir/lower_clip: add support for geometry shaders
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2019-07-18
Timothy Arceri
nir/lower_clip: add lower_clip_outputs() helper
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2019-07-18
Timothy Arceri
nir/lower_clip: add create_clipdist_vars() helper
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2019-07-18
Timothy Arceri
nir/lower_clip: add a find_clipvertex_and_position_outputs...
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2019-07-18
Timothy Arceri
radv: dont store disasm string unless keep_shader_info...
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2019-07-11
Timothy Arceri
mesa: save/restore SSO flag when using ARB_get_program_binary
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2019-07-11
Timothy Arceri
radv: fix memory leak when restoring from cache
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2019-07-09
Timothy Arceri
radeonsi: update function name in comment
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2019-07-09
Timothy Arceri
r600: remove query/apply_opaque_metadata callbacks
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2019-06-28
Timothy Arceri
mesa: add support for glMapNamedBufferEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glUnmapNamedBufferEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glCompressedTextureSubImage2DEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glTextureSubImage2DEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glMapNamedBufferRangeEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glNamedBufferStorageEXT
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2019-06-28
Timothy Arceri
mesa: add support for glNamedBuffer*DataEXT()
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2019-06-28
Timothy Arceri
mesa: add support for glBindMultiTextureEXT
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2019-06-26
Timothy Arceri
st/glsl: fix silly regression finding gs/tes variants
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2019-06-26
Timothy Arceri
st/glsl: support clamping color outputs in compat for...
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2019-06-26
Timothy Arceri
nir: add tess support to nir_lower_clamp_color_outputs()
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2019-06-04
Timothy Arceri
st/glsl: make sure to propagate initialisers to driver...
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2019-06-03
Timothy Arceri
mesa: add new EXT_direct_state_access tokens
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2019-06-03
Timothy Arceri
mesa: add a list of EXT_direct_state_access to dispatch...
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2019-05-27
Timothy Arceri
radeonsi: add drirc workaround for American Truck Simulator
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2019-05-27
Timothy Arceri
Revert "st/mesa: expose 0 shader binary formats for...
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2019-05-23
Timothy Arceri
glsl: simplify resource list building code
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2019-05-20
Timothy Arceri
util: add missing include to build_id.h
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2019-05-08
Timothy Arceri
radv: call constant folding before opt algebraic
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2019-05-08
Timothy Arceri
glsl_to_nir: remove unused type_is_int()
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