2011-04-15 |
Luca Barbieri | gallium: add A/L/LA/I floating point formats
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2011-03-31 |
Luca Barbieri | draw: implement vertex color clamping, and disable... Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com>
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2011-03-29 |
Luca Barbieri | gallium: implement clamping controls (ARB_color_buffer_float) Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com> Author: Luca Barbieri <luca@luca-barbieri.com>
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2010-12-10 |
Luca Barbieri | glsl: Unroll loops with conditional breaks anywhere... Signed-off-by: Luca Barbieri <luca@luca-barbieri.com>
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2010-09-27 |
Luca Barbieri | d3d1x: work around crash in widl
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2010-09-27 |
Luca Barbieri | d3d11: fix reference counting so devices get freed
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2010-09-27 |
Luca Barbieri | d3d1x: fix Map
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2010-09-27 |
Luca Barbieri | d3d1x: rework DXGI for occlusion testing and default...
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2010-09-27 |
Luca Barbieri | d3d1x: put proper calling convention in headers, fixes...
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2010-09-27 |
Luca Barbieri | d3d1x: properly support specifying MipLevels as 0
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2010-09-27 |
Luca Barbieri | d3d1x: support centroid interpolation
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2010-09-27 |
Luca Barbieri | ureg: support centroid interpolation
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2010-09-27 |
Luca Barbieri | d3d1x: link to libdrm for X11 platform too
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2010-09-27 |
Luca Barbieri | d3d11: ignore StructureByteStride
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2010-09-27 |
Luca Barbieri | d3d11: advertise IDXGIDevice1, not just IDXGIDevice
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2010-09-27 |
Luca Barbieri | d3d1x: link progs with CXXFLAGS
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2010-09-27 |
Luca Barbieri | d3d1x: fix progs linking if not all EGL platforms are...
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2010-09-27 |
Luca Barbieri | d3d1x: add private gitignore file
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2010-09-27 |
Luca Barbieri | d3d1x: fix parallel build
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2010-09-27 |
Luca Barbieri | gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)
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2010-09-27 |
Luca Barbieri | mesa: make makedepend an hard requirement
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2010-09-24 |
Luca Barbieri | d3d1x: CRLF -> LF in progs
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2010-09-24 |
Luca Barbieri | d3d1x: stop using GLX in demos, just use the default...
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2010-09-24 |
Luca Barbieri | d3d1x: assert if X visual is not among enumerated visuals
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2010-09-24 |
Luca Barbieri | d3d1x: don't crash on drivers not supporting vertex...
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2010-09-24 |
Luca Barbieri | nvfx: add RGB framebuffer format support in addition...
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2010-09-24 |
Luca Barbieri | nvfx: allow setting NULL constant buffers
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2010-09-24 |
Luca Barbieri | d3d1x: fix linking of dxbc2tgsi
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2010-09-24 |
Luca Barbieri | d3d1x: draw to the correct buffer
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2010-09-24 |
Luca Barbieri | d3d1x: fix CheckMultisampleQualityLevels
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2010-09-24 |
Luca Barbieri | d3d1x: don't assert on unsupported resource types
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2010-09-24 |
Luca Barbieri | d3d1x: add untested support for geometry shader translation
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2010-09-24 |
Luca Barbieri | d3d1x: add shader dumping
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2010-09-23 |
Luca Barbieri | d3d1x: obliterate IDL parameter names from d3d10.idl...
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2010-09-23 |
Luca Barbieri | d3d1x: add autogenerated files as prerequisites, so...
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2010-09-23 |
Luca Barbieri | d3d1x: fix build without system EGL/egl.h
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2010-09-23 |
Luca Barbieri | d3d1x: add missing guid.cpp
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2010-09-23 |
Luca Barbieri | d3d1x: flush properly
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2010-09-23 |
Luca Barbieri | d3d1x: remove another include specstrings.h
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2010-09-23 |
Luca Barbieri | d3d1x: flush the pipe context when presenting
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2010-09-23 |
Luca Barbieri | d3d1x: remove specstrings.h include
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2010-09-23 |
Luca Barbieri | d3d11: obliterate IDL parameter names
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2010-09-23 |
Luca Barbieri | d3d1x: rename parameters in dxgi
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2010-09-23 |
Luca Barbieri | d3d1x: rename params in misc and objects
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2010-09-23 |
Luca Barbieri | d3d11: rename screen params
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2010-09-23 |
Luca Barbieri | d3d1x: rename context params
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2010-09-23 |
Luca Barbieri | d3d1x: minifix
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2010-09-23 |
Luca Barbieri | d3d1x: remove specstrings
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2010-09-23 |
Luca Barbieri | d3d1x: normalize whitespace
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2010-09-23 |
Luca Barbieri | d3d1x: s/tpf/sm4/g
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2010-09-23 |
Luca Barbieri | d3d1x: autogenerate shader enums and text from def...
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2010-09-23 |
Luca Barbieri | d3d1x: initialize the mutex
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2010-09-23 |
Luca Barbieri | d3d1x: bind NULL CSOs before destroying default CSOs...
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2010-09-23 |
Luca Barbieri | d3d1x: fix deadlocks on non-recursive mutex
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2010-09-23 |
Luca Barbieri | d3d1x: properly reference count the backend
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2010-09-22 |
Luca Barbieri | d3d1x: add Wine dlls (tri, tex working, but no other...
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2010-09-22 |
Luca Barbieri | d3d1x: define GUIDs in the normal way
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2010-09-22 |
Luca Barbieri | d3d1x: fix API name
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2010-09-22 |
Luca Barbieri | d3d1x: redesign the HWND resolver interface
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2010-09-22 |
Luca Barbieri | d3d1x: fix GUID declarations
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2010-09-22 |
Luca Barbieri | d3d1x: destroy native_display on adapter destruction
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2010-09-22 |
Luca Barbieri | d3d1x: fix segfault when hashing
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2010-09-22 |
Luca Barbieri | d3d1x: fix warning
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2010-09-22 |
Luca Barbieri | d3d1x: fix cf analysis
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2010-09-22 |
Luca Barbieri | d3d1x: link with CXXFLAGS
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2010-09-22 |
Luca Barbieri | d3d1x: add missing memory barrier
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2010-09-22 |
Luca Barbieri | d3d1x: don't build progs automatically
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2010-09-22 |
Luca Barbieri | winsys: automatically build sw winsys needed by EGL...
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2010-09-22 |
Luca Barbieri | glx: decouple dri2.c and GLX, fixing Gallium EGL and...
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2010-09-22 |
Luca Barbieri | nvfx: remove gl_PointCoord hack
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2010-09-22 |
Luca Barbieri | d3d1x: attempt to fix/workaround bug #30322
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2010-09-21 |
Luca Barbieri | d3d1x: ignore errors while building docs
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commit | commitdiff | tree |
2010-09-21 |
Luca Barbieri | d3d1x: fix GCC 4.1/4.2 build
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2010-09-21 |
Luca Barbieri | d3d1x: add template parameters to base class ctor calls...
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2010-09-21 |
Luca Barbieri | d3d1x: fix build with compilers other than GCC 4.5
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2010-09-21 |
Luca Barbieri | d3d1x: actually enable and fix blob apis
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commit | commitdiff | tree |
2010-09-21 |
Luca Barbieri | d3d1x: add missing file
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commit | commitdiff | tree |
2010-09-21 |
Luca Barbieri | d3d1x: fix compilation with recent Wine versions installed
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2010-09-21 |
Luca Barbieri | d3d1x: add blob and signature extraction APIs
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2010-09-21 |
Luca Barbieri | d3d1x: add new Direct3D 10/11 COM state tracker for...
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commit | commitdiff | tree |
2010-09-20 |
Luca Barbieri | softpipe: fix whitespace
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2010-09-20 |
Luca Barbieri | tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
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2010-09-20 |
Luca Barbieri | softpipe: make z/s test always pass if no zsbuf, instead...
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2010-09-20 |
Luca Barbieri | gallium: avoid the C++ keyword "template" in sw_winsys.h
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2010-09-19 |
Luca Barbieri | auxiliary: fix depth-only and stencil-only clears
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2010-09-17 |
Luca Barbieri | glsl: add pass to lower variable array indexing to...
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2010-09-14 |
Luca Barbieri | auxiliary: fix unintended fallthrough
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2010-09-14 |
Luca Barbieri | mesa/st: ask GLSL to not emit noise since we have a...
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2010-09-14 |
Luca Barbieri | mesa/st: set compiler options based on Gallium shader...
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2010-09-14 |
Luca Barbieri | gallium: introduce get_shader_param (ALL DRIVERS CHANGED...
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2010-09-14 |
Luca Barbieri | glsl: introduce ir_binop_all_equal and ir_binop_any_equal...
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2010-09-13 |
Luca Barbieri | loop_unroll: unroll loops with (lowered) breaks
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commit | commitdiff | tree |
2010-09-13 |
Luca Barbieri | loop_controls: fix analysis of already analyzed loops
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commit | commitdiff | tree |
2010-09-13 |
Luca Barbieri | glsl: call ir_lower_jumps according to compiler options
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2010-09-13 |
Luca Barbieri | glsl: add continue/break/return unification/elimination...
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2010-09-13 |
Luca Barbieri | glsl: add ir_control_flow_visitor
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2010-09-11 |
Luca Barbieri | nv30: fix breakage due to 10 texcoord support on nv40
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2010-09-09 |
Luca Barbieri | glsl: add several EmitNo* options, and MaxUnrollIterations
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2010-09-09 |
Luca Barbieri | glsl: make compiler options per-target
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2010-09-09 |
Luca Barbieri | mesa: add PIPE_SHADER_* like constants and conversions...
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